Add color patches

This commit is contained in:
Maurice Heumann 2022-12-11 20:56:48 +01:00
parent 84e29b11d8
commit c89ee22517

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#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/game.hpp"
#include <utils/hook.hpp>
namespace colors
{
template <size_t index>
void patch_color(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a = 255)
{
auto* color_table = reinterpret_cast<uint8_t*>(0x142FF0E20_g);
auto* g_color_table = reinterpret_cast<float*>(0x142FB6CF0_g);
uint8_t color_int[4];
color_int[0] = r;
color_int[1] = g;
color_int[2] = b;
color_int[3] = a;
utils::hook::copy(color_table + index * 4, color_int, sizeof(color_int));
float color_float[4];
color_float[0] = static_cast<float>(r) / 255.0f;
color_float[1] = static_cast<float>(g) / 255.0f;
color_float[2] = static_cast<float>(b) / 255.0f;
color_float[3] = static_cast<float>(a) / 255.0f;
utils::hook::copy(g_color_table + index * 4, color_float, sizeof(color_float));
}
class component final : public component_interface
{
public:
void post_unpack() override
{
patch_color<1>(255, 49, 49); // 1 - Red
patch_color<2>(134, 192, 0); // 2 - Green
patch_color<3>(255, 173, 34); // 3 - Yellow
patch_color<4>(0, 135, 193); // 4 - Blue
patch_color<5>(32, 197, 255); // 5 - Light Blue
patch_color<6>(151, 80, 221); // 6 - Pink
}
};
}
REGISTER_COMPONENT(colors::component)