Fix command handling
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d52fdc70cf
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84e29b11d8
@ -20,7 +20,7 @@ namespace network
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return callbacks;
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}
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bool handle_command(const game::netadr_t* address, const char* command, const game::msg_t* message)
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uint64_t handle_command(const game::netadr_t* address, const char* command, const game::msg_t* message)
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{
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const auto cmd_string = utils::string::to_lower(command);
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auto& callbacks = get_callbacks();
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@ -28,13 +28,13 @@ namespace network
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const auto offset = cmd_string.size() + 5;
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if (message->cursize < 0 || static_cast<size_t>(message->cursize) < offset || handler == callbacks.end())
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{
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return false;
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return 1;
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}
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const std::basic_string_view data(message->data + offset, message->cursize - offset);
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handler->second(*address, data);
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return true;
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return 0;
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}
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void handle_command_stub(utils::hook::assembler& a)
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@ -47,7 +47,6 @@ namespace network
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a.call_aligned(handle_command);
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a.movzx(rax, al);
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a.mov(qword_ptr(rsp, 0x78), rax);
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a.popad64();
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