fix filesystem usage

This commit is contained in:
FutureRave 2023-05-14 10:54:22 +01:00
parent 1f7c0476dd
commit 0265c5cd2d
2 changed files with 7 additions and 7 deletions

View File

@ -105,8 +105,8 @@ namespace script
{
loaded_scripts = {};
const utils::nt::library host{};
load_scripts_folder((game::get_appdata_path() / "data/scripts").string());
load_scripts_folder((host.get_folder() / "boiii/scripts").string());
load_scripts_folder((game::get_appdata_path() / "data"/ "scripts").string());
load_scripts_folder((host.get_folder() / "boiii" / "scripts").string());
}
game::RawFile* db_find_x_asset_header_stub(const game::XAssetType type, const char* name,

View File

@ -10,7 +10,7 @@ namespace game
enum ControllerIndex_t
{
INVALID_CONTROLLER_PORT = 0xFFFFFFFF,
INVALID_CONTROLLER_PORT = -1,
CONTROLLER_INDEX_FIRST = 0x0,
CONTROLLER_INDEX_0 = 0x0,
CONTROLLER_INDEX_1 = 0x1,
@ -922,7 +922,7 @@ namespace game
enum LobbyNetworkMode
{
LOBBY_NETWORKMODE_INVALID = 0xFFFFFFFF,
LOBBY_NETWORKMODE_INVALID = -1,
LOBBY_NETWORKMODE_LOCAL = 0x0,
LOBBY_NETWORKMODE_LAN = 0x1,
LOBBY_NETWORKMODE_LIVE = 0x2,
@ -931,7 +931,7 @@ namespace game
enum LobbyMainMode
{
LOBBY_MAINMODE_INVALID = 0xFFFFFFFF,
LOBBY_MAINMODE_INVALID = -1,
LOBBY_MAINMODE_CP = 0x0,
LOBBY_MAINMODE_MP = 0x1,
LOBBY_MAINMODE_ZM = 0x2,
@ -1153,8 +1153,8 @@ namespace game
enum HksObjectType
{
TANY = 0xFFFFFFFE,
TNONE = 0xFFFFFFFF,
TANY = -1,
TNONE = -1,
TNIL = 0x0,
TBOOLEAN = 0x1,
TLIGHTUSERDATA = 0x2,