quaK
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4967ed9569
|
add bindlist cmd
|
2024-07-15 20:07:53 +03:00 |
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quaK
|
f35b102d44
|
add loadscreen support
|
2024-07-15 17:20:10 +03:00 |
|
quaK
|
fbe50b8ca0
|
change cl_yawspeed limits
|
2024-07-14 02:49:29 +03:00 |
|
quaK
|
bbf4ff5631
|
dont use static
|
2024-07-14 02:07:15 +03:00 |
|
quaK
|
e90ef0fa0d
|
basic fs_game loading
|
2024-07-14 02:04:41 +03:00 |
|
quaK
|
b311c04b18
|
small fixes
|
2024-07-14 00:01:42 +03:00 |
|
quaK
|
4cfcd93439
|
remove actionslot 8 print
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2024-07-13 22:51:59 +03:00 |
|
quaK
|
8b0fa206d4
|
add cdata files
|
2024-07-13 22:49:23 +03:00 |
|
quaK
|
6ab1e4f7d4
|
small stuff
|
2024-07-13 22:46:32 +03:00 |
|
quaK
|
9191b6a436
|
add dev branding
|
2024-07-13 22:46:07 +03:00 |
|
alice
|
049e6d0cf8
|
Update updater.cpp
|
2024-07-13 14:57:22 +02:00 |
|
quaK
|
4f5d7237b6
|
fix dirty check
|
2024-07-13 04:13:51 +03:00 |
|
quaK
|
777f3aaa8d
|
fixes
|
2024-07-13 04:08:56 +03:00 |
|
quaK
|
5c66f8b5de
|
fix killcam slowmotion
|
2024-07-13 02:13:05 +03:00 |
|
quaK
|
dcab6a35f8
|
fix build
|
2024-07-12 19:11:04 +03:00 |
|
quaK
|
76770c4a2f
|
dedi fixes and other changes
|
2024-07-12 18:57:22 +03:00 |
|
alice
|
2878336174
|
Updater changes
|
2024-07-12 15:19:40 +02:00 |
|
alice
|
f67e177d51
|
Add test data file
|
2024-07-12 15:05:04 +02:00 |
|
alice
|
e5916f2654
|
Add updater
|
2024-07-12 15:02:41 +02:00 |
|
alice
|
1d0fe9eb7a
|
Create build.yml
|
2024-07-12 13:20:49 +02:00 |
|
quaK
|
be3d42817b
|
add spawnbot
|
2024-07-11 22:30:14 +03:00 |
|
quaK
|
453b4af428
|
add kick commands
|
2024-07-11 22:28:37 +03:00 |
|
quaK
|
d7b972f3d9
|
add cp_mp to script loading
|
2024-07-11 22:24:50 +03:00 |
|
quaK
|
61d2fe06f3
|
use far for exception hook
|
2024-07-11 19:48:42 +03:00 |
|
quaK
|
f0d3cfe9d8
|
add dedi check to backflips
|
2024-07-11 19:48:29 +03:00 |
|
quaK
|
b360d8f718
|
patch fov to behave like older games
|
2024-07-11 19:29:30 +03:00 |
|
quaK
|
e90301acd9
|
add logprint
|
2024-07-11 00:34:55 +03:00 |
|
quaK
|
483aad7425
|
update gsc
yoink some from h2-mod
|
2024-07-10 20:34:26 +03:00 |
|
quaK
|
e4eecf66c5
|
"fix" renderer forever loop
|
2024-07-10 19:08:53 +03:00 |
|
quaK
|
ee776a3b0a
|
fix playerstate struct
|
2024-07-10 19:08:19 +03:00 |
|
quaK
|
4ed6cc9310
|
fix gsc error stacktrace
|
2024-07-10 19:07:12 +03:00 |
|
quaK
|
02bc694695
|
add cg_thirdperson
|
2024-07-10 03:17:09 +03:00 |
|
quaK
|
72e89f0014
|
remove _b addresses
|
2024-07-03 19:34:50 +03:00 |
|
quaK
|
b795ad3a75
|
create fx component
|
2024-07-03 13:13:49 +03:00 |
|
quaK
|
6088963fbd
|
remove mutex
|
2024-07-03 13:11:28 +03:00 |
|
quaK
|
b26152b4d3
|
use this instead ig, no clue
|
2024-07-03 13:10:36 +03:00 |
|
quaK
|
c532fabff7
|
add weapon inspect and actionslot 8
|
2024-07-03 13:09:25 +03:00 |
|
quaK
|
99db27c36d
|
remove this
|
2024-06-29 01:11:04 +03:00 |
|
quaK
|
7d1c1a80b1
|
fix build
|
2024-06-29 01:10:49 +03:00 |
|
quaK
|
b904ffccb5
|
update structs
|
2024-06-29 00:20:56 +03:00 |
|
quaK
|
089fd82be9
|
update gsc
|
2024-06-29 00:19:02 +03:00 |
|
quaK
|
fc049cf695
|
Update gsc-tool
|
2024-06-27 22:43:30 +03:00 |
|
m
|
76d291edd7
|
fix breakpoints on Wine
|
2024-06-03 12:37:53 -05:00 |
|
quaK
|
7a011437d7
|
vfx name patch
|
2024-05-31 15:31:50 +03:00 |
|
quaK
|
a47448b2a8
|
Update gsc-tool
|
2024-05-30 01:24:50 +03:00 |
|
quaK
|
7e588f40c5
|
fix build on release
|
2024-05-30 01:20:45 +03:00 |
|
quaK
|
fa75692dd5
|
cg_gun dvars pt2
|
2024-05-30 01:20:31 +03:00 |
|
quaK
|
15989bcee7
|
hopefully fix random crash on startup
|
2024-05-30 01:00:13 +03:00 |
|
quaK
|
465e4f0fbf
|
add cg_gun dvars
|
2024-05-30 01:00:03 +03:00 |
|
quaK
|
9197b8123f
|
scripting changes
|
2024-05-30 00:59:44 +03:00 |
|