Jack Back bcdbe48523 init
2024-01-24 10:45:25 +01:00

20 lines
398 B
C++

#pragma once
namespace party
{
void switch_gamemode_if_necessary(const std::string& gametype);
void perform_game_initialization();
void reset_connect_state();
void connect(const game::netadr_s& target);
void map_restart();
[[nodiscard]] int server_client_count();
[[nodiscard]] int get_client_count();
[[nodiscard]] int get_bot_count();
[[nodiscard]] game::netadr_s& get_target();
}