iw4x-client/src/Components/Modules/AssetInterfaces
2021-06-29 02:25:23 +08:00
..
IclipMap_t.cpp Only read clipmap models if we have a clipmap model count 2021-04-06 21:16:37 +02:00
IclipMap_t.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IComWorld.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IComWorld.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IFont_s.cpp Add support for building custom fonts 2021-06-29 02:25:23 +08:00
IFont_s.hpp Add support for building custom fonts 2021-06-29 02:25:23 +08:00
IFxEffectDef.cpp Cleanup & handle flag conversion in iw3xport 2021-04-12 00:44:11 +02:00
IFxEffectDef.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IFxWorld.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IFxWorld.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IGameWorldMp.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IGameWorldMp.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IGameWorldSp.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IGameWorldSp.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IGfxImage.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IGfxImage.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IGfxLightDef.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IGfxLightDef.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IGfxWorld.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IGfxWorld.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
ILoadedSound.cpp Fix typos in WAV loading and streamed sound path 2021-04-13 10:29:12 +02:00
ILoadedSound.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
ILocalizeEntry.cpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
ILocalizeEntry.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IMapEnts.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IMapEnts.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IMaterial.cpp Fix compile 2021-06-07 21:24:28 +08:00
IMaterial.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IMaterialPixelShader.cpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IMaterialPixelShader.hpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IMaterialTechniqueSet.cpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IMaterialTechniqueSet.hpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IMaterialVertexDeclaration.cpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IMaterialVertexDeclaration.hpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IMaterialVertexShader.cpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IMaterialVertexShader.hpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
ImenuDef_t.cpp [Menus] Rollback old menu code 2019-10-03 19:23:06 +02:00
ImenuDef_t.hpp [Menus] Start working on loading custom menus 2019-01-16 23:52:42 -05:00
IMenuList.cpp [Menus] Rollback old menu code 2019-10-03 19:23:06 +02:00
IMenuList.hpp [Menus] Start working on loading custom menus 2019-01-16 23:52:42 -05:00
IPhysCollmap.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IPhysCollmap.hpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
IPhysPreset.cpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IPhysPreset.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IRawFile.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IRawFile.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
Isnd_alias_list_t.cpp Load bounce sounds, better soundalias structure 2021-04-13 19:54:09 +02:00
Isnd_alias_list_t.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
ISndCurve.cpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
ISndCurve.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IStringTable.cpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IStringTable.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IStructuredDataDefSet.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
IStructuredDataDefSet.hpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
ITracerDef.cpp [General] Fix warnings 2019-01-19 11:48:19 -05:00
ITracerDef.hpp [ITracer] Add tracer writing support 2019-01-15 21:48:34 -05:00
IWeapon.cpp Load bounce sounds, better soundalias structure 2021-04-13 19:54:09 +02:00
IWeapon.hpp [AssetInterfaces] Start working on weapon asset handler 2019-01-08 19:09:14 -05:00
IXAnimParts.cpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IXAnimParts.hpp [General] Use const string references 2018-12-17 15:34:28 +01:00
IXModel.cpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IXModel.hpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IXModelSurfs.cpp [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
IXModelSurfs.hpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00