iw4x-client/src/Components/Modules
2018-11-25 23:19:21 +01:00
..
AssetInterfaces [IMaterial] Better statebits 2018-05-10 18:10:56 +02:00
AntiCheat.cpp [General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch. 2018-07-17 14:30:29 +02:00
AntiCheat.hpp [AntiCheat] Introduce LibUnlocker 2018-05-10 17:24:03 +02:00
ArenaLength.cpp [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
ArenaLength.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
AssetHandler.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
AssetHandler.hpp [AssetHandler] Move asset related reallocations 2017-06-21 21:14:00 +02:00
Auth.cpp [Scheduler] Introduce scheduler with 80 compile errors 2017-05-31 15:50:32 +02:00
Auth.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Bans.cpp [Bans] Add unbanclient command 2018-10-13 17:37:37 +02:00
Bans.hpp [Bans] Add unbanclient command 2018-10-13 17:37:37 +02:00
Bots.cpp [Scheduler] Introduce scheduler with 80 compile errors 2017-05-31 15:50:32 +02:00
Bots.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
CardTitles.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
CardTitles.hpp [CardTites] Optimize code 2017-05-31 09:59:03 +02:00
Changelog.cpp [General] Get rid of FPS drops 2017-07-03 15:07:47 +02:00
Changelog.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Clantags.cpp [ClanTags] Fix refactoring issue 2017-06-14 22:04:16 +02:00
Clantags.hpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
Colors.cpp [Colors] Fix dedi crashes 2017-07-02 00:43:09 +02:00
Colors.hpp [Colors] Implement sv_allowColoredNames 2017-06-19 13:41:15 +02:00
Command.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
Command.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
ConnectProtocol.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
ConnectProtocol.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Console.cpp [Console] Use try/except SEH 2017-07-14 11:36:37 +02:00
Console.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
D3D9Ex.cpp [D3D9Ex] Make sure the creation succeeded 2017-06-23 10:07:55 +02:00
D3D9Ex.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Dedicated.cpp [Dedicated] Enable chat hooks for clients as well 2017-07-02 13:30:23 +02:00
Dedicated.hpp [Dedicated] Implement event for chat 2017-06-28 21:30:39 +02:00
Discovery.cpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Discovery.hpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Download.cpp [Download] Temporarily disable the dvar check to fix startup 2018-11-04 20:16:14 +01:00
Download.hpp [Download] Add Dvar for protection and also properly shutdown server even when running on a client 2018-10-22 18:58:09 -04:00
Dvar.cpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
Dvar.hpp [Dvar] Allow certain protected dvars to be set 2017-07-09 13:36:13 +02:00
Exception.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
Exception.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
FastFiles.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
FastFiles.hpp [Submodules] Get rid of zstd 2017-07-03 16:43:48 +02:00
FileSystem.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
FileSystem.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Flags.cpp [Dedicated] Fix dedis on wine 2017-06-30 11:09:01 +02:00
Flags.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
FrameTime.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
FrameTime.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Friends.cpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Friends.hpp [Friends] First version of working avatars 2017-06-05 12:53:26 +02:00
Gametypes.cpp [AntiCheat] Use simpler compiler expression 2017-06-23 10:07:55 +02:00
Gametypes.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
IPCPipe.cpp [Scheduler] Fix startup 2017-07-03 15:40:32 +02:00
IPCPipe.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
IW4MVM.cpp [IW4MVM] Easily switch the component off 2017-09-03 20:31:58 +02:00
IW4MVM.hpp [IW4MVM] Easily switch the component off 2017-09-03 20:31:58 +02:00
Lean.cpp [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
Lean.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Localization.cpp Revert "[DHT] Integrate the protocol into the game's network infrastructure" 2018-10-09 10:53:04 +02:00
Localization.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Logger.cpp [Scheduler] Fix startup 2017-07-03 15:40:32 +02:00
Logger.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Maps.cpp [Maps] Set download delay to 10 seconds 2018-11-25 23:19:21 +01:00
Maps.hpp [Download] Correctly download maps from lobby servers 2017-07-12 19:36:18 +02:00
Materials.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
Materials.hpp [Materials] Recover images to prevent vid_restart crashes 2017-06-06 14:02:56 +02:00
Menus.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
Menus.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
ModelSurfs.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
ModelSurfs.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
ModList.cpp Revert "[QuickPatch] Disable several unneeded features when running as a dedicated server" 2017-02-21 21:49:42 +01:00
ModList.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Monitor.cpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Monitor.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
MusicalTalent.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
MusicalTalent.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Network.cpp Revert "[DHT] Integrate the protocol into the game's network infrastructure" 2018-10-09 10:53:04 +02:00
Network.hpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
News.cpp [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
News.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Node.cpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Node.hpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Party.cpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Party.hpp [Download] Correctly download maps from lobby servers 2017-07-12 19:36:18 +02:00
PlayerName.cpp [StructuredData] Add 15 classes code, still not fully working! 2017-02-20 19:18:07 +01:00
PlayerName.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Playlist.cpp [Submodules] Get rid of zstd 2017-07-03 16:43:48 +02:00
Playlist.hpp [Party] Don't let players join lobby with an incorrect password. 2017-06-21 23:17:13 -04:00
QuickPatch.cpp [QuickPatch] Fix invalid name check 2018-11-19 21:29:16 +01:00
QuickPatch.hpp [QuickPatch] Fix invalid name check 2018-11-19 21:29:16 +01:00
RawFiles.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
RawFiles.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
RCon.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
RCon.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Renderer.cpp [Renderer] Implement single backend frame handler 2017-06-22 22:05:22 +02:00
Renderer.hpp [Renderer] Implement single backend frame handler 2017-06-22 22:05:22 +02:00
Scheduler.cpp [Scheduler] Fix startup 2017-07-03 15:40:32 +02:00
Scheduler.hpp [General] Get rid of FPS drops 2017-07-03 15:07:47 +02:00
Script.cpp [General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch. 2018-07-17 14:30:29 +02:00
Script.hpp [Scheduler] Introduce scheduler with 80 compile errors 2017-05-31 15:50:32 +02:00
ServerCommands.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
ServerCommands.hpp [ServerCommands] Use slot wrapper 2017-06-04 14:21:02 +02:00
ServerInfo.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
ServerInfo.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
ServerList.cpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
ServerList.hpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Session.cpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Session.hpp Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
Singleton.cpp [Scheduler] Fix startup 2017-07-03 15:40:32 +02:00
Singleton.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Slowmotion.cpp [Slowmotion] Don't draw CI at all as it's unreliable 2017-07-02 14:41:31 +02:00
Slowmotion.hpp [Slowmotion] Optimize killcam 2017-06-29 23:03:57 +02:00
StartupMessages.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
StartupMessages.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Stats.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
Stats.hpp [Stats] Correctly write stats to file (not steam's remote storage) 2017-06-29 15:54:47 +02:00
StringTable.cpp [StringTable] Use the game's hashing function 2017-06-30 00:35:04 +02:00
StringTable.hpp [StringTable] Use the game's hashing function 2017-06-30 00:35:04 +02:00
StructuredData.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
StructuredData.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Theatre.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
Theatre.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Threading.cpp [Threading] Make VA thread safe 2017-05-31 18:03:33 +02:00
Threading.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Toast.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
Toast.hpp [Proxy] Remove steam start 2017-06-07 11:50:47 +02:00
UIFeeder.cpp [UIFeeder] Fix feeder highlighting 2018-11-25 20:23:29 +01:00
UIFeeder.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
UIScript.cpp [General] Disable certain components when running as dedi 2017-02-25 12:54:26 +01:00
UIScript.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Weapon.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
Weapon.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
Window.cpp [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
Window.hpp [Window] Apply waiting cursor while loading fastfiles 2017-06-06 22:13:08 +02:00
ZoneBuilder.cpp [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
ZoneBuilder.hpp [Submodules] Get rid of zstd 2017-07-03 16:43:48 +02:00
Zones.cpp [IGfxImage] Fix wrong image resolutions 2018-05-10 13:44:11 +02:00
Zones.hpp [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00