.. |
AssetInterfaces
|
Delta parts. Not sure if correct, as I haven't tested it yet. My head still hurts :P
|
2016-01-30 12:22:37 +01:00 |
AssetHandler.cpp
|
Fix crash for missing assets.
|
2016-01-28 17:58:35 +01:00 |
AssetHandler.hpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
Colors.cpp
|
Fading color.
|
2016-02-07 14:19:55 +01:00 |
Colors.hpp
|
Fading color.
|
2016-02-07 14:19:55 +01:00 |
Command.cpp
|
premake5: Use precompiled headers.
|
2016-01-04 20:58:00 +01:00 |
Command.hpp
|
Use premake.
|
2015-12-29 02:52:31 +01:00 |
ConnectProtocol.cpp
|
More optimization.
|
2016-01-24 21:08:14 +01:00 |
ConnectProtocol.hpp
|
Fix connect protocol.
|
2016-01-04 13:05:42 +01:00 |
Console.cpp
|
Some fixes.
|
2016-02-05 13:10:22 +01:00 |
Console.hpp
|
Fix warning stuff and issue
|
2016-01-17 12:31:56 +01:00 |
D3D9Ex.cpp
|
Optimizations
|
2016-01-24 12:19:34 +01:00 |
D3D9Ex.hpp
|
Optimize d3d9ex.
|
2016-01-12 13:45:19 +01:00 |
Dedicated.cpp
|
Some fixes.
|
2016-02-05 13:10:22 +01:00 |
Dedicated.hpp
|
Dedi post initialization.
|
2016-01-02 18:49:58 +01:00 |
Discovery.cpp
|
Various fixes and optimizations.
|
2016-01-22 13:18:26 +01:00 |
Discovery.hpp
|
Fixes and stuff.
|
2016-01-04 11:32:05 +01:00 |
Download.cpp
|
Optimize loops.
|
2016-01-24 19:58:13 +01:00 |
Download.hpp
|
Playlist stuff.
|
2016-01-09 15:30:13 +01:00 |
Dvar.cpp
|
|
2016-01-31 13:19:29 +01:00 |
Dvar.hpp
|
Fix team shit.
|
2016-01-03 02:37:06 +01:00 |
Exception.cpp
|
Use text styles.
|
2016-02-05 18:13:34 +01:00 |
Exception.hpp
|
Minidump shit.
|
2016-01-08 20:10:35 +01:00 |
FastFiles.cpp
|
Fix compiler warnings.
|
2016-02-07 02:31:30 +01:00 |
FastFiles.hpp
|
Fixes and shit.
|
2016-01-28 00:32:46 +01:00 |
FileSystem.cpp
|
Optimize loops.
|
2016-01-24 19:58:13 +01:00 |
FileSystem.hpp
|
Threater stuff.
|
2016-01-10 12:25:31 +01:00 |
Flags.cpp
|
Optimize loops.
|
2016-01-24 19:58:13 +01:00 |
Flags.hpp
|
Some discovery stuff.
|
2016-01-04 00:00:07 +01:00 |
IPCPipe.cpp
|
Update submodules and include some unit testing code.
|
2016-02-04 21:58:49 +01:00 |
IPCPipe.hpp
|
IPCPipe implemented for inter-process-communication.
|
2015-12-31 13:37:25 +01:00 |
Localization.cpp
|
Reuse localization structures.
|
2016-02-06 19:22:40 +01:00 |
Localization.hpp
|
ZoneBuilder stuff.
|
2016-01-12 19:08:26 +01:00 |
Logger.cpp
|
Fix version parser (jenkins)
|
2016-02-04 23:19:20 +01:00 |
Logger.hpp
|
IPCPipe implemented for inter-process-communication.
|
2015-12-31 13:37:25 +01:00 |
Maps.cpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
Maps.hpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
Materials.cpp
|
premake5: Use precompiled headers.
|
2016-01-04 20:58:00 +01:00 |
Materials.hpp
|
Fully fix material exploit
|
2015-12-30 16:06:58 +01:00 |
Menus.cpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
Menus.hpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
MusicalTalent.cpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
MusicalTalent.hpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
Network.cpp
|
Separator check for network stuff.
|
2016-01-29 03:18:58 +01:00 |
Network.hpp
|
More optimization.
|
2016-01-24 21:08:14 +01:00 |
News.cpp
|
Optimize unit tests.
|
2016-02-05 00:33:06 +01:00 |
News.hpp
|
Update submodules and include some unit testing code.
|
2016-02-04 21:58:49 +01:00 |
Node.cpp
|
Regularly store nodes.
|
2016-02-07 00:48:39 +01:00 |
Node.hpp
|
Regularly store nodes.
|
2016-02-07 00:48:39 +01:00 |
Party.cpp
|
More node stuff.
|
2016-01-28 21:37:48 +01:00 |
Party.hpp
|
Split playlist data (+fixed issue)
|
2016-01-03 15:14:44 +01:00 |
Playlist.cpp
|
Optimizations
|
2016-01-24 12:19:34 +01:00 |
Playlist.hpp
|
Split playlist data (+fixed issue)
|
2016-01-03 15:14:44 +01:00 |
QuickPatch.cpp
|
Add new color codes.
|
2016-02-06 19:09:41 +01:00 |
QuickPatch.hpp
|
More node stuff.
|
2016-01-28 21:37:48 +01:00 |
RawFiles.cpp
|
premake5: Use precompiled headers.
|
2016-01-04 20:58:00 +01:00 |
RawFiles.hpp
|
Use premake.
|
2015-12-29 02:52:31 +01:00 |
Renderer.cpp
|
Fastfile stuff.
|
2016-01-12 23:42:05 +01:00 |
Renderer.hpp
|
Fastfile stuff.
|
2016-01-12 23:42:05 +01:00 |
ServerInfo.cpp
|
Optimize loops.
|
2016-01-24 19:58:13 +01:00 |
ServerInfo.hpp
|
Threater stuff.
|
2016-01-10 12:25:31 +01:00 |
ServerList.cpp
|
Implement node serverlist for the client.
|
2016-02-03 20:10:54 +01:00 |
ServerList.hpp
|
Threater stuff.
|
2016-01-10 12:25:31 +01:00 |
Singleton.cpp
|
-version flag for jenkins.
|
2016-01-27 01:48:37 +01:00 |
Singleton.hpp
|
Use premake.
|
2015-12-29 02:52:31 +01:00 |
StringTable.cpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
StringTable.hpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
StructuredData.cpp
|
Fading color.
|
2016-02-07 14:19:55 +01:00 |
StructuredData.hpp
|
Correct structureddata structs ;)
|
2016-02-07 12:29:43 +01:00 |
Theatre.cpp
|
Optimize loops.
|
2016-01-24 19:58:13 +01:00 |
Theatre.hpp
|
Fix release builds.
|
2016-01-24 13:06:52 +01:00 |
UIFeeder.cpp
|
Threater stuff.
|
2016-01-10 12:25:31 +01:00 |
UIFeeder.hpp
|
Threater stuff.
|
2016-01-10 12:25:31 +01:00 |
UIScript.cpp
|
Optimize loops.
|
2016-01-24 19:58:13 +01:00 |
UIScript.hpp
|
Fix server sorting.
|
2016-01-04 01:30:15 +01:00 |
Weapon.cpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
Weapon.hpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
Window.cpp
|
premake5: Use precompiled headers.
|
2016-01-04 20:58:00 +01:00 |
Window.hpp
|
Native cursor fixes
|
2016-01-01 15:17:59 +01:00 |
ZoneBuilder.cpp
|
Structureddata stuff. Not the best implementation, but better than our old one :P
|
2016-02-06 13:37:23 +01:00 |
ZoneBuilder.hpp
|
XModel stuff
|
2016-01-26 16:12:41 +01:00 |