TheApadayo
23ff36d590
[Exception] Added better exception handling so that when the users are morons it explains exactly what happened to them.... cause they're morons
2017-02-09 16:17:06 -05:00
momo5502
82e9f3864c
[General] Refactor all the code
...
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
74b34f2a6d
[LineEndings] Fix them all
2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27
Remove .gitattributes file
2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42
[LineEndings] Fix crlf lineendings
...
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
f46f5590ff
Fuck those unit-tests on wine.
2016-11-06 14:26:03 +01:00
/dev/urandom
ebba2819d6
Commit local workspace.
...
- Split minidump (upload) and exception handling code
- Smaller minidumps for faster uploads
- Several new build flags (accessible from premake5 with --params)
- BitMessage abstractions
- Some other things I can't remember.
2016-08-28 19:39:39 +02:00
momo5502
2ea490382b
More fixes and optimizations
2016-07-11 17:37:36 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
fdda6244d3
Optimize toasts
2016-06-28 19:38:14 +02:00
momo5502
9b2d709211
Optimize antishit
2016-06-28 11:30:49 +02:00
momo5502
4428c063d7
Small optimization
2016-06-14 19:49:27 +02:00
momo5502
c8962075a4
Add userraw and redirect http requests to the game's filesystem
2016-06-06 13:00:48 +02:00
momo5502
367b76b8df
Server info via http
2016-06-05 17:34:55 +02:00
momo5502
3c703e6db4
POW optimization and general cleanup
2016-04-11 13:32:11 +02:00
momo5502
bcdc555c4a
POW (aka. hashcash) stuff.
2016-02-22 23:35:53 +01:00
momo5502
99af8fbae7
Implement token class according to https://github.com/IW4x/iw4x-client-node/wikis/technical-information#incrementing-the-token
2016-02-22 00:01:20 +01:00
momo5502
a5cca963e0
Seamless integration of our proto address type
2016-02-12 16:29:48 +01:00
momo5502
e3904db37c
Rewrite network interface.
2016-02-10 17:18:45 +01:00
momo5502
75e76226d1
Include protobuf. Not sure if we're supposed to commit protoc :S
2016-02-10 14:54:50 +01:00
momo5502
d87a6ced42
Implement client side node synchronization.
2016-02-10 01:22:00 +01:00
momo5502
40d6c6d715
Rewrote node system to register using ECDSA signatures.
2016-02-09 22:13:49 +01:00
momo5502
87c239a1dc
Fix cryptography memory leaks :P
2016-02-08 18:43:31 +01:00
momo5502
c1ef716e5c
Structureddata stuff. Not the best implementation, but better than our old one :P
2016-02-06 13:37:23 +01:00
momo5502
b350c3774b
More node stuff.
2016-01-28 21:37:48 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
99f5d2cd81
Theater done.
2016-01-10 15:48:49 +01:00
momo5502
5624390e67
Start implementing download protocol.
2016-01-09 03:21:59 +01:00
momo5502
b58085810a
Some fastfile stuff.
2016-01-06 01:23:43 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
...
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
1e3a832be7
Fixes and stuff.
2016-01-04 11:32:05 +01:00
momo5502
9aec8b2a1b
Playlists.
2016-01-02 02:28:09 +01:00
momo5502
47c874d2b4
Fix names (issue)
2016-01-01 20:01:19 +01:00
momo5502
87c1c36943
Use premake.
2015-12-29 02:52:31 +01:00