INeedBots
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eeb70a7da4
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Fixed compile errors on C++20
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2020-12-09 13:13:34 -06:00 |
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momo5502
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4fa89722a2
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
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momo5502
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46c054e7a8
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[General] Disable certain components when running as dedi
- Changelog
- D3D9Ex
- Renderer
- UIScript
- UIFeeder
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2017-02-25 12:54:26 +01:00 |
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momo5502
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74b34f2a6d
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
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sr0
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e1a4e3ec27
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Remove .gitattributes file
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2017-01-18 23:44:36 +01:00 |
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/dev/root
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6c9e28ff42
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[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
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2017-01-16 17:42:50 +01:00 |
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momo5502
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c9d160c72a
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[General] Get rid of unnecessary submodules
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2017-01-06 15:27:35 +01:00 |
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momo5502
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241915d37b
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
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momo5502
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dfa50dc1bb
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[IFxEffectDef] More preparations for fx loading
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2016-12-07 21:19:06 +01:00 |
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momo5502
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8085e4bd88
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[CodeStyle] Refactor the code to match our basic style guidelines
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2016-11-20 14:10:57 +01:00 |
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momo5502
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b0df3e0e21
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Anticheat fixes and aimbot detection
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2016-08-08 01:57:00 +02:00 |
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momo5502
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02b6dd2f19
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Optimize far-jump patches
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2016-02-12 00:36:52 +01:00 |
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momo5502
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4f458b40c3
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Use slots instead of simple callbacks.
Need to wait till my second pull request gets accepted though, to be able to compile the code.
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2016-02-12 00:01:13 +01:00 |
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momo5502
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388d5836cd
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Optimize loops.
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2016-01-24 19:58:13 +01:00 |
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/dev/urandom
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f753acbe74
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premake5: Use precompiled headers.
This easily doubles the compilation speed!!1
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2016-01-04 20:58:00 +01:00 |
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momo5502
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32977b448d
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Fix server sorting.
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2016-01-04 01:30:15 +01:00 |
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momo5502
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87c1c36943
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Use premake.
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2015-12-29 02:52:31 +01:00 |
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