momo5502
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ccd465da54
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Minidump upload
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2016-08-05 20:30:44 +02:00 |
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momo5502
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3c448f173f
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Some experiments
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2016-07-31 20:46:22 +02:00 |
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momo5502
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a343c5ac5b
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Optimize localized string allocation
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2016-07-22 12:52:12 +02:00 |
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momo5502
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b2a9e7af81
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Remove unnecessary includes and fix steamauth exploit
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2016-07-22 12:12:11 +02:00 |
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momo5502
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245cd533d1
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Steam proxy
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2016-07-12 18:33:25 +02:00 |
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momo5502
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2ea490382b
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More fixes and optimizations
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2016-07-11 17:37:36 +02:00 |
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momo5502
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9562285ed7
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Use new format library and sort utils
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2016-07-11 17:14:58 +02:00 |
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momo5502
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fdda6244d3
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Optimize toasts
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2016-06-28 19:38:14 +02:00 |
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momo5502
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9b2d709211
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Optimize antishit
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2016-06-28 11:30:49 +02:00 |
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momo5502
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123d62e1eb
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Even more optimizations
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2016-06-26 20:46:02 +02:00 |
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momo5502
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5c70ca9011
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Fixes and stuff
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2016-06-19 17:40:30 +02:00 |
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momo5502
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4428c063d7
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Small optimization
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2016-06-14 19:49:27 +02:00 |
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momo5502
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80267f8874
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Optimize pointer clearing for zonebuilding
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2016-06-10 13:52:55 +02:00 |
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momo5502
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5a4ddb27d3
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XModel import tests
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2016-06-09 01:26:33 +02:00 |
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momo5502
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276e35e2d2
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Some optimization
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2016-06-08 17:28:58 +02:00 |
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momo5502
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c8962075a4
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Add userraw and redirect http requests to the game's filesystem
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2016-06-06 13:00:48 +02:00 |
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momo5502
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ba93f02379
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Anim import
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2016-06-05 21:55:38 +02:00 |
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momo5502
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367b76b8df
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Server info via http
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2016-06-05 17:34:55 +02:00 |
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momo5502
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18f4bb0a44
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Fully
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2016-05-16 17:17:25 +02:00 |
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momo5502
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1842366f56
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Nothing special
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2016-05-14 02:00:04 +02:00 |
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momo5502
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3c703e6db4
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POW optimization and general cleanup
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2016-04-11 13:32:11 +02:00 |
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momo5502
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72efebb021
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Fix fs_game crash
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2016-04-09 18:00:28 +02:00 |
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momo5502
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19b6a12c92
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Add a stack-frame hooking class
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2016-04-08 16:15:01 +02:00 |
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momo5502
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42cfaccbad
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Some more bugfixes
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2016-03-14 21:29:21 +01:00 |
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momo5502
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2adee27862
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Fix unicode shit
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2016-03-10 01:52:40 +01:00 |
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momo5502
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aee6d1d356
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Fix protected data segment bug
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2016-03-09 20:38:13 +01:00 |
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momo5502
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52d7504437
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Optimize includes
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2016-03-04 15:19:10 +01:00 |
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momo5502
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5fffac5bab
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Entirely block dll injections
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2016-03-01 13:37:51 +01:00 |
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momo5502
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daa87d2a50
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Protect .text segment
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2016-02-29 15:49:27 +01:00 |
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momo5502
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6fdf7f887a
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Basic anticheat component
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2016-02-29 14:47:21 +01:00 |
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momo5502
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bcdc555c4a
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POW (aka. hashcash) stuff.
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2016-02-22 23:35:53 +01:00 |
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momo5502
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00b7e3f920
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Some more authentication stuff.
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2016-02-22 13:37:13 +01:00 |
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momo5502
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99af8fbae7
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Implement token class according to https://github.com/IW4x/iw4x-client-node/wikis/technical-information#incrementing-the-token
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2016-02-22 00:01:20 +01:00 |
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momo5502
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6fbae4461e
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Experimental guid authentication
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2016-02-21 19:57:56 +01:00 |
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momo5502
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0ec1029a89
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Optimize RNG and limit packet input
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2016-02-19 23:57:06 +01:00 |
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momo5502
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d4c7c0fb6f
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Optimize rng (ddos protection)
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2016-02-18 21:33:19 +01:00 |
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momo5502
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a5cca963e0
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Seamless integration of our proto address type
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2016-02-12 16:29:48 +01:00 |
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momo5502
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a11f004a7e
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More proto stuff.
We should add a version identifier before releasing!
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2016-02-12 15:06:06 +01:00 |
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momo5502
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02b6dd2f19
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Optimize far-jump patches
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2016-02-12 00:36:52 +01:00 |
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momo5502
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e3904db37c
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Rewrite network interface.
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2016-02-10 17:18:45 +01:00 |
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momo5502
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75e76226d1
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Include protobuf. Not sure if we're supposed to commit protoc :S
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2016-02-10 14:54:50 +01:00 |
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momo5502
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d87a6ced42
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Implement client side node synchronization.
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2016-02-10 01:22:00 +01:00 |
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momo5502
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40d6c6d715
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Rewrote node system to register using ECDSA signatures.
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2016-02-09 22:13:49 +01:00 |
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momo5502
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87c239a1dc
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Fix cryptography memory leaks :P
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2016-02-08 18:43:31 +01:00 |
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momo5502
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4d36a0b9ed
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ECDSA and PRGN stuff.
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2016-02-08 14:27:15 +01:00 |
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momo5502
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c1ef716e5c
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
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momo5502
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ad6220fa0b
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RSA signature stuff.
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2016-02-01 10:23:06 +01:00 |
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momo5502
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b350c3774b
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More node stuff.
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2016-01-28 21:37:48 +01:00 |
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momo5502
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ba3187ce9e
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More optimization.
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2016-01-24 21:08:14 +01:00 |
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momo5502
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388d5836cd
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Optimize loops.
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2016-01-24 19:58:13 +01:00 |
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