Commit Graph

28 Commits

Author SHA1 Message Date
momo5502
ba14a60429 [Proxy] Don't release steam structs, as they cause deadlocks 2016-12-11 13:31:59 +01:00
momo5502
6b86d4a807 [Proxy] Basic steam proxy 2016-12-10 13:07:45 +01:00
/dev/root
124e86387b [General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
25585fc9a4 Introduce library util 2016-09-17 00:14:59 +02:00
momo5502
256b463411 Don't ignore warning 4100 2016-08-18 02:18:45 +02:00
momo5502
1db207497b ´ 2016-08-13 17:34:54 +02:00
momo5502
b2a9e7af81 Remove unnecessary includes and fix steamauth exploit 2016-07-22 12:12:11 +02:00
momo5502
245cd533d1 Steam proxy 2016-07-12 18:33:25 +02:00
momo5502
2ea490382b More fixes and optimizations 2016-07-11 17:37:36 +02:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
9451964046 Some optimization 2016-06-30 12:11:51 +02:00
momo5502
ef58a174e1 Finally 2016-06-14 17:00:40 +02:00
momo5502
41c0d171c0 Remove unnecessary include 2016-03-10 20:46:54 +01:00
momo5502
2adee27862 Fix unicode shit 2016-03-10 01:52:40 +01:00
momo5502
60cd705153 Fix crash 2016-02-27 14:46:18 +01:00
momo5502
bcdc555c4a POW (aka. hashcash) stuff. 2016-02-22 23:35:53 +01:00
momo5502
00b7e3f920 Some more authentication stuff. 2016-02-22 13:37:13 +01:00
momo5502
6fbae4461e Experimental guid authentication 2016-02-21 19:57:56 +01:00
momo5502
ba3187ce9e More optimization. 2016-01-24 21:08:14 +01:00
momo5502
d28323f73e Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
7c411438b1 Ensure guid is unsigned. 2016-01-12 14:42:04 +01:00
momo5502
577d0c0637 2016-01-12 14:38:33 +01:00
momo5502
8f9b703dbb Temporary fix for invalid hardware guids. 2016-01-08 22:33:47 +01:00
momo5502
f8a8edde21 Implement steam overlay. 2016-01-07 16:55:10 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
66ef54791a DATA_BLOB cleaning. 2016-01-01 20:08:45 +01:00
momo5502
87c1c36943 Use premake. 2015-12-29 02:52:31 +01:00