momo5502
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4fa89722a2
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[General] Use const string references
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2018-12-17 15:34:28 +01:00 |
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momo5502
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33a8baa9b5
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[Game] Adapt to correct structures
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2018-05-09 14:33:52 +02:00 |
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momo5502
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aac43f1e7d
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[MusicalTalent] Disable this feature
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2017-06-18 12:36:19 +02:00 |
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momo5502
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3825f8fba7
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[MusicalTalent] Disable musical talent for dedis
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2017-02-14 10:49:09 +01:00 |
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momo5502
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82e9f3864c
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[General] Refactor all the code
This is the actual refactoring, the last commit was broken
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2017-01-20 22:41:03 +01:00 |
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momo5502
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74b34f2a6d
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
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sr0
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e1a4e3ec27
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Remove .gitattributes file
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2017-01-18 23:44:36 +01:00 |
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/dev/root
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6c9e28ff42
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[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
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2017-01-16 17:42:50 +01:00 |
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momo5502
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3e69704aed
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[ZoneBuilder] Correct XAssetHeader struct
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2016-12-21 17:27:45 +01:00 |
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momo5502
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241915d37b
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[General] Use unordered_map where it makes sense
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2016-12-18 13:24:15 +01:00 |
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momo5502
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4d517f2895
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[ZoneBuilder] Add snd_alias_list_t interface
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2016-11-29 21:12:35 +01:00 |
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momo5502
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b2a9e7af81
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Remove unnecessary includes and fix steamauth exploit
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2016-07-22 12:12:11 +02:00 |
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momo5502
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9562285ed7
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Use new format library and sort utils
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2016-07-11 17:14:58 +02:00 |
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momo5502
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2b41566727
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2016-03-10 21:15:58 +01:00 |
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momo5502
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07934e9216
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Update musical talent
TODO: Find a good song. The old ones are annoying
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2016-03-10 11:49:53 +01:00 |
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momo5502
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c1ef716e5c
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Structureddata stuff. Not the best implementation, but better than our old one :P
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2016-02-06 13:37:23 +01:00 |
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/dev/urandom
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f753acbe74
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premake5: Use precompiled headers.
This easily doubles the compilation speed!!1
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2016-01-04 20:58:00 +01:00 |
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momo5502
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87c1c36943
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Use premake.
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2015-12-29 02:52:31 +01:00 |
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