Commit Graph

38 Commits

Author SHA1 Message Date
momo5502
c1ddfdf1e2 Merge branch 'my-commits-because-nothing-works-due-to-/dev/roots-crap' into 'develop'
My commits because nothing works due to /dev/roots crap
2017-01-18 15:18:25 +01:00
momo5502
3cadc64d13 [ModelSurfs] Skip releasing if buffer is empty 2017-01-18 14:55:18 +01:00
momo5502
4a4e938b00 [IXModel] Don't load physpreset for ak74u 2017-01-18 14:55:02 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
c9d160c72a [General] Get rid of unnecessary submodules 2017-01-06 15:27:35 +01:00
momo5502
1148dac0ff [IXModel] Import phys preset 2017-01-06 14:36:18 +01:00
momo5502
c8efcd694a [IXModel] Zero smc stuff, it breaks the model 2017-01-04 00:03:20 +01:00
momo5502
4c9d394958 [IXModel] Fix lod surface pointer 2017-01-03 23:25:52 +01:00
momo5502
ff72493ce3 [IXModel] Finally XModels are correct 2017-01-03 22:04:10 +01:00
momo5502
b28df707b4 [IXModel] Correct more structs 2017-01-03 20:09:53 +01:00
momo5502
7d9c588e0e [IXModel] Use correct XModel structure 2017-01-02 22:37:00 +01:00
momo5502
45c49d4171 [IXModel] Correctly load coll surfs 2017-01-02 19:31:32 +01:00
momo5502
2c7b7f6d87 [IXModel] Correct model loading 2017-01-01 20:04:20 +01:00
momo5502
39f9c73a38 [ZoneBuilder] Optimize nested asset writing 2016-12-23 22:10:11 +01:00
TheApadayo
2903444e89 [ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
-it doesn't compile... yet
2016-12-23 01:42:56 -05:00
momo5502
1c82e29871 [XModel] Adapt structure 2016-12-20 18:15:28 +01:00
momo5502
835597fbf6 [ZoneBuilder] Version system for models and anims 2016-12-07 18:53:01 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
9591d7eacd [IXModel] Adjust XModel structure for flag support 2016-11-12 20:06:23 +01:00
momo5502
5dccdc2454 Model stuff 2016-11-09 19:38:01 +01:00
momo5502
5710f30376 Remove debug stuff 2016-11-06 14:10:30 +01:00
momo5502
51bbbdd588 Model stuff 2016-11-06 14:03:51 +01:00
momo5502
6626bc9fc7 Some model stuff 2016-11-06 02:24:30 +01:00
momo5502
2ea490382b More fixes and optimizations 2016-07-11 17:37:36 +02:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
64593aa079 Bugfixes 2016-06-10 14:50:03 +02:00
momo5502
80267f8874 Optimize pointer clearing for zonebuilding 2016-06-10 13:52:55 +02:00
momo5502
a0e52dc550 Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures 2016-06-10 00:08:07 +02:00
momo5502
06e91f9dd2 Some tests 2016-06-09 13:44:59 +02:00
momo5502
5a4ddb27d3 XModel import tests 2016-06-09 01:26:33 +02:00
momo5502
0a0d6ae5e6 Script stuff 2016-05-29 16:16:15 +02:00
momo5502
3a2d64e936 Meh :P 2016-05-16 17:18:40 +02:00
momo5502
18f4bb0a44 Fully 2016-05-16 17:17:25 +02:00
momo5502
f637670e52 Workaround 2016-05-16 15:38:58 +02:00
momo5502
bcdc555c4a POW (aka. hashcash) stuff. 2016-02-22 23:35:53 +01:00
momo5502
599d7c692e XAnim tests. 2016-01-26 19:54:39 +01:00
momo5502
9cd0624f88 XModel stuff 2016-01-26 16:12:41 +01:00
momo5502
86e1faabc3 XModel stuff, unfinished. 2016-01-25 23:47:50 +01:00