Commit Graph

234 Commits

Author SHA1 Message Date
/dev/urandom
ddb3600e72
Pin protobuf to release v3.1.0. 2016-09-28 20:45:13 +02:00
momo5502
9c24ad1f57 Finish codo maps (step 1) 2016-09-24 16:37:13 +02:00
momo5502
44621ee52f Stuff 2016-09-22 21:22:12 +02:00
momo5502
db2e572612 Begin refactoring the zone loading code 2016-09-21 19:27:31 +02:00
momo5502
aa89132770 Fix map looping 2016-09-19 21:16:26 +02:00
momo5502
d64589f6e8 Move UnitTest stuff 2016-09-17 14:05:01 +02:00
momo5502
25585fc9a4 Introduce library util 2016-09-17 00:14:59 +02:00
momo5502
7f3a3ec07b Update protoc and protobuf 2016-09-15 20:49:00 +02:00
momo5502
6dc46a4289 Begin implementing surface loading for CODO maps 2016-09-13 20:55:10 +02:00
momo5502
af21b8a6d9 Optimize moddownload 2016-09-08 21:41:01 +02:00
momo5502
9298e5688f Temporary fix 2016-09-06 21:31:12 +02:00
momo5502
e43a645712 Fixes and update command structure 2016-09-05 19:54:16 +02:00
momo5502
18d1e9daa1 Network logging stuff 2016-09-03 15:52:40 +02:00
momo5502
fb5c47ee11 Implement updating routine 2016-08-31 00:23:17 +02:00
momo5502
a21c928364 Temporarily 2016-08-30 18:31:57 +02:00
momo5502
b0ffeeb334 Obfuscate default nodes 2016-08-30 17:51:30 +02:00
momo5502
9ea71dfb1d New deps 2016-08-26 12:23:28 +02:00
momo5502
c0e3a49234 TDES -> DES3 2016-08-17 03:19:17 +02:00
momo5502
3e9d5779ca Lean stuff (unfinished) 2016-08-16 20:36:52 +02:00
momo5502
f6410370ac Stringtable tests 2016-08-16 13:58:45 +02:00
momo5502
a73380db16 Some fixes 2016-08-16 01:54:52 +02:00
momo5502
a9742bc8ec Fix securitylevel message 2016-08-13 11:56:25 +02:00
momo5502
4aebdf5e96 More integrity checks 2016-08-08 18:59:02 +02:00
momo5502
1438f46d94 Update protobuf 2016-08-06 00:30:12 +02:00
momo5502
0694565a91 Secure guid authentication 2016-08-06 00:28:51 +02:00
momo5502
67aade3ef4 Update dependencies and add virtual destructor to asset interfaces 2016-08-04 14:27:43 +02:00
momo5502
bb65f463be Fix realy exploit 2016-08-01 17:21:46 +02:00
momo5502
b2a9e7af81 Remove unnecessary includes and fix steamauth exploit 2016-07-22 12:12:11 +02:00
momo5502
23571e899c Exploit fixes 2016-07-14 19:05:10 +02:00
momo5502
245cd533d1 Steam proxy 2016-07-12 18:33:25 +02:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
766fd631b1 Update submodules 2016-07-10 16:30:51 +02:00
momo5502
38f15c7d50 Ignore protobuf warnings 2016-07-03 16:50:43 +02:00
momo5502
cf51b962da Revert protobuf 2016-07-02 17:54:16 +02:00
momo5502
1518a30ad2 Ignore asset stuff again 2016-07-02 16:55:40 +02:00
momo5502
e08f1f1ba9 Fix memory leaks and errors 2016-06-30 19:38:48 +02:00
momo5502
fdda6244d3 Optimize toasts 2016-06-28 19:38:14 +02:00
momo5502
9b2d709211 Optimize antishit 2016-06-28 11:30:49 +02:00
momo5502
967cfff5ec Fix toasts 2016-06-27 17:54:04 +02:00
momo5502
75af2aa24e Toasts 2016-06-24 14:49:46 +02:00
momo5502
5c70ca9011 Fixes and stuff 2016-06-19 17:40:30 +02:00
momo5502
951acbb889 Fix console crash 2016-06-15 12:04:54 +02:00
momo5502
9e9553eade Update protobuf 2016-06-14 15:29:49 +02:00
momo5502
6dd08dad5a Detach ingame console from the safearea 2016-06-10 19:53:09 +02:00
momo5502
5a4ddb27d3 XModel import tests 2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2 Some optimization 2016-06-08 17:28:58 +02:00
momo5502
2a64c578c7 Update premake and protoc 2016-06-07 21:08:23 +02:00
momo5502
74033ad557 Fixes and shit 2016-06-04 00:06:07 +02:00
momo5502
e8c915374b Thread optimization 2016-06-02 15:11:31 +02:00
momo5502
0a0d6ae5e6 Script stuff 2016-05-29 16:16:15 +02:00
momo5502
5c87509849 Non-incremental playerdatadef building 2016-05-26 13:13:02 +02:00
momo5502
75895199f4 Optimize playerdatadef patching (include versioning and updating) 2016-05-26 01:39:33 +02:00
momo5502
82fecdb1b9 Map ents experiments 2016-05-19 18:42:25 +02:00
momo5502
1842366f56 Nothing special 2016-05-14 02:00:04 +02:00
momo5502
3515402ccc Optimize maxclients patch 2016-04-16 12:29:06 +02:00
momo5502
1e0fe1c060 Remove profile menu aka. fix 2016-04-13 11:31:26 +02:00
momo5502
4cb3e04c88 Small optimizations 2016-04-11 11:25:08 +02:00
momo5502
19b6a12c92 Add a stack-frame hooking class 2016-04-08 16:15:01 +02:00
momo5502
b912eb618b Ompimize modlist 2016-04-04 17:18:57 +02:00
momo5502
cdd3864d57 Protobuf 2016-03-21 14:47:01 +01:00
momo5502
436209d14f protobuf 2016-03-16 22:57:54 +01:00
momo5502
77506fff8d Scoreboard stuff 2016-03-14 18:29:45 +01:00
momo5502
523a0a824d protobuf 2016-03-13 18:12:23 +01:00
momo5502
ddfd65cad4 Revert shit 2016-03-11 21:53:23 +01:00
momo5502
9065cde02c Update protobuf 2016-03-09 18:57:39 +01:00
momo5502
3cc705df27 Fix vidrestart bug 2016-03-07 22:52:53 +01:00
momo5502
de882dee07 Remove some node debug output 2016-03-05 23:33:33 +01:00
momo5502
68af5e71c2 Penis 2016-03-05 18:04:35 +01:00
momo5502
69db2c0734 Rename stuff 2016-03-03 20:53:24 +01:00
momo5502
5fffac5bab Entirely block dll injections 2016-03-01 13:37:51 +01:00
momo5502
b3fbc045a9 Optimize crash procedure 2016-02-29 20:38:14 +01:00
momo5502
12f0b9f343 Remove more branding. 2016-02-26 23:57:36 +01:00
momo5502
bca9ec2b56 Update protobuf 2016-02-24 00:07:29 +01:00
momo5502
33d493b502 Security feedback 2016-02-23 02:03:05 +01:00
momo5502
8f26a53291 Update submodules 2016-02-21 14:17:14 +01:00
momo5502
3331f93246 Update protobuf 2016-02-19 00:01:46 +01:00
momo5502
d8a4c91ff1 Some fixes. 2016-02-18 18:04:47 +01:00
momo5502
f8e0d15d71 Fix submodules 2016-02-17 16:31:14 +01:00
momo5502
6c12b2903a Update submodules and use appropriate cast 2016-02-16 22:03:55 +01:00
momo5502
b866f4caa1 Optimize serverlist + socket binding fixes 2016-02-13 03:18:49 +01:00
momo5502
4fa8ebd3c5 Update submodules. 2016-02-12 13:09:10 +01:00
momo5502
02b6dd2f19 Optimize far-jump patches 2016-02-12 00:36:52 +01:00
momo5502
8cef16017e Use wink-signals
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
790bcb2474 Inlcude protobuf for later usage.
Not sure if it's implemented correctly, but we'll see that tomorrow :P
2016-02-10 01:56:06 +01:00