Louvenarde
e83ed92ca9
Added missing carentan DLC
2021-09-12 20:36:42 +02:00
Louvenarde
fad010cee8
Merge branch 'develop_official' into fix_wrong_assets_on_ported_maps
2021-09-12 18:21:19 +02:00
Diavolo
6d50778ee5
Remove 'greater than 0xFF' check, game already checks
2021-09-12 17:37:02 +02:00
Diavolo
07f15acab0
Properly kick player from the server using net cmd
2021-09-12 16:38:24 +02:00
Diavolo
414d56adc3
Replace 0xFF with 255 for consistency
2021-09-12 16:38:10 +02:00
Diavolo
eba1762fd0
Add fields to client_t structs, might be useful
2021-09-12 16:37:52 +02:00
Diavolo
3f726d3d0d
Initial Hooking of functions
2021-09-12 16:37:41 +02:00
Jan
fa40711ee8
Remove unused hud icon drawing patches from Material component
2021-09-12 15:46:47 +02:00
Jan
539b70d38b
Draw Hud icons white by default
2021-09-12 15:46:24 +02:00
Jan
9ef0948e5d
Remove outdated TextWidth patch from Gamepad patch
2021-09-12 15:19:07 +02:00
Jan
46a7dcdb48
Merge branch 'develop' into feature/fonticons
...
# Conflicts:
# src/Components/Loader.cpp
# src/Components/Modules/Colors.cpp
# src/Components/Modules/Colors.hpp
# src/Game/Functions.cpp
# src/Game/Functions.hpp
# src/Game/Structs.hpp
2021-09-12 15:09:36 +02:00
Diavolo
c824fe31e2
[Dvar] Found another assert failed trigger
2021-09-11 20:38:22 +02:00
Jan
8ef991f81f
Move standard header include to precompiled header
...
- Im getting forced to do this help
2021-09-11 17:54:50 +02:00
Jan
c0a1a99d8b
Add comments to gamepad patch to explain commented out code and magic flag numbers
2021-09-11 17:49:58 +02:00
Jan
d96780a88e
Add handling of zero length vector to normalization methods
...
- Avoids having division by zero
2021-09-11 17:49:32 +02:00
Jan
d71dfd170b
Move Gamepad structs to their respective correct location
...
- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Jan
f17cde2791
Load fonticons from csv and alphabetically sort them
2021-09-10 21:07:45 +02:00
Jan
966d7c23f3
Fix gamepad slowdown aimassist mask to fix slowdown not being active when having scrambler perk equipped
2021-09-10 13:19:08 +02:00
Jan
da669cccc0
Fix maps component using integer values for setting bool dvars
2021-09-10 12:40:53 +02:00
Jan
8ca84eb882
Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch
2021-09-10 11:41:44 +02:00
Jan
cc39a7bbe5
Reintroduce setRaw dvar methods
...
- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
e8185a27b9
Fixed compilation
2021-09-10 11:35:15 +02:00
Diavolo
906e33ac41
Some minor style changes
2021-09-10 09:43:04 +02:00
Diavolo
7de4b0a3aa
Tab again X-(
2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent
2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput
2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
...
[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Diavolo
9cb16ceabf
Addressed review
2021-09-08 23:15:10 +02:00
Dss0
f83eabf1e9
Merge pull request #126 from diamante0018/dvar-set
...
I accidentally modifed the struct
2021-09-08 23:07:34 +02:00
Diavolo
8b7eceeea9
I accidentally modifed the struct
2021-09-08 23:03:32 +02:00
Dss0
99d9d19dcf
Merge pull request #123 from diamante0018/dvar-set
...
[Dvar] Use set raw method on dvars by default
2021-09-08 22:58:32 +02:00
Diavolo
63bce435ef
newline between funcs
2021-09-08 22:54:43 +02:00
Louvenarde
570d2acdac
Merge branch 'develop_official' into feature/xinput
...
# Conflicts:
# src/Components/Loader.cpp
2021-09-08 21:34:37 +02:00
Jan
2fe9f938af
Do not display fonticon autocomplete when letter before sequence is alphanumeric
2021-09-08 19:16:08 +02:00
Jan
c4d8638674
Add user closing fonticon autocomplete with escape
2021-09-08 19:06:38 +02:00
Jan
cfefd7d220
Do not show fonticon autocorrect window when fonticon name does not start with alphabetic characters
2021-09-08 18:34:04 +02:00
Jan
5b93848ace
Add support for animated icons as fonticons
2021-09-08 16:44:39 +02:00
Jan
cdf81b8ce2
Make fonticon autocorrect use chat font and scale
2021-09-08 15:53:05 +02:00
Jan
d640c4488c
add fonticon modifier autocomplete and dvars to control autocomplete and hint text
2021-09-08 14:16:54 +02:00
Jan
68acf467b1
Add fonticon autocompletion inputs and improve rendering
2021-09-08 13:18:28 +02:00
Diavolo
4966a64711
Fix compilation
2021-09-08 11:19:30 +02:00
Diavolo
252c210156
Reversed more client header in preparation for netchan fix
2021-09-08 10:56:42 +02:00
Diavolo
15631bcec2
Removed static assert
2021-09-08 10:05:34 +02:00
Jan
7b70a1c62c
Add fonticon autocomplete for chat
2021-09-08 01:53:25 +02:00
Jan
59e1099c06
Add big fonticon modifier to multiply size by 1.5
2021-09-08 01:53:02 +02:00
Jan
6e0586a335
Add console fonticon autocomplete
2021-09-08 00:40:52 +02:00
Jan
4497b991be
Fix characters or cursor vanishing when cursor is in escaped color code that is expanded
2021-09-07 16:45:59 +02:00
Jan
26f2403418
Move playername related patches from TextRenderer to PlayerName component
2021-09-07 15:06:58 +02:00
Jan
1821d9072e
Use TextRenderer to strip material text icons from dedicated server names and chat messages
2021-09-07 14:51:36 +02:00
Jan
967eeb2989
Update playername cleaning to clean fonticons and enforce 3 character minimum serverside
2021-09-07 14:33:36 +02:00
Jan
ccefbeb885
Rename r_colorBlindTeams to r_colorBlind to be compatible to future colorblind patches
2021-09-07 13:53:56 +02:00
Jan
3266c5790f
Move remaining patches from color component to text renderer component
2021-09-07 13:15:44 +02:00
Louvenarde
a721818cf6
Better techswap for trees
2021-09-06 21:45:04 +02:00
Louvenarde
cbc980e1c4
Add log print for material state copy
2021-09-06 19:24:48 +02:00
Jan
fe2f3350fe
Fix missing new line handling for TextRenderer
2021-09-06 17:49:36 +02:00
Jan
de96cb4b16
Hook R_TextWidth to properly account for fonticons and material icons
2021-09-06 17:02:41 +02:00
Jan
10964ba059
Do not render fonticons if cursor is inside the fonticon text and properly render cursor
2021-09-06 17:02:17 +02:00
Jan
69352103b8
Add ability to flip fonticons either vertically and horizontally or both with the suffixes +h +v +hv
2021-09-06 14:46:30 +02:00
Jan
677ac700ca
add pushad wrapper around fonticon game functions
2021-09-06 14:45:47 +02:00
Louvenarde
ad9222a3ca
Better techset matching
2021-09-06 01:08:02 +02:00
Louvenarde
1f89c55a78
whoopsie
2021-09-06 01:07:53 +02:00
Louvenarde
3d24252a16
Register dvar
2021-09-06 00:25:24 +02:00
Louvenarde
27e9a22e43
Allow loading assets from disk even if they're already in memory
2021-09-06 00:20:16 +02:00
Diavolo
e1a0d881f4
Update client_s
2021-09-05 22:02:38 +02:00
Diavolo
3838cd478e
[Structs] Updated Client_t
2021-09-05 21:53:56 +02:00
Jan
089d3c9180
Swap FontIcon finding method from DB_FindXAssetHeader to DB_FindXAssetEntry
2021-09-05 17:04:35 +02:00
Jan
9cb8a02546
Only draw font icons when material exists
2021-09-05 15:21:11 +02:00
Jan
c30bb4f93c
Finish reimplementation of 2D text renderer
2021-09-05 14:50:56 +02:00
Jan
5020d82f68
Add conceptional fonticon in text rendering
2021-09-05 02:25:24 +02:00
Jan
cb2e24a52f
Make gamepad scoreboard toggable and scrollable
2021-09-04 11:15:34 +02:00
Jan
ac57df648e
Make gamepad predator missiles also controllable with right stick
2021-09-04 11:15:14 +02:00
Diavolo
3cb8d31571
Removed unused functions
2021-09-03 10:41:23 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value
2021-09-01 23:19:44 +02:00
Jan
7e9f277ae9
Remove aim assist premake configuration value again in favor of being able to disable aim assist using the server dvar
2021-09-01 18:36:03 +02:00
Jan
67bfad3ae7
Add non cheat protected dvars to disable gamepad lockon and slowdown aim assists additionally to the cheat protected ones
2021-09-01 18:32:12 +02:00
Jan
7a64545f92
Add sv_allowAimAssist dvar to be able to disable aim assist server side
2021-09-01 18:12:44 +02:00
Jan
f364e4db66
Fix gamepad Key_GetCommandAssignmentInternal returning wrong key count when a command is bound to 2 keys
2021-09-01 16:49:51 +02:00
Diavolo
dded312064
Removed extra newline
2021-08-31 18:24:40 +02:00
Jan
f8dd3f2b3a
Add gamepad options menu
2021-08-31 18:13:15 +02:00
Jan
abc44e6897
Update gamepad dvar defaults
2021-08-31 18:13:06 +02:00
Jan
9a9d2cd058
Fix disabling gamepad not blocking all gamepad inputs
2021-08-31 18:12:53 +02:00
Diavolo
ff5bb1f264
Use Dvar_SetString
2021-08-31 18:12:25 +02:00
Diavolo
1bb3b20395
Fix setString
2021-08-31 16:32:57 +02:00
Diavolo
032667e91c
Fix setString
2021-08-31 16:31:46 +02:00
Jan
8b53ce4cfe
Swap gamepad attack and throw button on dualwield weapons to make left trigger match left weapon etc
2021-08-30 21:57:31 +02:00
Jan
a07a00da93
Fix gamepad use hold time by checking for used buttons from gentity instead of local player keys to work on dedicated servers
2021-08-30 20:05:06 +02:00
Jan
aa3c6d79c6
Implement holding use button for activating for controllers
2021-08-30 19:30:06 +02:00
Jan
925eb1d0a9
Remove unused outdated xpad dvars for gamepad
2021-08-30 19:29:41 +02:00
Jan
2d81e51a05
Fix gamepad updating stick trying to normalize zero vectors when no gamepad input is happening
2021-08-30 16:09:52 +02:00
Jan
e5c68247ef
Gamepad Patch formatting
2021-08-30 16:09:52 +02:00
Jan
7ce7ba883b
Add gamepad slowdown and lockon aimassists
2021-08-30 16:09:52 +02:00
Jan
ae8dd7bb33
Rename Automelee that was mistakenly named autoaim
2021-08-30 16:09:52 +02:00
Jan
ff86a19cc3
Fix gamepad release compiling
2021-08-30 16:09:52 +02:00
Jan
e2552f1aeb
Add remote control (predator) controls for gamepad
2021-08-30 16:09:52 +02:00
Jan
8adea24d67
Add gamepad location selection support
2021-08-30 16:09:52 +02:00
Jan
fea24a509a
Remove button float value from gamepad plus(+) binds since basegame doesnt make use of it
2021-08-30 16:09:52 +02:00
Jan
edf060bd4a
Remove unused gamepad fields
2021-08-30 16:09:51 +02:00
Jan
eaa6e6fb8c
Swap kbm keybinds for gamepad commands when trying to displayed localized button string and using controller
2021-08-30 16:09:51 +02:00
Jan
2c3bfbe62a
Retrieve gamepad dvars on creating dvars instead of referencing them by name
2021-08-30 16:09:51 +02:00
Jan
30c90e5985
Set mouse as used when mouse is moved instead of disabling it when gamepad is in use
2021-08-30 16:09:51 +02:00
Jan
e49e17d6e6
Add turnrates for controllers
2021-08-30 16:09:51 +02:00
Jan
ac1ade1976
Fix release mode issues with R_TextWidth_Hk
2021-08-30 16:09:51 +02:00
Jan
6043dabc3c
Apply gamepad axis rotation to usercmds
2021-08-30 16:09:51 +02:00
Jan
6434526fcb
Disable mouse cursor when controller is active
2021-08-30 16:09:51 +02:00
Jan
cc9a2b0bac
Make dvar set methods also set the latched values
2021-08-30 16:09:51 +02:00
Jan
b3e5f461f2
Add gpad_in_use dvar that reflects whether a gamepad is currently being used
2021-08-30 16:09:51 +02:00
Jan
feef738c61
Make all material text icons (Hud icons) have white tint so they are not affected by color codes
2021-08-30 16:09:51 +02:00
Jan
05861a0df4
Draw only gamepad buttons when gamepad is in use
2021-08-30 16:09:51 +02:00
Jan
8b43ba490c
Fix width calculation errors in R_TextWidth reimplementation
2021-08-30 16:09:51 +02:00
Jan
885f5c4688
Add localized button names for gamepad keys
2021-08-30 16:09:51 +02:00
Jan
57e305277b
Consider material text icons when calculating text width
2021-08-30 16:09:51 +02:00
Jan
0875a87e26
Add commands for applying gamepad stick and button configurations
2021-08-30 16:09:51 +02:00
Jan
8cd99235c0
Write gamepad axis configuration to config file
2021-08-30 16:09:51 +02:00
Jan
dcbb120de1
Fix menu controller support taking keypad keys instead of normal keys
2021-08-30 16:09:51 +02:00
Jan
9b4a48f2c3
Implement menu navigation using gamepad
2021-08-30 16:09:51 +02:00
Jan
b6d7abdcd4
Execute gamepad keybinds
2021-08-30 16:09:51 +02:00
Jan
6d598df56d
Add binding commands to keys for controllers
2021-08-30 16:09:51 +02:00
Jan
2decfa2c45
Apply patches important for dedicated servers as well in any case
2021-08-30 16:09:51 +02:00
Jan
ea8c35e063
Reformatted gamepad patch
2021-08-30 16:09:51 +02:00
Jan
d4d1520f65
Implement cod native controller support like xinput value retrieval
2021-08-30 16:09:51 +02:00
Jan
64fdd04343
Rename XInput patch to Gamepad
2021-08-30 16:08:48 +02:00
Diavolo
9ff6747c5a
Define dvar_type as a char
2021-08-29 22:40:55 +02:00
Diavolo
5db5f707a9
Remove name check
2021-08-29 22:13:03 +02:00
Diavolo
9a1ab2c660
Check for dvar type
2021-08-29 22:09:45 +02:00
Diavolo
62cc1fff78
[Dvar] Make flag enum unsigned
2021-08-29 17:51:50 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default
2021-08-29 17:41:21 +02:00
Diavolo
01f8f36e30
Disable anticheat for good
2021-08-28 22:33:14 +02:00
Dss0
52748b4cbe
Merge pull request #113 from Laupetin/fix/2d-material-text-icons
...
Fix 2d material text icons
2021-08-21 13:22:18 +02:00
Jan
aaace9db35
Do not only strip material text icons from server names but for all server attributes that are displayed in the server list
2021-08-21 12:35:32 +02:00
Dss0
002dfa77c4
Merge pull request #114 from Laupetin/fix/invalid-playercounts
...
Ignore servers in serverlist that specify an invalid player count
2021-08-21 12:07:49 +02:00
Jan
d44039e82e
Ignore servers in serverlist that specify an invalid player count
2021-08-21 00:18:34 +02:00
Jan
f3c2b999eb
Strip material text messages from server names
2021-08-20 18:50:57 +02:00
Jan
a7a8207a34
Strip material text icons from chat messages
2021-08-20 18:50:53 +02:00
Jan
e84e0774a6
Fix material text icons with some techsets causing issues when rendering
2021-08-20 18:49:09 +02:00
Diavolo
933f00017f
Add space after push
2021-08-19 17:28:22 +02:00
Diavolo
0b85b4cefc
Order of names
2021-08-19 12:04:49 +02:00
Diavolo
fc73f4cd65
Fix style and slowmoStub
2021-08-19 11:45:40 +02:00
Dss0
e43206fbcc
Merge pull request #108 from Rackover/sound_mutex_fix_fix
...
Fix sound mutex fix
2021-08-16 21:24:39 +02:00
Dss0
44eded4e6d
Merge pull request #109 from Rackover/0_6_2_prep
...
Added DLC#9 (Classics pack 3)
2021-08-16 21:24:08 +02:00
Louvenarde
89254936e4
Whoops
2021-08-16 18:53:52 +02:00
Louvenarde
af9bb8b805
Added DLC#9 (Classics pack 3)
2021-08-16 18:53:33 +02:00
Dss0
1888e4c357
Merge pull request #107 from zweeej/SetSlowMotion-fix
...
slowmofix
2021-08-16 16:06:49 +02:00
zweej
ed62d96690
SetSlowMotion Fix #2
2021-08-16 02:01:21 +02:00
Louvenarde
f8c177085c
Address review, clean up code
2021-08-15 14:10:13 +02:00
zweej
de0b8adc82
slowmofix
2021-08-15 00:10:42 +02:00
Louvenarde
0f8acb940e
Better dvar handling
2021-08-14 13:51:22 +02:00
Louvenarde
cbfdde2029
Slight refactor, tweaked the acceleration value and deadzones a little bit
2021-08-14 10:38:00 +02:00
Louvenarde
ea926dfe67
Merge branch 'develop_official' into feature/xinput
2021-08-14 00:36:42 +02:00
Louvenarde
8e4c102984
Sound mutex workaround
2021-08-14 00:27:19 +02:00
Jan
99b5da72f6
Fix codol dynentity patch not respecting that the return type should be BOOL so 32bit instead of bool 8bit
2021-08-03 21:36:57 +02:00