Commit Graph

590 Commits

Author SHA1 Message Date
Jan
8adea24d67 Add gamepad location selection support 2021-08-30 16:09:52 +02:00
Jan
e49e17d6e6 Add turnrates for controllers 2021-08-30 16:09:51 +02:00
Jan
ac1ade1976 Fix release mode issues with R_TextWidth_Hk 2021-08-30 16:09:51 +02:00
Jan
6043dabc3c Apply gamepad axis rotation to usercmds 2021-08-30 16:09:51 +02:00
Jan
57e305277b Consider material text icons when calculating text width 2021-08-30 16:09:51 +02:00
Jan
8cd99235c0 Write gamepad axis configuration to config file 2021-08-30 16:09:51 +02:00
Jan
9b4a48f2c3 Implement menu navigation using gamepad 2021-08-30 16:09:51 +02:00
Jan
6d598df56d Add binding commands to keys for controllers 2021-08-30 16:09:51 +02:00
Jan
d4d1520f65 Implement cod native controller support like xinput value retrieval 2021-08-30 16:09:51 +02:00
Diavolo
9ff6747c5a
Define dvar_type as a char 2021-08-29 22:40:55 +02:00
Diavolo
62cc1fff78
[Dvar] Make flag enum unsigned 2021-08-29 17:51:50 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default 2021-08-29 17:41:21 +02:00
Louvenarde
ea926dfe67 Merge branch 'develop_official' into feature/xinput 2021-08-14 00:36:42 +02:00
Diavolo
1bd4bcba05
Color dvar 2021-08-01 14:22:42 +02:00
Diavolo
de0c3b2762
Color blind dvars 2021-08-01 10:35:59 +02:00
Diavolo
97032e9d46 Quit f 2021-07-18 20:51:33 +02:00
rackover
7f8995cf3e Fix all killstreaks (but thermal on ac/cg) 2021-05-09 01:24:37 +02:00
rackover
0354dd985e Reduce sensitivity when aiming down sights 2021-05-04 21:45:47 +02:00
rackover
bac2afa028 Overriding mouse is much better than overriding client angles 2021-05-04 18:11:16 +02:00
rackover
b3adacb71d Gamepad support for menus 2021-05-04 15:47:46 +02:00
rackover
332232b88f Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/xinput 2021-05-02 11:47:33 +02:00
rackover
e19409f550 Zonebuilder builds sounds & loaded_sounds now 2021-04-12 00:43:38 +02:00
rackover
aa9f98b0e7 Fix warnings, fix post-rebase issues 2021-04-05 18:13:00 +02:00
rackover
f851a0a3a9 Put DOBJ back 2021-04-05 17:29:52 +02:00
Jan
e9f78eedb7 Add r_drawTriggers debugging dvar to draw triggers on the map 2021-04-05 17:29:49 +02:00
rackover
06301f5f85 DOBJ struct and better gentity_s 2021-04-05 17:25:53 +02:00
Jan
b21e57ccc2 Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes 2021-04-05 17:25:49 +02:00
rackover
d5c8f15f7b Enhance gentity_s struct 2021-04-05 17:25:47 +02:00
Rackover Xiaochad
0c462c1152 Fix device recovery issues on CODO maps >359 2021-02-06 21:30:47 +01:00
INeedBots
38bb745d17 [Functions] Added cgameFOVSensitivityScale 2021-01-04 01:16:31 -06:00
INeedBots
2038ba5e8b [XInput] Added buttons 2021-01-03 02:33:12 -06:00
INeedBots
198a39c3db [XInput] RJoyStick working, need to do vanilla acceleration and sensitivity 2021-01-03 00:32:58 -06:00
INeedBots
75d6be1939 Increased protocol 2021-01-02 19:09:19 -06:00
INeedBots
16c6d11916 [XInput] Completed analog movement on server side 2021-01-02 19:06:40 -06:00
OneFourOne
9047e7bec2
[Game] Decrease protocol version 2020-12-22 16:15:23 -05:00
INeedBots
eeb70a7da4 Fixed compile errors on C++20 2020-12-09 13:13:34 -06:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
Joelrau
ebe27166f8 [Functions] Added clcState 2020-12-04 23:18:30 +02:00
Joelrau
febff1b703 [Structs] Added enum clientstate_t 2020-12-04 23:17:44 +02:00
INeedBots
f5aa4f91e0 [Structs] Added deltaMessage and outgoingSequence to client_t 2020-11-14 01:56:45 -06:00
INeedBots
4c4975daaf [Functions] Added G_GetWeaponIndexForName, SV_ClientThink, svs_time, Scr_Error, Scr_GetType 2020-11-14 01:06:56 -06:00
INeedBots
03f1b9938c [Functions] Added NET_DeferPacketToClient 2020-11-14 00:54:29 -06:00
Maurice Heumann
dd42a06151 [MapDump] Introduce proper map dumping 2019-12-28 14:35:00 +01:00
RektInator
530d773d49 [Zones] Added support for FF version 448, 460, 461 2019-10-02 08:08:11 +02:00
TheApadayo
8080700432 [Menus] Rewrite how menus are loaded and used to support custom menu lists 2019-01-17 16:33:26 -05:00
momo5502
f75f121c27 [Game] Increase protocol version 2019-01-12 17:52:10 +01:00
RektInator
e3151fb155 [FastFiles] Fixed compiler warnings 2018-12-24 22:19:40 +01:00
RektInator
e79350e586 [FastFiles] Fixed XSurface count when loading fastfiles
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2 [General] Use const string references 2018-12-17 15:34:28 +01:00
RektInator
b0a41328ed [General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch. 2018-07-17 14:30:29 +02:00
momo5502
1f5a83aa94 [Game] Fix XModel structure 2018-05-10 18:11:12 +02:00
momo5502
ceebe4dfd0 [IGfxImage] Fix image loading 2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5 [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
momo5502
a6efda1e97 [Game] Update several structures 2018-05-09 11:53:35 +02:00
momo5502
dd1308a7f9 [StringTable] Use the game's hashing function 2017-06-30 00:35:04 +02:00
momo5502
527f93803c [General] Update protocol version 2017-06-29 23:03:25 +02:00
momo5502
8dfbe47bc6 [Dedicated] Implement event for chat 2017-06-28 21:30:39 +02:00
momo5502
aac43f1e7d [MusicalTalent] Disable this feature 2017-06-18 12:36:19 +02:00
momo5502
08bc848267 [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
TheApadayo
9997367ded [clipMap_t] some attempts to generate triggers 2017-06-07 14:15:32 -04:00
momo5502
6cc4fa582a [Friends] First version of working avatars 2017-06-05 12:53:26 +02:00
momo5502
6f7ebb43b1 [Friends] Steam avatars 2017-06-05 00:00:46 +02:00
momo5502
d8c3e7fcee [String] Make VA leak-safe 2017-06-02 15:36:20 +02:00
RektInator
fb6dd4a205 Merge remote-tracking branch 'refs/remotes/origin/develop' into v2features 2017-05-31 01:57:59 +02:00
RektInator
6f71a65a83 [Dedicated] Update cardtitles across clients. 2017-05-31 00:27:08 +02:00
momo5502
991056b362 [Maps] Check map hash and redownload when different 2017-05-30 21:49:13 +02:00
TheApadayo
2fae76875d [Structs] Correct usercmd_s struct 2017-05-30 13:22:04 -04:00
momo5502
df2dd13b1d [Maps] Make sure techsets are clean when sorting materials 2017-05-28 18:13:48 +02:00
TheApadayo
5be5c70cb6 [ZoneBuilder] building techsets.ff is now working. still need to clean it up and add a function to generate defaults.ff as well.
also featured in this commit:
- better cpu performance when running zb from the shell
- asset pools that are bigger than ever!
- new random struct stuff
2017-05-26 15:41:40 -04:00
momo5502
f6894b46c5 [Download] Add ssl support 2017-05-15 21:57:45 +02:00
momo5502
a5a56f1e72 [Download] Implement gsc http download 2017-05-14 20:32:39 +02:00
momo5502
309e2d2987 [Script] Allow adding custom script functions 2017-05-13 12:09:58 +02:00
momo5502
2c9a051aad [ZoneBuilder] Enumerate XAssetEntries instead of logging them 2017-05-01 13:08:34 +02:00
momo5502
70d7312472 [Script] Allow 6 params for setExpFog 2017-04-29 23:08:41 +02:00
momo5502
1e617dc299 [Maps] Add model debug code 2017-04-24 21:13:54 +02:00
momo5502
d97c886ccd [General] Fix R_RegisterFont 2017-04-23 13:32:47 +02:00
momo5502
1d5df78692 [Bots] Add spawnBot command 2017-04-23 13:32:47 +02:00
momo5502
a830fcde97 [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
momo5502
34df306212 [IMaterial] Add mapping for fx materials 2017-04-20 21:27:38 +02:00
momo5502
8bb3c1deca [Maps] Implement support for usermaps 2017-04-06 22:22:30 +02:00
TheApadayo
b0d4309067 [Game] Add R_DrawDebugBounds function 2017-04-05 18:36:01 -04:00
momo5502
59d8c85640 [ZoneBuilder] Check if CSV exists 2017-04-04 22:35:30 +02:00
momo5502
4d641ad567 [Maps] Better custom map detection 2017-04-03 22:07:49 +02:00
momo5502
deaf269808 [General] Fix compiler warnings 2017-03-30 14:05:37 +02:00
momo5502
185ea56f72 [Functions] Fix debug line 2017-03-29 16:44:05 +02:00
momo5502
3a0a5b8506 [Maps] Add dvar r_forceForwardModels for debugging 2017-03-28 14:09:24 +02:00
momo5502
845d776507 [Functions] Safer debug drawing 2017-03-28 08:57:14 +02:00
TheApadayo
fc615ca035 [Structs] Fix GfxBrushModel 2017-03-27 22:39:49 -04:00
TheApadayo
0b1f28bdae [IGfxWorld] More work, some possible fixes 2017-03-27 21:25:58 -04:00
momo5502
50345ce512 [IGfxWorld] Sort world surfaces 2017-03-27 17:48:52 +02:00
TheApadayo
c02eede3f4 [IGfxWorld] My terrible attempt at sorting gfxsurfaces 2017-03-27 00:56:08 -04:00
momo5502
6f91b87bdc [Structs] Adjust GfxBrushModels 2017-03-26 18:00:25 +02:00
momo5502
576b07891e [IXModel] Fix surfs sign 2017-03-25 13:42:21 +01:00
momo5502
3e509e1b1d [Structs] Adjust a few things 2017-03-24 23:59:11 +01:00
momo5502
94eaf9c94d [IComWorld] Add light support 2017-03-20 10:38:46 +01:00
momo5502
43ddafa520 [Structs] Update game structures for portals 2017-03-19 14:49:53 +01:00
momo5502
3b6c502368 [IGfxWorld] Fix aabbtree structure 2017-03-19 00:24:11 +01:00
momo5502
5b0b14a5f5 [IPhyCollmap] Fix plane writing 2017-03-18 15:20:21 +01:00
momo5502
3b702b9d9a [IclipMap_t] Use existing clipmap as base 2017-03-16 20:40:32 +01:00
momo5502
1267a4a9f3 [Stats] Optimize stat reuploading and maxlevel function 2017-02-28 11:40:53 +01:00
RektInator
451db1d986 [Stats] Playerstats reuploading initial commit 2017-02-26 01:36:37 +01:00
RektInator
abe6c87568 [ImenuDef_t] itemDefData writing in progress 2017-02-25 23:46:45 +01:00
RektInator
e1c3ecdf4d [IMenu] Initial commit 2017-02-25 20:55:04 +01:00
momo5502
0d4934d163 [StructuredData] Reset empty classnames 2017-02-25 17:27:34 +01:00
momo5502
8b50bb567c [General] Update the protocol (15 classes are not backwards compatible) 2017-02-25 12:27:59 +01:00
momo5502
e7c2d10d19 [StructuredData] Correctly update stats (by @RektInator) 2017-02-22 20:17:58 +01:00
momo5502
ea3ac3ddcb [Localization] Generate class names for 10+ classes 2017-02-22 19:07:46 +01:00
momo5502
a4abdd9dcb [StructuredData] Add 15 classes code, still not fully working! 2017-02-20 19:18:07 +01:00
momo5502
ccb7c48587 [Dvar] Disallow setting cheat dvars via menus 2017-02-18 11:39:01 +01:00
TheApadayo
78826adeab [LoadedSounds] Added RektInator's wav file loader for loaded sounds 2017-02-13 11:24:21 -05:00
momo5502
ee06e79a28 [Exception] Destroy windows and suspend threads 2017-02-10 09:50:08 +01:00
momo5502
2d828d27db [IFxEffectDef] Continue with the efx parser 2017-02-09 21:14:47 +01:00
TheApadayo
d524092944 [General] Housekeeping stuff and a NPE fix 2017-02-06 15:09:41 -05:00
momo5502
ee87a4948c [Weapon] Correctly clear configstrings 2017-02-05 22:25:38 +01:00
momo5502
99351df9d0 [General] Update protocol version, as backwards compatibility is gone 2017-02-05 18:21:09 +01:00
momo5502
af05e9de2f [Weapon] Reallocate config strings 2017-02-05 11:22:21 +01:00
momo5502
451eef2873 [Weapon] More fixes, configstring reallocation is needed though 2017-02-03 00:00:08 +01:00
momo5502
29acb108be [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
momo5502
7d24aa8fe0 [Friends] Transmit rank 2017-01-29 15:10:54 +01:00
momo5502
8f705d2c37 [General] Disable resharper false positives 2017-01-26 22:56:46 +01:00
momo5502
0f91c50ffc [Friends] Correctly display the rank 2017-01-26 12:42:42 +01:00
momo5502
2de95b4a3b [General] Fix protobuf and other memory leaks 2017-01-22 21:38:57 +01:00
momo5502
6762b68ab0 [ServerList] Delete favourites 2017-01-22 00:17:17 +01:00
momo5502
3150950507 [UIFeeder] Add select function and use feeder 5 for maps 2017-01-21 22:14:23 +01:00
momo5502
ee63346c00 [UIFeeder] Don't reset mapname 2017-01-21 18:34:29 +01:00
momo5502
82e9f3864c [General] Refactor all the code
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
fbac207190 [FrameTime] Introduce safer frame waiting mechanism 2017-01-14 13:33:58 +01:00
momo5502
b8aa24b19d [ZoneBuilder] Add support for empty assets 2017-01-13 15:47:21 +01:00
momo5502
3c6e48f201 [Structs] Update filesystem structs 2017-01-11 19:19:46 +01:00
momo5502
c9d160c72a [General] Get rid of unnecessary submodules 2017-01-06 15:27:35 +01:00
momo5502
25b610d3dd [Structs] Fix some vertex structs 2017-01-04 00:03:03 +01:00
momo5502
ff72493ce3 [IXModel] Finally XModels are correct 2017-01-03 22:04:10 +01:00
momo5502
b28df707b4 [IXModel] Correct more structs 2017-01-03 20:09:53 +01:00
momo5502
7d9c588e0e [IXModel] Use correct XModel structure 2017-01-02 22:37:00 +01:00
momo5502
45c49d4171 [IXModel] Correctly load coll surfs 2017-01-02 19:31:32 +01:00
momo5502
2c7b7f6d87 [IXModel] Correct model loading 2017-01-01 20:04:20 +01:00
momo5502
75158227fb [FastFiles] Introduce a new IW4x zone format 2017-01-01 16:45:30 +01:00
momo5502
80883013d3 [Structs] Reflectionprobe stuff 2016-12-30 19:56:06 +01:00
momo5502
8d7be2a74f [IclipMap_t] Small fixes 2016-12-30 17:26:32 +01:00
momo5502
67a4e5c598 [IGfxWorld] Small fixes 2016-12-30 15:54:33 +01:00
TheApadayo
307e67b056 [Structs] Update with correct cbrushside_t structure 2016-12-29 22:14:50 -05:00
TheApadayo
e95bf591cf [clipMap_t] importer bugfxies plus some new structs 2016-12-29 14:15:09 -05:00
momo5502
f8abf2b8ec [Functions] Add Vec3UnpackUnitVec 2016-12-29 15:59:46 +01:00
momo5502
ab7a837ebc [IMaterial] Fix water 2016-12-29 03:06:30 +01:00
momo5502
e5e164e9b5 [IGfxImage] Fix non-streamed image loading 2016-12-29 02:21:45 +01:00
momo5502
03345e8d21 [General] Correct assettype enum 2016-12-28 21:35:30 +01:00
momo5502
e909329910 [IMaterial] Sortkey workaround
Search a material with the same techset and copy its sortkey
2016-12-27 19:22:52 +01:00
TheApadayo
5577989918 [IMaterial] Wrote new importer for materials, should work but i haven't tested anything
- old format is still supported but only as a fallback
2016-12-25 22:05:21 -05:00
momo5502
b381fbd238 [Merge] develop into mapimport 2016-12-25 23:10:27 +01:00
TheApadayo
3af4082143 [ZoneBuilder] Update with new structures.
Side Note: I changed some stuff in Zones.cpp that could fuck up iw4c map loading so someone needs to test that as I don't have the maps
2016-12-25 16:23:44 -05:00
momo5502
d6c0e17bcb [IGfxWorld] Exporter progress and new struct 2016-12-25 20:55:42 +01:00
momo5502
b4fd5a11d1 [Stream] Add pointer interface to the reader 2016-12-25 15:17:31 +01:00
momo5502
bfe1c335af [IGfxWorld] Import experiments 2016-12-25 03:41:42 +01:00
momo5502
15bf3fb0e0 [ZoneBuilder] Workaround for colmaps 2016-12-24 21:38:42 +01:00
momo5502
b61b8e8f8d [IGameWorldSp] Finish GameWorldSp interface 2016-12-24 21:28:01 +01:00
momo5502
61339350c1 [ZoneBuilder] Add IGameWorldSp interface (WIP) 2016-12-24 17:29:19 +01:00
TheApadayo
d5e1c6a371 Revert "[ZoneBuilder] Store inter-asset-related pointers" 2016-12-23 11:03:04 -05:00
momo5502
4c1859e871 [ZoneBuilder] Store inter-asset-related pointers 2016-12-23 02:25:21 +01:00
momo5502
470361848e [ZoneBuilder] Small fixes in clipmap 2016-12-22 15:28:09 +01:00
momo5502
a4ad38c4d9 [IFxWorld] Structure fixes 2016-12-22 12:58:12 +01:00
momo5502
403974b9cc [Debugging] Slightly optimize iw4 reading log 2016-12-22 12:37:09 +01:00
TheApadayo
296af1716a [ZoneBuilder] Added IFxWorld interface, should work fully 2016-12-22 00:42:53 -05:00
momo5502
896c3b7068 [ZoneBuilder] Correctly write GfxImages 2016-12-22 02:48:00 +01:00
momo5502
e93831319f [ZoneBuilder] IGfxWorld and IclipMap_t fixes 2016-12-22 00:35:05 +01:00
momo5502
9505d8cbe4 [IclipMap_t] Small fixes, stuff is still broken 2016-12-21 20:11:27 +01:00
momo5502
b72b8b8a15 [ZoneBuilder] clipmap and gfxworld fixes 2016-12-21 19:20:57 +01:00
momo5502
3e69704aed [ZoneBuilder] Correct XAssetHeader struct 2016-12-21 17:27:45 +01:00
TheApadayo
25c5baa549 [IGfxWorld] GfxWorld writer completed
-also added mark for GfxWorld so it works properly
-still needs to be debugged (it doesn't work)
2016-12-20 22:15:01 -05:00
momo5502
756d7c15a9 [IGfxWorld] Small fixes and more progress 2016-12-20 22:23:23 +01:00
TheApadayo
89fc89275f [ZoneBuilder] Added clipMap_t asset interface (untested) 2016-12-20 16:22:20 -05:00
momo5502
58073404cc [ZoneBuilder] Add IGameWorldMp interface 2016-12-20 20:16:23 +01:00
momo5502
1c82e29871 [XModel] Adapt structure 2016-12-20 18:15:28 +01:00
TheApadayo
8b7c990a53 [ZoneBuilder] Added GfxWorld asset interface but is completely untested
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
TheApadayo
38abd43533 [ZoneBuilder] Updated GfxWorld struct to be correct now 2016-12-19 16:12:47 -05:00
momo5502
dc6d78187c [FileSystem] Abstract file interfaces and rawfile interface 2016-12-16 22:42:28 +01:00
momo5502
fb8958d2ea [Dedicated] Time wrapping workaround 2016-12-08 20:07:42 +01:00
momo5502
3e0beecdf5 [Functions] Optimize parse session functions 2016-12-08 20:07:42 +01:00
momo5502
81d94cbd5e [IFxEffectDef] Add the structs provided by @aerosoul94 2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb [IFxEffectDef] More preparations for fx loading 2016-12-07 21:19:06 +01:00
momo5502
835597fbf6 [ZoneBuilder] Version system for models and anims 2016-12-07 18:53:01 +01:00
momo5502
107076c26a [FastFiles] Partially correct fastfile progress 2016-12-06 21:16:02 +01:00
momo5502
566cad6784 [IFxEffectDef] Prepare efx loading 2016-12-06 19:36:57 +01:00
momo5502
631726b1d9 [General] Structure optimization 2016-12-05 20:43:29 +01:00
momo5502
38aba91cc9 [Maps] Load raw suns 2016-12-01 21:00:09 +01:00
momo5502
4d517f2895 [ZoneBuilder] Add snd_alias_list_t interface 2016-11-29 21:12:35 +01:00
momo5502
3551d0c0eb [ZoneBuilder] Add LoadedSound interface 2016-11-29 19:32:46 +01:00
momo5502
1b12886229 [ZoneBuilder] Add sndcurve interface 2016-11-29 19:13:46 +01:00
momo5502
d596cdc97b [ZoneBuilder] Add interface for FxEffectDef
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
/dev/root
124e86387b [General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
/dev/root
e8a5e164fc [Command] Implemented setviewpos 2016-11-22 23:25:56 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
45200eba58 [Localization] Load language specific files 2016-11-17 18:17:25 +01:00
momo5502
1439d5fa03 [Maps] Support for some tropical maps
This adds support for favela and estate tropical
More investigation is needed for crash tropical.
2016-11-12 20:06:23 +01:00
momo5502
9591d7eacd [IXModel] Adjust XModel structure for flag support 2016-11-12 20:06:23 +01:00
momo5502
aaf9325f07 Fix 2016-11-11 18:05:04 +01:00
momo5502
29dcaa242b Load mod zone and model stuff 2016-11-10 20:05:49 +01:00
momo5502
5dccdc2454 Model stuff 2016-11-09 19:38:01 +01:00
momo5502
51bbbdd588 Model stuff 2016-11-06 14:03:51 +01:00
momo5502
6626bc9fc7 Some model stuff 2016-11-06 02:24:30 +01:00
momo5502
2d5094e7b4 Fix db rawfile access 2016-11-05 00:34:09 +01:00
momo5502
6cf28b4170 Playlist and zone fixes 2016-11-02 19:19:09 +01:00
momo5502
11ace37f2e Allow long mapnames in playlist 2016-11-02 18:44:20 +01:00
momo5502
69c454a3fa Fix zm_prototype_sh 2016-11-01 20:04:06 +01:00
momo5502
4c2f128e97 Fix glass and maptest 2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6 Load team zones. 2016-10-31 15:02:32 +01:00
momo5502
80f1e206f8 ArenaLength patches 2016-10-26 18:57:43 +02:00
momo5502
d2c5c45042 Fix shader stuff 2016-10-23 16:45:21 +02:00
momo5502
64f80a21be Slowmotion stuff. Seems like it has no effect.... 2016-10-22 01:14:00 +02:00
momo5502
b606983835 Add @Dasfonia's menu and gametype stuff 2016-10-17 20:42:15 +02:00
momo5502
b0dabb8848 Print revision in version flag and better GfxWorld struct 2016-10-09 21:40:21 +02:00
momo5502
c2c38539ec Mirror textures in dumped maps and fix multiple dependency maps 2016-10-09 16:36:34 +02:00
momo5502
aea12a25ef Mirror map when dumped 2016-10-09 12:34:06 +02:00
momo5502
ad18adc187 Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag 2016-10-09 12:02:17 +02:00
momo5502
bec37fb830 Remove test structs 2016-10-08 20:51:44 +02:00
momo5502
e7910ac19f More map progress, add dumpmap command.
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
f96973f439 Some zone stuff 2016-10-07 17:50:30 +02:00
momo5502
b3c0487797 Fix connect protocol 2016-10-03 01:36:18 +02:00
momo5502
af0cc4d0dc Fix materials for 359 2016-10-02 14:22:17 +02:00
momo5502
080f9b3599 359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix! 2016-10-02 04:07:48 +02:00
momo5502
b48df26c14 Fixes and stuff 2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9 Add support for new maps, add the dump command for @Dasfonia 2016-10-01 15:39:21 +02:00
momo5502
ed2286009d Some 332 zone stuff (concerning) 2016-09-26 22:14:11 +02:00
momo5502
9c24ad1f57 Finish codo maps (step 1) 2016-09-24 16:37:13 +02:00
momo5502
44621ee52f Stuff 2016-09-22 21:22:12 +02:00
momo5502
775cde47e2 Use std::memcpy 2016-09-22 08:23:40 +02:00
momo5502
efbbaec1d6 SOme stuff, breaks cargoship! 2016-09-21 23:19:16 +02:00
momo5502
db2e572612 Begin refactoring the zone loading code 2016-09-21 19:27:31 +02:00
momo5502
77f38525c4 More zone stuff 2016-09-20 22:00:02 +02:00
momo5502
83d6ab2d6b Fix custom models and fix some memory leaks nta had 2016-09-19 20:18:36 +02:00
momo5502
d64589f6e8 Move UnitTest stuff 2016-09-17 14:05:01 +02:00
momo5502
5afea26d5f Welp. 2016-09-14 23:06:34 +02:00
momo5502
7831886e3a Optimize Load_VertexBuffer (actually a wrapper for R_CreateWorldVertexBuffer) 2016-09-14 23:06:12 +02:00
momo5502
52487aa224 Finish surface loading, but not test ready 2016-09-14 23:01:53 +02:00
momo5502
ab3c75cb5b More surface loading stuff 2016-09-13 21:41:10 +02:00
momo5502
6dc46a4289 Begin implementing surface loading for CODO maps 2016-09-13 20:55:10 +02:00
momo5502
e43a645712 Fixes and update command structure 2016-09-05 19:54:16 +02:00
momo5502
64682a8ef6 Revert changes 2016-09-03 13:42:14 +02:00
/dev/sdb
5ccb4f1f3c Added Console logging over network as mentionted in Issue
The PrintMessageStub must be changed a bit to add the channel info and timestamp.
2016-09-01 21:52:00 +02:00
momo5502
63acb4374d Stuff concerning issue 2016-08-31 18:04:28 +02:00
momo5502
256b463411 Don't ignore warning 4100 2016-08-18 02:18:45 +02:00
momo5502
f064966ec0 Add noclip and ufo commands 2016-08-18 01:57:56 +02:00
momo5502
9ed469f1ef Working lean support 2016-08-17 20:27:33 +02:00
momo5502
3e9d5779ca Lean stuff (unfinished) 2016-08-16 20:36:52 +02:00
momo5502
a73380db16 Some fixes 2016-08-16 01:54:52 +02:00
momo5502
3585ab62a7 Rename stuff 2016-08-14 16:16:10 +02:00
momo5502
9e9967b9d1 More anticheat detections 2016-08-07 21:46:30 +02:00
momo5502
ab3d0b789d Fix 2016-08-07 18:25:44 +02:00
momo5502
799a7583ef Fix selectstringtableentryindvar 2016-08-07 17:52:13 +02:00
momo5502
2aee48bffa More anticheat exceptions 2016-08-07 16:50:04 +02:00
momo5502
0694565a91 Secure guid authentication 2016-08-06 00:28:51 +02:00
momo5502
bb65f463be Fix realy exploit 2016-08-01 17:21:46 +02:00
momo5502
56b01bc2ae Optimization 2016-07-31 21:07:08 +02:00
momo5502
3c448f173f Some experiments 2016-07-31 20:46:22 +02:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
9451964046 Some optimization 2016-06-30 12:11:51 +02:00
momo5502
6bad0ef9a4 Re-version custom zones 2016-06-28 01:03:37 +02:00
momo5502
967cfff5ec Fix toasts 2016-06-27 17:54:04 +02:00
momo5502
123d62e1eb Even more optimizations 2016-06-26 20:46:02 +02:00
momo5502
b83d85b651 Optimizations 2016-06-26 14:25:54 +02:00
momo5502
154c81ee10 2016-06-24 20:26:38 +02:00
momo5502
5c70ca9011 Fixes and stuff 2016-06-19 17:40:30 +02:00
momo5502
9c8904d561 Nothing special 2016-06-13 18:09:02 +02:00
momo5502
0e46a3d806 Disable telemetry data logging 2016-06-12 12:13:31 +02:00
momo5502
6dd08dad5a Detach ingame console from the safearea 2016-06-10 19:53:09 +02:00
momo5502
a0e52dc550 Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures 2016-06-10 00:08:07 +02:00
momo5502
06e91f9dd2 Some tests 2016-06-09 13:44:59 +02:00
momo5502
5a4ddb27d3 XModel import tests 2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2 Some optimization 2016-06-08 17:28:58 +02:00
momo5502
c8962075a4 Add userraw and redirect http requests to the game's filesystem 2016-06-06 13:00:48 +02:00
momo5502
ba93f02379 Anim import 2016-06-05 21:55:38 +02:00
momo5502
0c205f0353 Server-side moddownload implemented 2016-06-04 21:24:03 +02:00
momo5502
d59e70ff2a Start implementing moddownload 2016-06-04 17:06:49 +02:00
momo5502
0a0d6ae5e6 Script stuff 2016-05-29 16:16:15 +02:00
momo5502
27e9487345 map ents fixes 2016-05-16 20:50:24 +02:00
momo5502
18f4bb0a44 Fully 2016-05-16 17:17:25 +02:00
momo5502
8305115b39 Fix NTA's exploit 2016-05-15 16:47:57 +02:00
momo5502
f2cdd84416 2016-05-14 15:32:43 +02:00
momo5502
4cb3e04c88 Small optimizations 2016-04-11 11:25:08 +02:00
momo5502
b912eb618b Ompimize modlist 2016-04-04 17:18:57 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo. 2016-04-04 00:03:42 +02:00
momo5502
77506fff8d Scoreboard stuff 2016-03-14 18:29:45 +01:00
momo5502
d45554eeaa Threaded console 2016-03-10 12:41:02 +01:00
momo5502
3b8e47fecc Implement the stuff B3 needs. 2016-03-04 14:48:31 +01:00
momo5502
69db2c0734 Rename stuff 2016-03-03 20:53:24 +01:00
momo5502
6fbae4461e Experimental guid authentication 2016-02-21 19:57:56 +01:00
momo5502
b866f4caa1 Optimize serverlist + socket binding fixes 2016-02-13 03:18:49 +01:00
momo5502
2a4c06ad5e Get default node via hastebin 2016-02-12 22:23:41 +01:00
momo5502
d87a6ced42 Implement client side node synchronization. 2016-02-10 01:22:00 +01:00
momo5502
2637f51174 Server color. 2016-02-08 02:09:55 +01:00
momo5502
43e756f5c0 Correct structureddata structs ;) 2016-02-07 12:29:43 +01:00
momo5502
17f5c5e436 Use text styles. 2016-02-05 18:13:34 +01:00
momo5502
dcd46633ca Check if zone is loaded. 2016-02-03 22:01:10 +01:00
momo5502
599d7c692e XAnim tests. 2016-01-26 19:54:39 +01:00
momo5502
86e1faabc3 XModel stuff, unfinished. 2016-01-25 23:47:50 +01:00
momo5502
388d5836cd Optimize loops. 2016-01-24 19:58:13 +01:00