momo5502
3a2d64e936
Meh :P
2016-05-16 17:18:40 +02:00
momo5502
18f4bb0a44
Fully
2016-05-16 17:17:25 +02:00
momo5502
f637670e52
Workaround
2016-05-16 15:38:58 +02:00
momo5502
2f8a4dd149
resolveAddress network command
2016-05-15 19:26:39 +02:00
momo5502
8305115b39
Fix NTA's exploit
2016-05-15 16:47:57 +02:00
momo5502
70ff5e23ab
Optimize stuff
2016-05-14 15:37:04 +02:00
momo5502
f2cdd84416
2016-05-14 15:32:43 +02:00
momo5502
1842366f56
Nothing special
2016-05-14 02:00:04 +02:00
momo5502
49e92228e7
More cleanup of maxclient stuff
2016-04-16 13:29:23 +02:00
momo5502
3515402ccc
Optimize maxclients patch
2016-04-16 12:29:06 +02:00
momo5502
0b3c3154c9
the best way possible
...
As the party system sets the max players according to the playlist, 2 separate dvars are needed!
2016-04-13 21:32:17 +02:00
momo5502
44e6d6acc8
Optimize playlist transfer
2016-04-13 20:57:44 +02:00
momo5502
377ba8d4cb
Fix memory leak and implement sv_lanOnly
2016-04-13 19:31:16 +02:00
momo5502
1e0fe1c060
Remove profile menu aka. fix
2016-04-13 11:31:26 +02:00
momo5502
3c703e6db4
POW optimization and general cleanup
2016-04-11 13:32:11 +02:00
momo5502
4cb3e04c88
Small optimizations
2016-04-11 11:25:08 +02:00
momo5502
3c15e41585
Fully fix filesystem restart
2016-04-09 20:31:00 +02:00
momo5502
72efebb021
Fix fs_game crash
2016-04-09 18:00:28 +02:00
momo5502
19b6a12c92
Add a stack-frame hooking class
2016-04-08 16:15:01 +02:00
momo5502
b912eb618b
Ompimize modlist
2016-04-04 17:18:57 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
...
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo.
2016-04-04 00:03:42 +02:00
momo5502
cdd3864d57
Protobuf
2016-03-21 14:47:01 +01:00
momo5502
887892d50b
Change initial changelog text
2016-03-17 19:11:59 +01:00
/dev/urandom
db837b6168
Merge branch 'unclean-versioning' into 'master'
...
Unclean version marker
This implements a way to identify "unclean versions" where changes have been done to the code that weren't committed properly. Version with such changes will be marked with a "*" suffix in game and at various other places where the revision format is shown in the rXXX-MILESTONE syntax.
2016-03-17 02:42:36 +01:00
/dev/urandom
12f6073260
Merge branch 'master' into unclean-versioning
2016-03-17 02:14:58 +01:00
momo5502
b36a1939ac
Update premake
2016-03-16 23:09:00 +01:00
momo5502
8ecf688205
Update generation batch
2016-03-16 23:00:19 +01:00
momo5502
436209d14f
protobuf
2016-03-16 22:57:54 +01:00
/dev/urandom
e3e222611d
Introduce REVISION_SUFFIX and integrate it in-game.
...
REVISION_SUFFIX is either empty or contains a "*" to indicate if a revision is clean or not (see previous commit regarding REVISION_CLEAN for explanation).
2016-03-15 03:22:32 +01:00
/dev/urandom
4d610197f4
Remove the call to generate.bat in build.bat.
2016-03-15 02:10:01 +01:00
/dev/urandom
536cb2f171
premake: Introduce REVISION_CLEAN. More info in this commit msg.
...
REVISION_CLEAN can be 0 or 1. When it is 0 that means that there were uncommitted changes to the code at the time of version info generation, otherwise this will be 1 which means that there have been no uncommitted changes.
2016-03-15 01:44:40 +01:00
/dev/urandom
6b65a4d521
Fix earlier changes to FILEVERSION and PRODUCTVERSION.
...
Use the VERSION define again, it caused an error in an earlier commit where the Resource file could not always be opened properly. But with all the current changes it should be back working just fine.
2016-03-15 01:18:10 +01:00
/dev/urandom
5518a65c62
Fix FILETYPE in Resource.rc to VFT_DLL.
2016-03-15 01:15:41 +01:00
/dev/urandom
b289aa7a27
Fix Res(s)ource typo and add an explanation for the new STDInclude defines.
...
Signed-off-by: /dev/urandom <iw4x-dev-urandom@protonmail.com>
2016-03-15 01:11:16 +01:00
/dev/urandom
43c4e9133a
gitignore: Rewrite and ignore more files as a consequence to the new Resource file.
...
Signed-off-by: /dev/urandom <iw4x-dev-urandom@protonmail.com>
2016-03-15 01:11:02 +01:00
/dev/urandom
127ce3229f
Convert Resource.rc to UTF-8 and mark it as such.
...
Signed-off-by: /dev/urandom <iw4x-dev-urandom@protonmail.com>
2016-03-15 01:07:29 +01:00
/dev/urandom
d8d5f79d20
premake: Fix for VS IDE to open Resource.rc.
...
Signed-off-by: /dev/urandom <iw4x-dev-urandom@protonmail.com>
2016-03-15 01:07:18 +01:00
/dev/urandom
e30dbfe880
Make Resource.rc not rely on MFC headers.
...
Signed-off-by: /dev/urandom <iw4x-dev-urandom@protonmail.com>
2016-03-15 01:07:06 +01:00
sr0
5620afa59f
rename default_nodes.dat to nodes_default.dat
2016-03-14 23:29:58 +01:00
momo5502
42cfaccbad
Some more bugfixes
2016-03-14 21:29:21 +01:00
momo5502
15b26bf4e7
Some node fixes
2016-03-14 20:44:51 +01:00
momo5502
666c488b50
2016-03-14 18:40:04 +01:00
momo5502
77506fff8d
Scoreboard stuff
2016-03-14 18:29:45 +01:00
momo5502
2e4dd10c3e
Embed resource file
2016-03-14 12:54:59 +01:00
momo5502
0ddf009a15
Don't create LSP socket
2016-03-14 12:24:32 +01:00
momo5502
523a0a824d
protobuf
2016-03-13 18:12:23 +01:00
sr0
9f51c7cca4
beautify client config stuff
2016-03-12 01:10:19 +01:00
momo5502
0b44821d81
Rename config file (config_mp.cfg -> iw4x_config.cfg)
2016-03-12 01:05:34 +01:00
momo5502
e69ea8d68e
Redirect logs
2016-03-12 00:51:44 +01:00