A fork of https://github.com/iw4x/iw4x-client - Call of Duty: Modern Warfare 2 Client
Go to file
/dev/urandom 883f71b7bb
Implement ModList.
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
deps Protobuf 2016-03-21 14:47:01 +01:00
src Implement ModList. 2016-04-04 00:11:56 +02:00
tools Update premake 2016-03-16 23:09:00 +01:00
.gitignore gitignore: Rewrite and ignore more files as a consequence to the new Resource file. 2016-03-15 01:11:02 +01:00
.gitmodules Update pdcurses. 2016-02-21 15:18:52 +01:00
build.bat Remove the call to generate.bat in build.bat. 2016-03-15 02:10:01 +01:00
generate.bat Update generation batch 2016-03-16 23:00:19 +01:00
premake5.lua premake: Introduce REVISION_CLEAN. More info in this commit msg. 2016-03-15 01:44:40 +01:00
README.md added logo 2016-03-08 23:59:03 +01:00

IW4x: Client

How to compile

  • Run premake5 vs2015 or use the delivered generate.bat.
  • Build via solution file in build\iw4x.sln. (You can use the build.bat script to do it quick and easy.)

Premake arguments

  • --copy-to=PATH - Optional, copy the DLL to a custom folder after build, define the path here if wanted.
  • --no-new-structure - Do not use new virtual path structure (separating headers and source files).