momo5502
f96973f439
Some zone stuff
2016-10-07 17:50:30 +02:00
momo5502
b3c0487797
Fix connect protocol
2016-10-03 01:36:18 +02:00
momo5502
af0cc4d0dc
Fix materials for 359
2016-10-02 14:22:17 +02:00
momo5502
080f9b3599
359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix!
2016-10-02 04:07:48 +02:00
momo5502
b48df26c14
Fixes and stuff
2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9
Add support for new maps, add the dump command for @Dasfonia
2016-10-01 15:39:21 +02:00
momo5502
ed2286009d
Some 332 zone stuff (concerning)
2016-09-26 22:14:11 +02:00
momo5502
9c24ad1f57
Finish codo maps (step 1)
2016-09-24 16:37:13 +02:00
momo5502
44621ee52f
Stuff
2016-09-22 21:22:12 +02:00
momo5502
775cde47e2
Use std::memcpy
2016-09-22 08:23:40 +02:00
momo5502
efbbaec1d6
SOme stuff, breaks cargoship!
2016-09-21 23:19:16 +02:00
momo5502
db2e572612
Begin refactoring the zone loading code
2016-09-21 19:27:31 +02:00
momo5502
77f38525c4
More zone stuff
2016-09-20 22:00:02 +02:00
momo5502
83d6ab2d6b
Fix custom models and fix some memory leaks nta had
2016-09-19 20:18:36 +02:00
momo5502
d64589f6e8
Move UnitTest stuff
2016-09-17 14:05:01 +02:00
momo5502
5afea26d5f
Welp.
2016-09-14 23:06:34 +02:00
momo5502
7831886e3a
Optimize Load_VertexBuffer (actually a wrapper for R_CreateWorldVertexBuffer)
2016-09-14 23:06:12 +02:00
momo5502
52487aa224
Finish surface loading, but not test ready
2016-09-14 23:01:53 +02:00
momo5502
ab3c75cb5b
More surface loading stuff
2016-09-13 21:41:10 +02:00
momo5502
6dc46a4289
Begin implementing surface loading for CODO maps
2016-09-13 20:55:10 +02:00
momo5502
e43a645712
Fixes and update command structure
2016-09-05 19:54:16 +02:00
momo5502
64682a8ef6
Revert changes
2016-09-03 13:42:14 +02:00
/dev/sdb
5ccb4f1f3c
Added Console logging over network as mentionted in Issue
...
The PrintMessageStub must be changed a bit to add the channel info and timestamp.
2016-09-01 21:52:00 +02:00
momo5502
63acb4374d
Stuff concerning issue
2016-08-31 18:04:28 +02:00
momo5502
256b463411
Don't ignore warning 4100
2016-08-18 02:18:45 +02:00
momo5502
f064966ec0
Add noclip and ufo commands
2016-08-18 01:57:56 +02:00
momo5502
9ed469f1ef
Working lean support
2016-08-17 20:27:33 +02:00
momo5502
3e9d5779ca
Lean stuff (unfinished)
2016-08-16 20:36:52 +02:00
momo5502
a73380db16
Some fixes
2016-08-16 01:54:52 +02:00
momo5502
3585ab62a7
Rename stuff
2016-08-14 16:16:10 +02:00
momo5502
9e9967b9d1
More anticheat detections
2016-08-07 21:46:30 +02:00
momo5502
ab3d0b789d
Fix
2016-08-07 18:25:44 +02:00
momo5502
799a7583ef
Fix selectstringtableentryindvar
2016-08-07 17:52:13 +02:00
momo5502
2aee48bffa
More anticheat exceptions
2016-08-07 16:50:04 +02:00
momo5502
0694565a91
Secure guid authentication
2016-08-06 00:28:51 +02:00
momo5502
bb65f463be
Fix realy exploit
2016-08-01 17:21:46 +02:00
momo5502
56b01bc2ae
Optimization
2016-07-31 21:07:08 +02:00
momo5502
3c448f173f
Some experiments
2016-07-31 20:46:22 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
9451964046
Some optimization
2016-06-30 12:11:51 +02:00
momo5502
6bad0ef9a4
Re-version custom zones
2016-06-28 01:03:37 +02:00
momo5502
967cfff5ec
Fix toasts
2016-06-27 17:54:04 +02:00
momo5502
123d62e1eb
Even more optimizations
2016-06-26 20:46:02 +02:00
momo5502
b83d85b651
Optimizations
2016-06-26 14:25:54 +02:00
momo5502
154c81ee10
2016-06-24 20:26:38 +02:00
momo5502
5c70ca9011
Fixes and stuff
2016-06-19 17:40:30 +02:00
momo5502
9c8904d561
Nothing special
2016-06-13 18:09:02 +02:00
momo5502
0e46a3d806
Disable telemetry data logging
2016-06-12 12:13:31 +02:00
momo5502
6dd08dad5a
Detach ingame console from the safearea
2016-06-10 19:53:09 +02:00
momo5502
a0e52dc550
Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures
2016-06-10 00:08:07 +02:00
momo5502
06e91f9dd2
Some tests
2016-06-09 13:44:59 +02:00
momo5502
5a4ddb27d3
XModel import tests
2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
c8962075a4
Add userraw and redirect http requests to the game's filesystem
2016-06-06 13:00:48 +02:00
momo5502
ba93f02379
Anim import
2016-06-05 21:55:38 +02:00
momo5502
0c205f0353
Server-side moddownload implemented
2016-06-04 21:24:03 +02:00
momo5502
d59e70ff2a
Start implementing moddownload
2016-06-04 17:06:49 +02:00
momo5502
0a0d6ae5e6
Script stuff
2016-05-29 16:16:15 +02:00
momo5502
27e9487345
map ents fixes
2016-05-16 20:50:24 +02:00
momo5502
18f4bb0a44
Fully
2016-05-16 17:17:25 +02:00
momo5502
8305115b39
Fix NTA's exploit
2016-05-15 16:47:57 +02:00
momo5502
f2cdd84416
2016-05-14 15:32:43 +02:00
momo5502
4cb3e04c88
Small optimizations
2016-04-11 11:25:08 +02:00
momo5502
b912eb618b
Ompimize modlist
2016-04-04 17:18:57 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
...
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo.
2016-04-04 00:03:42 +02:00
momo5502
77506fff8d
Scoreboard stuff
2016-03-14 18:29:45 +01:00
momo5502
d45554eeaa
Threaded console
2016-03-10 12:41:02 +01:00
momo5502
3b8e47fecc
Implement the stuff B3 needs.
2016-03-04 14:48:31 +01:00
momo5502
69db2c0734
Rename stuff
2016-03-03 20:53:24 +01:00
momo5502
6fbae4461e
Experimental guid authentication
2016-02-21 19:57:56 +01:00
momo5502
b866f4caa1
Optimize serverlist + socket binding fixes
2016-02-13 03:18:49 +01:00
momo5502
2a4c06ad5e
Get default node via hastebin
2016-02-12 22:23:41 +01:00
momo5502
d87a6ced42
Implement client side node synchronization.
2016-02-10 01:22:00 +01:00
momo5502
2637f51174
Server color.
2016-02-08 02:09:55 +01:00
momo5502
43e756f5c0
Correct structureddata structs ;)
2016-02-07 12:29:43 +01:00
momo5502
17f5c5e436
Use text styles.
2016-02-05 18:13:34 +01:00
momo5502
dcd46633ca
Check if zone is loaded.
2016-02-03 22:01:10 +01:00
momo5502
599d7c692e
XAnim tests.
2016-01-26 19:54:39 +01:00
momo5502
86e1faabc3
XModel stuff, unfinished.
2016-01-25 23:47:50 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
0a68ff2dff
Correct packet sending.
2016-01-24 16:57:16 +01:00
momo5502
d28323f73e
Optimizations
...
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
bf80c3fd61
Material fixes.
2016-01-22 18:10:45 +01:00
momo5502
9449750aab
Allow building custom materials and images.
2016-01-22 16:11:47 +01:00
momo5502
f509e67953
Various fixes and optimizations.
2016-01-22 13:18:26 +01:00
momo5502
ac4548f4c2
Build materials.
2016-01-22 11:59:43 +01:00
momo5502
7e8663604b
Some changes.
2016-01-21 01:01:22 +01:00
momo5502
91a249380b
Add debug branding.
2016-01-16 15:03:09 +01:00
momo5502
6fa0a743d8
#40 Experiments.
2016-01-16 13:11:00 +01:00
momo5502
6722c5f82b
Fix connect issue
2016-01-15 19:23:07 +01:00
momo5502
0cc2eec4d0
Fix definition.
2016-01-14 15:31:11 +01:00
momo5502
ba7ea47ae0
Replacing the connect menu fully works now.
2016-01-14 15:29:39 +01:00
momo5502
8f4f401763
Partial connect menu loading.
2016-01-14 14:26:29 +01:00
momo5502
0dbd45c844
Some patches and structureddata stuff.
2016-01-13 01:29:22 +01:00
momo5502
8a629bc391
Fastfile stuff.
2016-01-12 23:42:05 +01:00
momo5502
558112166a
ZoneBuilder stuff.
2016-01-12 19:08:26 +01:00
momo5502
10c8dc9ee0
Partially aka. weapon stuff.
2016-01-12 14:27:48 +01:00
momo5502
da7ba34025
Volume shit.
2016-01-11 12:09:31 +01:00
momo5502
99f5d2cd81
Theater done.
2016-01-10 15:48:49 +01:00