Commit Graph

171 Commits

Author SHA1 Message Date
momo5502
f96973f439 Some zone stuff 2016-10-07 17:50:30 +02:00
momo5502
b3c0487797 Fix connect protocol 2016-10-03 01:36:18 +02:00
momo5502
af0cc4d0dc Fix materials for 359 2016-10-02 14:22:17 +02:00
momo5502
080f9b3599 359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix! 2016-10-02 04:07:48 +02:00
momo5502
b48df26c14 Fixes and stuff 2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9 Add support for new maps, add the dump command for @Dasfonia 2016-10-01 15:39:21 +02:00
momo5502
ed2286009d Some 332 zone stuff (concerning) 2016-09-26 22:14:11 +02:00
momo5502
9c24ad1f57 Finish codo maps (step 1) 2016-09-24 16:37:13 +02:00
momo5502
44621ee52f Stuff 2016-09-22 21:22:12 +02:00
momo5502
775cde47e2 Use std::memcpy 2016-09-22 08:23:40 +02:00
momo5502
efbbaec1d6 SOme stuff, breaks cargoship! 2016-09-21 23:19:16 +02:00
momo5502
db2e572612 Begin refactoring the zone loading code 2016-09-21 19:27:31 +02:00
momo5502
77f38525c4 More zone stuff 2016-09-20 22:00:02 +02:00
momo5502
83d6ab2d6b Fix custom models and fix some memory leaks nta had 2016-09-19 20:18:36 +02:00
momo5502
d64589f6e8 Move UnitTest stuff 2016-09-17 14:05:01 +02:00
momo5502
5afea26d5f Welp. 2016-09-14 23:06:34 +02:00
momo5502
7831886e3a Optimize Load_VertexBuffer (actually a wrapper for R_CreateWorldVertexBuffer) 2016-09-14 23:06:12 +02:00
momo5502
52487aa224 Finish surface loading, but not test ready 2016-09-14 23:01:53 +02:00
momo5502
ab3c75cb5b More surface loading stuff 2016-09-13 21:41:10 +02:00
momo5502
6dc46a4289 Begin implementing surface loading for CODO maps 2016-09-13 20:55:10 +02:00
momo5502
e43a645712 Fixes and update command structure 2016-09-05 19:54:16 +02:00
momo5502
64682a8ef6 Revert changes 2016-09-03 13:42:14 +02:00
/dev/sdb
5ccb4f1f3c Added Console logging over network as mentionted in Issue
The PrintMessageStub must be changed a bit to add the channel info and timestamp.
2016-09-01 21:52:00 +02:00
momo5502
63acb4374d Stuff concerning issue 2016-08-31 18:04:28 +02:00
momo5502
256b463411 Don't ignore warning 4100 2016-08-18 02:18:45 +02:00
momo5502
f064966ec0 Add noclip and ufo commands 2016-08-18 01:57:56 +02:00
momo5502
9ed469f1ef Working lean support 2016-08-17 20:27:33 +02:00
momo5502
3e9d5779ca Lean stuff (unfinished) 2016-08-16 20:36:52 +02:00
momo5502
a73380db16 Some fixes 2016-08-16 01:54:52 +02:00
momo5502
3585ab62a7 Rename stuff 2016-08-14 16:16:10 +02:00
momo5502
9e9967b9d1 More anticheat detections 2016-08-07 21:46:30 +02:00
momo5502
ab3d0b789d Fix 2016-08-07 18:25:44 +02:00
momo5502
799a7583ef Fix selectstringtableentryindvar 2016-08-07 17:52:13 +02:00
momo5502
2aee48bffa More anticheat exceptions 2016-08-07 16:50:04 +02:00
momo5502
0694565a91 Secure guid authentication 2016-08-06 00:28:51 +02:00
momo5502
bb65f463be Fix realy exploit 2016-08-01 17:21:46 +02:00
momo5502
56b01bc2ae Optimization 2016-07-31 21:07:08 +02:00
momo5502
3c448f173f Some experiments 2016-07-31 20:46:22 +02:00
momo5502
9562285ed7 Use new format library and sort utils 2016-07-11 17:14:58 +02:00
momo5502
9451964046 Some optimization 2016-06-30 12:11:51 +02:00
momo5502
6bad0ef9a4 Re-version custom zones 2016-06-28 01:03:37 +02:00
momo5502
967cfff5ec Fix toasts 2016-06-27 17:54:04 +02:00
momo5502
123d62e1eb Even more optimizations 2016-06-26 20:46:02 +02:00
momo5502
b83d85b651 Optimizations 2016-06-26 14:25:54 +02:00
momo5502
154c81ee10 2016-06-24 20:26:38 +02:00
momo5502
5c70ca9011 Fixes and stuff 2016-06-19 17:40:30 +02:00
momo5502
9c8904d561 Nothing special 2016-06-13 18:09:02 +02:00
momo5502
0e46a3d806 Disable telemetry data logging 2016-06-12 12:13:31 +02:00
momo5502
6dd08dad5a Detach ingame console from the safearea 2016-06-10 19:53:09 +02:00
momo5502
a0e52dc550 Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures 2016-06-10 00:08:07 +02:00
momo5502
06e91f9dd2 Some tests 2016-06-09 13:44:59 +02:00
momo5502
5a4ddb27d3 XModel import tests 2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2 Some optimization 2016-06-08 17:28:58 +02:00
momo5502
c8962075a4 Add userraw and redirect http requests to the game's filesystem 2016-06-06 13:00:48 +02:00
momo5502
ba93f02379 Anim import 2016-06-05 21:55:38 +02:00
momo5502
0c205f0353 Server-side moddownload implemented 2016-06-04 21:24:03 +02:00
momo5502
d59e70ff2a Start implementing moddownload 2016-06-04 17:06:49 +02:00
momo5502
0a0d6ae5e6 Script stuff 2016-05-29 16:16:15 +02:00
momo5502
27e9487345 map ents fixes 2016-05-16 20:50:24 +02:00
momo5502
18f4bb0a44 Fully 2016-05-16 17:17:25 +02:00
momo5502
8305115b39 Fix NTA's exploit 2016-05-15 16:47:57 +02:00
momo5502
f2cdd84416 2016-05-14 15:32:43 +02:00
momo5502
4cb3e04c88 Small optimizations 2016-04-11 11:25:08 +02:00
momo5502
b912eb618b Ompimize modlist 2016-04-04 17:18:57 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo. 2016-04-04 00:03:42 +02:00
momo5502
77506fff8d Scoreboard stuff 2016-03-14 18:29:45 +01:00
momo5502
d45554eeaa Threaded console 2016-03-10 12:41:02 +01:00
momo5502
3b8e47fecc Implement the stuff B3 needs. 2016-03-04 14:48:31 +01:00
momo5502
69db2c0734 Rename stuff 2016-03-03 20:53:24 +01:00
momo5502
6fbae4461e Experimental guid authentication 2016-02-21 19:57:56 +01:00
momo5502
b866f4caa1 Optimize serverlist + socket binding fixes 2016-02-13 03:18:49 +01:00
momo5502
2a4c06ad5e Get default node via hastebin 2016-02-12 22:23:41 +01:00
momo5502
d87a6ced42 Implement client side node synchronization. 2016-02-10 01:22:00 +01:00
momo5502
2637f51174 Server color. 2016-02-08 02:09:55 +01:00
momo5502
43e756f5c0 Correct structureddata structs ;) 2016-02-07 12:29:43 +01:00
momo5502
17f5c5e436 Use text styles. 2016-02-05 18:13:34 +01:00
momo5502
dcd46633ca Check if zone is loaded. 2016-02-03 22:01:10 +01:00
momo5502
599d7c692e XAnim tests. 2016-01-26 19:54:39 +01:00
momo5502
86e1faabc3 XModel stuff, unfinished. 2016-01-25 23:47:50 +01:00
momo5502
388d5836cd Optimize loops. 2016-01-24 19:58:13 +01:00
momo5502
0a68ff2dff Correct packet sending. 2016-01-24 16:57:16 +01:00
momo5502
d28323f73e Optimizations
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
bf80c3fd61 Material fixes. 2016-01-22 18:10:45 +01:00
momo5502
9449750aab Allow building custom materials and images. 2016-01-22 16:11:47 +01:00
momo5502
f509e67953 Various fixes and optimizations. 2016-01-22 13:18:26 +01:00
momo5502
ac4548f4c2 Build materials. 2016-01-22 11:59:43 +01:00
momo5502
7e8663604b Some changes. 2016-01-21 01:01:22 +01:00
momo5502
91a249380b Add debug branding. 2016-01-16 15:03:09 +01:00
momo5502
6fa0a743d8 #40 Experiments. 2016-01-16 13:11:00 +01:00
momo5502
6722c5f82b Fix connect issue 2016-01-15 19:23:07 +01:00
momo5502
0cc2eec4d0 Fix definition. 2016-01-14 15:31:11 +01:00
momo5502
ba7ea47ae0 Replacing the connect menu fully works now. 2016-01-14 15:29:39 +01:00
momo5502
8f4f401763 Partial connect menu loading. 2016-01-14 14:26:29 +01:00
momo5502
0dbd45c844 Some patches and structureddata stuff. 2016-01-13 01:29:22 +01:00
momo5502
8a629bc391 Fastfile stuff. 2016-01-12 23:42:05 +01:00
momo5502
558112166a ZoneBuilder stuff. 2016-01-12 19:08:26 +01:00
momo5502
10c8dc9ee0 Partially aka. weapon stuff. 2016-01-12 14:27:48 +01:00
momo5502
da7ba34025 Volume shit. 2016-01-11 12:09:31 +01:00
momo5502
99f5d2cd81 Theater done. 2016-01-10 15:48:49 +01:00