iw4x-client/src/Components/Modules/Console.cpp

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#include <STDInclude.hpp>
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namespace Components
{
WINDOW* Console::OutputWindow;
WINDOW* Console::InputWindow;
WINDOW* Console::InfoWindow;
int Console::OutputTop = 0;
int Console::OutBuffer = 0;
int Console::LastRefresh = 0;
int Console::Height = 25;
int Console::Width = 80;
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char Console::LineBuffer[1024] = {0};
char Console::LineBuffer2[1024] = {0};
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int Console::LineBufferIndex = 0;
bool Console::HasConsole = false;
bool Console::SkipShutdown = false;
std::thread Console::ConsoleThread;
Game::SafeArea Console::OriginalSafeArea;
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char** Console::GetAutoCompleteFileList(const char* path, const char* extension, Game::FsListBehavior_e behavior, int* numfiles, int allocTrackType)
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{
if (path == reinterpret_cast<char*>(0xBAADF00D) || path == reinterpret_cast<char*>(0xCDCDCDCD) || ::Utils::Memory::IsBadReadPtr(path)) return nullptr;
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return Game::FS_GetFileList(path, extension, behavior, numfiles, allocTrackType);
}
void Console::ToggleConsole()
{
// possibly cls.keyCatchers?
Utils::Hook::Xor<DWORD>(0xB2C538, 1);
// g_consoleField
Game::Field_Clear(reinterpret_cast<void*>(0xA1B6B0));
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// show console output?
Utils::Hook::Set<BYTE>(0xA15F38, 0);
}
void Console::RefreshStatus()
{
const std::string mapname = (*Game::sv_mapname)->current.string;
const auto hostname = TextRenderer::StripColors((*Game::sv_hostname)->current.string);
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if (Console::HasConsole)
{
SetConsoleTitleA(hostname.data());
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auto clientCount = 0;
auto maxclientCount = *Game::svs_clientCount;
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if (maxclientCount)
{
for (int i = 0; i < maxclientCount; ++i)
{
if (Game::svs_clients[i].state >= 3)
{
++clientCount;
}
}
}
else
{
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maxclientCount = Dvar::Var("party_maxplayers").get<int>();
//maxclientCount = Game::Party_GetMaxPlayers(*Game::partyIngame);
clientCount = Game::PartyHost_CountMembers(reinterpret_cast<Game::PartyData*>(0x1081C00));
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}
wclear(Console::InfoWindow);
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wprintw(Console::InfoWindow, "%s : %d/%d players : map %s", hostname.data(), clientCount, maxclientCount, (!mapname.empty()) ? mapname.data() : "none");
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wnoutrefresh(Console::InfoWindow);
}
else if (IsWindow(Console::GetWindow()) != FALSE)
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{
SetWindowTextA(Console::GetWindow(), Utils::String::VA("IW4x(" VERSION ") : %s", hostname.data()));
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}
}
void Console::ShowPrompt()
{
wattron(Console::InputWindow, COLOR_PAIR(10) | A_BOLD);
wprintw(Console::InputWindow, "%s> ", VERSION);
}
void Console::RefreshOutput()
{
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prefresh(Console::OutputWindow, ((Console::OutputTop > 0) ? (Console::OutputTop - 1) : 0), 0, 1, 0, Console::Height - 2, Console::Width - 1);
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}
void Console::ScrollOutput(int amount)
{
Console::OutputTop += amount;
if (Console::OutputTop > OUTPUT_MAX_TOP)
{
Console::OutputTop = OUTPUT_MAX_TOP;
}
else if (Console::OutputTop < 0)
{
Console::OutputTop = 0;
}
// make it only scroll the top if there's more than HEIGHT lines
if (Console::OutBuffer >= 0)
{
Console::OutBuffer += amount;
if (Console::OutBuffer >= Console::Height)
{
Console::OutBuffer = -1;
}
if (Console::OutputTop < Console::Height)
{
Console::OutputTop = 0;
}
}
}
const char* Console::Input()
{
if (!Console::HasConsole)
{
Console::ShowPrompt();
wrefresh(Console::InputWindow);
Console::HasConsole = true;
}
int currentTime = static_cast<int>(GetTickCount64()); // Make our compiler happy
if ((currentTime - Console::LastRefresh) > 250)
{
Console::RefreshOutput();
Console::LastRefresh = currentTime;
}
int c = wgetch(Console::InputWindow);
if (c == ERR)
{
return nullptr;
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}
switch (c)
{
case '\r':
case 459: // keypad enter
{
wattron(Console::OutputWindow, COLOR_PAIR(10) | A_BOLD);
wprintw(Console::OutputWindow, "%s", "]");
if (Console::LineBufferIndex)
{
wprintw(Console::OutputWindow, "%s", Console::LineBuffer);
}
wprintw(Console::OutputWindow, "%s", "\n");
wattroff(Console::OutputWindow, A_BOLD);
wclear(Console::InputWindow);
Console::ShowPrompt();
wrefresh(Console::InputWindow);
Console::ScrollOutput(1);
Console::RefreshOutput();
if (Console::LineBufferIndex)
{
strcpy_s(Console::LineBuffer2, Console::LineBuffer);
strcat_s(Console::LineBuffer, "\n");
Console::LineBufferIndex = 0;
return Console::LineBuffer;
}
break;
}
case 'c' - 'a' + 1: // ctrl-c
case 27:
{
Console::LineBuffer[0] = '\0';
Console::LineBufferIndex = 0;
wclear(Console::InputWindow);
Console::ShowPrompt();
wrefresh(Console::InputWindow);
break;
}
case 8: // backspace
{
if (Console::LineBufferIndex > 0)
{
Console::LineBufferIndex--;
Console::LineBuffer[Console::LineBufferIndex] = '\0';
wprintw(Console::InputWindow, "%c %c", static_cast<char>(c), static_cast<char>(c));
wrefresh(Console::InputWindow);
}
break;
}
case KEY_PPAGE:
{
Console::ScrollOutput(-1);
Console::RefreshOutput();
break;
}
case KEY_NPAGE:
{
Console::ScrollOutput(1);
Console::RefreshOutput();
break;
}
case KEY_UP:
{
wclear(Console::InputWindow);
Console::ShowPrompt();
wprintw(Console::InputWindow, "%s", Console::LineBuffer2);
wrefresh(Console::InputWindow);
strcpy_s(Console::LineBuffer, Console::LineBuffer2);
Console::LineBufferIndex = strlen(Console::LineBuffer);
break;
}
default:
if (c <= 127 && Console::LineBufferIndex < 1022)
{
// temporary workaround , find out what overwrites our index later on
//consoleLineBufferIndex = strlen(consoleLineBuffer);
Console::LineBuffer[Console::LineBufferIndex++] = static_cast<char>(c);
Console::LineBuffer[Console::LineBufferIndex] = '\0';
wprintw(Console::InputWindow, "%c", static_cast<char>(c));
wrefresh(Console::InputWindow);
}
break;
}
return nullptr;
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}
void Console::Destroy()
{
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__try
{
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delwin(Console::OutputWindow);
delwin(Console::InputWindow);
delwin(Console::InfoWindow);
endwin();
delscreen(SP);
}
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__finally {}
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Console::OutputWindow = nullptr;
Console::InputWindow = nullptr;
Console::InfoWindow = nullptr;
}
void Console::Create()
{
Console::OutputTop = 0;
Console::OutBuffer = 0;
Console::LastRefresh = 0;
Console::LineBufferIndex = 0;
Console::HasConsole = false;
CONSOLE_SCREEN_BUFFER_INFO info;
if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &info))
{
Console::Width = info.dwSize.X;
Console::Height = info.srWindow.Bottom - info.srWindow.Top + 1;
}
else
{
Console::Height = 25;
Console::Width = 80;
}
initscr();
raw();
noecho();
Console::OutputWindow = newpad(Console::Height - 1, Console::Width);
Console::InputWindow = newwin(1, Console::Width, Console::Height - 1, 0);
Console::InfoWindow = newwin(1, Console::Width, 0, 0);
scrollok(Console::OutputWindow, true);
idlok(Console::OutputWindow, true);
scrollok(Console::InputWindow, true);
nodelay(Console::InputWindow, true);
keypad(Console::InputWindow, true);
if (has_colors())
{
start_color();
init_pair(1, COLOR_BLACK, COLOR_WHITE);
init_pair(2, COLOR_WHITE, COLOR_BLACK);
init_pair(3, COLOR_RED, COLOR_BLACK);
init_pair(4, COLOR_GREEN, COLOR_BLACK);
init_pair(5, COLOR_YELLOW, COLOR_BLACK);
init_pair(6, COLOR_BLUE, COLOR_BLACK);
init_pair(7, COLOR_CYAN, COLOR_BLACK);
init_pair(8, COLOR_RED, COLOR_BLACK);
init_pair(9, COLOR_WHITE, COLOR_BLACK);
init_pair(10, COLOR_WHITE, COLOR_BLACK);
}
wbkgd(Console::InfoWindow, COLOR_PAIR(1));
wrefresh(Console::InfoWindow);
wrefresh(Console::InputWindow);
Console::RefreshOutput();
}
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void Console::Error(const char* fmt, ...)
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{
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char buf[4096] = {0};
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va_list va;
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va_start(va, fmt);
vsnprintf_s(buf, _TRUNCATE, fmt, va);
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va_end(va);
Logger::PrintError(Game::CON_CHANNEL_ERROR, "{}\n", buf);
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Console::RefreshOutput();
if (IsDebuggerPresent())
{
while (true)
{
std::this_thread::sleep_for(5s);
}
}
TerminateProcess(GetCurrentProcess(), 0xDEADDEAD);
}
void Console::Print(const char* message)
{
if (!Console::OutputWindow) return;
const char* p = message;
while (*p != '\0')
{
if (*p == '^')
{
char color;
++p;
color = (*p - '0');
if (color < 9 && color > 0)
{
wattron(Console::OutputWindow, COLOR_PAIR(color + 2));
++p;
continue;
}
}
waddch(Console::OutputWindow, *p);
++p;
}
wattron(Console::OutputWindow, COLOR_PAIR(9));
// int currentTime = static_cast<int>(GetTickCount64()); // Make our compiler happy
//
// if (!Console::HasConsole)
// {
// Console::RefreshOutput();
// }
// else if ((currentTime - Console::LastRefresh) > 100)
// {
// Console::RefreshOutput();
// Console::LastRefresh = currentTime;
// }
Console::RefreshOutput();
}
void Console::ConsoleRunner()
{
Console::SkipShutdown = false;
Game::Sys_ShowConsole();
MSG message;
while (IsWindow(Console::GetWindow()) != FALSE && GetMessageA(&message, nullptr, 0, 0))
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{
TranslateMessage(&message);
DispatchMessageA(&message);
}
if (Console::SkipShutdown) return;
if (Game::Sys_Milliseconds() - Console::LastRefresh > 100 &&
MessageBoxA(nullptr, "The application is not responding anymore, do you want to force its termination?", "Application is not responding", MB_ICONEXCLAMATION | MB_YESNO) == IDYES)
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{
// Force process termination
// if the main thread is not responding
OutputDebugStringA("Process termination forced, as the main thread is not responding!");
// We can not force the termination in this thread
// The destructor would be called in this thread
// and would try to join this thread, which is impossible
TerminateProcess(GetCurrentProcess(), 0xFFFFFFFF);
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}
else
{
// Send quit command to safely terminate the application
Command::Execute("wait 200;quit\n", false);
}
}
void Console::StdOutPrint(const char* message)
{
printf("%s", message);
fflush(stdout);
}
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void Console::StdOutError(const char* fmt, ...)
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{
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char buffer[4096] = {0};
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va_list ap;
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va_start(ap, fmt);
_vsnprintf_s(buffer, _TRUNCATE, fmt, ap);
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va_end(ap);
perror(buffer);
fflush(stderr);
ExitProcess(1);
}
__declspec(naked) void Console::DrawSolidConsoleStub()
{
__asm
{
pushad
call Console::StoreSafeArea
popad
// We need esi preserved here, so we have to backup 'all' registers when storing the safearea
call Game::Con_DrawSolidConsole
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pushad
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call Console::RestoreSafeArea
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popad
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retn
}
}
void Console::StoreSafeArea()
{
// Backup the original safe area
Console::OriginalSafeArea = *Game::safeArea;
// Apply new safe area and border
float border = 6.0f;
Game::safeArea->top = border;
Game::safeArea->left = border;
Game::safeArea->bottom = static_cast<float>(Renderer::Height()) - border;
Game::safeArea->right = static_cast<float>(Renderer::Width()) - border;
Game::safeArea->textHeight = static_cast<int>((Game::safeArea->bottom - Game::safeArea->top - (2 * Game::safeArea->fontHeight) - 24.0) / Game::safeArea->fontHeight);
Game::safeArea->textWidth = static_cast<int>(Game::safeArea->right - Game::safeArea->left - 10.0f - 18.0);
}
void Console::RestoreSafeArea()
{
// Restore the initial safe area
*Game::safeArea = Console::OriginalSafeArea;
}
void Console::SetSkipShutdown()
{
Console::SkipShutdown = true;
}
void Console::FreeNativeConsole()
{
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if (!Monitor::IsEnabled() && !Flags::HasFlag("stdout") && (!Dedicated::IsEnabled() || Flags::HasFlag("console")) && !Loader::IsPerformingUnitTests())
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{
FreeConsole();
}
}
HWND Console::GetWindow()
{
return *reinterpret_cast<HWND*>(0x64A3288);
}
void Console::ShowAsyncConsole()
{
Console::ConsoleThread = std::thread(Console::ConsoleRunner);
}
Game::dvar_t* Console::RegisterConColor(const char* dvarName, float r, float g, float b, float a, float min,
float max, unsigned __int16 flags, const char* description)
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{
static struct
{
const char* name;
float color[4];
} patchedColors[] =
{
{ "con_inputBoxColor", { 0.20f, 0.20f, 0.20f, 1.00f } },
{ "con_inputHintBoxColor", { 0.30f, 0.30f, 0.30f, 1.00f } },
{ "con_outputBarColor", { 0.50f, 0.50f, 0.50f, 0.60f } },
{ "con_outputSliderColor", { 0.70f, 1.00f, 0.00f, 1.00f } },
{ "con_outputWindowColor", { 0.25f, 0.25f, 0.25f, 0.85f } },
};
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for (std::size_t i = 0; i < ARRAYSIZE(patchedColors); ++i)
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{
if (std::strcmp(dvarName, patchedColors[i].name) == 0)
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{
r = patchedColors[i].color[0];
g = patchedColors[i].color[1];
b = patchedColors[i].color[2];
a = patchedColors[i].color[3];
break;
}
}
return reinterpret_cast<Game::Dvar_RegisterVec4_t>(0x471500)(dvarName, r, g, b, a, min, max, flags, description);
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}
void Console::Con_ToggleConsole()
{
Game::Field_Clear(Game::g_consoleField);
if (Game::conDrawInputGlob->matchIndex >= 0 && Game::conDrawInputGlob->autoCompleteChoice[0] != '\0')
{
Game::conDrawInputGlob->matchIndex = -1;
Game::conDrawInputGlob->autoCompleteChoice[0] = '\0';
}
Game::g_consoleField->fixedSize = 1;
Game::con->outputVisible = false;
Game::g_consoleField->widthInPixels = *Game::g_console_field_width;
Game::g_consoleField->charHeight = *Game::g_console_char_height;
for (std::size_t localClientNum = 0; localClientNum < Game::MAX_LOCAL_CLIENTS; ++localClientNum)
{
assert((Game::clientUIActives[0].keyCatchers & Game::KEYCATCH_CONSOLE) == (Game::clientUIActives[localClientNum].keyCatchers & Game::KEYCATCH_CONSOLE));
Game::clientUIActives[localClientNum].keyCatchers ^= 1;
}
}
void Console::AddConsoleCommand()
{
Command::Add("con_echo", []
{
Console::Con_ToggleConsole();
Game::I_strncpyz(Game::g_consoleField->buffer, "\\echo ", sizeof(Game::field_t::buffer));
Game::g_consoleField->cursor = static_cast<int>(std::strlen(Game::g_consoleField->buffer));
Game::Field_AdjustScroll(Game::ScrPlace_GetFullPlacement(), Game::g_consoleField);
});
}
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Console::Console()
{
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AssertOffset(Game::clientUIActive_t, connectionState, 0x9B8);
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// Console '%s: %s> ' string
Utils::Hook::Set<const char*>(0x5A44B4, "IW4x MP: " VERSION "> ");
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// Patch console color
static float consoleColor[] = { 0.70f, 1.00f, 0.00f, 1.00f };
Utils::Hook::Set<float*>(0x5A451A, consoleColor);
Utils::Hook::Set<float*>(0x5A4400, consoleColor);
// Remove the need to type '\' or '/' to send a console command
Utils::Hook::Set<BYTE>(0x431565, 0xEB);
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// Internal console
Utils::Hook(0x4F690C, Console::ToggleConsole, HOOK_CALL).install()->quick();
Utils::Hook(0x4F65A5, Console::ToggleConsole, HOOK_JUMP).install()->quick();
// Patch safearea for ingame-console
Utils::Hook(0x5A50EF, Console::DrawSolidConsoleStub, HOOK_CALL).install()->quick();
// Check for bad food ;)
Utils::Hook(0x4CB9F4, Console::GetAutoCompleteFileList, HOOK_CALL).install()->quick();
// Patch console dvars
Utils::Hook(0x4829AB, Console::RegisterConColor, HOOK_CALL).install()->quick();
Utils::Hook(0x4829EE, Console::RegisterConColor, HOOK_CALL).install()->quick();
Utils::Hook(0x482A31, Console::RegisterConColor, HOOK_CALL).install()->quick();
Utils::Hook(0x482A7A, Console::RegisterConColor, HOOK_CALL).install()->quick();
Utils::Hook(0x482AC3, Console::RegisterConColor, HOOK_CALL).install()->quick();
// Modify console style
Utils::Hook::Set<BYTE>(0x428A8E, 0); // Adjust logo Y pos
Utils::Hook::Set<BYTE>(0x428A90, 0); // Adjust logo X pos
Utils::Hook::Set<BYTE>(0x428AF2, 67); // Adjust output Y pos
Utils::Hook::Set<DWORD>(0x428AC5, 397); // Adjust input Y pos
Utils::Hook::Set<DWORD>(0x428951, 609); // Reduce window width
Utils::Hook::Set<DWORD>(0x42895D, 423); // Reduce window height
Utils::Hook::Set<DWORD>(0x428AC0, 597); // Reduce input width
Utils::Hook::Set<DWORD>(0x428AED, 596); // Reduce output width
// Don't resize the console
Utils::Hook(0x64DC6B, 0x64DCC2, HOOK_JUMP).install()->quick();
#ifdef _DEBUG
Console::AddConsoleCommand();
#endif
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if (Dedicated::IsEnabled() && !ZoneBuilder::IsEnabled())
{
Scheduler::Loop(Console::RefreshStatus, Scheduler::Pipeline::MAIN);
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}
// Code below is not necessary when performing unit tests!
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if (Loader::IsPerformingUnitTests()) return;
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// External console
if (Flags::HasFlag("stdout") || Monitor::IsEnabled())
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{
#ifndef DEBUG
if (!Monitor::IsEnabled())
#endif
{
Utils::Hook(0x4B2080, Console::StdOutPrint, HOOK_JUMP).install()->quick();
Utils::Hook(0x43D570, Console::StdOutError, HOOK_JUMP).install()->quick();
}
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}
else if (Flags::HasFlag("console") || ZoneBuilder::IsEnabled()) // ZoneBuilder uses the game's console, until the native one is adapted.
{
Utils::Hook::Nop(0x60BB58, 11);
// Redirect input (]command)
Utils::Hook(0x47025A, 0x4F5770, HOOK_CALL).install()->quick();
Utils::Hook(0x60BB68, []()
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{
Console::ShowAsyncConsole();
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}, HOOK_CALL).install()->quick();
Utils::Hook(0x4D69A2, []()
{
Console::SetSkipShutdown();
// Sys_DestroyConsole
Utils::Hook::Call<void()>(0x4528A0)();
if (Console::ConsoleThread.joinable())
{
Console::ConsoleThread.join();
}
}, HOOK_CALL).install()->quick();
Scheduler::Loop([]
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{
Console::LastRefresh = Game::Sys_Milliseconds();
}, Scheduler::Pipeline::MAIN);
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}
else if (Dedicated::IsEnabled()/* || ZoneBuilder::IsEnabled()*/)
{
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DWORD type = GetFileType(GetStdHandle(STD_INPUT_HANDLE));
if (type != FILE_TYPE_CHAR)
{
MessageBoxA(nullptr, "Console not supported, please use '-stdout' or '-console' flag!", "ERRROR", MB_ICONERROR);
TerminateProcess(GetCurrentProcess(), 1);
}
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Utils::Hook::Nop(0x60BB58, 11);
Utils::Hook(0x4305E0, Console::Create, HOOK_JUMP).install()->quick();
Utils::Hook(0x4528A0, Console::Destroy, HOOK_JUMP).install()->quick();
Utils::Hook(0x4B2080, Console::Print, HOOK_JUMP).install()->quick();
Utils::Hook(0x43D570, Console::Error, HOOK_JUMP).install()->quick();
Utils::Hook(0x4859A5, Console::Input, HOOK_CALL).install()->quick();
}
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else if(!Loader::IsPerformingUnitTests())
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{
FreeConsole();
}
}
Console::~Console()
{
Console::SetSkipShutdown();
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if (Console::ConsoleThread.joinable())
{
Console::ConsoleThread.join();
}
}
}