iw4x-client/src/Components/Modules/ScriptExtension.cpp

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#include "STDInclude.hpp"
namespace Components
{
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void ScriptExtension::AddFunctions()
{
//File functions
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Script::AddFunction("FileWrite", [](Game::scr_entref_t) // gsc: FileWrite(<filepath>, <string>, <mode>)
{
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const std::string path = Game::Scr_GetString(0);
auto* text = Game::Scr_GetString(1);
auto* mode = Game::Scr_GetString(2);
if (path.empty())
{
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Game::Scr_ParamError(0, "^1FileWrite: filepath not defined!\n");
return;
}
if (text == nullptr || mode == nullptr)
{
Game::Scr_Error("^1FileWrite: Illegal parameters!\n");
return;
}
std::vector<const char*> queryStrings = { R"(..)", R"(../)", R"(..\)" };
for (auto i = 0u; i < queryStrings.size(); i++)
{
if (path.find(queryStrings[i]) != std::string::npos)
{
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Logger::Print("^1FileWrite: directory traversal is not allowed!\n");
return;
}
}
if (mode != "append"s && mode != "write"s)
{
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Logger::Print("^3FileWrite: mode not defined or was wrong, defaulting to 'write'\n");
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mode = "write";
}
if (mode == "write"s)
{
FileSystem::FileWriter(path).write(text);
}
else if (mode == "append"s)
{
FileSystem::FileWriter(path, true).write(text);
}
});
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Script::AddFunction("FileRead", [](Game::scr_entref_t) // gsc: FileRead(<filepath>)
{
std::string path = Game::Scr_GetString(0);
if (path.empty())
{
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Game::Scr_ParamError(0, "^1FileRead: filepath not defined!\n");
return;
}
std::vector<const char*> queryStrings = { R"(..)", R"(../)", R"(..\)" };
for (auto i = 0u; i < queryStrings.size(); i++)
{
if (path.find(queryStrings[i]) != std::string::npos)
{
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Logger::Print("^1FileRead: directory traversal is not allowed!\n");
return;
}
}
if (!FileSystem::FileReader(path).exists())
{
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Logger::Print("^1FileRead: file not found!\n");
return;
}
Game::Scr_AddString(FileSystem::FileReader(path).getBuffer().data());
});
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Script::AddFunction("FileExists", [](Game::scr_entref_t) // gsc: FileExists(<filepath>)
{
std::string path = Game::Scr_GetString(0);
if (path.empty())
{
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Game::Scr_ParamError(0, "^1FileExists: filepath not defined!\n");
return;
}
std::vector<const char*> queryStrings = { R"(..)", R"(../)", R"(..\)" };
for (auto i = 0u; i < queryStrings.size(); i++)
{
if (path.find(queryStrings[i]) != std::string::npos)
{
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Logger::Print("^1FileExists: directory traversal is not allowed!\n");
return;
}
}
Game::Scr_AddInt(FileSystem::FileReader(path).exists());
});
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Script::AddFunction("FileRemove", [](Game::scr_entref_t) // gsc: FileRemove(<filepath>)
{
std::string path = Game::Scr_GetString(0);
if (path.empty())
{
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Game::Scr_ParamError(0, "^1FileRemove: filepath not defined!\n");
return;
}
std::vector<const char*> queryStrings = { R"(..)", R"(../)", R"(..\)" };
for (auto i = 0u; i < queryStrings.size(); i++)
{
if (path.find(queryStrings[i]) != std::string::npos)
{
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Logger::Print("^1fileRemove: directory traversal is not allowed!\n");
return;
}
}
auto p = std::filesystem::path(path);
std::string folder = p.parent_path().string();
std::string file = p.filename().string();
Game::Scr_AddInt(FileSystem::DeleteFile(folder, file));
});
}
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void ScriptExtension::AddMethods()
{
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// ScriptExtension methods
Script::AddFunction("GetIp", [](Game::scr_entref_t entref) // gsc: self GetIp()
{
const auto* gentity = Script::GetEntFromEntRef(entref);
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const auto* client = Script::GetClientFromEnt(gentity);
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std::string ip = Game::NET_AdrToString(client->netchan.remoteAddress);
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const auto pos = ip.find_first_of(":");
if (pos != std::string::npos)
ip.erase(ip.begin() + pos, ip.end()); // Erase port
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Game::Scr_AddString(ip.data());
});
Script::AddFunction("GetPing", [](Game::scr_entref_t entref) // gsc: self GetPing()
{
const auto* gentity = Script::GetEntFromEntRef(entref);
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const auto* client = Script::GetClientFromEnt(gentity);
Game::Scr_AddInt(client->ping);
});
}
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ScriptExtension::ScriptExtension()
{
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ScriptExtension::AddFunctions();
ScriptExtension::AddMethods();
}
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}