2017-01-19 16:23:59 -05:00
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#include "STDInclude.hpp"
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namespace Steam
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{
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::Utils::Library Proxy::Client;
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::Utils::Library Proxy::Overlay;
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ISteamClient008* Proxy::SteamClient;
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IClientEngine* Proxy::ClientEngine;
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IClientUser* Proxy::ClientUser;
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void* Proxy::SteamPipe;
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void* Proxy::SteamUser;
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2017-01-25 16:38:38 -05:00
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Friends15* Proxy::SteamFriends;
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2017-01-19 16:23:59 -05:00
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Utils* Proxy::SteamUtils;
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uint32_t Proxy::AppId;
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2017-01-25 16:38:38 -05:00
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std::recursive_mutex Proxy::CallMutex;
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std::vector<Proxy::CallContainer> Proxy::Calls;
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std::unordered_map<int32_t, void*> Proxy::Callbacks;
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std::function<Proxy::SteamBGetCallbackFn> Proxy::SteamBGetCallback;
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std::function<Proxy::SteamFreeLastCallbackFn> Proxy::SteamFreeLastCallback;
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std::function<Proxy::SteamGetAPICallResultFn> Proxy::SteamGetAPICallResult;
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2017-01-19 16:23:59 -05:00
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void Proxy::SetGame(uint32_t appId)
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{
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Proxy::AppId = appId;
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SetEnvironmentVariableA("SteamAppId", ::Utils::String::VA("%lu", appId));
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SetEnvironmentVariableA("SteamGameId", ::Utils::String::VA("%llu", appId & 0xFFFFFF));
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::Utils::IO::WriteFile("steam_appid.txt", ::Utils::String::VA("%lu", appId), false);
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}
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void Proxy::SetMod(std::string mod)
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{
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#if 0
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if (!Proxy::ClientUser) return;
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GameID_t gameID;
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gameID.m_nType = 1; // k_EGameIDTypeGameMod
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gameID.m_nAppID = Proxy::AppId & 0xFFFFFF;
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gameID.m_nModID = 0x01010101;
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char ourPath[MAX_PATH] = { 0 };
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GetModuleFileNameA(GetModuleHandle(NULL), ourPath, sizeof(ourPath));
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char ourDirectory[MAX_PATH] = { 0 };
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GetCurrentDirectoryA(sizeof(ourDirectory), ourDirectory);
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char blob[1] = { 0 };
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std::string cmdline = ::Utils::String::VA("\"%s\" -parentProc %d", ourPath, GetCurrentProcessId());
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Proxy::ClientUser->SpawnProcess(blob, 0, ourPath, cmdline.data(), 0, ourDirectory, gameID, Proxy::AppId, mod.data(), 0);
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#endif
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}
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void Proxy::RunMod()
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{
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char* command = "-parentProc ";
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char* parentProc = strstr(GetCommandLineA(), command);
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OutputDebugStringA(GetCommandLineA());
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if (parentProc)
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{
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parentProc += strlen(command);
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int pid = atoi(parentProc);
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HANDLE processHandle = OpenProcess(SYNCHRONIZE, FALSE, pid);
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if (processHandle && processHandle != INVALID_HANDLE_VALUE)
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{
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WaitForSingleObject(processHandle, INFINITE);
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CloseHandle(processHandle);
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}
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TerminateProcess(GetCurrentProcess(), 0);
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}
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}
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2017-01-25 16:38:38 -05:00
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void Proxy::RegisterCall(int32_t callId, uint32_t size, uint64_t call)
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{
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std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
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Proxy::CallContainer contianer;
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contianer.call = call;
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contianer.dataSize = size;
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contianer.callId = callId;
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contianer.handled = false;
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Proxy::Calls.push_back(contianer);
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}
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void Proxy::UnregisterCalls()
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{
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std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
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for(auto i = Proxy::Calls.begin(); i != Proxy::Calls.end(); ++i)
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{
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if(i->handled)
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{
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i = Proxy::Calls.erase(i);
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}
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else
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{
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++i;
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}
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}
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}
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void Proxy::RegisterCallback(int32_t callId, void* callback)
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{
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std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
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Proxy::Callbacks[callId] = callback;
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}
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void Proxy::UnregisterCallback(int32_t callId)
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{
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std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
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Proxy::Callbacks.erase(callId);
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}
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void Proxy::RunCallback(int32_t callId, void* data)
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{
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std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
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auto callback = Proxy::Callbacks.find(callId);
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if (callback != Proxy::Callbacks.end())
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{
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::Utils::Hook::Call<void(void*)>(callback->second)(data);
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}
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}
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void Proxy::RunFrame()
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{
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std::lock_guard<std::recursive_mutex> _(Proxy::CallMutex);
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if (Proxy::SteamUtils)
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{
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Proxy::SteamUtils->RunFrame();
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}
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Proxy::CallbackMsg message;
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while (Proxy::SteamBGetCallback(Proxy::SteamPipe, &message))
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{
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#ifdef DEBUG
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Components::Logger::Print("Steam::Proxy: Callback dispatched: %d\n", message.m_iCallback);
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#endif
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Steam::Callbacks::RunCallback(message.m_iCallback, message.m_pubParam);
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Proxy::RunCallback(message.m_iCallback, message.m_pubParam);
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Proxy::SteamFreeLastCallback(Proxy::SteamPipe);
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}
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if (Proxy::SteamUtils)
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{
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for (auto &call : Proxy::Calls)
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{
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bool failed = false;
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if (Proxy::SteamUtils->IsAPICallCompleted(call.call, &failed))
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{
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::Utils::Memory::Allocator allocator;
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#ifdef DEBUG
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Components::Logger::Print("Steam::Proxy: Handling call: %d\n", call.callId);
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#endif
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call.handled = true;
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if (failed)
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{
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#ifdef DEBUG
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auto error = Proxy::SteamUtils->GetAPICallFailureReason(call.call);
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Components::Logger::Print("Steam::Proxy: API call failed: %X Handle: %llX\n", error, call.call);
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#endif
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continue;
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}
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char* buffer = allocator.allocateArray<char>(call.dataSize);
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Proxy::SteamUtils->GetAPICallResult(call.call, buffer, call.dataSize, call.callId, &failed);
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if (failed)
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{
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#ifdef DEBUG
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auto error = Proxy::SteamUtils->GetAPICallFailureReason(call.call);
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Components::Logger::Print("Steam::Proxy: GetAPICallResult failed: %X Handle: %llX\n", error, call.call);
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#endif
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continue;
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}
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Proxy::RunCallback(call.callId, buffer);
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}
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}
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}
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Proxy::UnregisterCalls();
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}
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2017-01-19 16:23:59 -05:00
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bool Proxy::Inititalize()
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{
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std::string directoy = Proxy::GetSteamDirectory();
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if (directoy.empty()) return false;
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SetDllDirectoryA(Proxy::GetSteamDirectory().data());
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Proxy::Client = ::Utils::Library(STEAMCLIENT_LIB, false);
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Proxy::Overlay = ::Utils::Library(GAMEOVERLAY_LIB, false);
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if (!Proxy::Client.valid() || !Proxy::Overlay.valid()) return false;
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Proxy::SteamClient = Proxy::Client.get<ISteamClient008*(const char*, int*)>("CreateInterface")("SteamClient008", nullptr);
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if(!Proxy::SteamClient) return false;
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2017-01-25 16:38:38 -05:00
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Proxy::SteamBGetCallback = Proxy::Client.get<Proxy::SteamBGetCallbackFn>("Steam_BGetCallback");
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if (!Proxy::SteamBGetCallback) return false;
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Proxy::SteamFreeLastCallback = Proxy::Client.get<Proxy::SteamFreeLastCallbackFn>("Steam_FreeLastCallback");
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if (!Proxy::SteamFreeLastCallback) return false;
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Proxy::SteamGetAPICallResult = Proxy::Client.get<Proxy::SteamGetAPICallResultFn>("Steam_GetAPICallResult");
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if (!Proxy::SteamGetAPICallResult) return false;
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Proxy::SteamClient = Proxy::Client.get<ISteamClient008*(const char*, int*)>("CreateInterface")("SteamClient008", nullptr);
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if (!Proxy::SteamClient) return false;
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2017-01-19 16:23:59 -05:00
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Proxy::SteamPipe = Proxy::SteamClient->CreateSteamPipe();
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if (!Proxy::SteamPipe) return false;
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Proxy::SteamUser = Proxy::SteamClient->ConnectToGlobalUser(Proxy::SteamPipe);
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if (!Proxy::SteamUser) return false;
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Proxy::ClientEngine = Proxy::Client.get<IClientEngine*(const char*, int*)>("CreateInterface")("CLIENTENGINE_INTERFACE_VERSION004", nullptr);
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if (!Proxy::ClientEngine) return false;
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Proxy::ClientUser = Proxy::ClientEngine->GetIClientUser(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTUSER_INTERFACE_VERSION001");
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if (!Proxy::ClientUser) return false;
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2017-01-25 16:38:38 -05:00
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Proxy::SteamFriends = reinterpret_cast<Friends15*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamFriends015"));
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2017-01-19 16:23:59 -05:00
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if (!Proxy::SteamFriends) return false;
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Proxy::SteamUtils = reinterpret_cast<Utils*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamUtils005"));
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if (!Proxy::SteamUtils) return false;
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return true;
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}
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void Proxy::Uninititalize()
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{
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if (Proxy::SteamClient && Proxy::SteamPipe)
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{
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if (Proxy::SteamUser)
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{
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//Proxy::SteamClient->ReleaseUser(Proxy::SteamPipe, Proxy::SteamUser);
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}
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//Proxy::SteamClient->ReleaseSteamPipe(Proxy::SteamPipe);
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}
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Proxy::Client = ::Utils::Library();
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Proxy::Overlay = ::Utils::Library();
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}
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std::string Proxy::GetSteamDirectory()
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{
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HKEY hRegKey;
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char SteamPath[MAX_PATH];
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if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, STEAM_REGISTRY_PATH, 0, KEY_QUERY_VALUE, &hRegKey) == ERROR_SUCCESS)
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{
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DWORD dwLength = sizeof(SteamPath);
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2017-01-20 16:41:03 -05:00
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RegQueryValueExA(hRegKey, "InstallPath", nullptr, nullptr, reinterpret_cast<BYTE*>(SteamPath), &dwLength);
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2017-01-19 16:23:59 -05:00
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RegCloseKey(hRegKey);
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return SteamPath;
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}
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return "";
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}
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void Proxy::SetOverlayNotificationPosition(uint32_t eNotificationPosition)
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{
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if (Proxy::Overlay.valid())
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{
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Proxy::Overlay.get<void(uint32_t)>("SetNotificationPosition")(eNotificationPosition);
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}
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}
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bool Proxy::IsOverlayEnabled()
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{
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if (Proxy::Overlay.valid())
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{
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return Proxy::Overlay.get<bool()>("IsOverlayEnabled")();
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}
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return false;
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}
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bool Proxy::BOverlayNeedsPresent()
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{
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if (Proxy::Overlay.valid())
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{
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return Proxy::Overlay.get<bool()>("BOverlayNeedsPresent")();
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}
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return false;
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}
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}
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