iw4x-client/src/Steam/Proxy.cpp

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2017-01-19 16:23:59 -05:00
#include "STDInclude.hpp"
namespace Steam
{
::Utils::Library Proxy::Client;
::Utils::Library Proxy::Overlay;
ISteamClient008* Proxy::SteamClient;
IClientEngine* Proxy::ClientEngine;
IClientUser* Proxy::ClientUser;
void* Proxy::SteamPipe;
void* Proxy::SteamUser;
Friends* Proxy::SteamFriends;
Utils* Proxy::SteamUtils;
uint32_t Proxy::AppId;
void Proxy::SetGame(uint32_t appId)
{
Proxy::AppId = appId;
SetEnvironmentVariableA("SteamAppId", ::Utils::String::VA("%lu", appId));
SetEnvironmentVariableA("SteamGameId", ::Utils::String::VA("%llu", appId & 0xFFFFFF));
::Utils::IO::WriteFile("steam_appid.txt", ::Utils::String::VA("%lu", appId), false);
}
void Proxy::SetMod(std::string mod)
{
#if 0
if (!Proxy::ClientUser) return;
GameID_t gameID;
gameID.m_nType = 1; // k_EGameIDTypeGameMod
gameID.m_nAppID = Proxy::AppId & 0xFFFFFF;
gameID.m_nModID = 0x01010101;
char ourPath[MAX_PATH] = { 0 };
GetModuleFileNameA(GetModuleHandle(NULL), ourPath, sizeof(ourPath));
char ourDirectory[MAX_PATH] = { 0 };
GetCurrentDirectoryA(sizeof(ourDirectory), ourDirectory);
char blob[1] = { 0 };
std::string cmdline = ::Utils::String::VA("\"%s\" -parentProc %d", ourPath, GetCurrentProcessId());
Proxy::ClientUser->SpawnProcess(blob, 0, ourPath, cmdline.data(), 0, ourDirectory, gameID, Proxy::AppId, mod.data(), 0);
#endif
}
void Proxy::RunMod()
{
char* command = "-parentProc ";
char* parentProc = strstr(GetCommandLineA(), command);
OutputDebugStringA(GetCommandLineA());
if (parentProc)
{
parentProc += strlen(command);
int pid = atoi(parentProc);
HANDLE processHandle = OpenProcess(SYNCHRONIZE, FALSE, pid);
if (processHandle && processHandle != INVALID_HANDLE_VALUE)
{
WaitForSingleObject(processHandle, INFINITE);
CloseHandle(processHandle);
}
TerminateProcess(GetCurrentProcess(), 0);
}
}
bool Proxy::Inititalize()
{
std::string directoy = Proxy::GetSteamDirectory();
if (directoy.empty()) return false;
SetDllDirectoryA(Proxy::GetSteamDirectory().data());
Proxy::Client = ::Utils::Library(STEAMCLIENT_LIB, false);
Proxy::Overlay = ::Utils::Library(GAMEOVERLAY_LIB, false);
if (!Proxy::Client.valid() || !Proxy::Overlay.valid()) return false;
Proxy::SteamClient = Proxy::Client.get<ISteamClient008*(const char*, int*)>("CreateInterface")("SteamClient008", nullptr);
if(!Proxy::SteamClient) return false;
Proxy::SteamPipe = Proxy::SteamClient->CreateSteamPipe();
if (!Proxy::SteamPipe) return false;
Proxy::SteamUser = Proxy::SteamClient->ConnectToGlobalUser(Proxy::SteamPipe);
if (!Proxy::SteamUser) return false;
Proxy::ClientEngine = Proxy::Client.get<IClientEngine*(const char*, int*)>("CreateInterface")("CLIENTENGINE_INTERFACE_VERSION004", nullptr);
if (!Proxy::ClientEngine) return false;
Proxy::ClientUser = Proxy::ClientEngine->GetIClientUser(Proxy::SteamUser, Proxy::SteamPipe, "CLIENTUSER_INTERFACE_VERSION001");
if (!Proxy::ClientUser) return false;
Proxy::SteamFriends = reinterpret_cast<Friends*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamFriends005"));
if (!Proxy::SteamFriends) return false;
Proxy::SteamUtils = reinterpret_cast<Utils*>(Proxy::SteamClient->GetISteamFriends(Proxy::SteamUser, Proxy::SteamPipe, "SteamUtils005"));
if (!Proxy::SteamUtils) return false;
return true;
}
void Proxy::Uninititalize()
{
if (Proxy::SteamClient && Proxy::SteamPipe)
{
if (Proxy::SteamUser)
{
//Proxy::SteamClient->ReleaseUser(Proxy::SteamPipe, Proxy::SteamUser);
}
//Proxy::SteamClient->ReleaseSteamPipe(Proxy::SteamPipe);
}
Proxy::Client = ::Utils::Library();
Proxy::Overlay = ::Utils::Library();
}
std::string Proxy::GetSteamDirectory()
{
HKEY hRegKey;
char SteamPath[MAX_PATH];
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, STEAM_REGISTRY_PATH, 0, KEY_QUERY_VALUE, &hRegKey) == ERROR_SUCCESS)
{
DWORD dwLength = sizeof(SteamPath);
RegQueryValueExA(hRegKey, "InstallPath", NULL, NULL, reinterpret_cast<BYTE*>(SteamPath), &dwLength);
RegCloseKey(hRegKey);
return SteamPath;
}
return "";
}
void Proxy::SetOverlayNotificationPosition(uint32_t eNotificationPosition)
{
if (Proxy::Overlay.valid())
{
Proxy::Overlay.get<void(uint32_t)>("SetNotificationPosition")(eNotificationPosition);
}
}
bool Proxy::IsOverlayEnabled()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("IsOverlayEnabled")();
}
return false;
}
bool Proxy::BOverlayNeedsPresent()
{
if (Proxy::Overlay.valid())
{
return Proxy::Overlay.get<bool()>("BOverlayNeedsPresent")();
}
return false;
}
}