Fix XAssetType enum
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43b875924a
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@ -409,11 +409,11 @@ namespace game
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enum XAssetType
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enum XAssetType
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{
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{
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ASSET_TYPE_PHYSPRESET,
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ASSET_TYPE_PHYSPRESET,
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ASSET_TYPE_PHYSCOLLMAP,
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ASSET_TYPE_PHYS_COLLMAP,
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ASSET_TYPE_PHYSWATERPRESET,
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ASSET_TYPE_PHYSWATERPRESET,
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ASSET_TYPE_PHYSWORLDMAP,
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ASSET_TYPE_PHYS_WORLDMAP,
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ASSET_TYPE_PHYSCONSTRAINT,
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ASSET_TYPE_PHYSCONSTRAINT,
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ASSET_TYPE_XANIMPARTS,
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ASSET_TYPE_XANIM,
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ASSET_TYPE_XMODELSURFS,
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ASSET_TYPE_XMODELSURFS,
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ASSET_TYPE_XMODEL,
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ASSET_TYPE_XMODEL,
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ASSET_TYPE_MATERIAL,
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ASSET_TYPE_MATERIAL,
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@ -423,36 +423,35 @@ namespace game
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ASSET_TYPE_DOMAINSHADER,
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ASSET_TYPE_DOMAINSHADER,
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ASSET_TYPE_PIXELSHADER,
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ASSET_TYPE_PIXELSHADER,
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ASSET_TYPE_VERTEXDECL,
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ASSET_TYPE_VERTEXDECL,
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ASSET_TYPE_TECHNIQUE_SET,
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ASSET_TYPE_TECHSET,
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ASSET_TYPE_IMAGE,
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ASSET_TYPE_IMAGE,
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ASSET_TYPE_SOUND,
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ASSET_TYPE_SOUND,
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ASSET_TYPE_SOUND_SUBMIX,
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ASSET_TYPE_SOUNDSUBMIX,
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ASSET_TYPE_SOUND_CURVE,
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ASSET_TYPE_SNDCURVE,
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ASSET_TYPE_LPF_CURVE,
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ASSET_TYPE_LPFCURVE,
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ASSET_TYPE_REVERB_CURVE,
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ASSET_TYPE_REVERBSENDCURVE,
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ASSET_TYPE_SOUND_CONTEXT,
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ASSET_TYPE_SNDCONTEXT,
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ASSET_TYPE_LOADED_SOUND,
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ASSET_TYPE_LOADED_SOUND,
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ASSET_TYPE_CLIPMAP,
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ASSET_TYPE_COL_MAP_SP,
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ASSET_TYPE_COMWORLD,
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ASSET_TYPE_COM_MAP,
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ASSET_TYPE_GLASSWORLD,
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ASSET_TYPE_GLASS_MAP,
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ASSET_TYPE_PATHDATA,
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ASSET_TYPE_AIPATHS,
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ASSET_TYPE_VEHICLE_TRACK,
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ASSET_TYPE_VEHICLE_TRACK,
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ASSET_TYPE_MAP_ENTS,
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ASSET_TYPE_MAP_ENTS,
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ASSET_TYPE_FXWORLD,
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ASSET_TYPE_FX_MAP,
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ASSET_TYPE_GFXWORLD,
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ASSET_TYPE_GFX_MAP,
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ASSET_TYPE_LIGHT_DEF,
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ASSET_TYPE_LIGHTDEF,
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ASSET_TYPE_UI_MAP,
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ASSET_TYPE_UI_MAP,
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ASSET_TYPE_FONT,
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ASSET_TYPE_MENUFILE,
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ASSET_TYPE_MENULIST,
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ASSET_TYPE_MENU,
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ASSET_TYPE_MENU,
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ASSET_TYPE_ANIMCLASS,
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ASSET_TYPE_ANIMCLASS,
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ASSET_TYPE_LOCALIZE_ENTRY,
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ASSET_TYPE_LOCALIZE,
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ASSET_TYPE_ATTACHMENT,
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ASSET_TYPE_ATTACHMENT,
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ASSET_TYPE_WEAPON,
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ASSET_TYPE_WEAPON,
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ASSET_TYPE_SNDDRIVER_GLOBALS,
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ASSET_TYPE_SNDDRIVERGLOBALS,
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ASSET_TYPE_FX,
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ASSET_TYPE_FX,
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ASSET_TYPE_IMPACT_FX,
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ASSET_TYPE_IMPACTFX,
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ASSET_TYPE_SURFACE_FX,
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ASSET_TYPE_SURFACEFX,
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ASSET_TYPE_AITYPE,
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ASSET_TYPE_AITYPE,
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ASSET_TYPE_MPTYPE,
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ASSET_TYPE_MPTYPE,
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ASSET_TYPE_CHARACTER,
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ASSET_TYPE_CHARACTER,
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@ -460,22 +459,26 @@ namespace game
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ASSET_TYPE_RAWFILE,
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ASSET_TYPE_RAWFILE,
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ASSET_TYPE_SCRIPTFILE,
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ASSET_TYPE_SCRIPTFILE,
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ASSET_TYPE_STRINGTABLE,
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ASSET_TYPE_STRINGTABLE,
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ASSET_TYPE_LEADERBOARD,
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ASSET_TYPE_LEADERBOARDDEF,
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ASSET_TYPE_STRUCTURED_DATA_DEF,
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ASSET_TYPE_VIRTUALLEADERBOARDDEF,
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ASSET_TYPE_STRUCTUREDDATADEF,
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ASSET_TYPE_DDL,
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ASSET_TYPE_PROTO,
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ASSET_TYPE_TRACER,
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ASSET_TYPE_TRACER,
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ASSET_TYPE_VEHICLE,
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ASSET_TYPE_VEHICLE,
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ASSET_TYPE_ADDON_MAP_ENTS,
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ASSET_TYPE_ADDON_MAP_ENTS,
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ASSET_TYPE_NET_CONST_STRINGS,
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ASSET_TYPE_NETCONSTSTRINGS,
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ASSET_TYPE_REVERB_PRESET,
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ASSET_TYPE_REVERBPRESET,
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ASSET_TYPE_LUA_FILE,
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ASSET_TYPE_LUAFILE,
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ASSET_TYPE_SCRIPTABLE,
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ASSET_TYPE_SCRIPTABLE,
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ASSET_TYPE_EQUIPMENT_SND_TABLE,
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ASSET_TYPE_EQUIPSNDTABLE,
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ASSET_TYPE_VECTORFIELD,
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ASSET_TYPE_VECTORFIELD,
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ASSET_TYPE_DOPPLER_PRESET,
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ASSET_TYPE_DOPPLERPRESET,
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ASSET_TYPE_PARTICLE_SIM_ANIMATION,
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ASSET_TYPE_PARTICLESIMANIMATION,
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ASSET_TYPE_LASER,
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ASSET_TYPE_LASER,
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ASSET_TYPE_SKELETON_SCRIPT,
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ASSET_TYPE_SKELETONSCRIPT,
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ASSET_TYPE_CLUT,
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ASSET_TYPE_CLUT,
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ASSET_TYPE_TTF,
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ASSET_TYPE_COUNT,
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ASSET_TYPE_COUNT,
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};
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};
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