h2-mod/src/client/component/mapents.cpp

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#include <std_include.hpp>
#include "loader/component_loader.hpp"
#include "game/dvars.hpp"
#include "fastfiles.hpp"
#include "filesystem.hpp"
#include "console.hpp"
#include "scheduler.hpp"
#include "mapents.hpp"
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#include "command.hpp"
#include "game/scripting/functions.hpp"
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#include <utils/hook.hpp>
#include <utils/concurrency.hpp>
#include <utils/string.hpp>
#include <utils/io.hpp>
namespace mapents
{
namespace
{
game::dvar_t* addon_mapname = nullptr;
utils::memory::allocator allocator;
std::unordered_map<unsigned int, game::scriptType_e> custom_fields;
unsigned int token_id_start = 0x16000;
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// zonetool/iw4/addonmapents.cpp
class asset_reader
{
public:
asset_reader(char* data)
: data_(data)
{
}
template <typename T>
T read()
{
const auto value = *reinterpret_cast<T*>(this->data_);
this->data_ += sizeof(T);
return value;
}
std::uint32_t read_int()
{
const auto type = this->read<char>();
if (type != 0)
{
printf("asset_reader: invalid type %i for int\n", type);
return 0;
}
return this->read<int>();
}
template <typename T>
T* read_array()
{
const auto type = this->read<char>();
if (type != 3)
{
printf("asset_reader: invalid type %i for array\n", type);
return nullptr;
}
const auto size = this->read<int>();
if (size <= 0)
{
printf("asset_reader: array size <= 0\n");
return nullptr;
}
const auto array_ = allocator.allocate_array<T>(size);
const auto total_size = sizeof(T) * size;
std::memcpy(array_, this->data_, total_size);
this->data_ += total_size;
return array_;
}
private:
char* data_ = nullptr;
};
std::string parse_mapents(const std::string& source)
{
std::string out_buffer{};
const auto lines = utils::string::split(source, '\n');
bool in_map_ent = false;
bool empty = false;
int line_index{};
for (const auto& line : lines)
{
const auto _0 = gsl::finally([&]()
{
line_index++;
});
if (line[0] == '{' && !in_map_ent)
{
in_map_ent = true;
out_buffer.append("{\n");
continue;
}
if (line[0] == '{' && in_map_ent)
{
throw std::runtime_error(utils::string::va("[addon_map_ents parser] '{' on line %i", line_index));
}
if (line[0] == '}' && in_map_ent)
{
if (empty)
{
out_buffer.append("\n}\n");
}
else if (line_index < static_cast<int>(lines.size()) - 1)
{
out_buffer.append("}\n");
}
else
{
out_buffer.append("}\0");
}
in_map_ent = false;
continue;
}
if (line[0] == '}' && !in_map_ent)
{
throw std::runtime_error(utils::string::va("[addon_map_ents parser] Unexpected '}' on line %i", line_index));
}
std::regex expr(R"~((.+) "(.*)")~");
std::smatch match{};
if (!std::regex_search(line, match, expr))
{
console::warn("[addon_map_ents parser] Failed to parse line %i", line_index);
continue;
}
auto key = utils::string::to_lower(match[1].str());
const auto value = match[2].str();
if (key.size() <= 0 || value.size() <= 0)
{
console::warn("[addon_map_ents parser] Invalid key/value ('%s' '%s') pair on line %i", key.data(), value.data(), line_index);
continue;
}
empty = false;
auto key_id = std::atoi(key.data());
if (key_id != 0)
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{
out_buffer.append(utils::string::va("%i \"%s\"\n", key_id, value.data()));
continue;
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}
if (key.size() < 3 || (!key.starts_with("\"") || !key.ends_with("\"")))
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{
console::warn("[addon_map_ents parser] Bad key '%s' on line %i", key.data(), line_index);
continue;
}
const auto key_ = key.substr(1, key.size() - 2);
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if (scripting::token_map.find(key_) == scripting::token_map.end())
{
console::warn("[addon_map_ents parser] Key '%s' not found, on line %i", key_.data(), line_index);
continue;
}
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out_buffer.append(utils::string::va("%i \"%s\"\n", scripting::token_map[key_], value.data()));
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}
return out_buffer;
}
std::optional<std::string> get_mapents_data(std::string* real_path = nullptr)
{
std::string data{};
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if (addon_mapname->current.string != ""s &&
filesystem::read_file("addon_map_ents/"s + addon_mapname->current.string + ".mapents"s, &data, real_path))
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{
return {data};
}
static const auto mapname = game::Dvar_FindVar("mapname");
if (filesystem::read_file("addon_map_ents/"s + mapname->current.string + ".mapents"s, &data, real_path))
{
return {data};
}
return {};
}
bool should_load_addon_mapents()
{
return get_mapents_data().has_value();
}
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bool should_load_addon_mapents_stub(const char* a1, void* a2)
{
if (should_load_addon_mapents())
{
return true;
}
return utils::hook::invoke<bool>(0x140609570, a1, a2); // Com_IsAddonMap
}
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void try_parse_mapents(const std::string& path, const std::string& data, game::AddonMapEnts* mapents)
{
const auto parsed = parse_mapents(data);
utils::io::write_file("parsed_mapents.txt", parsed, false);
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mapents->entityString = allocator.duplicate_string(parsed.data());
mapents->numEntityChars = static_cast<int>(parsed.size()) + 1;
std::string triggers{};
if (utils::io::read_file(path + ".triggers", &triggers))
{
asset_reader reader(triggers.data());
mapents->trigger.modelCount = reader.read_int();
mapents->trigger.models = reader.read_array<game::TriggerModel>();
mapents->trigger.hullCount = reader.read_int();
mapents->trigger.hulls = reader.read_array<game::TriggerHull>();
mapents->trigger.slabCount = reader.read_int();
mapents->trigger.slabs = reader.read_array<game::TriggerSlab>();
}
}
game::XAssetHeader db_find_xasset_header_stub(game::XAssetType type, const char* name, int allow_create_default)
{
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if (!should_load_addon_mapents())
{
return game::DB_FindXAssetHeader(type, name, allow_create_default);
}
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const auto _0 = gsl::finally(&mapents::clear_dvars);
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const auto mapents = allocator.allocate<game::AddonMapEnts>();
mapents->name = allocator.duplicate_string(name);
mapents->entityString = allocator.duplicate_string("{\n}");
mapents->numEntityChars = 4;
std::string real_path{};
const auto data = get_mapents_data(&real_path);
if (!data.has_value())
{
return static_cast<game::XAssetHeader>(mapents);
}
try
{
try_parse_mapents(real_path, data.value(), mapents);
}
catch (const std::exception& e)
{
console::error("Failed to parse addon_map_ents file %s: %s\n", name, e.what());
}
return static_cast<game::XAssetHeader>(mapents);
}
void cm_trigger_model_bounds_stub(void* a1, void* a2)
{
__try
{
utils::hook::invoke<void>(0x14058BEB0, a1, a2);
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
game::Com_Error(game::ERR_DROP, "CM_TriggerModelBounds: you are probably missing a mapents.triggers file");
}
}
void add_field(const std::string& name, game::scriptType_e type)
{
const auto id = token_id_start++;
custom_fields[id] = type;
scripting::token_map[name] = id;
}
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void add_field(const std::string& name, game::scriptType_e type, unsigned int id)
{
custom_fields[id] = type;
scripting::token_map[name] = id;
}
utils::hook::detour scr_find_field_hook;
unsigned int scr_find_field_stub(unsigned int name, game::scriptType_e* type)
{
if (custom_fields.find(name) != custom_fields.end())
{
*type = custom_fields[name];
return name;
}
return scr_find_field_hook.invoke<unsigned int>(name, type);
}
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std::string replace_mapents_keys(const std::string& data)
{
std::string buffer{};
const auto lines = utils::string::split(data, '\n');
for (const auto& line : lines)
{
const auto _0 = gsl::finally([&]
{
buffer.append("\n");
});
if (line.starts_with("{") || line.starts_with("}"))
{
buffer.append(line);
continue;
}
const auto first_space = line.find_first_of(' ');
if (first_space == std::string::npos)
{
continue;
}
const auto id = static_cast<unsigned int>(std::atoi(line.substr(0, first_space).data()));
std::string key = std::to_string(id);
for (const auto& [token, value] : scripting::token_map)
{
if (value == id)
{
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key = "\"" + token + "\"";
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break;
}
}
const auto new_line = key + line.substr(first_space);
buffer.append(new_line);
}
return buffer;
}
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}
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void clear_dvars()
{
game::Dvar_SetString(addon_mapname, "");
}
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void clear()
{
allocator.clear();
}
class component final : public component_interface
{
public:
void post_unpack() override
{
scr_find_field_hook.create(0x1405C5240, scr_find_field_stub);
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scheduler::once([]()
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{
addon_mapname = dvars::register_string("addon_mapname", "", 0, "");
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}, scheduler::pipeline::main);
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command::add("dumpMapEnts", []()
{
if (!game::SV_Loaded())
{
console::info("Not in game\n");
return;
}
static const auto mapname = game::Dvar_FindVar("mapname");
const auto name = utils::string::va("maps/%s.d3dbsp", mapname->current.string);
const auto mapents = game::DB_FindXAssetHeader(game::ASSET_TYPE_MAP_ENTS,
name, false).mapents;
if (mapents == nullptr)
{
console::info("Failed to dump mapents\n");
return;
}
const auto dest = utils::string::va("dumps/%s.ents", name);
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const auto str = std::string(mapents->entityString, mapents->numEntityChars);
const auto data = replace_mapents_keys(str);
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utils::io::write_file(dest, data, false);
console::info("Mapents dumped to %s\n", dest);
});
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utils::hook::call(0x14058BDD3, db_find_xasset_header_stub);
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utils::hook::call(0x14058BD6B, should_load_addon_mapents_stub);
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utils::hook::call(0x1406B3384, cm_trigger_model_bounds_stub);
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add_field("script_specialops", game::SCRIPT_INTEGER, 0xEFFF);
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}
};
}
REGISTER_COMPONENT(mapents::component)