#include #include "loader/component_loader.hpp" #include "game/dvars.hpp" #include "fastfiles.hpp" #include "filesystem.hpp" #include "console.hpp" #include "scheduler.hpp" #include "mapents.hpp" #include "command.hpp" #include "game/scripting/functions.hpp" #include #include #include #include namespace mapents { namespace { game::dvar_t* addon_mapname = nullptr; utils::memory::allocator allocator; std::unordered_map custom_fields; unsigned int token_id_start = 0x16000; // zonetool/iw4/addonmapents.cpp class asset_reader { public: asset_reader(char* data) : data_(data) { } template T read() { const auto value = *reinterpret_cast(this->data_); this->data_ += sizeof(T); return value; } std::uint32_t read_int() { const auto type = this->read(); if (type != 0) { printf("asset_reader: invalid type %i for int\n", type); return 0; } return this->read(); } template T* read_array() { const auto type = this->read(); if (type != 3) { printf("asset_reader: invalid type %i for array\n", type); return nullptr; } const auto size = this->read(); if (size <= 0) { printf("asset_reader: array size <= 0\n"); return nullptr; } const auto array_ = allocator.allocate_array(size); const auto total_size = sizeof(T) * size; std::memcpy(array_, this->data_, total_size); this->data_ += total_size; return array_; } private: char* data_ = nullptr; }; std::string parse_mapents(const std::string& source) { std::string out_buffer{}; const auto lines = utils::string::split(source, '\n'); bool in_map_ent = false; bool empty = false; int line_index{}; for (const auto& line : lines) { const auto _0 = gsl::finally([&]() { line_index++; }); if (line[0] == '{' && !in_map_ent) { in_map_ent = true; out_buffer.append("{\n"); continue; } if (line[0] == '{' && in_map_ent) { throw std::runtime_error(utils::string::va("[addon_map_ents parser] '{' on line %i", line_index)); } if (line[0] == '}' && in_map_ent) { if (empty) { out_buffer.append("\n}\n"); } else if (line_index < static_cast(lines.size()) - 1) { out_buffer.append("}\n"); } else { out_buffer.append("}\0"); } in_map_ent = false; continue; } if (line[0] == '}' && !in_map_ent) { throw std::runtime_error(utils::string::va("[addon_map_ents parser] Unexpected '}' on line %i", line_index)); } std::regex expr(R"~((.+) "(.*)")~"); std::smatch match{}; if (!std::regex_search(line, match, expr)) { console::warn("[addon_map_ents parser] Failed to parse line %i", line_index); continue; } auto key = utils::string::to_lower(match[1].str()); const auto value = match[2].str(); if (key.size() <= 0 || value.size() <= 0) { console::warn("[addon_map_ents parser] Invalid key/value ('%s' '%s') pair on line %i", key.data(), value.data(), line_index); continue; } empty = false; auto key_id = std::atoi(key.data()); if (key_id != 0) { out_buffer.append(utils::string::va("%i \"%s\"\n", key_id, value.data())); continue; } if (key.size() < 3 || (!key.starts_with("\"") || !key.ends_with("\""))) { console::warn("[addon_map_ents parser] Bad key '%s' on line %i", key.data(), line_index); continue; } const auto key_ = key.substr(1, key.size() - 2); if (scripting::token_map.find(key_) == scripting::token_map.end()) { console::warn("[addon_map_ents parser] Key '%s' not found, on line %i", key_.data(), line_index); continue; } out_buffer.append(utils::string::va("%i \"%s\"\n", scripting::token_map[key_], value.data())); } return out_buffer; } std::optional get_mapents_data(std::string* real_path = nullptr) { std::string data{}; if (addon_mapname->current.string != ""s && filesystem::read_file("addon_map_ents/"s + addon_mapname->current.string + ".mapents"s, &data, real_path)) { return {data}; } static const auto mapname = game::Dvar_FindVar("mapname"); if (filesystem::read_file("addon_map_ents/"s + mapname->current.string + ".mapents"s, &data, real_path)) { return {data}; } return {}; } bool should_load_addon_mapents() { return get_mapents_data().has_value(); } bool should_load_addon_mapents_stub(const char* a1, void* a2) { if (should_load_addon_mapents()) { return true; } return utils::hook::invoke(0x140609570, a1, a2); // Com_IsAddonMap } void try_parse_mapents(const std::string& path, const std::string& data, game::AddonMapEnts* mapents) { const auto parsed = parse_mapents(data); utils::io::write_file("parsed_mapents.txt", parsed, false); mapents->entityString = allocator.duplicate_string(parsed.data()); mapents->numEntityChars = static_cast(parsed.size()) + 1; std::string triggers{}; if (utils::io::read_file(path + ".triggers", &triggers)) { asset_reader reader(triggers.data()); mapents->trigger.modelCount = reader.read_int(); mapents->trigger.models = reader.read_array(); mapents->trigger.hullCount = reader.read_int(); mapents->trigger.hulls = reader.read_array(); mapents->trigger.slabCount = reader.read_int(); mapents->trigger.slabs = reader.read_array(); } } game::XAssetHeader db_find_xasset_header_stub(game::XAssetType type, const char* name, int allow_create_default) { if (!should_load_addon_mapents()) { return game::DB_FindXAssetHeader(type, name, allow_create_default); } const auto _0 = gsl::finally(&mapents::clear_dvars); const auto mapents = allocator.allocate(); mapents->name = allocator.duplicate_string(name); mapents->entityString = allocator.duplicate_string("{\n}"); mapents->numEntityChars = 4; std::string real_path{}; const auto data = get_mapents_data(&real_path); if (!data.has_value()) { return static_cast(mapents); } try { try_parse_mapents(real_path, data.value(), mapents); } catch (const std::exception& e) { console::error("Failed to parse addon_map_ents file %s: %s\n", name, e.what()); } return static_cast(mapents); } void cm_trigger_model_bounds_stub(void* a1, void* a2) { __try { utils::hook::invoke(0x14058BEB0, a1, a2); } __except (EXCEPTION_EXECUTE_HANDLER) { game::Com_Error(game::ERR_DROP, "CM_TriggerModelBounds: you are probably missing a mapents.triggers file"); } } void add_field(const std::string& name, game::scriptType_e type) { const auto id = token_id_start++; custom_fields[id] = type; scripting::token_map[name] = id; } void add_field(const std::string& name, game::scriptType_e type, unsigned int id) { custom_fields[id] = type; scripting::token_map[name] = id; } utils::hook::detour scr_find_field_hook; unsigned int scr_find_field_stub(unsigned int name, game::scriptType_e* type) { if (custom_fields.find(name) != custom_fields.end()) { *type = custom_fields[name]; return name; } return scr_find_field_hook.invoke(name, type); } std::string replace_mapents_keys(const std::string& data) { std::string buffer{}; const auto lines = utils::string::split(data, '\n'); for (const auto& line : lines) { const auto _0 = gsl::finally([&] { buffer.append("\n"); }); if (line.starts_with("{") || line.starts_with("}")) { buffer.append(line); continue; } const auto first_space = line.find_first_of(' '); if (first_space == std::string::npos) { continue; } const auto id = static_cast(std::atoi(line.substr(0, first_space).data())); std::string key = std::to_string(id); for (const auto& [token, value] : scripting::token_map) { if (value == id) { key = "\"" + token + "\""; break; } } const auto new_line = key + line.substr(first_space); buffer.append(new_line); } return buffer; } } void clear_dvars() { game::Dvar_SetString(addon_mapname, ""); } void clear() { allocator.clear(); } class component final : public component_interface { public: void post_unpack() override { scr_find_field_hook.create(0x1405C5240, scr_find_field_stub); scheduler::once([]() { addon_mapname = dvars::register_string("addon_mapname", "", 0, ""); }, scheduler::pipeline::main); command::add("dumpMapEnts", []() { if (!game::SV_Loaded()) { console::info("Not in game\n"); return; } static const auto mapname = game::Dvar_FindVar("mapname"); const auto name = utils::string::va("maps/%s.d3dbsp", mapname->current.string); const auto mapents = game::DB_FindXAssetHeader(game::ASSET_TYPE_MAP_ENTS, name, false).mapents; if (mapents == nullptr) { console::info("Failed to dump mapents\n"); return; } const auto dest = utils::string::va("dumps/%s.ents", name); const auto str = std::string(mapents->entityString, mapents->numEntityChars); const auto data = replace_mapents_keys(str); utils::io::write_file(dest, data, false); console::info("Mapents dumped to %s\n", dest); }); utils::hook::call(0x14058BDD3, db_find_xasset_header_stub); utils::hook::call(0x14058BD6B, should_load_addon_mapents_stub); utils::hook::call(0x1406B3384, cm_trigger_model_bounds_stub); add_field("script_specialops", game::SCRIPT_INTEGER, 0xEFFF); } }; } REGISTER_COMPONENT(mapents::component)