h2-mod/src/client/component/branding.cpp

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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
#include "localized_strings.hpp"
#include "scheduler.hpp"
#include "command.hpp"
#include "game/game.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
namespace branding
{
namespace
{
void draw_brand()
{
const auto font = game::R_RegisterFont("fonts/defaultBold.otf", 22);
float color[4] = {0.9f, 0.9f, 0.5f, 1.f};
game::R_AddCmdDrawText("h2-mod", 0x7FFFFFFF, font, 15.f, 15.f + static_cast<float>(font->pixelHeight),
1.f, 1.f, 0.0f, color, 0);
}
}
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class component final : public component_interface
{
public:
void post_unpack() override
{
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localized_strings::override("MENU_SP_CAMPAIGN", "H2-Mod");
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scheduler::once([]()
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{
scheduler::loop([]()
{
draw_brand();
}, scheduler::pipeline::renderer);
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}, scheduler::pipeline::renderer);
}
};
}
REGISTER_COMPONENT(branding::component)