h2-mod/src/component/branding.cpp

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2021-08-29 14:48:38 -04:00
#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include "localized_strings.hpp"
#include "scheduler.hpp"
#include "command.hpp"
#include "game/game.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
namespace branding
{
class component final : public component_interface
{
public:
void post_unpack() override
{
localized_strings::override("MENU_SP_CAMPAIGN", "Campaign [h2-mod]");
scheduler::loop([]()
{
const auto x = 4;
const auto y = 4;
const auto scale = 1.0f;
float color[4] = {0.9f, 0.9f, 0.5f, 1.0f};
const auto* text = "h2-mod";
auto* font = game::R_RegisterFont("fonts/defaultBold.otf", 22);
if (!font) return;
game::R_AddCmdDrawText(text, 0x7FFFFFFF, font, static_cast<float>(x),
y + static_cast<float>(font->pixelHeight) * scale,
scale, scale, 0.0f, color, 0);
}, scheduler::pipeline::renderer);
}
};
}
REGISTER_COMPONENT(branding::component)