h2-mod/src/client/component/branding.cpp

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#include <std_include.hpp>
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#include "loader/component_loader.hpp"
#include "localized_strings.hpp"
#include "scheduler.hpp"
#include "command.hpp"
#include "game/game.hpp"
#include <utils/hook.hpp>
#include <utils/string.hpp>
namespace branding
{
class component final : public component_interface
{
public:
void post_unpack() override
{
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localized_strings::override("MENU_SP_CAMPAIGN", "H2-Mod");
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scheduler::loop([]()
{
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const auto x = 15.f;
const auto y = 15.f;
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const auto scale = 1.0f;
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float color[4] = {0.9f, 0.9f, 0.5f, 1.f};
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const auto* text = "h2-mod";
auto* font = game::R_RegisterFont("fonts/defaultBold.otf", 22);
if (!font) return;
game::R_AddCmdDrawText(text, 0x7FFFFFFF, font, static_cast<float>(x),
y + static_cast<float>(font->pixelHeight) * scale,
scale, scale, 0.0f, color, 0);
}, scheduler::pipeline::renderer);
}
};
}
REGISTER_COMPONENT(branding::component)