* update premake and remove gsc-tool
* add new gsc-tool submodule
* new compiler but crashes [skip ci]
* lol [skip ci]
* tiny changes [skip ci]
* revert moving of gsc rawfile filter [skip ci]
* Revert "update all git submodules"
This reverts commit 33f03c7a805cb9ddccc84d20b74140f3a097cdc8.
* fixes and improvements to gsc
* remove weapon reallocs for now
crashes for some reason
* fix build?
* fix build
* small fixes
* increase game memory
---------
Co-authored-by: m <mjkzyalt@gmail.com>
* basic template for mod downloading
* better checks for unloading?
* Mod download stuff
* debug prints
* basic UI popup for mod downloading
* change notify location + abort download
* Prevent mods from loading lua files
* cleanup, fixes, mod aborting
* use correct pipelines
* change some messages
* fix mod downloading
* not a component
* fix hardcoded changes
Co-authored-by: Federico Cecchetto <fedecek3@gmail.com>
* allow loading of custom zones
* remove game::
* remove unnecessary hook
* mod support
- fs_game support
- precache all weapon files loaded in database
- parse startup variables correctly
Co-authored-by: quaK <38787176+Joelrau@users.noreply.github.com>
- some sp stuff
- important symbols
- 🐤 to 🎮
- listassetpool & give should work now
- binding, materials, scripting, logfile but they need some revision