Move stuff

This commit is contained in:
Federico Cecchetto 2022-03-13 15:31:57 +01:00
parent 73cea1553d
commit 88c55dff72
7 changed files with 71 additions and 68 deletions

View File

@ -4,6 +4,7 @@
#include "command.hpp"
#include "console.hpp"
#include "game_console.hpp"
#include "fastfiles.hpp"
#include "game/game.hpp"
#include "game/dvars.hpp"
@ -277,15 +278,6 @@ namespace command
}
}
void enum_assets(const game::XAssetType type, const std::function<void(game::XAssetHeader)>& callback, const bool includeOverride)
{
game::DB_EnumXAssets_Internal(type, static_cast<void(*)(game::XAssetHeader, void*)>([](game::XAssetHeader header, void* data)
{
const auto& cb = *static_cast<const std::function<void(game::XAssetHeader)>*>(data);
cb(header);
}), &callback, includeOverride);
}
class component final : public component_interface
{
public:
@ -372,14 +364,14 @@ namespace command
console::info("Listing assets in pool %s\n", game::g_assetNames[type]);
const std::string filter = params.get(2);
enum_assets(type, [type, filter](const game::XAssetHeader header)
fastfiles::enum_assets(type, [type, filter](const game::XAssetHeader header)
{
const auto asset = game::XAsset{type, header};
const auto* const asset_name = game::DB_GetXAssetName(&asset);
//const auto entry = game::DB_FindXAssetEntry(type, asset_name);
//TODO: display which zone the asset is from
if (!filter.empty() && !game_console::match_compare(filter, asset_name, false))
if (!filter.empty() && !utils::string::match_compare(filter, asset_name, false))
{
return;
}

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@ -35,6 +35,16 @@ namespace fastfiles
});
}
void enum_assets(const game::XAssetType type,
const std::function<void(game::XAssetHeader)>& callback, const bool includeOverride)
{
game::DB_EnumXAssets_Internal(type, static_cast<void(*)(game::XAssetHeader, void*)>([](game::XAssetHeader header, void* data)
{
const auto& cb = *static_cast<const std::function<void(game::XAssetHeader)>*>(data);
cb(header);
}), &callback, includeOverride);
}
class component final : public component_interface
{
public:

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@ -5,4 +5,7 @@
namespace fastfiles
{
std::string get_current_fastfile();
void enum_assets(const game::XAssetType type,
const std::function<void(game::XAssetHeader)>& callback, const bool includeOverride);
}

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@ -177,6 +177,51 @@ namespace game_console
game::R_AddCmdDrawText(text, 0x7FFFFFFF, console_font, con.globals.x + offset_x, _y, 1.0f, 1.0f, 0.0f, color, 0);
}
void find_matches(std::string input, std::vector<dvars::dvar_info>& suggestions, const bool exact)
{
input = utils::string::to_lower(input);
for (const auto& dvar : dvars::dvar_list)
{
auto name = utils::string::to_lower(dvar.name);
if (game::Dvar_FindVar(name.data()) && utils::string::match_compare(input, name, exact))
{
suggestions.push_back(dvar);
}
if (exact && suggestions.size() > 1)
{
return;
}
}
if (suggestions.size() == 0 && game::Dvar_FindVar(input.data()))
{
suggestions.push_back({input, ""});
}
game::cmd_function_s* cmd = (*game::cmd_functions);
while (cmd)
{
if (cmd->name)
{
std::string name = utils::string::to_lower(cmd->name);
if (utils::string::match_compare(input, name, exact))
{
suggestions.push_back({cmd->name, ""});
}
if (exact && suggestions.size() > 1)
{
return;
}
}
cmd = cmd->next;
}
}
void draw_input()
{
con.globals.font_height = static_cast<float>(console_font->pixelHeight);
@ -666,58 +711,6 @@ namespace game_console
return true;
}
bool match_compare(const std::string& input, const std::string& text, const bool exact)
{
if (exact && text == input) return true;
if (!exact && text.find(input) != std::string::npos) return true;
return false;
}
void find_matches(std::string input, std::vector<dvars::dvar_info>& suggestions, const bool exact)
{
input = utils::string::to_lower(input);
for (const auto& dvar : dvars::dvar_list)
{
auto name = utils::string::to_lower(dvar.name);
if (game::Dvar_FindVar(name.data()) && match_compare(input, name, exact))
{
suggestions.push_back(dvar);
}
if (exact && suggestions.size() > 1)
{
return;
}
}
if (suggestions.size() == 0 && game::Dvar_FindVar(input.data()))
{
suggestions.push_back({ input.data(), "" });
}
game::cmd_function_s* cmd = (*game::cmd_functions);
while (cmd)
{
if (cmd->name)
{
std::string name = utils::string::to_lower(cmd->name);
if (match_compare(input, name, exact))
{
suggestions.push_back({ cmd->name, "" });
}
if (exact && suggestions.size() > 1)
{
return;
}
}
cmd = cmd->next;
}
}
class component final : public component_interface
{
public:

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@ -1,11 +1,7 @@
#pragma once
#include "game/dvars.hpp"
namespace game_console
{
bool console_char_event(int local_client_num, int key);
bool console_key_event(int local_client_num, int key, int down);
bool match_compare(const std::string& input, const std::string& text, const bool exact);
void find_matches(std::string input, std::vector<dvars::dvar_info>& suggestions, const bool exact);
}
}

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@ -176,4 +176,11 @@ namespace utils::string
return str;
}
bool match_compare(const std::string& input, const std::string& text, const bool exact)
{
if (exact && text == input) return true;
if (!exact && text.find(input) != std::string::npos) return true;
return false;
}
}

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@ -97,4 +97,6 @@ namespace utils::string
std::wstring convert(const std::string& str);
std::string replace(std::string str, const std::string& from, const std::string& to);
bool match_compare(const std::string& input, const std::string& text, const bool exact);
}