h1-mod/src/client/steam/interfaces/utils.hpp

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2022-02-03 14:05:24 -05:00
#pragma once
namespace steam
{
class utils
{
public:
~utils() = default;
virtual unsigned int GetSecondsSinceAppActive();
virtual unsigned int GetSecondsSinceComputerActive();
virtual int GetConnectedUniverse();
virtual unsigned int GetServerRealTime();
virtual const char* GetIPCountry();
virtual bool GetImageSize(int iImage, unsigned int* pnWidth, unsigned int* pnHeight);
virtual bool GetImageRGBA(int iImage, unsigned char* pubDest, int nDestBufferSize);
virtual bool GetCSERIPPort(unsigned int* unIP, unsigned short* usPort);
virtual unsigned char GetCurrentBatteryPower();
virtual unsigned int GetAppID();
virtual void SetOverlayNotificationPosition(int eNotificationPosition);
virtual bool IsAPICallCompleted(unsigned long long hSteamAPICall, bool* pbFailed);
virtual int GetAPICallFailureReason(unsigned long long hSteamAPICall);
virtual bool GetAPICallResult(unsigned long long hSteamAPICall, void* pCallback, int cubCallback,
int iCallbackExpected, bool* pbFailed);
virtual void RunFrame();
virtual unsigned int GetIPCCallCount();
virtual void SetWarningMessageHook(void (*pFunction)(int hpipe, const char* message));
virtual bool IsOverlayEnabled();
virtual bool BOverlayNeedsPresent();
virtual unsigned long long CheckFileSignature(const char* szFileName);
virtual bool ShowGamepadTextInput(int eInputMode, int eInputLineMode, const char* szText,
unsigned int uMaxLength);
virtual unsigned int GetEnteredGamepadTextLength();
virtual bool GetEnteredGamepadTextInput(char* pchValue, unsigned int cchValueMax);
};
}