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63
.gitattributes
vendored
63
.gitattributes
vendored
@ -1,63 +0,0 @@
|
||||
###############################################################################
|
||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
|
||||
* text=auto
|
||||
|
||||
###############################################################################
|
||||
# Set default behavior for command prompt diff.
|
||||
#
|
||||
# This is need for earlier builds of msysgit that does not have it on by
|
||||
# default for csharp files.
|
||||
# Note: This is only used by command line
|
||||
###############################################################################
|
||||
#*.cs diff=csharp
|
||||
|
||||
###############################################################################
|
||||
# Set the merge driver for project and solution files
|
||||
#
|
||||
# Merging from the command prompt will add diff markers to the files if there
|
||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||
# the diff markers are never inserted). Diff markers may cause the following
|
||||
# file extensions to fail to load in VS. An alternative would be to treat
|
||||
# these files as binary and thus will always conflict and require user
|
||||
# intervention with every merge. To do so, just uncomment the entries below
|
||||
###############################################################################
|
||||
#*.sln merge=binary
|
||||
#*.csproj merge=binary
|
||||
#*.vbproj merge=binary
|
||||
#*.vcxproj merge=binary
|
||||
#*.vcproj merge=binary
|
||||
#*.dbproj merge=binary
|
||||
#*.fsproj merge=binary
|
||||
#*.lsproj merge=binary
|
||||
#*.wixproj merge=binary
|
||||
#*.modelproj merge=binary
|
||||
#*.sqlproj merge=binary
|
||||
#*.wwaproj merge=binary
|
||||
|
||||
###############################################################################
|
||||
# behavior for image files
|
||||
#
|
||||
# image files are treated as binary by default.
|
||||
###############################################################################
|
||||
#*.jpg binary
|
||||
#*.png binary
|
||||
#*.gif binary
|
||||
|
||||
###############################################################################
|
||||
# diff behavior for common document formats
|
||||
#
|
||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
|
||||
###############################################################################
|
||||
#*.doc diff=astextplain
|
||||
#*.DOC diff=astextplain
|
||||
#*.docx diff=astextplain
|
||||
#*.DOCX diff=astextplain
|
||||
#*.dot diff=astextplain
|
||||
#*.DOT diff=astextplain
|
||||
#*.pdf diff=astextplain
|
||||
#*.PDF diff=astextplain
|
||||
#*.rtf diff=astextplain
|
||||
#*.RTF diff=astextplain
|
6
.github/dependabot.yml
vendored
Normal file
6
.github/dependabot.yml
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
version: 2
|
||||
updates:
|
||||
- package-ecosystem: "cargo" # See documentation for possible values
|
||||
directory: "/" # Location of package manifests
|
||||
schedule:
|
||||
interval: "weekly"
|
30
.github/workflows/build.yml
vendored
Normal file
30
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,30 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: build ${{ matrix.target }}
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
target: [x86_64-pc-windows-gnu, x86_64-unknown-linux-musl]
|
||||
steps:
|
||||
- uses: actions/checkout@master
|
||||
- name: Compile and release
|
||||
id: compile
|
||||
uses: rust-build/rust-build.action@v1.4.3
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
with:
|
||||
RUSTTARGET: ${{ matrix.target }}
|
||||
UPLOAD_MODE: none
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: Binary
|
||||
path: |
|
||||
${{ steps.compile.outputs.BUILT_ARCHIVE }}
|
||||
${{ steps.compile.outputs.BUILT_CHECKSUM }}
|
79
.github/workflows/lint.yml
vendored
Normal file
79
.github/workflows/lint.yml
vendored
Normal file
@ -0,0 +1,79 @@
|
||||
# Based on https://github.com/actions-rs/meta/blob/master/recipes/quickstart.md
|
||||
#
|
||||
# While our "example" application has the platform-specific code,
|
||||
# for simplicity we are compiling and testing everything on the Ubuntu environment only.
|
||||
# For multi-OS testing see the `cross.yml` workflow.
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
name: lint
|
||||
|
||||
jobs:
|
||||
check:
|
||||
name: Check
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout sources
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: Install stable toolchain
|
||||
uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: stable
|
||||
override: true
|
||||
|
||||
- name: Run cargo check
|
||||
uses: actions-rs/cargo@v1
|
||||
continue-on-error: true # WARNING: only for this example, remove it!
|
||||
with:
|
||||
command: check
|
||||
|
||||
test:
|
||||
name: Test Suite
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout sources
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: Install stable toolchain
|
||||
uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: stable
|
||||
override: true
|
||||
|
||||
- name: Run cargo test
|
||||
uses: actions-rs/cargo@v1
|
||||
continue-on-error: true # WARNING: only for this example, remove it!
|
||||
with:
|
||||
command: test
|
||||
|
||||
lints:
|
||||
name: Lints
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout sources
|
||||
uses: actions/checkout@v2
|
||||
|
||||
- name: Install stable toolchain
|
||||
uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: stable
|
||||
override: true
|
||||
components: rustfmt, clippy
|
||||
|
||||
- name: Run cargo fmt
|
||||
uses: actions-rs/cargo@v1
|
||||
continue-on-error: true # WARNING: only for this example, remove it!
|
||||
with:
|
||||
command: fmt
|
||||
args: --all -- --check
|
||||
|
||||
- name: Run cargo clippy
|
||||
uses: actions-rs/cargo@v1
|
||||
continue-on-error: true # WARNING: only for this example, remove it!
|
||||
with:
|
||||
command: clippy
|
||||
args: -- -D warnings
|
33
.github/workflows/release.yml
vendored
Normal file
33
.github/workflows/release.yml
vendored
Normal file
@ -0,0 +1,33 @@
|
||||
name: Release
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- v[0-9]+.*
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
runs-on: ubuntu-20.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: taiki-e/create-gh-release-action@v1
|
||||
with:
|
||||
draft: true
|
||||
token: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
upload-assets:
|
||||
strategy:
|
||||
matrix:
|
||||
os:
|
||||
- ubuntu-20.04
|
||||
- windows-latest
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: taiki-e/upload-rust-binary-action@v1
|
||||
with:
|
||||
bin: alterware-launcher
|
||||
tar: unix
|
||||
zip: windows
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
364
.gitignore
vendored
364
.gitignore
vendored
@ -1,363 +1 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Oo]ut/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
/target
|
||||
|
1150
Cargo.lock
generated
Normal file
1150
Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
43
Cargo.toml
Normal file
43
Cargo.toml
Normal file
@ -0,0 +1,43 @@
|
||||
[package]
|
||||
name = "alterware-launcher"
|
||||
version = "0.4.6"
|
||||
edition = "2021"
|
||||
build = "res/build.rs"
|
||||
|
||||
[profile.release]
|
||||
opt-level = "s"
|
||||
|
||||
# Symbols are a nice thing
|
||||
debug = true
|
||||
|
||||
panic = "abort"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
http_req = { version = "0.9.2", default-features = false, features = [
|
||||
"rust-tls",
|
||||
] }
|
||||
sha1_smol = "1.0.0"
|
||||
serde = { version = "1.0.188", features = ["derive"] }
|
||||
serde_json = "1.0.105"
|
||||
rand = "0.8.5"
|
||||
semver = "1.0.18"
|
||||
zip = "0.6.6"
|
||||
|
||||
[target.'cfg(windows)'.dependencies]
|
||||
steamlocate = "1.2.1"
|
||||
mslnk = "0.1.8"
|
||||
# https://github.com/mitsuhiko/self-replace/pull/16/
|
||||
windows-sys = { version = "0.48", features = [
|
||||
"Win32_Security",
|
||||
] }
|
||||
self-replace = "1.3.6"
|
||||
|
||||
[build-dependencies]
|
||||
winres = "0.1.12"
|
||||
|
||||
[package.metadata.winres]
|
||||
OriginalFilename = "alterware-launcher.exe"
|
||||
FileDescription = "AlterWare Launcher"
|
||||
ProductName = "AlterWare Launcher"
|
63
My Project/Resources.Designer.vb
generated
63
My Project/Resources.Designer.vb
generated
@ -1,63 +0,0 @@
|
||||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' This code was generated by a tool.
|
||||
' Runtime Version:4.0.30319.42000
|
||||
'
|
||||
' Changes to this file may cause incorrect behavior and will be lost if
|
||||
' the code is regenerated.
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
Imports System
|
||||
|
||||
Namespace My.Resources
|
||||
|
||||
'This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
'class via a tool like ResGen or Visual Studio.
|
||||
'To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
'with the /str option, or rebuild your VS project.
|
||||
'''<summary>
|
||||
''' A strongly-typed resource class, for looking up localized strings, etc.
|
||||
'''</summary>
|
||||
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0"), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
|
||||
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
|
||||
Friend Module Resources
|
||||
|
||||
Private resourceMan As Global.System.Resources.ResourceManager
|
||||
|
||||
Private resourceCulture As Global.System.Globalization.CultureInfo
|
||||
|
||||
'''<summary>
|
||||
''' Returns the cached ResourceManager instance used by this class.
|
||||
'''</summary>
|
||||
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
|
||||
Get
|
||||
If Object.ReferenceEquals(resourceMan, Nothing) Then
|
||||
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("alterware_launcher.Resources", GetType(Resources).Assembly)
|
||||
resourceMan = temp
|
||||
End If
|
||||
Return resourceMan
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' Overrides the current thread's CurrentUICulture property for all
|
||||
''' resource lookups using this strongly typed resource class.
|
||||
'''</summary>
|
||||
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Friend Property Culture() As Global.System.Globalization.CultureInfo
|
||||
Get
|
||||
Return resourceCulture
|
||||
End Get
|
||||
Set
|
||||
resourceCulture = value
|
||||
End Set
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
@ -1,110 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
39
Program.vb
39
Program.vb
@ -1,39 +0,0 @@
|
||||
Imports System
|
||||
Imports System.IO
|
||||
Imports System.Net
|
||||
Imports System.Net.Http
|
||||
|
||||
Module Program
|
||||
Private master As String = "https://master.alterware.dev"
|
||||
|
||||
Sub download_and_run(game As String)
|
||||
Dim filename As String = game & ".exe"
|
||||
Dim remote_path As String = If(game = "iw4-sp", "/iw4/", "/iw5/")
|
||||
Console.WriteLine("Downloading " & game & "...")
|
||||
Using wc As New WebClient
|
||||
wc.DownloadFile(master & remote_path & filename, filename)
|
||||
End Using
|
||||
Console.WriteLine("Starting " & game)
|
||||
Process.Start(filename)
|
||||
End
|
||||
End Sub
|
||||
|
||||
Sub Main(args As String())
|
||||
Dim game As String
|
||||
Try
|
||||
game = args(0)
|
||||
Catch ex As Exception
|
||||
If File.Exists("iw4sp.exe") Or File.Exists("iw4mp.exe") Then
|
||||
game = "iw4-sp"
|
||||
ElseIf File.Exists("iw5sp.exe") Or File.Exists("iw5mp.exe") Or File.Exists("iw5mp_server.exe") Then
|
||||
game = "iw5-mod"
|
||||
Else
|
||||
Console.WriteLine("No game specified nor found in local directory")
|
||||
Console.ReadLine()
|
||||
Return
|
||||
End If
|
||||
End Try
|
||||
|
||||
download_and_run(game)
|
||||
End Sub
|
||||
End Module
|
15
README.md
15
README.md
@ -1,7 +1,14 @@
|
||||
# alterware-launcher
|
||||
|
||||
1. Download [latest release](https://github.com/mxve/alterware-launcher/releases/latest/download/alterware-launcher.exe)
|
||||
2. Please alterware-launcher.exe in MW2/MW3 game directory
|
||||
3. Run alterware-launcher.exe
|
||||
1. Download [latest release](https://github.com/mxve/alterware-launcher/releases/latest/download/alterware-launcher-x86_64-pc-windows-msvc.zip)
|
||||
2. Unpack the archive and place alterware-launcher.exe in the game directory
|
||||
3. Run alterware-launcher.exe, after updating the game will launch automatically
|
||||
|
||||
If the launcher doesn't work make sure you have dotnet 6.0 installed. Also try running the launcher as administrator.
|
||||
---
|
||||
|
||||
- Passing ```iw4-sp```, ```iw5-mod```, ```iw6-mod``` or ```s1-mod``` as the first argument will skip automatic game detection
|
||||
- Passing ```update``` will stop the launcher from launching the game
|
||||
- ```skip-launcher-update``` skips self-update
|
||||
|
||||
### Note for server owners:
|
||||
When the launcher updates itself it needs to be restarted. It will return exit code 201 in this case.
|
@ -1,25 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.5.33530.505
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "alterware-launcher", "alterware-launcher.vbproj", "{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{FDEA6E70-5F8E-438C-A79A-604DC8CEC5C2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {9C3806A8-30BF-4467-A257-B01E592BBF6E}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,46 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>alterware_launcher</RootNamespace>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
||||
<SelfContained>true</SelfContained>
|
||||
<ApplicationIcon>icon.ico</ApplicationIcon>
|
||||
<Description>AlterWare iw4-sp/iw5-mod updater</Description>
|
||||
<PackageProjectUrl>https://github.com/mxve/alterware-launcher</PackageProjectUrl>
|
||||
<PackageIcon>icon.png</PackageIcon>
|
||||
<RepositoryType>git</RepositoryType>
|
||||
<FileVersion>0.1.0</FileVersion>
|
||||
<AssemblyVersion>0.1.0</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="icon.ico" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="..\..\Seafile\GFX\mxve\icon.png">
|
||||
<Pack>True</Pack>
|
||||
<PackagePath>\</PackagePath>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="My Project\Resources.Designer.vb">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="My Project\Resources.resx">
|
||||
<CustomToolNamespace>My.Resources</CustomToolNamespace>
|
||||
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
BIN
icon_bg.ico
BIN
icon_bg.ico
Binary file not shown.
Before Width: | Height: | Size: 118 KiB |
16
res/build.rs
Normal file
16
res/build.rs
Normal file
@ -0,0 +1,16 @@
|
||||
#[cfg(windows)]
|
||||
extern crate winres;
|
||||
|
||||
#[cfg(windows)]
|
||||
fn main() {
|
||||
let mut res = winres::WindowsResource::new();
|
||||
res.set_icon("res/icon.ico").set_language(0x0409);
|
||||
|
||||
if let Err(e) = res.compile() {
|
||||
eprintln!("{}", e);
|
||||
std::process::exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(unix)]
|
||||
fn main() {}
|
BIN
res/icon.ico
Normal file
BIN
res/icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 105 KiB |
23
src/github.rs
Normal file
23
src/github.rs
Normal file
@ -0,0 +1,23 @@
|
||||
use semver::Version;
|
||||
|
||||
pub fn latest(owner: &str, repo: &str) -> String {
|
||||
let github_body = crate::http::get_body_string(
|
||||
format!(
|
||||
"https://api.github.com/repos/{}/{}/releases/latest",
|
||||
owner, repo
|
||||
)
|
||||
.as_str(),
|
||||
);
|
||||
let github_json: serde_json::Value = serde_json::from_str(&github_body).unwrap();
|
||||
github_json["tag_name"]
|
||||
.to_string()
|
||||
.replace(['v', '"'].as_ref(), "")
|
||||
}
|
||||
|
||||
pub fn latest_version(owner: &str, repo: &str) -> Version {
|
||||
Version::parse(&latest(owner, repo)).unwrap()
|
||||
}
|
||||
|
||||
pub fn latest_release_url(owner: &str, repo: &str) -> String {
|
||||
format!("https://github.com/{}/{}/releases/latest", owner, repo)
|
||||
}
|
5
src/global.rs
Normal file
5
src/global.rs
Normal file
@ -0,0 +1,5 @@
|
||||
pub const MASTER: &str = "https://master.alterware.dev";
|
||||
pub const GH_OWNER: &str = "mxve";
|
||||
pub const GH_REPO: &str = "alterware-launcher";
|
||||
pub const GH_IW4X_OWNER: &str = "iw4x";
|
||||
pub const GH_IW4X_REPO: &str = "iw4x-client";
|
36
src/http.rs
Normal file
36
src/http.rs
Normal file
@ -0,0 +1,36 @@
|
||||
use std::{fs, io::Write, path::Path, str};
|
||||
|
||||
pub fn get_body(url: &str) -> Vec<u8> {
|
||||
let mut res: Vec<u8> = Vec::new();
|
||||
let req = http_req::request::Request::new(&url.try_into().unwrap())
|
||||
.header(
|
||||
"User-Agent",
|
||||
"AlterWare Launcher | github.com/mxve/alterware-launcher",
|
||||
)
|
||||
.send(&mut res)
|
||||
.unwrap_or_else(|error| {
|
||||
panic!("\n\n{}:\n{:?}", "Error", error);
|
||||
});
|
||||
|
||||
if req.status_code() == http_req::response::StatusCode::new(302) {
|
||||
let location = req.headers().get("Location").unwrap().as_str();
|
||||
return get_body(location);
|
||||
}
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
pub fn get_body_string(url: &str) -> String {
|
||||
String::from_utf8(get_body(url)).unwrap()
|
||||
}
|
||||
|
||||
pub fn download_file(url: &str, file_path: &Path) {
|
||||
let body = get_body(url);
|
||||
|
||||
let mut f = fs::File::create(file_path).unwrap_or_else(|error| {
|
||||
panic!("\n\n{}:\n{:?}", "Error", error);
|
||||
});
|
||||
f.write_all(&body).unwrap_or_else(|error| {
|
||||
panic!("\n\n{}:\n{:?}", "Error", error);
|
||||
});
|
||||
}
|
22
src/io.rs
Normal file
22
src/io.rs
Normal file
@ -0,0 +1,22 @@
|
||||
use std::{fs, path::Path};
|
||||
|
||||
pub fn unzip(zip_path: &Path, out_path: &Path) {
|
||||
let mut archive = zip::ZipArchive::new(fs::File::open(zip_path).unwrap()).unwrap();
|
||||
for i in 0..archive.len() {
|
||||
let mut file = archive.by_index(i).unwrap();
|
||||
let outpath = out_path.join(file.name());
|
||||
|
||||
if (*file.name()).ends_with('/') {
|
||||
fs::create_dir_all(outpath).unwrap();
|
||||
} else {
|
||||
println!("Unpacking {}", file.name());
|
||||
if let Some(p) = outpath.parent() {
|
||||
if !p.exists() {
|
||||
fs::create_dir_all(p).unwrap();
|
||||
}
|
||||
}
|
||||
let mut outfile = fs::File::create(&outpath).unwrap();
|
||||
std::io::copy(&mut file, &mut outfile).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
40
src/iw4x.rs
Normal file
40
src/iw4x.rs
Normal file
@ -0,0 +1,40 @@
|
||||
use crate::github;
|
||||
use crate::http;
|
||||
use crate::misc;
|
||||
use crate::global::*;
|
||||
|
||||
use std::{fs, path::Path};
|
||||
|
||||
pub fn local_revision(dir: &Path) -> u16 {
|
||||
if let Ok(revision) = fs::read_to_string(dir.join(".iw4xrevision")) {
|
||||
misc::rev_to_int(&revision)
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
pub fn remote_revision() -> u16 {
|
||||
misc::rev_to_int(&github::latest(GH_IW4X_OWNER, GH_IW4X_REPO))
|
||||
}
|
||||
|
||||
pub fn update_available(dir: &Path) -> bool {
|
||||
local_revision(dir) < remote_revision()
|
||||
}
|
||||
|
||||
pub fn update(dir: &Path) {
|
||||
if update_available(dir) {
|
||||
println!("Updating IW4x...");
|
||||
http::download_file(
|
||||
&format!(
|
||||
"{}/download/iw4x.dll",
|
||||
github::latest_release_url(GH_IW4X_OWNER, GH_IW4X_REPO)
|
||||
),
|
||||
&dir.join("iw4x.dll"),
|
||||
);
|
||||
fs::write(
|
||||
dir.join(".iw4xrevision"),
|
||||
github::latest(GH_IW4X_OWNER, GH_IW4X_REPO),
|
||||
)
|
||||
.unwrap();
|
||||
}
|
||||
}
|
299
src/main.rs
Normal file
299
src/main.rs
Normal file
@ -0,0 +1,299 @@
|
||||
mod github;
|
||||
mod global;
|
||||
mod http;
|
||||
mod iw4x;
|
||||
mod misc;
|
||||
mod self_update;
|
||||
mod structs;
|
||||
|
||||
use global::*;
|
||||
use structs::*;
|
||||
|
||||
#[cfg(windows)]
|
||||
use mslnk::ShellLink;
|
||||
use std::{fs, path::Path, path::PathBuf};
|
||||
#[cfg(windows)]
|
||||
use steamlocate::SteamDir;
|
||||
|
||||
#[cfg(windows)]
|
||||
fn get_installed_games(games: &Vec<Game>) -> Vec<(u32, PathBuf)> {
|
||||
let mut installed_games = Vec::new();
|
||||
let mut steamdir = match SteamDir::locate() {
|
||||
Some(steamdir) => steamdir,
|
||||
None => {
|
||||
println!("Steam not found.");
|
||||
return installed_games;
|
||||
}
|
||||
};
|
||||
|
||||
for game in games {
|
||||
if let Some(app) = steamdir.app(&game.app_id) {
|
||||
installed_games.push((game.app_id, PathBuf::from(&app.path)));
|
||||
}
|
||||
}
|
||||
|
||||
installed_games
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
fn setup_client_links(game: &Game, game_dir: &Path) {
|
||||
if game.client.len() > 1 {
|
||||
println!("Multiple clients installed, use the shortcuts (launch-<client>.lnk in the game directory or desktop shortcuts) to launch a specific client.");
|
||||
}
|
||||
|
||||
let target = game_dir.join("alterware-launcher.exe");
|
||||
|
||||
for c in game.client.iter() {
|
||||
let lnk = game_dir.join(format!("launch-{}.lnk", c));
|
||||
|
||||
let mut sl = ShellLink::new(target.clone()).unwrap();
|
||||
sl.set_arguments(Some(c.to_string()));
|
||||
sl.set_icon_location(Some(
|
||||
game_dir
|
||||
.join(format!("{}.exe", c))
|
||||
.to_string_lossy()
|
||||
.into_owned(),
|
||||
));
|
||||
sl.create_lnk(&lnk).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
fn setup_desktop_links(path: &Path, game: &Game) {
|
||||
println!("Create Desktop shortcut? (Y/n)");
|
||||
let input = misc::stdin().to_ascii_lowercase();
|
||||
|
||||
if input == "y" || input.is_empty() {
|
||||
let desktop = PathBuf::from(&format!(
|
||||
"{}\\Desktop",
|
||||
std::env::var("USERPROFILE").unwrap()
|
||||
));
|
||||
|
||||
let target = path.join("alterware-launcher.exe");
|
||||
|
||||
for c in game.client.iter() {
|
||||
let lnk = desktop.join(format!("{}.lnk", c));
|
||||
|
||||
let mut sl = ShellLink::new(target.clone()).unwrap();
|
||||
sl.set_arguments(Some(c.to_string()));
|
||||
sl.set_icon_location(Some(
|
||||
path.join(format!("{}.exe", c))
|
||||
.to_string_lossy()
|
||||
.into_owned(),
|
||||
));
|
||||
sl.create_lnk(lnk).unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
fn auto_install(path: &Path, game: &Game) {
|
||||
setup_client_links(game, path);
|
||||
setup_desktop_links(path, game);
|
||||
update(game, path);
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
fn windows_launcher_install(games: &Vec<Game>) {
|
||||
println!("No game specified/found. Checking for installed Steam games..");
|
||||
let installed_games = get_installed_games(games);
|
||||
|
||||
if !installed_games.is_empty() {
|
||||
// if current directory is in the steamapps/common folder of a game, use that game
|
||||
let current_dir = std::env::current_dir().unwrap();
|
||||
for (id, path) in installed_games.iter() {
|
||||
if current_dir.starts_with(path) {
|
||||
println!("Found game in current directory.");
|
||||
println!("Installing AlterWare client for {}.", id);
|
||||
let game = games.iter().find(|&g| g.app_id == *id).unwrap();
|
||||
auto_install(path, game);
|
||||
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
|
||||
std::io::stdin().read_line(&mut String::new()).unwrap();
|
||||
std::process::exit(0);
|
||||
}
|
||||
}
|
||||
|
||||
println!("Installed games:");
|
||||
|
||||
for (id, path) in installed_games.iter() {
|
||||
println!("{}: {}", id, path.display());
|
||||
}
|
||||
|
||||
println!("Enter the ID of the game you want to install the AlterWare client for, enter 0 for manual selection:");
|
||||
let input: u32 = misc::stdin().parse().unwrap();
|
||||
|
||||
if input == 0 {
|
||||
return manual_install(games);
|
||||
}
|
||||
|
||||
for (id, path) in installed_games.iter() {
|
||||
if *id == input {
|
||||
let game = games.iter().find(|&g| g.app_id == input).unwrap();
|
||||
|
||||
let launcher_path = std::env::current_exe().unwrap();
|
||||
let target_path = path.join("alterware-launcher.exe");
|
||||
|
||||
if launcher_path != target_path {
|
||||
fs::copy(launcher_path, target_path).unwrap();
|
||||
println!("Launcher copied to {}", path.display());
|
||||
}
|
||||
auto_install(path, game);
|
||||
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
|
||||
std::io::stdin().read_line(&mut String::new()).unwrap();
|
||||
break;
|
||||
}
|
||||
}
|
||||
std::process::exit(0);
|
||||
} else {
|
||||
manual_install(games);
|
||||
}
|
||||
}
|
||||
|
||||
fn prompt_client_selection(games: &[Game]) -> String {
|
||||
println!(
|
||||
"Couldn't detect any games, please select a client to install in the current directory:"
|
||||
);
|
||||
for (i, g) in games.iter().enumerate() {
|
||||
for c in g.client.iter() {
|
||||
println!("{}: {}", i, c);
|
||||
}
|
||||
}
|
||||
let input: usize = misc::stdin().parse().unwrap();
|
||||
String::from(games[input].client[0])
|
||||
}
|
||||
|
||||
fn manual_install(games: &[Game]) {
|
||||
let selection = prompt_client_selection(games);
|
||||
let game = games.iter().find(|&g| g.client[0] == selection).unwrap();
|
||||
update(game, &std::env::current_dir().unwrap());
|
||||
println!("Installation complete. Please run the launcher again or use a shortcut to launch the game.");
|
||||
std::io::stdin().read_line(&mut String::new()).unwrap();
|
||||
std::process::exit(0);
|
||||
}
|
||||
|
||||
fn update(game: &Game, dir: &Path) {
|
||||
let cdn_info: Vec<CdnFile> = serde_json::from_str(&http::get_body_string(
|
||||
format!("{}/files.json", MASTER).as_str(),
|
||||
))
|
||||
.unwrap();
|
||||
|
||||
for file in cdn_info {
|
||||
if !file.name.starts_with(game.engine) || file.name == "iw4/iw4x.dll" {
|
||||
continue;
|
||||
}
|
||||
|
||||
let file_path = dir.join(&file.name.replace(&format!("{}/", game.engine), ""));
|
||||
if file_path.exists() {
|
||||
let sha1_local = misc::get_file_sha1(&file_path).to_lowercase();
|
||||
let sha1_remote = file.hash.to_lowercase();
|
||||
if sha1_local != sha1_remote {
|
||||
println!(
|
||||
"Updating {}...\nLocal hash: {}\nRemote hash: {}",
|
||||
file_path.display(),
|
||||
sha1_local,
|
||||
sha1_remote
|
||||
);
|
||||
http::download_file(&format!("{}/{}", MASTER, file.name), &file_path);
|
||||
}
|
||||
} else {
|
||||
println!("Downloading {}...", file_path.display());
|
||||
if let Some(parent) = file_path.parent() {
|
||||
if !parent.exists() {
|
||||
fs::create_dir_all(parent).unwrap();
|
||||
}
|
||||
}
|
||||
http::download_file(&format!("{}/{}", MASTER, file.name), &file_path);
|
||||
}
|
||||
}
|
||||
|
||||
if game.engine == "iw4" {
|
||||
iw4x::update(dir);
|
||||
}
|
||||
}
|
||||
|
||||
fn launch(file_path: &PathBuf) {
|
||||
println!("Launching {}...", file_path.display());
|
||||
std::process::Command::new(file_path)
|
||||
.spawn()
|
||||
.expect("Failed to launch the game")
|
||||
.wait()
|
||||
.expect("Failed to wait for the game process to finish");
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let mut args: Vec<String> = std::env::args().collect();
|
||||
|
||||
let mut update_only = false;
|
||||
if args.contains(&String::from("update")) {
|
||||
update_only = true;
|
||||
args.iter()
|
||||
.position(|r| r == "update")
|
||||
.map(|e| args.remove(e));
|
||||
}
|
||||
|
||||
if !args.contains(&String::from("skip-launcher-update")) {
|
||||
self_update::run(update_only);
|
||||
} else {
|
||||
args.iter()
|
||||
.position(|r| r == "skip-launcher-update")
|
||||
.map(|e| args.remove(e));
|
||||
}
|
||||
|
||||
let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
|
||||
let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
|
||||
|
||||
let mut game: String = String::new();
|
||||
if args.len() > 1 {
|
||||
game = String::from(&args[1]);
|
||||
} else {
|
||||
'main: for g in games.iter() {
|
||||
for r in g.references.iter() {
|
||||
if std::path::Path::new(r).exists() {
|
||||
if g.client.len() > 1 {
|
||||
if update_only {
|
||||
game = String::from(g.client[0]);
|
||||
break 'main;
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
setup_client_links(g, &std::env::current_dir().unwrap());
|
||||
|
||||
#[cfg(not(windows))]
|
||||
println!("Multiple clients installed, set the client as the first argument to launch a specific client.");
|
||||
println!("Select a client to launch:");
|
||||
for (i, c) in g.client.iter().enumerate() {
|
||||
println!("{}: {}", i, c);
|
||||
}
|
||||
game = String::from(g.client[misc::stdin().parse::<usize>().unwrap()]);
|
||||
break 'main;
|
||||
}
|
||||
game = String::from(g.client[0]);
|
||||
break 'main;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for g in games.iter() {
|
||||
for c in g.client.iter() {
|
||||
if c == &game {
|
||||
update(g, &std::env::current_dir().unwrap());
|
||||
if !update_only {
|
||||
launch(&PathBuf::from(format!("{}.exe", c)));
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
windows_launcher_install(&games);
|
||||
|
||||
#[cfg(not(windows))]
|
||||
manual_install(&games);
|
||||
|
||||
println!("Game not found!");
|
||||
println!("Place the launcher in the game folder, if that doesn't work specify the client on the command line (ex. alterware-launcher.exe iw4-sp)");
|
||||
println!("Press enter to exit...");
|
||||
std::io::stdin().read_line(&mut String::new()).unwrap();
|
||||
}
|
17
src/misc.rs
Normal file
17
src/misc.rs
Normal file
@ -0,0 +1,17 @@
|
||||
use std::{fs, path::PathBuf};
|
||||
|
||||
pub fn get_file_sha1(path: &PathBuf) -> String {
|
||||
let mut sha1 = sha1_smol::Sha1::new();
|
||||
sha1.update(&fs::read(path).unwrap());
|
||||
sha1.digest().to_string()
|
||||
}
|
||||
|
||||
pub fn stdin() -> String {
|
||||
let mut input = String::new();
|
||||
std::io::stdin().read_line(&mut input).unwrap();
|
||||
input.trim().to_string()
|
||||
}
|
||||
|
||||
pub fn rev_to_int(rev: &str) -> u16 {
|
||||
rev.strip_prefix('r').unwrap().parse::<u16>().unwrap_or(0)
|
||||
}
|
81
src/self_update.rs
Normal file
81
src/self_update.rs
Normal file
@ -0,0 +1,81 @@
|
||||
use crate::github;
|
||||
use crate::global::*;
|
||||
|
||||
use semver::Version;
|
||||
#[cfg(not(windows))]
|
||||
use std::{thread, time};
|
||||
|
||||
pub fn self_update_available() -> bool {
|
||||
let current_version: Version = Version::parse(env!("CARGO_PKG_VERSION")).unwrap();
|
||||
let latest_version = github::latest_version(GH_OWNER, GH_REPO);
|
||||
|
||||
current_version < latest_version
|
||||
}
|
||||
|
||||
#[cfg(not(windows))]
|
||||
pub fn run(_update_only: bool) {
|
||||
if self_update_available() {
|
||||
println!("A new version of the AlterWare launcher is available.");
|
||||
println!("Download it at {}", github::latest_release_url(GH_OWNER, GH_REPO));
|
||||
println!("Launching in 10 seconds..");
|
||||
thread::sleep(time::Duration::from_secs(10));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(windows)]
|
||||
pub fn run(update_only: bool) {
|
||||
use std::{fs, path::PathBuf};
|
||||
|
||||
use crate::http;
|
||||
|
||||
let working_dir = std::env::current_dir().unwrap();
|
||||
let files = fs::read_dir(&working_dir).unwrap();
|
||||
|
||||
for file in files {
|
||||
let file = file.unwrap();
|
||||
let file_name = file.file_name().into_string().unwrap();
|
||||
|
||||
if file_name.contains("alterware-launcher")
|
||||
&& (file_name.contains(".__relocated__.exe")
|
||||
|| file_name.contains(".__selfdelete__.exe"))
|
||||
{
|
||||
fs::remove_file(file.path()).unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
if self_update_available() {
|
||||
println!("Performing launcher self-update.");
|
||||
println!(
|
||||
"If you run into any issues, please download the latest version at {}",
|
||||
github::latest_release_url(GH_OWNER, GH_REPO)
|
||||
);
|
||||
|
||||
let update_binary = PathBuf::from("alterware-launcher-update.exe");
|
||||
let file_path = working_dir.join(&update_binary);
|
||||
|
||||
if update_binary.exists() {
|
||||
fs::remove_file(&update_binary).unwrap();
|
||||
}
|
||||
|
||||
http::download_file(
|
||||
&format!(
|
||||
"{}/download/alterware-launcher.exe",
|
||||
github::latest_release_url(GH_OWNER, GH_REPO)
|
||||
),
|
||||
&file_path,
|
||||
);
|
||||
|
||||
if !file_path.exists() {
|
||||
println!("Failed to download launcher update.");
|
||||
return;
|
||||
}
|
||||
|
||||
self_replace::self_replace("alterware-launcher-update.exe").unwrap();
|
||||
fs::remove_file(&file_path).unwrap();
|
||||
println!("Launcher updated. Please run it again.");
|
||||
if !update_only {
|
||||
std::io::stdin().read_line(&mut String::new()).unwrap();
|
||||
}
|
||||
std::process::exit(201);
|
||||
}
|
||||
}
|
14
src/structs.rs
Normal file
14
src/structs.rs
Normal file
@ -0,0 +1,14 @@
|
||||
#[derive(serde::Deserialize, serde::Serialize)]
|
||||
pub struct CdnFile {
|
||||
pub name: String,
|
||||
pub size: u32,
|
||||
pub hash: String,
|
||||
}
|
||||
|
||||
#[derive(serde::Deserialize, serde::Serialize)]
|
||||
pub struct Game<'a> {
|
||||
pub engine: &'a str,
|
||||
pub client: Vec<&'a str>,
|
||||
pub references: Vec<&'a str>,
|
||||
pub app_id: u32,
|
||||
}
|
Reference in New Issue
Block a user