get available mods from master
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parent
d25e7cf3cd
commit
6ae9bcabad
30
src/main.rs
30
src/main.rs
@ -8,30 +8,14 @@ struct CdnFile {
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hash: String,
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}
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#[derive(serde::Deserialize, serde::Serialize)]
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struct Game<'a> {
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engine: &'a str,
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client: &'a str,
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references: &'a [&'a str],
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references: Vec<&'a str>,
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}
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const MASTER: &str = "https://master.alterware.dev";
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const GAMES: [Game; 3] = [
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Game {
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engine: "iw4",
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client: "iw4-sp",
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references: &["iw4sp.exe", "iw4mp.exe"],
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},
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Game {
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engine: "iw5",
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client: "iw5-mod",
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references: &["iw5sp.exe", "iw5mp.exe", "iw5mp_server.exe"],
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},
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Game {
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engine: "iw6",
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client: "iw6-mod",
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references: &["iw6sp64_ship.exe", "iw6mp64_ship.exe"],
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},
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];
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fn file_get_sha1(path: &PathBuf) -> String {
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let mut sha1 = sha1_smol::Sha1::new();
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@ -110,11 +94,15 @@ fn launch(file_path: &PathBuf) {
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fn main() {
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let args: Vec<String> = std::env::args().collect();
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let games_json = http::get_body_string(format!("{}/games.json", MASTER).as_str());
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let games: Vec<Game> = serde_json::from_str(&games_json).unwrap();
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let mut game: String = String::new();
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if args.len() > 1 {
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game = String::from(&args[1]);
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} else {
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'main: for g in GAMES.iter() {
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'main: for g in games.iter() {
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for r in g.references.iter() {
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if std::path::Path::new(r).exists() {
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game = String::from(g.client);
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@ -124,9 +112,9 @@ fn main() {
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}
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}
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for g in GAMES.iter() {
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for g in games.iter() {
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if g.client == game {
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update(&g);
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update(g);
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launch(&PathBuf::from(format!("{}.exe", g.client)));
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return;
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}
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