Compare commits

...

132 Commits

Author SHA1 Message Date
639db5d7eb test powershell master version update
don't upgrade for this build
2020-01-12 16:46:39 -06:00
e64e02342e test master version update
don't bother updating for this build
2020-01-12 16:30:34 -06:00
51f91ede2c testing version push to master
no reason to update for this build.
2020-01-12 16:21:31 -06:00
009da92285 Merge pull request #94 from RaidMax/enhancement/update-client-master-versioning-and-include-userraw
make sure we force copy as directory
2020-01-11 21:03:45 -06:00
780b3459af make sure we force copy as directory 2020-01-11 21:01:51 -06:00
6acf1c67c1 Merge pull request #93 from RaidMax/enhancement/update-client-master-versioning-and-include-userraw
lets see if the game scripts copy now
2020-01-11 20:51:50 -06:00
27ad4fca43 lets see if the game scripts copy now 2020-01-11 20:50:46 -06:00
dd0d7192eb Merge pull request #92 from RaidMax/enhancement/update-client-master-versioning-and-include-userraw
updates to support new master versioning
2020-01-11 20:33:52 -06:00
8a42239f36 updates to support new master versioning
make sure game files are copied correctly in build output
2020-01-11 20:32:27 -06:00
23c78997ac Fix anticheat issue with needing index casting. IW you seem a little sloppy there... 2020-01-06 18:43:00 -06:00
7cdfe618a2 Add missing active columns with migration 2020-01-06 11:04:36 -06:00
7bfadca84d fix issue accessing the wrong logger 2019-12-29 17:07:00 -06:00
a7620ffd50 Merge pull request #90 from RaidMax/feature/webfront-help-index
Feature/webfront help index
2019-12-29 11:36:36 -06:00
902cd9953e finish help layout and show only on permission level 2019-12-29 11:32:36 -06:00
344c3613b8 add help page to layout 2019-12-28 20:44:39 -06:00
32e1af0ffb fix live radar directory and a few minimap names 2019-12-28 17:53:41 -06:00
1e1a03c9d8 fix retarded method that wasn't returning when it should have 2019-12-28 15:40:55 -06:00
4d3f7da48e re-enable API events 2019-12-28 10:07:37 -06:00
2b26b9a707 fix javascript libraries not being loaded because the stupid CDN change. MICROSOFT, IF YOU'RE LISTENING, FIX YOUR INTEGRATION WITH CDNJS THANK YOU
force demo record and increase max demos saved for IW4x
fix issue with disconnect on a not fully connected client
2019-12-27 20:37:50 -06:00
82381457df fix duplicate aliases from color codes (AB#5) 2019-12-27 14:42:17 -06:00
d4b5120953 Update azure-pipelines.yml for Azure Pipelines 2019-12-27 14:01:00 -06:00
82152755c9 add github release to pipeline 2019-12-27 13:45:53 -06:00
b251ef00c4 potential fix for a invalid operation exception on client update
change client library cdn provider as cdnjs seems broken at the moment
2019-12-27 12:10:20 -06:00
042fde971e (potentially) fixed object disposed issue with semaphore
fix random issue where we were trying to reset a session for a player that has not fully connected
2019-12-26 18:17:49 -06:00
c9e6ce0bca fix authorize issue on penalty info after upgrading .NET Core runtime targets 2019-12-25 21:05:57 -06:00
c4df53c195 fix issue with script plugins not reloading (AB#2)
fix issues with collation on MySQL (AB#1)
2019-12-25 14:32:57 -06:00
3a06b3862d Update projects to .NET Core 3.0
Increase max sv_hostname length on master
2019-12-24 15:23:43 -06:00
9fa5de1418 woo it works, now we have a reasonable output filename 2019-12-09 14:17:12 -06:00
a9e7d2d314 Maybe this will work better 2019-12-09 14:08:52 -06:00
b3f4712dd2 update the json output encoding 2019-12-09 14:01:02 -06:00
e5d009d87d merge from 2.3 2019-12-09 13:30:50 -06:00
70ca202889 Test json generation of version info 2019-12-09 13:28:20 -06:00
b8aa8a0b4d reeee 2019-12-07 20:42:30 -06:00
1f755f535c I'm retarded 2019-12-07 20:28:50 -06:00
f37e954e2f third time's the charm? 2019-12-07 20:20:44 -06:00
31bcd52c79 lets try again 2019-12-07 20:11:22 -06:00
72f3a51657 run version grab after publish 2019-12-07 20:00:03 -06:00
3b4af20810 grab version information from file to setup output zip name 2019-12-07 19:52:03 -06:00
890c419133 Fix color code tag helper not being loaded 2019-12-07 10:49:40 -06:00
f9680971af Update to build solution instead of individual projects 2019-12-05 17:09:35 -06:00
5df9332d4c Update azure-pipelines.yml for Azure Pipelines
Make open-iconic directory if not exists (for real)
2019-12-05 16:32:23 -06:00
4379d04b00 Update azure-pipelines.yml for Azure Pipelines
Make open-iconic directory if not exists
2019-12-05 16:31:40 -06:00
9d639097d3 Merge pull request #86 from RaidMax/dependabot/pip/Master/werkzeug-0.15.3
Bump werkzeug from 0.14.1 to 0.15.3 in /Master
2019-12-05 16:20:28 -06:00
e7395f02ce Bump werkzeug from 0.14.1 to 0.15.3 in /Master
Bumps [werkzeug](https://github.com/pallets/werkzeug) from 0.14.1 to 0.15.3.
- [Release notes](https://github.com/pallets/werkzeug/releases)
- [Changelog](https://github.com/pallets/werkzeug/blob/master/CHANGES.rst)
- [Commits](https://github.com/pallets/werkzeug/compare/0.14.1...0.15.3)

Signed-off-by: dependabot[bot] <support@github.com>
2019-12-04 02:00:44 +00:00
c9e2a11745 Update azure-pipelines.yml for Azure Pipelines 2019-12-03 16:28:51 -06:00
9db38a130c fix stat controller build plugins in correct mode 2019-12-03 16:27:26 -06:00
25a69a2018 don't use temporary table on mysql migration as it breaks 2019-12-03 15:56:00 -06:00
98c4a700a2 merge 2019-12-02 15:56:30 -06:00
3defd3f486 move all the deployment setup into 2.4 pr (#85)
* don't run build commands in release

* fix test file

* Set up CI with Azure Pipelines

[skip ci]

* Include fonts and fix automessage hidden command

* more project changes

* migration from bower to libman

* more lib man changes

* project update for sneaky commands

* add missing canvas.js dep
update projects not to have stupid extra dlls

include in previous

* update pipeline file

* update post publish script and pipeline definition

* fix broken yaml

* move encoding conversion to seperate script

* remove extra uneeded rank icons
remove garbage language files being created
remove frontend lib when done

* fix publish script path

* grab localizations through powershell

* fix broken batch 🤷

* actually fixed

* only include runtime compilation in debug mode for webfront

* don't deploy un minified css
use full jquery version

* add step to download the scss for open iconic
change the font path

* update mkdir for iconic path

* don't include old iconic css

* correct font path for real now

* copy script plugins

* lots of changes for deployment

* build the projects

* use projectdir instead of solution dir

* nerf script commands plugin
fix live radar left over command

* actually kill script command post build

* Update azure-pipelines.yml for Azure Pipelines

* Update azure-pipelines.yml for Azure Pipelines

* fix the font file copy (I think)

* maybe fix delete folder issue

* Update azure-pipelines.yml for Azure Pipelines

* Update azure-pipelines.yml for Azure Pipelines

* Update azure-pipelines.yml for Azure Pipelines

* Update azure-pipelines.yml for Azure Pipelines

* Update azure-pipelines.yml for Azure Pipelines

* Update azure-pipelines.yml for Azure Pipelines
2019-12-02 15:52:36 -06:00
b086190ab0 renable weapon name in anticheat snapshot list
update migrations for unique index
fix missing total connection time
include total connection time in get client query
2019-11-25 12:05:12 -06:00
56008e80c7 update mapname from status query 2019-11-18 14:02:35 -06:00
0ac1a4f861 Merge branch '2.3' into 2.4-pr 2019-11-18 13:07:24 -06:00
a9f6106c6e fix silly mistake with trying to assign something to an object that could be null 2019-11-18 09:25:39 -06:00
d1886fdd20 Fix small issue with query optimization missing a FK set
Fix accidentally rename of controller method
2019-11-18 08:08:09 -06:00
161b27e2f2 fix alias command sending message to origin instead of target
(hopefully) fix an issue with banned players causing exception if they create events before they are kicked out
fix issues with sometimes wrong error message for timeout
show most recent IP address at top of alias list
optimization to some sql queries
2019-11-15 14:50:20 -06:00
cb9119ac58 add more informative 404 errors 2019-10-23 13:35:20 -05:00
f31ce6b001 allow enabling of only specific detection types
allow override of anticheat for tmw3
fix invalid cast if E.Extra is not a command
add a delay after map rotation before getting the the server info. (hopefully prevents increased lost connection notification frequency)
2019-10-23 10:40:24 -05:00
96e434213f refactor some event handling
add concept of blocking events
2019-10-18 13:39:21 -05:00
b992f4d910 add unlink command
fix parsing names with colors codes enabled
2019-10-11 15:26:13 -05:00
6b27beb355 update mysql provider to pre release so it works with .net core 3.0 2019-10-10 13:15:31 -05:00
4872e2e8c4 fix issue with top stats query and client evaluation 2019-10-09 18:51:50 -05:00
a37524c726 fix small exit exceptions
fix the live radar tab switching for .net core 3.0
change events to use "sequential" but still parallel
update the publish scripts
2019-10-09 15:51:02 -05:00
6cd3879bac Merge 2019-10-08 17:02:22 -05:00
4635d85ff8 forgot an else in a migration 2019-10-07 10:43:44 -05:00
068e943fd3 update values for snap and offset
fix some issues from .NET Core 3.0 upgrade
2019-10-07 10:26:07 -05:00
c4e0b0272c update packages 2019-10-02 18:58:23 -05:00
ede5c9de51 update recently clients to show last 24 hours
fix color codes on profile meta data
2019-10-02 17:59:10 -05:00
524589717b Update to .NET Core 3.0 2019-09-30 18:35:36 -05:00
260a8800a4 prevent raw html when color codes are enabled 2019-09-28 19:13:30 -05:00
37261c9a54 update some anticheat code 2019-09-27 15:53:52 -05:00
5073ec39bf Merge branch '2.3' into 2.4-pr 2019-09-27 15:51:57 -05:00
f7cbf73c44 Merge branch '2.3' into 2.4-pr 2019-09-26 16:11:58 -05:00
082776aca5 prevent "laggy" angles from being tracked 2019-09-10 17:50:23 -05:00
483b7917ac Merge branch '2.3' into 2.4-pr 2019-09-10 17:26:48 -05:00
adc73eb7ff merge from 2.3 2019-09-09 17:41:58 -05:00
c18be20899 add snap metric to anticheat
update various small code bits
2019-09-09 17:40:04 -05:00
148d28eaca Merge branch '2.3' into 2.4-pr 2019-08-30 17:52:35 -05:00
2d9b6b8394 prevent privileged client from being flagged when reported
fix issue with enum parsing on finding client
2019-08-30 13:31:23 -05:00
aa9dd7ac6d Merge branch '2.3' into 2.4-pr 2019-08-30 11:50:48 -05:00
db3a20c60b merge from 2.3 2019-08-28 13:47:38 -05:00
7c0e37cc8e Merge branch '2.3' into 2.4-pr 2019-08-24 20:16:35 -05:00
dcd1c97d37 Merge branch '2.3' into 2.4-pr 2019-08-24 11:10:43 -05:00
c1a825f8f2 Merge branch '2.3' into 2.4-pr 2019-08-23 21:28:09 -05:00
d35001049f Merge branch '2.3' into 2.4-pr 2019-08-23 19:12:28 -05:00
f877ba73a9 Merge branch '2.3' into 2.4-pr 2019-08-23 18:36:28 -05:00
a57c982270 Merge branch '2.3' into 2.4-pr 2019-08-18 11:20:31 -05:00
ed5d8faf5c tweak for showing the generated graph color properly in other browsers.
apparently the "style" hack doesn't work, but using "title" does
remove return in customcallbacks
2019-08-18 11:20:19 -05:00
320b01d15c Merge branch '2.3' into 2.4-pr 2019-08-12 20:09:31 -05:00
4bdd240122 update callback
set player color history to the correct darken amount
2019-08-12 19:04:25 -05:00
8fc85ef4c1 have graph color generated by css so that MS Edge doesn't freak out when using rgba
don't do simple word check on offensive name
2019-08-10 17:35:34 -05:00
85d88815f1 top stats info is per server instead of total when selecting each tab
fix issue with ingame name failing to match when using color codes
only show live radar for servers that support it
2019-08-10 09:08:26 -05:00
a0266c5e69 Merge branch '2.3' into 2.4-pr 2019-08-08 15:59:00 -05:00
3051d44b0d show trigger regex for profanity determent plugin 2019-08-08 15:30:06 -05:00
b8a310bb07 prevent flag icon from showing on banned profiles
implement automated penalty info for profanity determent issue #75
2019-08-06 13:36:37 -05:00
d11a5f862b add missing dragunov to the live radar weapons
color code process names in chat context
2019-08-04 21:25:56 -05:00
08d250156c fix login issue
strip colors for logging
feature implementation for issue #76
2019-08-04 20:38:55 -05:00
75378400e7 Add flag icon on client profile 2019-08-04 17:06:07 -05:00
bb42861a92 finish color code support (I think) 2019-08-02 18:04:34 -05:00
dfecb99d07 Merge branch '2.3' into 2.4-pr 2019-08-01 19:45:44 -05:00
55fb36863c fix copy paste error in penalty loader
start allowing color codes from ingame
2019-08-01 09:37:33 -05:00
9f3f344daa add a bit more logged for when live radar fail to update
update killhouse map offsets (it's still wrong though)
2019-07-29 12:08:25 -05:00
ebe85a9ded Merge branch '2.3' into 2.4-pr 2019-07-27 17:50:25 -05:00
92e71ae2f4 finish custom accent color feature 2019-07-27 15:23:45 -05:00
3b9b99a07e start work to allow custom accent colors 2019-07-27 08:18:49 -05:00
ab4ce41015 Merge 2.3 into 2.4-pr 2019-07-26 10:25:05 -05:00
2b8d8fc4b7 Merge 2.3 into 2.4-pr 2019-07-25 10:01:20 -05:00
9665d2d457 fix issue with duplicate js function names for loader
hide flagged status of users on webfront unless logged in (will still show the level if they report someone because cba to update the view component w/out auth status)
add terminal to the radar maps
2019-07-24 10:36:37 -05:00
d73d68d9f4 increase master history to 7 day, up from 1 day 2019-07-21 17:14:44 -05:00
50ba71c6fb small code cleanups 2019-07-19 14:54:39 -05:00
38f1169061 finished server selection for live radar and adding it as button to home screen
only update flag for recent players if country code is available
2019-07-19 10:33:00 -05:00
5c90228320 Move folder structure for radar plugin 2019-07-17 13:26:48 -05:00
03db194046 Add unstaged files 2019-07-17 13:16:45 -05:00
68382d3f61 Remove double track images 2019-07-17 13:16:25 -05:00
4e99046874 merge 2019-07-17 13:09:25 -05:00
64b320614b add images for radar to source control
cleanup some nuget packages
2019-07-17 13:00:30 -05:00
7b5f3e8e83 move some stuff for live radar for compiled views
add chat icon to send messages to servers on server view
2019-07-17 12:38:02 -05:00
748841776f More radar tweaks 2019-07-17 12:38:02 -05:00
edfbb92a3f can you say more radar updates? 2019-07-17 12:38:01 -05:00
1a9a0e48b7 lots more live radar updates 2019-07-17 12:38:00 -05:00
d27f1ded36 tweak initial live radar 2019-07-17 12:38:00 -05:00
e5cd824c99 start work for live radar 2019-07-17 12:37:24 -05:00
f42a66e756 add most recent players dropdown option to webfront
remove unneeded compiled bootstrap file
2019-07-16 15:27:19 -05:00
d301915273 Merge 2019-07-13 20:50:10 -05:00
fc43e47874 move some stuff for live radar for compiled views
add chat icon to send messages to servers on server view
2019-07-13 20:45:25 -05:00
b0365a5a43 More radar tweaks 2019-07-08 20:21:20 -05:00
2a63a55359 can you say more radar updates? 2019-07-08 20:21:19 -05:00
0e9fd144f1 lots more live radar updates 2019-07-08 20:21:18 -05:00
d81646087e tweak initial live radar 2019-07-08 20:21:17 -05:00
7f1da4d1fc start work for live radar 2019-07-08 20:21:17 -05:00
0b282b2664 lots more live radar updates 2019-07-05 20:53:03 -05:00
665218f641 tweak initial live radar 2019-07-02 17:30:05 -05:00
b64bce2936 start work for live radar 2019-06-30 13:39:40 -05:00
368 changed files with 19092 additions and 9354 deletions

4
.gitignore vendored
View File

@ -221,10 +221,12 @@ DEPLOY
global.min.css
global.min.js
bootstrap-custom.min.css
bootstrap-custom.css
**/Master/static
**/Master/dev_env
/WebfrontCore/Views/Plugins/*
/WebfrontCore/wwwroot/**/dds
/WebfrontCore/wwwroot/images/radar/*
/DiscordWebhook/env
/DiscordWebhook/config.dev.json
@ -234,3 +236,5 @@ launchSettings.json
/Plugins/ScriptPlugins/VpnDetectionPrivate.js
**/Master/env_master
/GameLogServer/log_env
**/*.css
/Master/master/persistence

View File

@ -1,19 +1,36 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections.Generic;
using Newtonsoft.Json;
using RestEase;
using SharedLibraryCore.Helpers;
namespace IW4MAdmin.Application.API.Master
{
/// <summary>
/// Defines the structure of the IW4MAdmin instance for the master API
/// </summary>
public class ApiInstance
{
/// <summary>
/// Unique ID of the instance
/// </summary>
[JsonProperty("id")]
public string Id { get; set; }
/// <summary>
/// Indicates how long the instance has been running
/// </summary>
[JsonProperty("uptime")]
public int Uptime { get; set; }
/// <summary>
/// Specifices the version of the instance
/// </summary>
[JsonProperty("version")]
public float Version { get; set; }
[JsonConverter(typeof(BuildNumberJsonConverter))]
public BuildNumber Version { get; set; }
/// <summary>
/// List of servers the instance is monitoring
/// </summary>
[JsonProperty("servers")]
public List<ApiServer> Servers { get; set; }
}

View File

@ -1,22 +1,21 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using RestEase;
using SharedLibraryCore;
namespace IW4MAdmin.Application.API.Master
{
public class HeartbeatState
{
public bool Connected { get; set; }
public CancellationToken Token { get; set; }
}
/// <summary>
/// Defines the heartbeat functionality for IW4MAdmin
/// </summary>
public class Heartbeat
{
/// <summary>
/// Sends heartbeat to master server
/// </summary>
/// <param name="mgr"></param>
/// <param name="firstHeartbeat"></param>
/// <returns></returns>
public static async Task Send(ApplicationManager mgr, bool firstHeartbeat = false)
{
var api = Endpoint.Get();
@ -35,7 +34,7 @@ namespace IW4MAdmin.Application.API.Master
{
Id = mgr.GetApplicationSettings().Configuration().Id,
Uptime = (int)(DateTime.UtcNow - mgr.StartTime).TotalSeconds,
Version = (float)Program.Version,
Version = Program.Version,
Servers = mgr.Servers.Select(s =>
new ApiServer()
{
@ -52,14 +51,21 @@ namespace IW4MAdmin.Application.API.Master
}).ToList()
};
Response<ResultMessage> response = null;
if (firstHeartbeat)
{
var message = await api.AddInstance(instance);
response = await api.AddInstance(instance);
}
else
{
var message = await api.UpdateInstance(instance.Id, instance);
response = await api.UpdateInstance(instance.Id, instance);
}
if (response.ResponseMessage.StatusCode != System.Net.HttpStatusCode.OK)
{
mgr.Logger.WriteWarning($"Response code from master is {response.ResponseMessage.StatusCode}, message is {response.StringContent}");
}
}
}

View File

@ -4,6 +4,7 @@ using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using RestEase;
using SharedLibraryCore.Helpers;
namespace IW4MAdmin.Application.API.Master
{
@ -22,9 +23,12 @@ namespace IW4MAdmin.Application.API.Master
public class VersionInfo
{
[JsonProperty("current-version-stable")]
public float CurrentVersionStable { get; set; }
[JsonConverter(typeof(BuildNumberJsonConverter))]
public BuildNumber CurrentVersionStable { get; set; }
[JsonProperty("current-version-prerelease")]
public float CurrentVersionPrerelease { get; set; }
[JsonConverter(typeof(BuildNumberJsonConverter))]
public BuildNumber CurrentVersionPrerelease { get; set; }
}
public class ResultMessage
@ -38,11 +42,14 @@ namespace IW4MAdmin.Application.API.Master
#if !DEBUG
private static readonly IMasterApi api = RestClient.For<IMasterApi>("http://api.raidmax.org:5000");
#else
private static IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
private static readonly IMasterApi api = RestClient.For<IMasterApi>("http://127.0.0.1");
#endif
public static IMasterApi Get() => api;
}
/// <summary>
/// Defines the capabilities of the master API
/// </summary>
[Header("User-Agent", "IW4MAdmin-RestEase")]
public interface IMasterApi
{
@ -53,13 +60,15 @@ namespace IW4MAdmin.Application.API.Master
Task<TokenId> Authenticate([Body] AuthenticationId Id);
[Post("instance/")]
Task<ResultMessage> AddInstance([Body] ApiInstance instance);
[AllowAnyStatusCode]
Task<Response<ResultMessage>> AddInstance([Body] ApiInstance instance);
[Put("instance/{id}")]
Task<ResultMessage> UpdateInstance([Path] string id, [Body] ApiInstance instance);
[AllowAnyStatusCode]
Task<Response<ResultMessage>> UpdateInstance([Path] string id, [Body] ApiInstance instance);
[Get("version")]
Task<VersionInfo> GetVersion();
[Get("version/{apiVersion}")]
Task<VersionInfo> GetVersion([Path] int apiVersion);
[Get("localization")]
Task<List<SharedLibraryCore.Localization.Layout>> GetLocalization();

View File

@ -2,11 +2,10 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.1</TargetFramework>
<MvcRazorExcludeRefAssembliesFromPublish>false</MvcRazorExcludeRefAssembliesFromPublish>
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
<PackageId>RaidMax.IW4MAdmin.Application</PackageId>
<Version>2.2.8.4</Version>
<Version>2.3.1.0</Version>
<Authors>RaidMax</Authors>
<Company>Forever None</Company>
<Product>IW4MAdmin</Product>
@ -25,27 +24,36 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="RestEase" Version="1.4.9" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.5.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="3.1.0" />
<PackageReference Include="RestEase" Version="1.4.10" />
<PackageReference Include="System.Text.Encoding.CodePages" Version="4.7.0" />
</ItemGroup>
<PropertyGroup>
<ServerGarbageCollection>false</ServerGarbageCollection>
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
<TieredCompilation>true</TieredCompilation>
<AssemblyVersion>2.2.8.4</AssemblyVersion>
<FileVersion>2.2.8.4</FileVersion>
<AssemblyVersion>2.3.1.0</AssemblyVersion>
<FileVersion>2.3.1.0</FileVersion>
<LangVersion>7.1</LangVersion>
<StartupObject></StartupObject>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Prerelease|AnyCPU'">
<ErrorReport>none</ErrorReport>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\SharedLibraryCore\SharedLibraryCore.csproj">
<Private>true</Private>
</ProjectReference>
<ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj">
<Private>true</Private>
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
</ProjectReference>
<ProjectReference Include="..\WebfrontCore\WebfrontCore.csproj" />
</ItemGroup>
<ItemGroup>
@ -55,17 +63,17 @@
</ItemGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" />
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PreBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir)" />
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<GetAssemblyIdentity AssemblyFiles="$(TargetPath)">
<Output TaskParameter="Assemblies" ItemName="CurrentAssembly" />
</GetAssemblyIdentity>
<Exec Command="call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %(CurrentAssembly.Version)" />
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostBuild.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(OutDir) %25(CurrentAssembly.Version)" />
</Target>
<Target Name="PostPublish" AfterTargets="Publish">
<Exec Command="call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" />
<Exec Command="if $(ConfigurationName) == Debug call $(ProjectDir)BuildScripts\PostPublish.bat $(ProjectDir)..\ $(ProjectDir) $(TargetDir) $(ConfigurationName)" />
</Target>
</Project>

View File

@ -14,6 +14,7 @@ using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Services;
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
@ -27,13 +28,11 @@ namespace IW4MAdmin.Application
{
public class ApplicationManager : IManager
{
private ConcurrentBag<Server> _servers;
private readonly ConcurrentBag<Server> _servers;
public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList();
public ILogger Logger => GetLogger(0);
public bool Running { get; private set; }
public bool IsInitialized { get; private set; }
// expose the event handler so we can execute the events
public OnServerEventEventHandler OnServerEvent { get; set; }
public DateTime StartTime { get; private set; }
public string Version => Assembly.GetEntryAssembly().GetName().Version.ToString();
@ -43,10 +42,11 @@ namespace IW4MAdmin.Application
public CancellationToken CancellationToken => _tokenSource.Token;
public string ExternalIPAddress { get; private set; }
public bool IsRestartRequested { get; private set; }
public IMiddlewareActionHandler MiddlewareActionHandler { get; private set; } = new MiddlewareActionHandler();
static ApplicationManager Instance;
List<Command> Commands;
readonly List<MessageToken> MessageTokens;
ClientService ClientSvc;
private readonly List<Command> Commands;
private readonly List<MessageToken> MessageTokens;
private readonly ClientService ClientSvc;
readonly AliasService AliasSvc;
readonly PenaltyService PenaltySvc;
public BaseConfigurationHandler<ApplicationConfiguration> ConfigHandler;
@ -56,6 +56,7 @@ namespace IW4MAdmin.Application
private readonly MetaService _metaService;
private readonly TimeSpan _throttleTimeout = new TimeSpan(0, 1, 0);
private readonly CancellationTokenSource _tokenSource;
private readonly Dictionary<string, Task<IList>> _operationLookup = new Dictionary<string, Task<IList>>();
private ApplicationManager()
{
@ -70,21 +71,17 @@ namespace IW4MAdmin.Application
PageList = new PageList();
AdditionalEventParsers = new List<IEventParser>();
AdditionalRConParsers = new List<IRConParser>();
OnServerEvent += OnGameEvent;
OnServerEvent += EventApi.OnGameEvent;
TokenAuthenticator = new TokenAuthentication();
_metaService = new MetaService();
_tokenSource = new CancellationTokenSource();
}
private async void OnGameEvent(object sender, GameEventArgs args)
public async Task ExecuteEvent(GameEvent newEvent)
{
#if DEBUG == true
Logger.WriteDebug($"Entering event process for {args.Event.Id}");
Logger.WriteDebug($"Entering event process for {newEvent.Id}");
#endif
var newEvent = args.Event;
// the event has failed already
if (newEvent.Failed)
{
@ -97,44 +94,56 @@ namespace IW4MAdmin.Application
// save the event info to the database
var changeHistorySvc = new ChangeHistoryService();
await changeHistorySvc.Add(args.Event);
await changeHistorySvc.Add(newEvent);
#if DEBUG
Logger.WriteDebug($"Processed event with id {newEvent.Id}");
#endif
}
catch (TaskCanceledException)
{
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
}
catch (OperationCanceledException)
{
Logger.WriteInfo($"Received quit signal for event id {newEvent.Id}, so we are aborting early");
}
// this happens if a plugin requires login
catch (AuthorizationException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Permission;
newEvent.FailReason = EventFailReason.Permission;
newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {ex.Message}");
}
catch (NetworkException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
newEvent.FailReason = EventFailReason.Exception;
Logger.WriteError(ex.Message);
Logger.WriteDebug(ex.GetExceptionInfo());
}
catch (ServerException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
newEvent.FailReason = EventFailReason.Exception;
Logger.WriteWarning(ex.Message);
}
catch (Exception ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
newEvent.FailReason = EventFailReason.Exception;
Logger.WriteError(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"].FormatExt(newEvent.Owner));
Logger.WriteDebug(ex.GetExceptionInfo());
}
skip:
// tell anyone waiting for the output that we're done
newEvent.OnProcessed.Set();
newEvent.Complete();
#if DEBUG == true
Logger.WriteDebug($"Exiting event process for {newEvent.Id}");
#endif
}
public IList<Server> GetServers()
@ -394,6 +403,7 @@ namespace IW4MAdmin.Application
Commands.Add(new CSetGravatar());
Commands.Add(new CNextMap());
Commands.Add(new RequestTokenCommand());
Commands.Add(new UnlinkClientCommand());
foreach (Command C in SharedLibraryCore.Plugins.PluginImporter.ActiveCommands)
{
@ -712,7 +722,8 @@ namespace IW4MAdmin.Application
public IList<EFClient> GetActiveClients()
{
return _servers.SelectMany(s => s.Clients).Where(p => p != null).ToList();
// we're adding another to list here so we don't get a collection modified exception..
return _servers.SelectMany(s => s.Clients).ToList().Where(p => p != null).ToList();
}
public ClientService GetClientService()
@ -759,5 +770,16 @@ namespace IW4MAdmin.Application
{
return new DynamicEventParser();
}
public async Task<IList<T>> ExecuteSharedDatabaseOperation<T>(string operationName)
{
var result = await _operationLookup[operationName];
return (IList<T>)result;
}
public void RegisterSharedDatabaseOperation(Task<IList> operation, string operationName)
{
_operationLookup.Add(operationName, operation);
}
}
}

View File

@ -24,11 +24,4 @@ xcopy /Y "%SolutionDir%BUILD\Plugins" "%SolutionDir%Publish\WindowsPrerelease\Pl
echo Copying script plugins for publish
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\Windows\Plugins\"
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"
echo Copying GSC files for publish
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
xcopy /Y "%SolutionDir%_customcallbacks.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\Windows\userraw\scripts\"
xcopy /Y "%SolutionDir%_commands.gsc" "%SolutionDir%Publish\WindowsPrerelease\userraw\scripts\"
xcopy /Y "%SolutionDir%Plugins\ScriptPlugins" "%SolutionDir%Publish\WindowsPrerelease\Plugins\"

View File

@ -1,121 +1,41 @@
set SolutionDir=%1
set ProjectDir=%2
set TargetDir=%3
set CurrentConfiguration=%4
set PublishDir=%1
set SourceDir=%2
SET COPYCMD=/Y
echo Deleting extra language files
echo deleting extra runtime files
if exist "%PublishDir%\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm'
if exist "%PublishDir%\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-arm64'
if exist "%PublishDir%\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-armel'
if exist "%PublishDir%\runtimes\osx" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx'
if exist "%PublishDir%\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\osx-x64'
if exist "%PublishDir%\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm'
if exist "%PublishDir%\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\win-arm64'
if exist "%PublishDir%\runtimes\alpine-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\alpine-x64'
if exist "%PublishDir%\runtimes\linux-musl-x64" powershell Remove-Item -Force -Recurse '%PublishDir%\runtimes\linux-musl-x64'
if exist "%SolutionDir%Publish\Windows\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\en-US'
if exist "%SolutionDir%Publish\Windows\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\de'
if exist "%SolutionDir%Publish\Windows\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\es'
if exist "%SolutionDir%Publish\Windows\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\fr'
if exist "%SolutionDir%Publish\Windows\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\it'
if exist "%SolutionDir%Publish\Windows\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ja'
if exist "%SolutionDir%Publish\Windows\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ko'
if exist "%SolutionDir%Publish\Windows\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\ru'
if exist "%SolutionDir%Publish\Windows\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hans'
if exist "%SolutionDir%Publish\Windows\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\zh-Hant'
echo deleting misc files
if exist "%PublishDir%\web.config" del "%PublishDir%\web.config"
if exist "%PublishDir%\libman.json" del "%PublishDir%\libman.json"
del "%PublishDir%\*.exe"
del "%PublishDir%\*.pdb"
if exist "%SolutionDir%Publish\WindowsPrerelease\en-US\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\en-US'
if exist "%SolutionDir%Publish\WindowsPrerelease\de\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\de'
if exist "%SolutionDir%Publish\WindowsPrerelease\es\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\es'
if exist "%SolutionDir%Publish\WindowsPrerelease\fr\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\fr'
if exist "%SolutionDir%Publish\WindowsPrerelease\it\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\it'
if exist "%SolutionDir%Publish\WindowsPrerelease\ja\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ja'
if exist "%SolutionDir%Publish\WindowsPrerelease\ko\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ko'
if exist "%SolutionDir%Publish\WindowsPrerelease\ru\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\ru'
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hans\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hans'
if exist "%SolutionDir%Publish\WindowsPrerelease\zh-Hant\" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\zh-Hant'
echo Deleting extra runtime files
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm'
if exist "%SolutionDir%Publish\Windows\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-arm64'
if exist "%SolutionDir%Publish\Windows\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\linux-armel'
if exist "%SolutionDir%Publish\Windows\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx'
if exist "%SolutionDir%Publish\Windows\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\osx-x64'
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm'
if exist "%SolutionDir%Publish\Windows\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\Windows\runtimes\win-arm64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-arm64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\linux-armel'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\osx-x64'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm'
if exist "%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64" powershell Remove-Item -Force -Recurse '%SolutionDir%Publish\WindowsPrerelease\runtimes\win-arm64'
echo Deleting misc files
if exist "%SolutionDir%Publish\Windows\web.config" del "%SolutionDir%Publish\Windows\web.config"
del "%SolutionDir%Publish\Windows\*pdb"
if exist "%SolutionDir%Publish\WindowsPrerelease\web.config" del "%SolutionDir%Publish\WindowsPrerelease\web.config"
del "%SolutionDir%Publish\WindowsPrerelease\*pdb"
echo setting up library folders
if "%CurrentConfiguration%" == "Prerelease" (
echo PR-Config
if not exist "%SolutionDir%Publish\WindowsPrerelease\Configuration" md "%SolutionDir%Publish\WindowsPrerelease\Configuration"
move "%SolutionDir%Publish\WindowsPrerelease\DefaultSettings.json" "%SolutionDir%Publish\WindowsPrerelease\Configuration\"
)
if "%CurrentConfiguration%" == "Release" (
echo R-Config
if not exist "%SolutionDir%Publish\Windows\Configuration" md "%SolutionDir%Publish\Windows\Configuration"
if exist "%SolutionDir%Publish\Windows\DefaultSettings.json" move "%SolutionDir%Publish\Windows\DefaultSettings.json" "%SolutionDir%Publish\Windows\Configuration\DefaultSettings.json"
)
if "%CurrentConfiguration%" == "Prerelease" (
echo PR-LIB
if not exist "%SolutionDir%Publish\WindowsPrerelease\Lib\" md "%SolutionDir%Publish\WindowsPrerelease\Lib\"
move "%SolutionDir%Publish\WindowsPrerelease\*.dll" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
move "%SolutionDir%Publish\WindowsPrerelease\*.json" "%SolutionDir%Publish\WindowsPrerelease\Lib\"
)
if "%CurrentConfiguration%" == "Release" (
echo R-LIB
if not exist "%SolutionDir%Publish\Windows\Lib\" md "%SolutionDir%Publish\Windows\Lib\"
move "%SolutionDir%Publish\Windows\*.dll" "%SolutionDir%Publish\Windows\Lib\"
move "%SolutionDir%Publish\Windows\*.json" "%SolutionDir%Publish\Windows\Lib\"
)
if "%CurrentConfiguration%" == "Prerelease" (
echo PR-RT
move "%SolutionDir%Publish\WindowsPrerelease\runtimes" "%SolutionDir%Publish\WindowsPrerelease\Lib\runtimes"
if exist "%SolutionDir%Publish\WindowsPrerelease\refs" move "%SolutionDir%Publish\WindowsPrerelease\refs" "%SolutionDir%Publish\WindowsPrerelease\Lib\refs"
)
if "%CurrentConfiguration%" == "Release" (
echo R-RT
move "%SolutionDir%Publish\Windows\runtimes" "%SolutionDir%Publish\Windows\Lib\runtimes"
if exist "%SolutionDir%Publish\Windows\refs" move "%SolutionDir%Publish\Windows\refs" "%SolutionDir%Publish\Windows\Lib\refs"
)
if "%CurrentConfiguration%" == "Prerelease" (
echo PR-LOC
if not exist "%SolutionDir%Publish\WindowsPrerelease\Localization" md "%SolutionDir%Publish\WindowsPrerelease\Localization"
)
if "%CurrentConfiguration%" == "Release" (
echo R-LOC
if not exist "%SolutionDir%Publish\Windows\Localization" md "%SolutionDir%Publish\Windows\Localization"
)
echo setting up default folders
if not exist "%PublishDir%\Configuration" md "%PublishDir%\Configuration"
move "%PublishDir%\DefaultSettings.json" "%PublishDir%\Configuration\"
if not exist "%PublishDir%\Lib\" md "%PublishDir%\Lib\"
move "%PublishDir%\*.dll" "%PublishDir%\Lib\"
move "%PublishDir%\*.json" "%PublishDir%\Lib\"
move "%PublishDir%\runtimes" "%PublishDir%\Lib\runtimes"
if exist "%PublishDir%\refs" move "%PublishDir%\refs" "%PublishDir%\Lib\refs"
echo making start scripts
@(echo @echo off && echo @title IW4MAdmin && echo set DOTNET_CLI_TELEMETRY_OPTOUT=1 && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.cmd"
@(echo @echo off && echo @title IW4MAdmin && echo set DOTNET_CLI_TELEMETRY_OPTOUT=1 && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.cmd"
@(echo @echo off && echo @title IW4MAdmin && echo set DOTNET_CLI_TELEMETRY_OPTOUT=1 && echo dotnet Lib\IW4MAdmin.dll && echo pause) > "%PublishDir%\StartIW4MAdmin.cmd"
@(echo #!/bin/bash&& echo export DOTNET_CLI_TELEMETRY_OPTOUT=1&& echo dotnet Lib/IW4MAdmin.dll) > "%PublishDir%\StartIW4MAdmin.sh"
@(echo #!/bin/bash&& echo export DOTNET_CLI_TELEMETRY_OPTOUT=1&& echo dotnet Lib/IW4MAdmin.dll) > "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.sh"
dos2unix "%SolutionDir%Publish\WindowsPrerelease\StartIW4MAdmin.sh"
@(echo #!/bin/bash&& echo export DOTNET_CLI_TELEMETRY_OPTOUT=1&& echo dotnet Lib/IW4MAdmin.dll) > "%SolutionDir%Publish\Windows\StartIW4MAdmin.sh"
dos2unix "%SolutionDir%Publish\Windows\StartIW4MAdmin.sh"
echo moving front-end library dependencies
if not exist "%PublishDir%\wwwroot\font" mkdir "%PublishDir%\wwwroot\font"
move "WebfrontCore\wwwroot\lib\open-iconic\font\fonts\*.*" "%PublishDir%\wwwroot\font\"
if exist "%PublishDir%\wwwroot\lib" rd /s /q "%PublishDir%\wwwroot\lib"
echo setting permissions...
cacls "%SolutionDir%Publish\WindowsPrerelease" /t /e /p Everyone:F
cacls "%SolutionDir%Publish\Windows" /t /e /p Everyone:F
cacls "%PublishDir%" /t /e /p Everyone:F

View File

@ -105,6 +105,7 @@ namespace IW4MAdmin.Application.EventParsers
Data = message,
Origin = new EFClient() { NetworkId = originId },
Message = message,
Extra = logLine,
RequiredEntity = GameEvent.EventRequiredEntity.Origin
};
}
@ -115,6 +116,7 @@ namespace IW4MAdmin.Application.EventParsers
Data = message,
Origin = new EFClient() { NetworkId = originId },
Message = message,
Extra = logLine,
RequiredEntity = GameEvent.EventRequiredEntity.Origin
};
}
@ -175,13 +177,14 @@ namespace IW4MAdmin.Application.EventParsers
{
CurrentAlias = new EFAlias()
{
Name = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().StripColors(),
Name = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginName]].ToString(),
},
NetworkId = regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertGuidToLong(),
ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Join.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
State = EFClient.ClientState.Connecting,
},
RequiredEntity = GameEvent.EventRequiredEntity.None
RequiredEntity = GameEvent.EventRequiredEntity.None,
IsBlocking = true
};
}
}
@ -199,13 +202,14 @@ namespace IW4MAdmin.Application.EventParsers
{
CurrentAlias = new EFAlias()
{
Name = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString().StripColors()
Name = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginName]].ToString()
},
NetworkId = regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertGuidToLong(),
ClientNumber = Convert.ToInt32(regexMatch.Groups[Configuration.Quit.GroupMapping[ParserRegex.GroupType.OriginClientNumber]].ToString()),
State = EFClient.ClientState.Disconnecting
},
RequiredEntity = GameEvent.EventRequiredEntity.Origin
RequiredEntity = GameEvent.EventRequiredEntity.None,
IsBlocking = true
};
}
}
@ -215,7 +219,7 @@ namespace IW4MAdmin.Application.EventParsers
return new GameEvent()
{
Type = GameEvent.EventType.MapEnd,
Data = lineSplit[0],
Data = logLine,
Origin = Utilities.IW4MAdminClient(),
Target = Utilities.IW4MAdminClient(),
RequiredEntity = GameEvent.EventRequiredEntity.None
@ -229,7 +233,7 @@ namespace IW4MAdmin.Application.EventParsers
return new GameEvent()
{
Type = GameEvent.EventType.MapChange,
Data = lineSplit[0],
Data = logLine,
Origin = Utilities.IW4MAdminClient(),
Target = Utilities.IW4MAdminClient(),
Extra = dump.DictionaryFromKeyValue(),
@ -252,6 +256,7 @@ namespace IW4MAdmin.Application.EventParsers
// this is a custom event printed out by _customcallbacks.gsc (used for anticheat)
if (eventType == "ScriptKill")
{
long originId = lineSplit[1].ConvertGuidToLong(1);
long targetId = lineSplit[2].ConvertGuidToLong(1);
@ -284,6 +289,7 @@ namespace IW4MAdmin.Application.EventParsers
return new GameEvent()
{
Type = GameEvent.EventType.Unknown,
Data = logLine,
Origin = Utilities.IW4MAdminClient(),
Target = Utilities.IW4MAdminClient(),
RequiredEntity = GameEvent.EventRequiredEntity.None

View File

@ -1,6 +1,9 @@
using SharedLibraryCore;
using IW4MAdmin.Application.Misc;
using SharedLibraryCore;
using SharedLibraryCore.Events;
using SharedLibraryCore.Interfaces;
using System;
using System.Linq;
using System.Threading;
namespace IW4MAdmin.Application
@ -8,9 +11,33 @@ namespace IW4MAdmin.Application
class GameEventHandler : IEventHandler
{
readonly ApplicationManager Manager;
private readonly EventProfiler _profiler;
private delegate void GameEventAddedEventHandler(object sender, GameEventArgs args);
private event GameEventAddedEventHandler GameEventAdded;
private static readonly GameEvent.EventType[] overrideEvents = new[]
{
GameEvent.EventType.Connect,
GameEvent.EventType.Disconnect,
GameEvent.EventType.Quit,
GameEvent.EventType.Stop
};
public GameEventHandler(IManager mgr)
{
Manager = (ApplicationManager)mgr;
_profiler = new EventProfiler(mgr.GetLogger(0));
GameEventAdded += GameEventHandler_GameEventAdded;
}
private async void GameEventHandler_GameEventAdded(object sender, GameEventArgs args)
{
var start = DateTime.Now;
await Manager.ExecuteEvent(args.Event);
EventApi.OnGameEvent(sender, args);
#if DEBUG
_profiler.Profile(start, DateTime.Now, args.Event);
#endif
}
public void AddEvent(GameEvent gameEvent)
@ -19,8 +46,21 @@ namespace IW4MAdmin.Application
ThreadPool.GetMaxThreads(out int workerThreads, out int n);
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
gameEvent.Owner.Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
#endif
if (Manager.Running || overrideEvents.Contains(gameEvent.Type))
{
#if DEBUG
gameEvent.Owner.Logger.WriteDebug($"Adding event with id {gameEvent.Id}");
#endif
GameEventAdded?.Invoke(this, new GameEventArgs(null, false, gameEvent));
}
#if DEBUG
else
{
gameEvent.Owner.Logger.WriteDebug($"Skipping event as we're shutting down {gameEvent.Id}");
}
#endif
Manager.OnServerEvent?.Invoke(gameEvent.Owner, new GameEventArgs(null, false, gameEvent));
}
}
}

View File

@ -1,7 +1,7 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Threading;
using System.Linq;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.IO
@ -12,6 +12,7 @@ namespace IW4MAdmin.Application.IO
private readonly Server _server;
private readonly IGameLogReader _reader;
private readonly string _gameLogFile;
private readonly bool _ignoreBots;
class EventState
{
@ -22,17 +23,16 @@ namespace IW4MAdmin.Application.IO
public GameLogEventDetection(Server server, string gameLogPath, Uri gameLogServerUri)
{
_gameLogFile = gameLogPath;
_reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : _reader = new GameLogReader(gameLogPath, server.EventParser);
_reader = gameLogServerUri != null ? new GameLogReaderHttp(gameLogServerUri, gameLogPath, server.EventParser) : _reader = new GameLogReader(gameLogPath, server.EventParser);
_server = server;
_ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
}
public async Task PollForChanges()
{
while (!_server.Manager.CancellationToken.IsCancellationRequested)
{
#if !DEBUG
if (_server.IsInitialized)
#endif
{
try
{
@ -45,7 +45,7 @@ namespace IW4MAdmin.Application.IO
_server.Logger.WriteDebug(e.GetExceptionInfo());
}
}
await Task.Delay(_reader.UpdateInterval, _server.Manager.CancellationToken);
}
@ -69,9 +69,50 @@ namespace IW4MAdmin.Application.IO
var events = await _reader.ReadEventsFromLog(_server, fileDiff, previousFileSize);
foreach (var ev in events)
foreach (var gameEvent in events)
{
_server.Manager.GetEventHandler().AddEvent(ev);
try
{
#if DEBUG
_server.Logger.WriteVerbose(gameEvent.Data);
#endif
gameEvent.Owner = _server;
// we don't want to add the event if ignoreBots is on and the event comes from a bot
if (!_ignoreBots || (_ignoreBots && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
{
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
{
gameEvent.Origin = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
}
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
{
gameEvent.Target = _server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
}
if (gameEvent.Origin != null)
{
gameEvent.Origin.CurrentServer = _server;
}
if (gameEvent.Target != null)
{
gameEvent.Target.CurrentServer = _server;
}
_server.Manager.GetEventHandler().AddEvent(gameEvent);
}
}
catch (InvalidOperationException)
{
if (!_ignoreBots)
{
_server.Logger.WriteWarning("Could not find client in client list when parsing event line");
_server.Logger.WriteDebug(gameEvent.Data);
}
}
}
previousFileSize = fileSize;

View File

@ -11,32 +11,26 @@ namespace IW4MAdmin.Application.IO
{
class GameLogReader : IGameLogReader
{
IEventParser Parser;
readonly string LogFile;
private bool? ignoreBots;
private readonly IEventParser _parser;
private readonly string _logFile;
public long Length => new FileInfo(LogFile).Length;
public long Length => new FileInfo(_logFile).Length;
public int UpdateInterval => 300;
public GameLogReader(string logFile, IEventParser parser)
{
LogFile = logFile;
Parser = parser;
_logFile = logFile;
_parser = parser;
}
public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
{
if (!ignoreBots.HasValue)
{
ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
}
// allocate the bytes for the new log lines
List<string> logLines = new List<string>();
// open the file as a stream
using (FileStream fs = new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
using (FileStream fs = new FileStream(_logFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
byte[] buff = new byte[fileSizeDiff];
fs.Seek(startPosition, SeekOrigin.Begin);
@ -67,57 +61,19 @@ namespace IW4MAdmin.Application.IO
List<GameEvent> events = new List<GameEvent>();
// parse each line
foreach (string eventLine in logLines)
foreach (string eventLine in logLines.Where(_line => _line.Length > 0))
{
if (eventLine.Length > 0)
try
{
try
{
var gameEvent = Parser.GenerateGameEvent(eventLine);
// we don't want to add the event if ignoreBots is on and the event comes from a bot
if (!ignoreBots.Value || (ignoreBots.Value && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
{
gameEvent.Owner = server;
var gameEvent = _parser.GenerateGameEvent(eventLine);
events.Add(gameEvent);
}
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
{
gameEvent.Origin = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
}
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
{
gameEvent.Target = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
}
if (gameEvent.Origin != null)
{
gameEvent.Origin.CurrentServer = server;
}
if (gameEvent.Target != null)
{
gameEvent.Target.CurrentServer = server;
}
events.Add(gameEvent);
}
}
catch (InvalidOperationException)
{
if (!ignoreBots.Value)
{
server.Logger.WriteWarning("Could not find client in client list when parsing event line");
server.Logger.WriteDebug(eventLine);
}
}
catch (Exception e)
{
server.Logger.WriteWarning("Could not properly parse event line");
server.Logger.WriteDebug(e.Message);
server.Logger.WriteDebug(eventLine);
}
catch (Exception e)
{
server.Logger.WriteWarning("Could not properly parse event line");
server.Logger.WriteDebug(e.Message);
server.Logger.WriteDebug(eventLine);
}
}

View File

@ -19,7 +19,6 @@ namespace IW4MAdmin.Application.IO
readonly IEventParser Parser;
readonly IGameLogServer Api;
readonly string logPath;
private bool? ignoreBots;
private string lastKey = "next";
public GameLogReaderHttp(Uri gameLogServerUri, string logPath, IEventParser parser)
@ -35,11 +34,6 @@ namespace IW4MAdmin.Application.IO
public async Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition)
{
if (!ignoreBots.HasValue)
{
ignoreBots = server.Manager.GetApplicationSettings().Configuration().IgnoreBots;
}
var events = new List<GameEvent>();
string b64Path = logPath;
var response = await Api.Log(b64Path, lastKey);
@ -53,64 +47,25 @@ namespace IW4MAdmin.Application.IO
else if (!string.IsNullOrWhiteSpace(response.Data))
{
#if DEBUG
server.Manager.GetLogger(0).WriteInfo(response.Data);
#endif
// parse each line
foreach (string eventLine in response.Data.Split(Environment.NewLine))
foreach (string eventLine in response.Data
.Split(Environment.NewLine)
.Where(_line => _line.Length > 0))
{
if (eventLine.Length > 0)
try
{
try
{
var gameEvent = Parser.GenerateGameEvent(eventLine);
// we don't want to add the event if ignoreBots is on and the event comes from a bot
if (!ignoreBots.Value || (ignoreBots.Value && !((gameEvent.Origin?.IsBot ?? false) || (gameEvent.Target?.IsBot ?? false))))
{
gameEvent.Owner = server;
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Origin) == GameEvent.EventRequiredEntity.Origin && gameEvent.Origin.NetworkId != 1)
{
gameEvent.Origin = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Origin?.NetworkId);
}
if ((gameEvent.RequiredEntity & GameEvent.EventRequiredEntity.Target) == GameEvent.EventRequiredEntity.Target)
{
gameEvent.Target = server.GetClientsAsList().First(_client => _client.NetworkId == gameEvent.Target?.NetworkId);
}
if (gameEvent.Origin != null)
{
gameEvent.Origin.CurrentServer = server;
}
if (gameEvent.Target != null)
{
gameEvent.Target.CurrentServer = server;
}
events.Add(gameEvent);
}
var gameEvent = Parser.GenerateGameEvent(eventLine);
events.Add(gameEvent);
#if DEBUG == true
server.Logger.WriteDebug($"Parsed event with id {gameEvent.Id} from http");
server.Logger.WriteDebug($"Parsed event with id {gameEvent.Id} from http");
#endif
}
}
catch (InvalidOperationException)
{
if (!ignoreBots.Value)
{
server.Logger.WriteWarning("Could not find client in client list when parsing event line");
server.Logger.WriteDebug(eventLine);
}
}
catch (Exception e)
{
server.Logger.WriteWarning("Could not properly parse remote event line");
server.Logger.WriteDebug(e.Message);
server.Logger.WriteDebug(eventLine);
}
catch (Exception e)
{
server.Logger.WriteError("Could not properly parse event line from http");
server.Logger.WriteDebug(e.Message);
server.Logger.WriteDebug(eventLine);
}
}
}

View File

@ -8,7 +8,6 @@ using SharedLibraryCore.Dtos;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Localization;
using SharedLibraryCore.Services;
using System;
using System.Collections.Generic;
@ -24,8 +23,9 @@ namespace IW4MAdmin
{
public class IW4MServer : Server
{
private static readonly Index loc = Utilities.CurrentLocalization.LocalizationIndex;
private static readonly SharedLibraryCore.Localization.Index loc = Utilities.CurrentLocalization.LocalizationIndex;
private GameLogEventDetection LogEvent;
private const int REPORT_FLAG_COUNT = 4;
public int Id { get; private set; }
@ -33,7 +33,7 @@ namespace IW4MAdmin
{
}
override public async Task OnClientConnected(EFClient clientFromLog)
override public async Task<EFClient> OnClientConnected(EFClient clientFromLog)
{
Logger.WriteDebug($"Client slot #{clientFromLog.ClientNumber} now reserved");
@ -73,13 +73,18 @@ namespace IW4MAdmin
Type = GameEvent.EventType.Connect
};
await client.OnJoin(client.IPAddress);
client.State = ClientState.Connected;
Manager.GetEventHandler().AddEvent(e);
return client;
}
override public async Task OnClientDisconnected(EFClient client)
{
if (!GetClientsAsList().Any(_client => _client.NetworkId == client.NetworkId))
{
Logger.WriteInfo($"{client} disconnecting, but they are not connected");
return;
}
#if DEBUG == true
if (client.ClientNumber >= 0)
{
@ -103,57 +108,89 @@ namespace IW4MAdmin
public override async Task ExecuteEvent(GameEvent E)
{
bool canExecuteCommand = true;
if (!await ProcessEvent(E))
if (E == null)
{
Logger.WriteError("Received NULL event");
return;
}
Command C = null;
if (E.Type == GameEvent.EventType.Command)
if (E.IsBlocking)
{
try
await E.Origin?.Lock();
}
bool canExecuteCommand = true;
Exception lastException = null;
try
{
if (!await ProcessEvent(E))
{
C = await SharedLibraryCore.Commands.CommandProcessing.ValidateCommand(E);
return;
}
catch (CommandException e)
Command C = null;
if (E.Type == GameEvent.EventType.Command)
{
Logger.WriteInfo(e.Message);
try
{
C = await SharedLibraryCore.Commands.CommandProcessing.ValidateCommand(E);
}
catch (CommandException e)
{
Logger.WriteInfo(e.Message);
}
if (C != null)
{
E.Extra = C;
}
}
if (C != null)
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
{
E.Extra = C;
try
{
await plugin.OnEventAsync(E, this);
}
catch (AuthorizationException e)
{
E.Origin.Tell($"{loc["COMMAND_NOTAUTHORIZED"]} - {e.Message}");
canExecuteCommand = false;
}
catch (Exception Except)
{
Logger.WriteError($"{loc["SERVER_PLUGIN_ERROR"]} [{plugin.Name}]");
Logger.WriteDebug(Except.GetExceptionInfo());
}
}
// hack: this prevents commands from getting executing that 'shouldn't' be
if (E.Type == GameEvent.EventType.Command && E.Extra is Command command &&
(canExecuteCommand || E.Origin?.Level == Permission.Console))
{
await command.ExecuteAsync(E);
}
}
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
catch (Exception e)
{
try
{
await plugin.OnEventAsync(E, this);
}
catch (AuthorizationException e)
{
E.Origin.Tell($"{loc["COMMAND_NOTAUTHORIZED"]} - {e.Message}");
canExecuteCommand = false;
}
catch (Exception Except)
{
Logger.WriteError($"{loc["SERVER_PLUGIN_ERROR"]} [{plugin.Name}]");
Logger.WriteDebug(Except.GetExceptionInfo());
}
lastException = e;
}
// hack: this prevents commands from getting executing that 'shouldn't' be
if (E.Type == GameEvent.EventType.Command &&
E.Extra != null &&
(canExecuteCommand ||
E.Origin?.Level == EFClient.Permission.Console))
finally
{
await (((Command)E.Extra).ExecuteAsync(E));
if (E.IsBlocking)
{
E.Origin?.Unlock();
}
if (lastException != null)
{
Logger.WriteDebug("Last Exception is not null");
throw lastException;
}
}
}
@ -197,6 +234,25 @@ namespace IW4MAdmin
await Manager.GetClientService().UpdateLevel(newPermission, E.Target, E.Origin);
}
else if (E.Type == GameEvent.EventType.Connect)
{
if (E.Origin.State != ClientState.Connected)
{
E.Origin.State = ClientState.Connected;
E.Origin.LastConnection = DateTime.UtcNow;
E.Origin.Connections += 1;
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = "CONNECTED",
Time = DateTime.UtcNow
});
await E.Origin.OnJoin(E.Origin.IPAddress);
}
}
else if (E.Type == GameEvent.EventType.PreConnect)
{
// we don't want to track bots in the database at all if ignore bots is requested
@ -232,7 +288,8 @@ namespace IW4MAdmin
Clients[E.Origin.ClientNumber] = E.Origin;
try
{
await OnClientConnected(E.Origin);
E.Origin = await OnClientConnected(E.Origin);
E.Target = E.Origin;
}
catch (Exception ex)
@ -244,13 +301,6 @@ namespace IW4MAdmin
return false;
}
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = "CONNECTED",
Time = DateTime.UtcNow
});
if (E.Origin.Level > EFClient.Permission.Moderator)
{
E.Origin.Tell(string.Format(loc["SERVER_REPORT_COUNT"], E.Owner.Reports.Count));
@ -329,6 +379,14 @@ namespace IW4MAdmin
};
await Manager.GetPenaltyService().Create(newReport);
int reportNum = await Manager.GetClientService().GetClientReportCount(E.Target.ClientId);
bool isAutoFlagged = await Manager.GetClientService().IsAutoFlagged(E.Target.ClientId);
if (!E.Target.IsPrivileged() && reportNum >= REPORT_FLAG_COUNT && !isAutoFlagged)
{
E.Target.Flag(Utilities.CurrentLocalization.LocalizationIndex["SERVER_AUTO_FLAG_REPORT"].FormatExt(reportNum), Utilities.IW4MAdminClient(E.Owner));
}
}
else if (E.Type == GameEvent.EventType.TempBan)
@ -376,7 +434,13 @@ namespace IW4MAdmin
// so we need to disconnect the "full" version of the client
var client = GetClientsAsList().FirstOrDefault(_client => _client.Equals(E.Origin));
if (client != null)
if (client == null)
{
Logger.WriteWarning($"Client {E.Origin} detected as disconnecting, but could not find them in the player list");
return false;
}
else if (client.State == ClientState.Connected)
{
#if DEBUG == true
Logger.WriteDebug($"Begin PreDisconnect for {client}");
@ -385,12 +449,12 @@ namespace IW4MAdmin
#if DEBUG == true
Logger.WriteDebug($"End PreDisconnect for {client}");
#endif
return true;
}
else if (client?.State != ClientState.Disconnecting)
else
{
Logger.WriteWarning($"Client {E.Origin} detected as disconnecting, but could not find them in the player list");
Logger.WriteDebug($"Expected {E.Origin} but found {GetClientsAsList().FirstOrDefault(_client => _client.ClientNumber == E.Origin.ClientNumber)}");
Logger.WriteWarning($"Expected disconnecting client {client} to be in state {ClientState.Connected.ToString()}, but is in state {client.State}");
return false;
}
}
@ -405,8 +469,6 @@ namespace IW4MAdmin
if (E.Type == GameEvent.EventType.Say)
{
E.Data = E.Data.StripColors();
if (E.Data?.Length > 0)
{
string message = E.Data;
@ -438,7 +500,7 @@ namespace IW4MAdmin
// iw4 doesn't log the game info
if (E.Extra == null)
{
var dict = await this.GetInfoAsync();
var dict = await this.GetInfoAsync(new TimeSpan(0, 0, 20));
if (dict == null)
{
@ -447,27 +509,23 @@ namespace IW4MAdmin
else
{
Gametype = dict["gametype"].StripColors();
Hostname = dict["hostname"]?.StripColors();
Gametype = dict["gametype"];
Hostname = dict["hostname"];
string mapname = dict["mapname"]?.StripColors() ?? CurrentMap.Name;
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map() { Alias = mapname, Name = mapname };
string mapname = dict["mapname"] ?? CurrentMap.Name;
UpdateMap(mapname);
}
}
else
{
var dict = (Dictionary<string, string>)E.Extra;
Gametype = dict["g_gametype"].StripColors();
Hostname = dict["sv_hostname"].StripColors();
Gametype = dict["g_gametype"];
Hostname = dict["sv_hostname"];
MaxClients = int.Parse(dict["sv_maxclients"]);
string mapname = dict["mapname"].StripColors();
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map()
{
Alias = mapname,
Name = mapname
};
string mapname = dict["mapname"];
UpdateMap(mapname);
}
}
@ -514,26 +572,29 @@ namespace IW4MAdmin
{
var client = GetClientsAsList().FirstOrDefault(_client => _client.Equals(origin));
if (client != null)
if (client == null)
{
client.Ping = origin.Ping;
client.Score = origin.Score;
Logger.WriteWarning($"{origin} expected to exist in client list for update, but they do not");
return;
}
// update their IP if it hasn't been set yet
if (client.IPAddress == null &&
!client.IsBot &&
client.State == ClientState.Connected)
client.Ping = origin.Ping;
client.Score = origin.Score;
// update their IP if it hasn't been set yet
if (client.IPAddress == null &&
!client.IsBot &&
client.State == ClientState.Connected)
{
try
{
try
{
await client.OnJoin(origin.IPAddress);
}
await client.OnJoin(origin.IPAddress);
}
catch (Exception e)
{
origin.CurrentServer.Logger.WriteWarning($"Could not execute on join for {origin}");
origin.CurrentServer.Logger.WriteDebug(e.GetExceptionInfo());
}
catch (Exception e)
{
Logger.WriteWarning($"Could not execute on join for {origin}");
Logger.WriteDebug(e.GetExceptionInfo());
}
}
}
@ -551,7 +612,8 @@ namespace IW4MAdmin
var now = DateTime.Now;
#endif
var currentClients = GetClientsAsList();
var polledClients = (await this.GetStatusAsync()).AsEnumerable();
var statusResponse = (await this.GetStatusAsync());
var polledClients = statusResponse.Item1.AsEnumerable();
if (Manager.GetApplicationSettings().Configuration().IgnoreBots)
{
@ -564,6 +626,8 @@ namespace IW4MAdmin
var connectingClients = polledClients.Except(currentClients);
var updatedClients = polledClients.Except(connectingClients).Except(disconnectingClients);
UpdateMap(statusResponse.Item2);
return new List<EFClient>[]
{
connectingClients.ToList(),
@ -572,6 +636,18 @@ namespace IW4MAdmin
};
}
private void UpdateMap(string mapname)
{
if (!string.IsNullOrEmpty(mapname))
{
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map()
{
Alias = mapname,
Name = mapname
};
}
}
private async Task ShutdownInternal()
{
foreach (var client in GetClientsAsList())
@ -603,7 +679,7 @@ namespace IW4MAdmin
override public async Task<bool> ProcessUpdatesAsync(CancellationToken cts)
{
try
{
{
if (cts.IsCancellationRequested)
{
await ShutdownInternal();
@ -620,7 +696,6 @@ namespace IW4MAdmin
#endif
var polledClients = await PollPlayersAsync();
var waiterList = new List<GameEvent>();
foreach (var disconnectingClient in polledClients[1])
{
@ -637,18 +712,9 @@ namespace IW4MAdmin
};
Manager.GetEventHandler().AddEvent(e);
// wait until the disconnect event is complete
// because we don't want to try to fill up a slot that's not empty yet
waiterList.Add(e);
await e.WaitAsync(Utilities.DefaultCommandTimeout, Manager.CancellationToken);
}
// wait for all the disconnect tasks to finish
foreach (var waiter in waiterList)
{
waiter.Wait();
}
waiterList.Clear();
// this are our new connecting clients
foreach (var client in polledClients[0])
{
@ -662,20 +728,14 @@ namespace IW4MAdmin
{
Type = GameEvent.EventType.PreConnect,
Origin = client,
Owner = this
Owner = this,
IsBlocking = true
};
Manager.GetEventHandler().AddEvent(e);
waiterList.Add(e);
await e.WaitAsync(Utilities.DefaultCommandTimeout, Manager.CancellationToken);
}
// wait for all the connect tasks to finish
foreach (var waiter in waiterList)
{
waiter.Wait();
}
waiterList.Clear();
// these are the clients that have updated
foreach (var client in polledClients[2])
{
@ -687,12 +747,6 @@ namespace IW4MAdmin
};
Manager.GetEventHandler().AddEvent(e);
waiterList.Add(e);
}
foreach (var waiter in waiterList)
{
waiter.Wait();
}
if (ConnectionErrors > 0)
@ -861,12 +915,12 @@ namespace IW4MAdmin
InitializeMaps();
this.Hostname = hostname.StripColors();
this.CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map() { Alias = mapname, Name = mapname };
this.Hostname = hostname;
this.MaxClients = maxplayers;
this.FSGame = game;
this.Gametype = gametype;
this.IP = ip.Value == "localhost" ? ServerConfig.IPAddress : ip.Value ?? ServerConfig.IPAddress;
UpdateMap(mapname);
if (RconParser.CanGenerateLogPath)
{
@ -996,7 +1050,15 @@ namespace IW4MAdmin
#endif
#if DEBUG
await Target.CurrentServer.OnClientDisconnected(Target);
// await Target.CurrentServer.OnClientDisconnected(Target);
var e = new GameEvent()
{
Type = GameEvent.EventType.PreDisconnect,
Origin = Target,
Owner = this
};
Manager.GetEventHandler().AddEvent(e);
#endif
var newPenalty = new EFPenalty()
@ -1086,7 +1148,6 @@ namespace IW4MAdmin
Offense = reason,
Punisher = originClient,
Link = targetClient.AliasLink,
AutomatedOffense = originClient.AdministeredPenalties?.FirstOrDefault()?.AutomatedOffense,
IsEvadedOffense = isEvade
};

View File

@ -1,5 +1,8 @@
using IW4MAdmin.Application.Migration;
using Microsoft.Extensions.DependencyInjection;
using SharedLibraryCore;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using System;
using System.Text;
using System.Threading;
@ -9,9 +12,10 @@ namespace IW4MAdmin.Application
{
public class Program
{
public static double Version { get; private set; } = Utilities.GetVersionAsDouble();
public static BuildNumber Version { get; private set; } = BuildNumber.Parse(Utilities.GetVersionAsString());
public static ApplicationManager ServerManager;
private static Task ApplicationTask;
private static readonly BuildNumber _fallbackVersion = BuildNumber.Parse("99.99.99.99");
/// <summary>
/// entrypoint of the application
@ -66,6 +70,7 @@ namespace IW4MAdmin.Application
ServerManager.Logger.WriteInfo(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_VERSION"].FormatExt(Version));
ConfigureServices();
await CheckVersion();
await ServerManager.Init();
}
@ -142,12 +147,12 @@ namespace IW4MAdmin.Application
var version = new API.Master.VersionInfo()
{
CurrentVersionStable = 99.99f
CurrentVersionStable = _fallbackVersion
};
try
{
version = await api.GetVersion();
version = await api.GetVersion(1);
}
catch (Exception e)
@ -161,7 +166,7 @@ namespace IW4MAdmin.Application
ServerManager.Logger.WriteDebug(e.Message);
}
if (version.CurrentVersionStable == 99.99f)
if (version.CurrentVersionStable == _fallbackVersion)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine(loc["MANAGER_VERSION_FAIL"]);
@ -172,16 +177,16 @@ namespace IW4MAdmin.Application
else if (version.CurrentVersionStable > Version)
{
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString("0.0")}]");
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString("0.0")}]"));
Console.WriteLine($"IW4MAdmin {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionStable.ToString()}]");
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString()}]"));
Console.ForegroundColor = ConsoleColor.Gray;
}
#else
else if (version.CurrentVersionPrerelease > Version)
{
Console.ForegroundColor = ConsoleColor.DarkYellow;
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString("0.0")}-pr]");
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString("0.0")}-pr]"));
Console.WriteLine($"IW4MAdmin-Prerelease {loc["MANAGER_VERSION_UPDATE"]} [v{version.CurrentVersionPrerelease.ToString()}-pr]");
Console.WriteLine(loc["MANAGER_VERSION_CURRENT"].FormatExt($"[v{Version.ToString()}-pr]"));
Console.ForegroundColor = ConsoleColor.Gray;
}
#endif
@ -230,5 +235,13 @@ namespace IW4MAdmin.Application
catch (OperationCanceledException)
{ }
}
private static void ConfigureServices()
{
var serviceProvider = new ServiceCollection();
serviceProvider.AddSingleton<IManager>(ServerManager);
var builder = serviceProvider.BuildServiceProvider();
builder.Dispose();
}
}
}

View File

@ -0,0 +1,63 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
namespace IW4MAdmin.Application.Misc
{
internal class EventPerformance
{
public long ExecutionTime { get; set; }
public GameEvent Event { get; set; }
public string EventInfo => $"{Event.Type}, {Event.FailReason}, {Event.IsBlocking}, {Event.Data}, {Event.Message}, {Event.Extra}";
}
public class DuplicateKeyComparer<TKey> : IComparer<TKey> where TKey : IComparable
{
public int Compare(TKey x, TKey y)
{
int result = x.CompareTo(y);
if (result == 0)
return 1;
else
return result;
}
}
internal class EventProfiler
{
public double AverageEventTime { get; private set; }
public double MaxEventTime => Events.Values.Last().ExecutionTime;
public double MinEventTime => Events.Values[0].ExecutionTime;
public int TotalEventCount => Events.Count;
public SortedList<long, EventPerformance> Events { get; private set; } = new SortedList<long, EventPerformance>(new DuplicateKeyComparer<long>());
private readonly ILogger _logger;
public EventProfiler(ILogger logger)
{
_logger = logger;
}
public void Profile(DateTime start, DateTime end, GameEvent gameEvent)
{
_logger.WriteDebug($"Starting profile of event {gameEvent.Id}");
long executionTime = (long)Math.Round((end - start).TotalMilliseconds);
var perf = new EventPerformance()
{
Event = gameEvent,
ExecutionTime = executionTime
};
lock (Events)
{
Events.Add(executionTime, perf);
}
AverageEventTime = (AverageEventTime * (TotalEventCount - 1) + executionTime) / TotalEventCount;
_logger.WriteDebug($"Finished profile of event {gameEvent.Id}");
}
}
}

View File

@ -3,7 +3,6 @@ using SharedLibraryCore.Interfaces;
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
namespace IW4MAdmin.Application
{
@ -20,16 +19,21 @@ namespace IW4MAdmin.Application
}
readonly string FileName;
readonly SemaphoreSlim OnLogWriting;
readonly ReaderWriterLockSlim WritingLock;
static readonly short MAX_LOG_FILES = 10;
public Logger(string fn)
{
FileName = Path.Join(Utilities.OperatingDirectory, "Log", $"{fn}.log");
OnLogWriting = new SemaphoreSlim(1, 1);
WritingLock = new ReaderWriterLockSlim();
RotateLogs();
}
~Logger()
{
WritingLock.Dispose();
}
/// <summary>
/// rotates logs when log is initialized
/// </summary>
@ -56,9 +60,10 @@ namespace IW4MAdmin.Application
void Write(string msg, LogType type)
{
OnLogWriting.Wait();
WritingLock.EnterWriteLock();
string stringType = type.ToString();
msg = msg.StripColors();
try
{
@ -73,7 +78,7 @@ namespace IW4MAdmin.Application
#if DEBUG
// lets keep it simple and dispose of everything quickly as logging wont be that much (relatively)
Console.WriteLine(LogLine);
File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
//File.AppendAllText(FileName, $"{LogLine}{Environment.NewLine}");
//Debug.WriteLine(msg);
#else
if (type == LogType.Error || type == LogType.Verbose)
@ -90,7 +95,7 @@ namespace IW4MAdmin.Application
Console.WriteLine(ex.GetExceptionInfo());
}
OnLogWriting.Release(1);
WritingLock.ExitWriteLock();
}
public void WriteVerbose(string msg)

View File

@ -0,0 +1,50 @@
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Misc
{
class MiddlewareActionHandler : IMiddlewareActionHandler
{
private static readonly IDictionary<string, IList<object>> _actions = new Dictionary<string, IList<object>>();
public async Task<T> Execute<T>(T value, string name = null)
{
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
if (_actions.ContainsKey(key))
{
foreach (var action in _actions[key])
{
try
{
value = await ((IMiddlewareAction<T>)action).Invoke(value);
}
// todo: probably log this somewhere
catch { }
}
return value;
}
return value;
}
public void Register<T>(T actionType, IMiddlewareAction<T> action, string name = null)
{
string key = string.IsNullOrEmpty(name) ? typeof(T).ToString() : name;
if (_actions.ContainsKey(key))
{
_actions[key].Add(action);
}
else
{
_actions.Add(key, new[] { action });
}
}
}
}

View File

@ -38,7 +38,7 @@ namespace IW4MAdmin.Application.RconParsers
},
};
Configuration.Status.Pattern = @"^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){8,32}|(?:[a-z]|[0-9]){8,32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback) +(-*[0-9]+) +([0-9]+) *$";
Configuration.Status.Pattern = @"^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){8,32}|(?:[a-z]|[0-9]){8,32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\d+\.\d+\.\d+.\d+\:-*\d{1,5}|0+.0+:-*\d{1,5}|loopback|unknown) +(-*[0-9]+) +([0-9]+) *$";
Configuration.Status.AddMapping(ParserRegex.GroupType.RConClientNumber, 1);
Configuration.Status.AddMapping(ParserRegex.GroupType.RConScore, 2);
Configuration.Status.AddMapping(ParserRegex.GroupType.RConPing, 3);
@ -52,6 +52,9 @@ namespace IW4MAdmin.Application.RconParsers
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDefaultValue, 3);
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarLatchedValue, 4);
Configuration.Dvar.AddMapping(ParserRegex.GroupType.RConDvarDomain, 5);
Configuration.MapStatus.Pattern = @"map: (([a-z]|_|\d)+)";
Configuration.MapStatus.AddMapping(ParserRegex.GroupType.RConStatusMap, 1);
}
public IRConParserConfiguration Configuration { get; set; }
@ -79,24 +82,52 @@ namespace IW4MAdmin.Application.RconParsers
throw new DvarException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"].FormatExt(dvarName));
}
string value = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarValue]].Value.StripColors();
string defaultValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDefaultValue]].Value.StripColors();
string latchedValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarLatchedValue]].Value.StripColors();
string value = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarValue]].Value;
string defaultValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDefaultValue]].Value;
string latchedValue = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarLatchedValue]].Value;
string removeTrailingColorCode(string input) => Regex.Replace(input, @"\^7$", "");
value = removeTrailingColorCode(value);
defaultValue = removeTrailingColorCode(defaultValue);
latchedValue = removeTrailingColorCode(latchedValue);
return new Dvar<T>()
{
Name = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarName]].Value.StripColors(),
Name = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarName]].Value,
Value = string.IsNullOrEmpty(value) ? default : (T)Convert.ChangeType(value, typeof(T)),
DefaultValue = string.IsNullOrEmpty(defaultValue) ? default : (T)Convert.ChangeType(defaultValue, typeof(T)),
LatchedValue = string.IsNullOrEmpty(latchedValue) ? default : (T)Convert.ChangeType(latchedValue, typeof(T)),
Domain = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDomain]].Value.StripColors()
Domain = match.Groups[Configuration.Dvar.GroupMapping[ParserRegex.GroupType.RConDvarDomain]].Value
};
}
public virtual async Task<List<EFClient>> GetStatusAsync(Connection connection)
public virtual async Task<(List<EFClient>, string)> GetStatusAsync(Connection connection)
{
string[] response = await connection.SendQueryAsync(StaticHelpers.QueryType.COMMAND_STATUS);
return ClientsFromStatus(response);
#if DEBUG
foreach (var line in response)
{
Console.WriteLine(line);
}
#endif
return (ClientsFromStatus(response), MapFromStatus(response));
}
private string MapFromStatus(string[] response)
{
string map = null;
foreach (var line in response)
{
var regex = Regex.Match(line, Configuration.MapStatus.Pattern);
if (regex.Success)
{
map = regex.Groups[Configuration.MapStatus.GroupMapping[ParserRegex.GroupType.RConStatusMap]].ToString();
}
}
return map;
}
public async Task<bool> SetDvarAsync(Connection connection, string dvarName, object dvarValue)
@ -145,7 +176,7 @@ namespace IW4MAdmin.Application.RconParsers
continue;
}
string name = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].Value.StripColors().Trim();
string name = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConName]].Value.Trim();
int? ip = regex.Groups[Configuration.Status.GroupMapping[ParserRegex.GroupType.RConIpAddress]].Value.Split(':')[0].ConvertToIP();
var client = new EFClient()
@ -182,4 +213,5 @@ namespace IW4MAdmin.Application.RconParsers
return StatusPlayers;
}
}}
}
}

View File

@ -12,6 +12,7 @@ namespace IW4MAdmin.Application.RconParsers
{
public CommandPrefix CommandPrefixes { get; set; }
public ParserRegex Status { get; set; } = new ParserRegex();
public ParserRegex MapStatus { get; set; } = new ParserRegex();
public ParserRegex Dvar { get; set; } = new ParserRegex();
public bool WaitForResponse { get; set; } = true;
}

View File

@ -5,13 +5,15 @@
init()
{
/*
SetDvarIfUninitialized("sv_team_balance_assignments", "");
SetDvarIfUninitialized("sv_iw4madmin_serverid", 0);
SetDvarIfUninitialized("sv_iw4madmin_apiurl", "http://127.0.0.1:1624/api/gsc/");
level.apiUrl = GetDvar("sv_iw4madmin_apiurl");
//level thread WaitForCommand();
level thread WaitForCommand();
level thread onPlayerConnect();
level thread onPlayerDisconnect();
*/
}
onPlayerConnect()

View File

@ -0,0 +1,256 @@
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include common_scripts\utility;
init()
{
SetDvarIfUninitialized( "sv_customcallbacks", true );
SetDvarIfUninitialized( "sv_framewaittime", 0.05 );
SetDvarIfUninitialized( "sv_additionalwaittime", 0.1 );
SetDvarIfUninitialized( "sv_maxstoredframes", 12 );
SetDvarIfUninitialized( "sv_printradarupdates", 0 );
SetDvarIfUninitialized( "sv_printradar_updateinterval", 500 );
SetDvarIfUninitialized( "sv_iw4madmin_url", "http://127.0.0.1:1624" );
level thread onPlayerConnect();
if (getDvarInt("sv_printradarupdates") == 1)
{
level thread runRadarUpdates();
}
level waittill( "prematch_over" );
level.callbackPlayerKilled = ::Callback_PlayerKilled;
level.callbackPlayerDamage = ::Callback_PlayerDamage;
level.callbackPlayerDisconnect = ::Callback_PlayerDisconnect;
}
onPlayerConnect( player )
{
for( ;; )
{
level waittill( "connected", player );
player setClientDvar("cl_autorecord", 1);
player setClientDvar("cl_demosKeep", 200);
player thread waitForFrameThread();
player thread waitForAttack();
}
}
waitForAttack()
{
self endon( "disconnect" );
self.lastAttackTime = 0;
for( ;; )
{
self notifyOnPlayerCommand( "player_shot", "+attack" );
self waittill( "player_shot" );
self.lastAttackTime = getTime();
}
}
getHttpString( url )
{
request = httpGet( url );
request waittill( "done", success, data );
request destroy();
}
runRadarUpdates()
{
interval = int(getDvar("sv_printradar_updateinterval"));
for ( ;; )
{
for ( i = 0; i <= 17; i++ )
{
player = level.players[i];
if ( isDefined( player ) )
{
payload = player.guid + ";" + player.origin + ";" + player getPlayerAngles() + ";" + player.team + ";" + player.kills + ";" + player.deaths + ";" + player.score + ";" + player GetCurrentWeapon() + ";" + player.health + ";" + isAlive(player) + ";" + player.timePlayed["total"];
logPrint( "LiveRadar;" + payload + "\n" );
}
}
wait( interval / 1000 );
}
}
hitLocationToBone( hitloc )
{
switch( hitloc )
{
case "helmet":
return "j_helmet";
case "head":
return "j_head";
case "neck":
return "j_neck";
case "torso_upper":
return "j_spineupper";
case "torso_lower":
return "j_spinelower";
case "right_arm_upper":
return "j_shoulder_ri";
case "left_arm_upper":
return "j_shoulder_le";
case "right_arm_lower":
return "j_elbow_ri";
case "left_arm_lower":
return "j_elbow_le";
case "right_hand":
return "j_wrist_ri";
case "left_hand":
return "j_wrist_le";
case "right_leg_upper":
return "j_hip_ri";
case "left_leg_upper":
return "j_hip_le";
case "right_leg_lower":
return "j_knee_ri";
case "left_leg_lower":
return "j_knee_le";
case "right_foot":
return "j_ankle_ri";
case "left_foot":
return "j_ankle_le";
default:
return "tag_origin";
}
}
waitForFrameThread()
{
self endon( "disconnect" );
self.currentAnglePosition = 0;
self.anglePositions = [];
for (i = 0; i < getDvarInt( "sv_maxstoredframes" ); i++)
{
self.anglePositions[i] = self getPlayerAngles();
}
for( ;; )
{
self.anglePositions[self.currentAnglePosition] = self getPlayerAngles();
wait( getDvarFloat( "sv_framewaittime" ) );
self.currentAnglePosition = (self.currentAnglePosition + 1) % getDvarInt( "sv_maxstoredframes" );
}
}
waitForAdditionalAngles( logString, beforeFrameCount, afterFrameCount )
{
currentIndex = self.currentAnglePosition;
wait( 0.05 * afterFrameCount );
self.angleSnapshot = [];
for( j = 0; j < self.anglePositions.size; j++ )
{
self.angleSnapshot[j] = self.anglePositions[j];
}
anglesStr = "";
collectedFrames = 0;
i = currentIndex - beforeFrameCount;
while (collectedFrames < beforeFrameCount)
{
fixedIndex = i;
if (i < 0)
{
fixedIndex = self.angleSnapshot.size - abs(i);
}
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
collectedFrames++;
i++;
}
if (i == currentIndex)
{
anglesStr += self.angleSnapshot[i] + ":";
i++;
}
collectedFrames = 0;
while (collectedFrames < afterFrameCount)
{
fixedIndex = i;
if (i > self.angleSnapshot.size - 1)
{
fixedIndex = i % self.angleSnapshot.size;
}
anglesStr += self.angleSnapshot[int(fixedIndex)] + ":";
collectedFrames++;
i++;
}
lastAttack = int(getTime()) - int(self.lastAttackTime);
isAlive = isAlive(self);
logPrint(logString + ";" + anglesStr + ";" + isAlive + ";" + lastAttack + "\n" );
}
vectorScale( vector, scale )
{
return ( vector[0] * scale, vector[1] * scale, vector[2] * scale );
}
Process_Hit( type, attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon )
{
if (sMeansOfDeath == "MOD_FALLING" || !isPlayer(attacker))
{
return;
}
victim = self;
_attacker = attacker;
if ( !isPlayer( attacker ) && isDefined( attacker.owner ) )
{
_attacker = attacker.owner;
}
else if( !isPlayer( attacker ) && sMeansOfDeath == "MOD_FALLING" )
{
_attacker = victim;
}
location = victim GetTagOrigin( hitLocationToBone( sHitLoc ) );
isKillstreakKill = !isPlayer( attacker ) || isKillstreakWeapon( sWeapon );
logLine = "Script" + type + ";" + _attacker.guid + ";" + victim.guid + ";" + _attacker GetTagOrigin("tag_eye") + ";" + location + ";" + iDamage + ";" + sWeapon + ";" + sHitLoc + ";" + sMeansOfDeath + ";" + _attacker getPlayerAngles() + ";" + int(gettime()) + ";" + isKillstreakKill + ";" + _attacker playerADS() + ";0;0";
attacker thread waitForAdditionalAngles( logLine, 2, 2 );
}
Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
{
if ( level.teamBased && isDefined( attacker ) && ( self != attacker ) && isDefined( attacker.team ) && ( self.pers[ "team" ] == attacker.team ) )
{
return;
}
if ( self.health - iDamage > 0 )
{
self Process_Hit( "Damage", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
}
self maps\mp\gametypes\_damage::Callback_PlayerDamage( eInflictor, attacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime );
}
Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration )
{
Process_Hit( "Kill", attacker, sHitLoc, sMeansOfDeath, iDamage, sWeapon );
self maps\mp\gametypes\_damage::Callback_PlayerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration );
}
Callback_PlayerDisconnect()
{
level notify( "disconnected", self );
self maps\mp\gametypes\_playerlogic::Callback_PlayerDisconnect();
}

View File

@ -9,4 +9,4 @@ pip==10.0.1
pytz==2018.9
setuptools==39.0.1
six==1.12.0
Werkzeug==0.15.2
Werkzeug==0.16.0

View File

@ -1,13 +1,15 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28803.352
VisualStudioVersion = 16.0.29009.5
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Plugins", "Plugins", "{26E8B310-269E-46D4-A612-24601F16065F}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8C8F3945-0AEF-4949-A1F7-B18E952E50BC}"
ProjectSection(SolutionItems) = preProject
_commands.gsc = _commands.gsc
_customcallbacks.gsc = _customcallbacks.gsc
GameFiles\IW4x\userraw\_commands.gsc = GameFiles\IW4x\userraw\_commands.gsc
GameFiles\IW4x\userraw\_customcallbacks.gsc = GameFiles\IW4x\userraw\_customcallbacks.gsc
azure-pipelines.yml = azure-pipelines.yml
PostPublish.ps1 = PostPublish.ps1
README.md = README.md
RunPublishPre.cmd = RunPublishPre.cmd
RunPublishRelease.cmd = RunPublishRelease.cmd
@ -53,6 +55,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StatsWeb", "Plugins\Web\Sta
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AutomessageFeed", "Plugins\AutomessageFeed\AutomessageFeed.csproj", "{F5815359-CFC7-44B4-9A3B-C04BACAD5836}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LiveRadar", "Plugins\LiveRadar\LiveRadar.csproj", "{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -284,7 +288,6 @@ Global
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.ActiveCfg = Release|Any CPU
{B72DEBFB-9D48-4076-8FF5-1FD72A830845}.Release|x86.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x64.ActiveCfg = Debug|Any CPU
@ -292,7 +295,6 @@ Global
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Debug|x86.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x64.ActiveCfg = Debug|Any CPU
@ -300,7 +302,6 @@ Global
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x86.ActiveCfg = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Prerelease|x86.Build.0 = Debug|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Any CPU.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{6C706CE5-A206-4E46-8712-F8C48D526091}.Release|x64.ActiveCfg = Release|Any CPU
@ -361,8 +362,8 @@ Global
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x64.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Debug|x86.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Prerelease|x64.ActiveCfg = Debug|Any CPU
@ -377,6 +378,30 @@ Global
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x64.Build.0 = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.ActiveCfg = Release|Any CPU
{F5815359-CFC7-44B4-9A3B-C04BACAD5836}.Release|x86.Build.0 = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x64.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Debug|x86.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.ActiveCfg = Prerelease|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Any CPU.Build.0 = Prerelease|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|Mixed Platforms.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x64.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x86.ActiveCfg = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Prerelease|x86.Build.0 = Debug|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Any CPU.Build.0 = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x64.ActiveCfg = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x64.Build.0 = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.ActiveCfg = Release|Any CPU
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -392,6 +417,7 @@ Global
{A848FCF1-8527-4AA8-A1AA-50D29695C678} = {26E8B310-269E-46D4-A612-24601F16065F}
{776B348B-F818-4A0F-A625-D0AF8BAD3E9B} = {A848FCF1-8527-4AA8-A1AA-50D29695C678}
{F5815359-CFC7-44B4-9A3B-C04BACAD5836} = {26E8B310-269E-46D4-A612-24601F16065F}
{00A1FED2-2254-4AF7-A5DB-2357FA7C88CD} = {26E8B310-269E-46D4-A612-24601F16065F}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {84F8F8E0-1F73-41E0-BD8D-BB6676E2EE87}

View File

@ -8,7 +8,7 @@ class History():
self.server_history = list()
def add_client_history(self, client_num):
if len(self.client_history) > 2880:
if len(self.client_history) > 20160:
self.client_history = self.client_history[1:]
self.client_history.append({
'count' : client_num,
@ -16,7 +16,7 @@ class History():
})
def add_server_history(self, server_num):
if len(self.server_history) > 2880:
if len(self.server_history) > 20160:
self.server_history = self.server_history[1:]
self.server_history.append({
'count' : server_num,
@ -24,7 +24,7 @@ class History():
})
def add_instance_history(self, instance_num):
if len(self.instance_history) > 2880:
if len(self.instance_history) > 20160:
self.instance_history = self.instance_history[1:]
self.instance_history.append({
'count' : instance_num,

View File

@ -23,7 +23,7 @@ class ServerSchema(Schema):
)
hostname = fields.String(
required=True,
validate=validate.Length(1, 64, 'invalid hostname')
validate=validate.Length(1, 128, 'invalid hostname')
)
clientnum = fields.Int(
required=True,

View File

@ -23,4 +23,4 @@ six==1.11.0
timeago==1.0.8
tzlocal==1.5.1
urllib3==1.24
Werkzeug==0.14.1
Werkzeug==0.15.3

View File

@ -1,25 +1,20 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp2.2</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<TargetLatestRuntimePatch >true</TargetLatestRuntimePatch>
<TargetFramework>netcoreapp3.1</TargetFramework>
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
<LangVersion>7.1</LangVersion>
<Configurations>Debug;Release;Prerelease</Configurations>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.SyndicationFeed.ReaderWriter" Version="1.0.2" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj">
<Private>false</Private>
</ProjectReference>
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.2.4" PrivateAssets="All" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)BUILD\Plugins&quot;" />
<Exec Command="copy &quot;$(TargetDir)Microsoft.SyndicationFeed.ReaderWriter.dll&quot; &quot;$(SolutionDir)BUILD\Plugins&quot;" />
<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
</Target>
</Project>

View File

@ -1,4 +1,5 @@
using SharedLibraryCore;
/*
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using System;
using System.Collections.Generic;
@ -197,3 +198,4 @@ namespace IW4ScriptCommands.Commands
}
}
}
*/

View File

@ -1,4 +1,4 @@
using IW4ScriptCommands.Commands;
/*using IW4ScriptCommands.Commands;
using Microsoft.AspNetCore.Mvc;
using SharedLibraryCore;
using System;
@ -51,3 +51,4 @@ namespace WebfrontCore.Controllers.API
}
}
}
*/

View File

@ -2,18 +2,13 @@
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
<TargetFramework>netcoreapp3.1</TargetFramework>
<ApplicationIcon />
<StartupObject />
<Configurations>Debug;Release;Prerelease</Configurations>
<LangVersion>7.1</LangVersion>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)BUILD\Plugins&quot;" />
</Target>
<ItemGroup>
<ProjectReference Include="..\..\SharedLibraryCore\SharedLibraryCore.csproj">
<Private>false</Private>
@ -22,4 +17,5 @@
<Private>false</Private>
</ProjectReference>
</ItemGroup>
</Project>

View File

@ -1,4 +1,4 @@
using SharedLibraryCore;
/*using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
using System.Collections.Generic;
@ -47,3 +47,4 @@ namespace IW4ScriptCommands
public Task OnUnloadAsync() => Task.CompletedTask;
}
}
*/

View File

@ -0,0 +1,391 @@
using SharedLibraryCore.Interfaces;
using System.Collections.Generic;
namespace LiveRadar.Configuration
{
class LiveRadarConfiguration : IBaseConfiguration
{
public List<MapInfo> Maps { get; set; }
public IBaseConfiguration Generate()
{
Maps = new List<MapInfo>()
{
new MapInfo()
{
Name = "mp_afghan",
MaxLeft = 4600, // ymax
MaxRight = -1100, // ymin
MaxBottom = -1400, // xmin
MaxTop = 4600, // xmax
Left = 52, // pxmin
Right = 898, // pxmax
Bottom = 930, // pymax
Top = 44 // pymin
},
new MapInfo()
{
Name = "mp_rust",
Top = 212,
Bottom = 812,
Left = 314,
Right = 856,
MaxRight = -225,
MaxLeft = 1809,
MaxTop = 1773,
MaxBottom = -469
},
new MapInfo()
{
Name = "mp_terminal",
Top = 174,
Bottom = 846,
Left = 18,
Right = 1011,
MaxTop = 2929,
MaxBottom = -513,
MaxLeft = 7521,
MaxRight = 2447
},
new MapInfo()
{
Name = "mp_subbase",
MaxLeft = 1841,
MaxRight = -3817,
MaxBottom = -1585,
MaxTop = 2593,
Left = 18,
Right = 968,
Bottom = 864,
Top = 160,
ViewPositionRotation = 180,
},
new MapInfo()
{
Name = "mp_estate",
Top = 52,
Bottom = 999,
Left = 173,
Right = 942,
MaxTop = 2103,
MaxBottom = -5077,
MaxLeft = 4437,
MaxRight = -1240,
Rotation = 143,
CenterX = -1440,
CenterY = 1920,
Scaler = 0.85f,
ViewPositionRotation = 180
},
new MapInfo()
{
Name = "mp_highrise",
MaxBottom = -3909,
MaxTop = 1649,
MaxRight = 5111,
MaxLeft = 8906,
Left = 108,
Right = 722,
Top = 66,
Bottom = 974,
},
new MapInfo()
{
Name = "mp_quarry",
MaxBottom = -5905,
MaxTop = -1423,
MaxRight = -2095,
MaxLeft = 3217,
Left = 126,
Right = 968,
Top = 114,
Bottom = 824
},
new MapInfo()
{
Name = "mp_boneyard",
MaxBottom = -1756,
MaxTop = 2345,
MaxRight = -715,
MaxLeft = 1664,
Left = 248,
Right = 728,
Top = 68,
Bottom = 897
},
new MapInfo()
{
Name = "mp_brecourt",
MaxBottom = -3797,
MaxTop = 4240,
MaxRight = -3876,
MaxLeft = 2575,
Left = 240,
Right = 846,
Top = 180,
Bottom = 934
},
new MapInfo()
{
Name = "mp_checkpoint",
MaxBottom = -2273,
MaxTop = 2153,
MaxRight = -3457,
MaxLeft = 2329,
Left = 30,
Right = 1010,
Top = 136,
Bottom = 890
},
new MapInfo()
{
Name = "mp_derail",
MaxBottom = -2775,
MaxTop = 3886,
MaxRight = -3807,
MaxLeft = 4490,
Left = 130,
Right = 892,
Top = 210,
Bottom = 829
},
new MapInfo()
{
Name = "mp_favela",
MaxBottom = -2017,
MaxTop = 1769,
MaxRight = -1239,
MaxLeft = 2998,
Left = 120,
Right = 912,
Top = 174,
Bottom = 878
},
new MapInfo()
{
Name = "mp_invasion",
MaxBottom = -3673,
MaxTop = 2540,
MaxRight = -3835,
MaxLeft = 980,
Left = 20,
Right = 808,
Top = 0,
Bottom = 1006
},
new MapInfo()
{
Name = "mp_nightshift",
MaxBottom = -2497,
MaxTop = 1977,
MaxRight = -2265,
MaxLeft = 945,
Left = 246,
Right = 826,
Top = 104,
Bottom = 916
},
new MapInfo()
{
Name = "mp_rundown",
MaxBottom = -2304,
MaxTop = 3194,
MaxRight = -3558,
MaxLeft = 3361,
Left = 32,
Right = 1030,
Top = 96,
Bottom = 892
},
new MapInfo()
{
Name = "mp_underpass",
MaxBottom = -601,
MaxTop = 3761,
MaxRight = -1569,
MaxLeft = 3615,
Left = 42,
Right = 978,
Top = 157,
Bottom = 944
},
new MapInfo()
{
Name = "mp_abandon",
MaxBottom = -1290,
MaxTop = 3855,
MaxRight = -2907,
MaxLeft = 2723,
Left = 6,
Right = 1016,
Top = 32,
Bottom = 945
},
new MapInfo()
{
Name = "mp_compact",
MaxBottom = 0,
MaxTop = 4264,
MaxRight = -1552,
MaxLeft = 3344,
Left = 35,
Right = 1003,
Top = 94,
Bottom = 935
},
new MapInfo()
{
Name = "mp_complex",
MaxBottom = -2869,
MaxTop = 2867,
MaxRight = -4204,
MaxLeft = -1218,
Left = 282,
Right = 749,
Top = 48,
Bottom = 991
},
new MapInfo()
{
Name = "mp_crash",
MaxBottom = -953,
MaxTop = 1811,
MaxRight = -2129,
MaxLeft = 2277,
Left = 52,
Right = 1017,
Top = 201,
Bottom = 807
},
new MapInfo()
{
Name = "mp_fuel2",
MaxBottom = -2218,
MaxTop = 4324,
MaxRight = -3115,
MaxLeft = 3193,
Left = 39,
Right = 888,
Top = 24,
Bottom = 906
},
new MapInfo()
{
Name = "mp_overgrown",
MaxBottom = -2052,
MaxTop = 3236,
MaxRight = -5393,
MaxLeft = 808,
Left = 17,
Right = 1024,
Top = 0,
Bottom = 847
},
new MapInfo()
{
Name = "mp_storm",
MaxBottom = -2317,
MaxTop = 2537,
MaxRight = -2223,
MaxLeft = 2097,
Left = 79,
Right = 932,
Top = 20,
Bottom = 995
},
new MapInfo()
{
Name = "mp_strike",
MaxBottom = -2504,
MaxTop = 3359,
MaxRight = -3105,
MaxLeft = 2822,
Left = 40,
Right = 969,
Top = 36,
Bottom = 955
},
new MapInfo()
{
Name = "mp_trailerpark",
MaxBottom = -2709,
MaxTop = 2027,
MaxRight = -1719,
MaxLeft = 1666,
Left = 152,
Right = 785,
Top = 50,
Bottom = 931
},
new MapInfo()
{
Name = "mp_vacant",
MaxBottom = -2089,
MaxTop = 1652,
MaxRight = -1393,
MaxLeft = 1789,
Left = 122,
Right = 909,
Top = 16,
Bottom = 951
},
new MapInfo()
{
Name = "mp_nuked",
MaxLeft = 1211,
MaxRight = -557,
MaxBottom = -2110,
MaxTop = 2092,
Left = 340,
Right = 698,
Bottom = 930,
Top = 92
},
new MapInfo()
{
Name = "mp_killhouse",
MaxLeft = 4276,
MaxRight = 2973,
MaxBottom = -1164,
MaxTop = 1392,
Left = 319,
Right = 758,
Bottom = 937,
Top = 87
}
};
return this;
}
public string Name() => "LiveRadar";
}
}

View File

@ -0,0 +1,86 @@
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using SharedLibraryCore;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Interfaces;
using System.Linq;
namespace LiveRadar.Web.Controllers
{
public class RadarController : BaseController
{
private static readonly JsonSerializerSettings _serializerSettings = new JsonSerializerSettings()
{
ReferenceLoopHandling = ReferenceLoopHandling.Ignore,
ContractResolver = new Newtonsoft.Json.Serialization.CamelCasePropertyNamesContractResolver()
};
private readonly IManager _manager;
public RadarController(IManager manager) : base(manager)
{
_manager = manager;
}
[HttpGet]
[Route("Radar/{serverId}")]
public IActionResult Index(long? serverId = null)
{
ViewBag.IsFluid = true;
ViewBag.Title = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_RADAR_TITLE"];
ViewBag.ActiveServerId = serverId ?? _manager.GetServers().FirstOrDefault()?.EndPoint;
ViewBag.Servers = _manager.GetServers()
.Where(_server => _server.GameName == Server.Game.IW4)
.Select(_server => new ServerInfo()
{
Name = _server.Hostname,
ID = _server.EndPoint
});
return View();
}
[HttpGet]
[Route("Radar/{serverId}/Map")]
public IActionResult Map(long? serverId = null)
{
var server = serverId == null ? _manager.GetServers().FirstOrDefault() : _manager.GetServers().FirstOrDefault(_server => _server.EndPoint == serverId);
var map = Plugin.Config.Configuration().Maps.FirstOrDefault(_map => _map.Name == server.CurrentMap.Name);
if (map != null)
{
map.Alias = server.CurrentMap.Alias;
return Json(map);
}
// occurs if we don't recognize the map
return StatusCode(500);
}
[HttpGet]
[Route("Radar/{serverId}/Data")]
[ResponseCache(Duration = 0, Location = ResponseCacheLocation.None, NoStore = true)]
public IActionResult Data(long? serverId = null)
{
var server = serverId == null ? _manager.GetServers()[0] : _manager.GetServers().First(_server => _server.EndPoint == serverId);
var radarInfo = server.GetClientsAsList().Select(_client => _client.GetAdditionalProperty<RadarEvent>("LiveRadar")).ToList();
return Json(radarInfo);
}
[HttpGet]
[Route("Radar/Update")]
public IActionResult Update(string payload)
{
var radarUpdate = RadarEvent.Parse(payload);
var client = _manager.GetActiveClients().FirstOrDefault(_client => _client.NetworkId == radarUpdate.Guid);
if (client != null)
{
radarUpdate.Name = client.Name.StripColors();
client.SetAdditionalProperty("LiveRadar", radarUpdate);
}
return Ok();
}
}
}

View File

@ -0,0 +1,32 @@
<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RazorCompileOnBuild Condition="'$(CONFIG)'!='Debug'">true</RazorCompileOnBuild>
<RazorCompiledOnPublish Condition="'$(CONFIG)'!='Debug'">true</RazorCompiledOnPublish>
<PreserveCompilationContext Condition="'$(CONFIG)'!='Debug'">false</PreserveCompilationContext>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
<AddRazorSupportForMvc>true</AddRazorSupportForMvc>
<Version>0.1.0.0</Version>
<Configurations>Debug;Release;Prerelease</Configurations>
<LangVersion>7.1</LangVersion>
<ApplicationIcon />
<OutputType>Library</OutputType>
<StartupObject />
</PropertyGroup>
<ItemGroup>
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.2.4" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<Content Update="Views\_ViewImports.cshtml">
<CopyToPublishDirectory>Never</CopyToPublishDirectory>
</Content>
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
</Target>
</Project>

View File

@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace LiveRadar
{
public class MapInfo
{
public string Name { get; set; }
public string Alias { get; set; }
// distance from the edge of the minimap image
// to the "playable" area
public int Top { get; set; }
public int Bottom { get; set; }
public int Left { get; set; }
public int Right { get; set; }
// maximum coordinate values for the map
public int MaxTop { get; set; }
public int MaxBottom { get; set; }
public int MaxLeft { get; set; }
public int MaxRight { get; set; }
public float Rotation { get; set; }
public float ViewPositionRotation { get; set; }
public float CenterX { get; set; }
public float CenterY { get; set; }
public float Scaler { get; set; } = 1.0f;
public int Width => MaxLeft - MaxRight;
public int Height => MaxTop - MaxBottom;
}
}

View File

@ -0,0 +1,73 @@
using LiveRadar.Configuration;
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Interfaces;
using System;
using System.Linq;
using System.Threading.Tasks;
namespace LiveRadar
{
public class Plugin : IPlugin
{
public string Name => "Live Radar";
public float Version => (float)Utilities.GetVersionAsDouble();
public string Author => "RaidMax";
internal static BaseConfigurationHandler<LiveRadarConfiguration> Config;
public Task OnEventAsync(GameEvent E, Server S)
{
if (E.Type == GameEvent.EventType.Unknown)
{
if (E.Data?.StartsWith("LiveRadar") ?? false)
{
try
{
var radarUpdate = RadarEvent.Parse(E.Data);
var client = S.Manager.GetActiveClients().FirstOrDefault(_client => _client.NetworkId == radarUpdate.Guid);
if (client != null)
{
radarUpdate.Name = client.Name.StripColors();
client.SetAdditionalProperty("LiveRadar", radarUpdate);
}
}
catch(Exception e)
{
S.Logger.WriteWarning($"Could not parse live radar output: {e.Data}");
S.Logger.WriteDebug(e.GetExceptionInfo());
}
}
}
return Task.CompletedTask;
}
public async Task OnLoadAsync(IManager manager)
{
// load custom configuration
Config = new BaseConfigurationHandler<LiveRadarConfiguration>("LiveRadarConfiguration");
if (Config.Configuration() == null)
{
Config.Set((LiveRadarConfiguration)new LiveRadarConfiguration().Generate());
await Config.Save();
}
manager.GetPageList().Pages.Add(Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_RADAR_TITLE"], "/Radar/All");
}
public Task OnTickAsync(Server S)
{
return Task.CompletedTask;
}
public Task OnUnloadAsync()
{
return Task.CompletedTask;
}
}
}

View File

@ -0,0 +1,64 @@
using SharedLibraryCore;
using SharedLibraryCore.Helpers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LiveRadar
{
public class RadarEvent
{
public string Name { get; set; }
public long Guid { get; set; }
public Vector3 Location { get; set; }
public Vector3 ViewAngles { get; set; }
public string Team { get; set; }
public int Kills { get; set; }
public int Deaths { get; set; }
public int Score { get; set; }
public int PlayTime { get; set; }
public string Weapon { get; set; }
public int Health { get; set; }
public bool IsAlive { get; set; }
public Vector3 RadianAngles => new Vector3(ViewAngles.X.ToRadians(), ViewAngles.Y.ToRadians(), ViewAngles.Z.ToRadians());
public int Id => GetHashCode();
public override bool Equals(object obj)
{
if (obj is RadarEvent re)
{
return re.ViewAngles.X == ViewAngles.X &&
re.ViewAngles.Y == ViewAngles.Y &&
re.ViewAngles.Z == ViewAngles.Z &&
re.Location.X == Location.X &&
re.Location.Y == Location.Y &&
re.Location.Z == Location.Z;
}
return false;
}
public static RadarEvent Parse(string input)
{
var items = input.Split(';').Skip(1).ToList();
var parsedEvent = new RadarEvent()
{
Guid = items[0].ConvertGuidToLong(),
Location = Vector3.Parse(items[1]),
ViewAngles = Vector3.Parse(items[2]).FixIW4Angles(),
Team = items[3],
Kills = int.Parse(items[4]),
Deaths = int.Parse(items[5]),
Score = int.Parse(items[6]),
Weapon = items[7],
Health = int.Parse(items[8]),
IsAlive = items[9] == "1",
PlayTime = Convert.ToInt32(items[10])
};
return parsedEvent;
}
}
}

View File

@ -0,0 +1,470 @@
@model IEnumerable<long>
<style>
.progress {
border-radius: 0 !important;
}
.player-stat-icon {
height: 1.5rem;
width: 1.5rem;
background-size: 1.5rem 1.5rem;
}
</style>
<div class="row p-0 ml-auto mr-auto mb-4">
<div class="col-12 col-xl-10 p-0 ml-auto mr-auto p-0 pl-lg-3 pr-lg-3 ">
<ul class="nav nav-tabs border-top border-bottom nav-fill" role="tablist">
@foreach (SharedLibraryCore.Dtos.ServerInfo server in ViewBag.Servers)
{
<li class="nav-item">
<a asp-controller="Radar" asp-action="Index" asp-route-serverId="@server.ID" class="nav-link @(server.ID == ViewBag.ActiveServerId ? "active": "")" aria-selected="@(server.ID == ViewBag.ActiveServerId ? "true": "false")"><color-code value="@server.Name" allow="@ViewBag.EnableColorCodes"></color-code></a>
</li>
}
</ul>
</div>
</div>
<div class="row p-0 ml-auto mr-auto col-12 col-xl-10">
<div class="p-0 pl-lg-3 pr-lg-3 m-0 col-lg-3 col-12 text-lg-right text-center player-data-left" style="opacity: 0;">
</div>
<div class="pl-0 pr-0 pl-lg-3 pr-lg-3 col-lg-6 col-12 pb-4">
<div id="map_name" class="h4 text-center pb-2 pt-2 mb-0 bg-primary">&mdash;</div>
<div id="map_list" style="background-size:cover; padding-bottom: 100% !important;">
<canvas id="map_canvas" style="position:absolute;"></canvas>
</div>
</div>
<div class="p-0 pl-lg-3 pr-lg-3 m-0 col-lg-3 col-12 text-lg-left text-center player-data-right" style="opacity: 0;">
</div>
</div>
<!-- images used by canvas -->
<img class="hide" id="hud_death" src="~/images/radar/death.png" />
@section scripts {
<script defer="defer">
const textOffset = 15;
let previousRadarData = undefined;
let newRadarData = undefined;
/************************
* IW4 *
* **********************/
const weapons = {};
weapons["ak47"] = "ak47";
weapons["ak47classic"] = "icon_ak47_classic";
weapons["ak74u"] = "akd74u";
weapons["m16"] = "m16a4";
weapons["m4"] = "m4carbine";
weapons["fn2000"] = "fn2000";
weapons["masada"] = "masada";
weapons["famas"] = "famas";
weapons["fal"] = "fnfal";
weapons["scar"] = "scar_h";
weapons["tavor"] = "tavor";
weapons["mp5k"] = "mp5k";
weapons["uzi"] = "mini_uzi";
weapons["p90"] = "p90";
weapons["kriss"] = "kriss";
weapons["ump45"] = "ump45";
weapons["rpd"] = "rpd";
weapons["sa80"] = "sa80_lmg";
weapons["mg4"] = "mg4";
weapons["m240"] = "m240";
weapons["aug"] = "steyr";
weapons["barrett"] = "barrett50cal";
weapons["wa2000"] = "wa2000";
weapons["m21"] = "m14ebr";
weapons["cheytac"] = "cheytac";
weapons["dragunov"] = "hud_dragunovsvd";
weapons["beretta"] = "m9beretta";
weapons["usp"] = "usp_45";
weapons["deserteagle"] = "desert_eagle";
weapons["deserteaglegold"] = "desert_eagle_gold";
weapons["desert"]
weapons["coltanaconda"] = "colt_anaconda";
weapons["tmp"] = "mp9";
weapons["glock"] = "glock";
weapons["beretta393"] = "beretta393";
weapons["pp2000"] = "pp2000";
weapons["ranger"] = "sawed_off";
weapons["model1887"] = "model1887";
weapons["striker"] = "striker";
weapons["aa12"] = "aa12";
weapons["m1014"] = "benelli_m4";
weapons["spas12"] = "spas12";
weapons["m79"] = "m79";
weapons["rpg"] = "rpg";
weapons["at4"] = "at4";
weapons["stinger"] = "stinger";
weapons["javelin"] = "javelin";
weapons["m40a3"] = "m40a3";
weapons["none"] = "neutral";
weapons["riotshield"] = "riot_shield";
weapons["peacekeeper"] = "peacekeeper";
function drawCircle(context, x, y, color) {
context.beginPath();
context.arc(x, y, 6 * stateInfo.imageScaler, 0, 2 * Math.PI, false);
context.fillStyle = color;
context.fill();
context.lineWidth = 0.5;
context.strokeStyle = 'rgba(255, 255, 255, 0.5)';
context.closePath();
context.stroke();
}
function drawLine(context, x1, y1, x2, y2, color) {
context.beginPath();
context.lineWidth = '3';
context.moveTo(x1, y1);
context.lineTo(x2, y2);
context.closePath();
context.stroke();
}
function drawTriangle(context, v1, v2, v3, color) {
context.beginPath();
context.moveTo(v1.x, v1.y);
context.lineTo(v2.x, v2.y);
context.lineTo(v3.x, v3.y);
context.closePath();
context.fillStyle = color;
context.fill();
}
function drawText(context, x, y, text, size, fillColor, strokeColor, alignment = 'left') {
context.beginPath();
context.save();
context.font = `bold ${Math.max(12, size * stateInfo.imageScaler)}px courier new`;
context.fillStyle = fillColor;
context.shadowColor = strokeColor;
context.shadowBlur = 4;
context.textAlign = alignment;
context.fillText(text, x, y);
context.restore();
context.closePath();
}
function drawImage(context, imgSelector, x, y, alpha = 1) {
context.save();
context.globalAlpha = alpha;
context.drawImage(document.getElementById(imgSelector), x - (15 * stateInfo.imageScaler), y - (15 * stateInfo.imageScaler), 32 * stateInfo.imageScaler, 32 * stateInfo.imageScaler);
context.globalAlpha = 1;
context.restore();
}
function checkCanvasSize(canvas, context, minimap, map) {
let width = Math.round(minimap.width());
if (Math.round(context.canvas.width) != width) {
canvas.width(width);
canvas.height(width);
context.canvas.height = width;
context.canvas.width = context.canvas.height;
}
stateInfo.imageScaler = (stateInfo.canvas.width() / 1024)
stateInfo.mapScalerX = (((stateInfo.mapInfo.right * stateInfo.imageScaler) - (stateInfo.mapInfo.left * stateInfo.imageScaler)) / stateInfo.mapInfo.width);
stateInfo.mapScalerY = (((stateInfo.mapInfo.bottom * stateInfo.imageScaler) - (stateInfo.mapInfo.top * stateInfo.imageScaler)) / stateInfo.mapInfo.height);
stateInfo.mapScaler = (stateInfo.mapScalerX + stateInfo.mapScalerY) / 2
stateInfo.forwardDistance = 500.0;
stateInfo.fovWidth = 40;
}
function calculateViewPosition(x, y, distance) {
let nx = Math.cos(x) * Math.cos(y);
let ny = Math.sin(x) * Math.cos(y);
let nz = Math.sin(360.0 - y);
return { x: (nx * distance) * stateInfo.mapScaler, y: (ny * distance) * stateInfo.mapScaler, z: (nz * distance) * stateInfo.mapScaler };
}
function lerp(start, end, complete) {
return (1 - complete) * start + complete * end;
}
function easeLerp(start, end, t) {
let t2 = (1 - Math.cos(t * Math.PI)) / 2;
return (start * (1-t2) + end * t2);
}
function fixRollAngles(oldAngles, newAngles) {
let newX = newAngles.x;
let newY = newAngles.y;
let angleDifferenceX = (oldAngles.x - newAngles.x);
if (angleDifferenceX > Math.PI) {
newX = oldAngles.x + (Math.PI * 2) - angleDifferenceX;
}
else if (Math.abs(newAngles.x - oldAngles.x) > Math.PI) {
newX = newAngles.x - (Math.PI * 2);
}
let angleDifferenceY = (oldAngles.y - newAngles.y);
if (angleDifferenceY > Math.PI) {
newY = oldAngles.y + (Math.PI * 2) - angleDifferenceY;
}
else if (Math.abs(newAngles.y - oldAngles.y) > Math.PI) {
newY = newAngles.y - (Math.PI * 2);
}
return { x: newX, y: newY };
}
function toRadians(deg) {
return deg * Math.PI / 180.0;
}
function rotate(cx, cy, x, y, angle) {
var radians = (Math.PI / 180) * angle,
cos = Math.cos(radians),
sin = Math.sin(radians),
nx = (cos * (x - cx)) + (sin * (y - cy)) + cx,
ny = (cos * (y - cy)) - (sin * (x - cx)) + cy;
return {
x: nx,
y: ny
};
}
function weaponImageForWeapon(weapon) {
let name = weapon.split('_')[0];
if (weapons[name] == undefined) {
console.log(name);
name = "none";
}
return `../images/radar/hud_weapons/hud_${weapons[name]}.png`;
}
function updatePlayerData() {
$('.player-data-left').html('');
$('.player-data-right').html('');
$.each(newRadarData, function (index, player) {
if (player == null) {
return;
}
let column = index % 2 == 0 ? $('.player-data-left') : $('.player-data-right');
column.append(`<div class="progress" style="height: 1.5rem; background-color: transparent;">
<div style="position: absolute; font-size: 1rem; left: 1.5rem;">${player.name}</div>
<div class="progress-bar bg-success" role="progressbar" style="min-width: 0px; width: ${player.health}%" aria-valuenow="${player.health}" aria-valuemin="0" aria-valuemax="100"></div>
<div class="progress-bar bg-danger" role="progressbar" style="min-width: 0px; border-right: 0px; width: ${100 - player.health}%" aria-valuenow="${100 - player.health}" aria-valuemin="0" aria-valuemax="100"></div>
</div>
<div class="d-flex flex-row flex-wrap p-2 mb-4 bg-dark border-bottom">
<div style="width: 3rem; height: 1.5rem; background-image:url(${weaponImageForWeapon(player.weapon)}); background-size: 3rem 1.5rem;" class="mr-auto text-left">
</div>
<div class="player-stat-icon" style="background-image:url('/images/radar/kills.png')"></div>
<div class="pr-2">${player.kills}</div>
<div class="player-stat-icon" style="background-image:url('/images/radar/death.png')"></div>
<div class="pr-3">${player.deaths}</div>
<span class="align-self-center oi oi-target pr-1"></span>
<div class="pr-3 ">${player.deaths == 0 ? player.kills.toFixed(2) : (player.kills / player.deaths).toFixed(2)}</div>
<span class="align-self-center oi oi-graph pr-1"></span>
<div>${ player.playTime == 0 ? '&mdash;' : Math.round(player.score / (player.playTime / 60))}</div>
</div>`);
});
$('.player-data-left').delay(1000).animate({opacity: 1}, 500);
$('.player-data-right').delay(1000).animate({opacity: 1}, 500);
}
const stateInfo = {
canvas: $('#map_canvas'),
ctx: $('#map_canvas')[0].getContext('2d'),
updateFrequency: 750,
updateFrameTimeDeviation: 0,
forwardDistance: undefined,
fovWidth: undefined,
mapInfo: undefined,
mapScaler: undefined,
deathIcons: {},
deathIconTime: 4000
};
function updateRadarData() {
$.getJSON('@Url.Action("Data", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_radarItem) {
newRadarData = _radarItem;
});
$.getJSON('@Url.Action("Map", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_map) {
stateInfo.mapInfo = _map
});
$.each(newRadarData, function (index, value) {
if (previousRadarData != undefined && index < previousRadarData.length) {
let previous = previousRadarData[index];
// this happens when the player has first joined and we haven't gotten two snapshots yet
if (value == null) {
return;
}
if (previous == null) {
previous = value;
}
// we don't want to treat a disconnected player snapshot as the previous
else if (previous.guid == value.guid) {
value.previous = previous;
}
// we haven't gotten a new item, it's just the old one again
if (previous.id === value.id) {
value.animationTime = previous.animationTime;
value.previous = value;
}
// they died between this snapshot and last so we wanna setup the death icon
if (!value.isAlive && previous.isAlive) {
stateInfo.deathIcons[value.guid] = {
animationTime: now,
location: value.location
};
}
// they respawned between this snapshot and last so we don't want to show wherever the were specating from
else if (value.isAlive && !previous.isAlive) {
value.previous = value;
}
}});
// we switch out the items to
previousRadarData = newRadarData;
$('#map_name').html(stateInfo.mapInfo.alias);
$('#map_list').css('background-image', `url(../images/radar/minimaps/compass_map_${stateInfo.mapInfo.name}@('@')2x.jpg)`);
checkCanvasSize(stateInfo.canvas, stateInfo.ctx, $('#map_list'), stateInfo.mapInfo);
updatePlayerData();
}
function updateMap() {
let ctx = stateInfo.ctx;
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
now = performance.now();
$.each(previousRadarData, function (index, value) {
if (value == null) {
return;
}
if (value.previous == null) {
value.previous = value;
}
// this indicates we got a new snapshot to work with so we set the time based off the previous
// frame deviation to have minimal interpolation skipping
if (value.animationTime === undefined) {
value.animationTime = now - stateInfo.updateFrameTimeDeviation;
}
if (!value.isAlive) {
return;
}
const elapsedFrameTime = now - value.animationTime;
const completionPercent = elapsedFrameTime / stateInfo.updateFrequency;
// certain maps like estate have an off center axis of origin, so we need to account for that
let rotatedPreviousLocation = rotate(stateInfo.mapInfo.centerX, stateInfo.mapInfo.centerY, value.previous.location.x, value.previous.location.y, stateInfo.mapInfo.rotation);
let rotatedCurrentLocation = rotate(stateInfo.mapInfo.centerX, stateInfo.mapInfo.centerY, value.location.x, value.location.y, stateInfo.mapInfo.rotation);
const startX = ((stateInfo.mapInfo.maxLeft - rotatedPreviousLocation.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
const startY = ((stateInfo.mapInfo.maxTop - rotatedPreviousLocation.x) * stateInfo.mapScalerY) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
const endX = ((stateInfo.mapInfo.maxLeft - rotatedCurrentLocation.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
const endY = ((stateInfo.mapInfo.maxTop - rotatedCurrentLocation.x) * stateInfo.mapScalerY) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
let teamColor = value.team == 'allies' ? 'rgb(0, 122, 204, 1)' : 'rgb(255, 69, 69)';
let fovColor = value.team == 'allies' ? 'rgba(0, 122, 204, 0.2)' : 'rgba(255, 69, 69, 0.2)';
// this takes care of moving past the roll-over point of yaw/pitch (ie 360->0)
const rollAngleFix = fixRollAngles(value.previous.radianAngles, value.radianAngles);
const radianLerpX = lerp(value.previous.radianAngles.x, rollAngleFix.x, completionPercent);
const radianLerpY = lerp(value.previous.radianAngles.y, rollAngleFix.y, completionPercent);
// this is some jankiness to get the fov to point the right direction
let firstVertex = calculateViewPosition(toRadians(stateInfo.mapInfo.rotation + stateInfo.mapInfo.viewPositionRotation - 90) - radianLerpX + toRadians(stateInfo.fovWidth), radianLerpY, stateInfo.forwardDistance);
let secondVertex = calculateViewPosition(toRadians(stateInfo.mapInfo.rotation + stateInfo.mapInfo.viewPositionRotation - 90) - radianLerpX - toRadians(stateInfo.fovWidth), radianLerpY, stateInfo.forwardDistance);
let currentX = lerp(startX, endX, completionPercent);
let currentY = lerp(startY, endY, completionPercent);
// we need to calculate the distance from the center of the map so we can scale if necessary
let centerX = ((stateInfo.mapInfo.maxLeft - stateInfo.mapInfo.centerY) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
let centerY = ((stateInfo.mapInfo.maxTop - stateInfo.mapInfo.centerX) * stateInfo.mapScaler) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
// reuse lerp to scale the pixel to map ratio
currentX = lerp(centerX, currentX, stateInfo.mapInfo.scaler);
currentY = lerp(centerY, currentY, stateInfo.mapInfo.scaler);
drawCircle(ctx, currentX, currentY, teamColor);
drawTriangle(ctx,
{ x: currentX, y: currentY },
{ x: currentX + firstVertex.x, y: currentY + firstVertex.y },
{ x: currentX + secondVertex.x, y: currentY + secondVertex.y },
fovColor);
drawText(ctx, currentX, currentY - (textOffset * stateInfo.imageScaler), value.name, 16, 'white', teamColor, 'center')
});
const completedIcons = [];
for (let key in stateInfo.deathIcons) {
const icon = stateInfo.deathIcons[key];
const x = ((stateInfo.mapInfo.maxLeft - icon.location.y) * stateInfo.mapScaler) + (stateInfo.mapInfo.left * stateInfo.imageScaler);
const y = ((stateInfo.mapInfo.maxTop - icon.location.x) * stateInfo.mapScaler) + (stateInfo.mapInfo.top * stateInfo.imageScaler);
const elapsedFrameTime = now - icon.animationTime;
const completionPercent = elapsedFrameTime / stateInfo.deathIconTime;
const opacity = easeLerp(1, 0, completionPercent);
drawImage(stateInfo.ctx, 'hud_death', x, y, opacity);
if (completionPercent >= 1) {
completedIcons.push(key);
}
}
for (let i = 0; i < completedIcons.length; i++) {
delete stateInfo.deathIcons[completedIcons[i]];
}
window.requestAnimationFrame(updateMap);
}
$(document).ready(function () {
$.getJSON('@Url.Action("Map", "Radar", new { serverId = ViewBag.ActiveServerId })', function (_map) {
stateInfo.mapInfo = _map;
updateRadarData();
setInterval(updateRadarData, stateInfo.updateFrequency);
window.requestAnimationFrame(updateMap);
});
})
</script>
}

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@ -0,0 +1,3 @@
@using SharedLibraryCore
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
@addTagHelper *, SharedLibraryCore

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