fix issue with parsing anticheat info in non en-US culture
fix rare issue with client spots "swapping"
don't copy referenced shared library assemeblies from plugins
cleaned up the base event parser to not need the server object to generate the event
Hopefully prevent anticheat from freaking out when database connection is lost
refactor some of the main application code to have a cleaner code flow
add enviroment flag to opt out of .net core telemetry in start script
fixed "a moment" missing the "ago"
fixed case sensitive client searches on postgresql
clean up command code flow
Add missing map "mp_cairo" to default settings
ignore stat events of bots if they are ignored
limit max number of bot profiles to 18, greater than 18 wraps
prevent anti cheat from running on bot events
create localization folder on publish so copying over doesn't fail
include quick message mapping on webfront server history chat
make gravatar on profile not repeat
reintroduce throttling for servers that are unreachable (defaults to 60 seconds between polls)
small revert to the RektT5M parser contell -> tell
add migration to introduce gamename to server
impllement quickmessage mapping
fix bug with unbanned players still showing as banned via lock icon
move player based stuff into client class
finally renamed Player to EFClient via partial class
don't try to run this build because it's in between stages
jint version downgraded for better stability (also locked the engine instance as it's not thread safe)
updated readme
remove vpn detection from application configuration as it's now in a seperate plugin
defaulted webfront bind URl to all interfaces
readd the custom say name
added visibility percentage to AC
updated VPN plugin to use WebClient
message is sent to client trying to execute commands before they are authenticated
fixed rare issue with ToAdmins failing
record bullet distance fraction for client kills (_customcallbacks)
change client level/permissions through webfront
ability to tempban through webfront
events don't get out of order when a invalid event line throws exception
handle the stats history update with no change throwing DBConcurrencyException
finally fixed threading issue (which actually had to do with IW4x log outputs being out of sync (not an issue with my code). What a lot of headache over something that wasn't my fault.
enable preview of tiered compiliation (faster startup)
ban events are sent to the API properly now
add vpn except id configuration
begin work on javascript plugin support
[application] levels set properly with multiple GUIDs
[stats] require 3 hours of playtime for top stats recognition
[application] configurable rcon polling rate