IW4M-Admin/Application/GameEventHandler.cs

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1.5 KiB
C#
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using IW4MAdmin.Application.Misc;
using SharedLibraryCore;
using SharedLibraryCore.Events;
using SharedLibraryCore.Interfaces;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using ILogger = Microsoft.Extensions.Logging.ILogger;
namespace IW4MAdmin.Application
{
public class GameEventHandler : IEventHandler
{
private readonly EventLog _eventLog;
private readonly ILogger _logger;
private readonly IEventPublisher _eventPublisher;
private static readonly GameEvent.EventType[] overrideEvents = new[]
{
GameEvent.EventType.Connect,
GameEvent.EventType.Disconnect,
GameEvent.EventType.Quit,
GameEvent.EventType.Stop
};
public GameEventHandler(ILogger<GameEventHandler> logger, IEventPublisher eventPublisher)
{
_eventLog = new EventLog();
_logger = logger;
_eventPublisher = eventPublisher;
}
public void HandleEvent(IManager manager, GameEvent gameEvent)
{
if (manager.IsRunning || overrideEvents.Contains(gameEvent.Type))
{
EventApi.OnGameEvent(gameEvent);
_eventPublisher.Publish(gameEvent);
Task.Factory.StartNew(() => manager.ExecuteEvent(gameEvent));
}
else
{
_logger.LogDebug("Skipping event as we're shutting down {eventId}", gameEvent.Id);
}
}
}
}