2018-11-05 22:01:29 -05:00
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using IW4MAdmin.Plugins.Stats.Models;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Helpers;
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using SharedLibraryCore.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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namespace IW4MAdmin.Plugins.Stats.Cheat
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{
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class Detection
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{
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public enum DetectionType
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{
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Bone,
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Chest,
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Offset,
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Strain,
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Recoil
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};
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public ChangeTracking<EFACSnapshot> Tracker { get; private set; }
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public const int MAX_TRACKED_HIT_COUNT = 10;
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public List<EFClientKill> TrackedHits { get; set; }
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int Kills;
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int HitCount;
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Dictionary<IW4Info.HitLocation, HitInfo> HitLocationCount;
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double AngleDifferenceAverage;
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EFClientStatistics ClientStats;
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long LastOffset;
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IW4Info.WeaponName LastWeapon;
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ILogger Log;
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Strain Strain;
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readonly DateTime ConnectionTime = DateTime.UtcNow;
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private double sessionAverageRecoilAmount;
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private class HitInfo
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{
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public int Count { get; set; }
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public double Offset { get; set; }
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};
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public Detection(ILogger log, EFClientStatistics clientStats)
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{
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Log = log;
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HitLocationCount = new Dictionary<IW4Info.HitLocation, HitInfo>();
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foreach (var loc in Enum.GetValues(typeof(IW4Info.HitLocation)))
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{
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HitLocationCount.Add((IW4Info.HitLocation)loc, new HitInfo());
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}
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ClientStats = clientStats;
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Strain = new Strain();
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Tracker = new ChangeTracking<EFACSnapshot>();
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TrackedHits = new List<EFClientKill>();
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}
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/// <summary>
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/// Analyze kill and see if performed by a cheater
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/// </summary>
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/// <param name="hit">kill performed by the player</param>
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/// <returns>true if detection reached thresholds, false otherwise</returns>
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public DetectionPenaltyResult ProcessHit(EFClientKill hit, bool isDamage)
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{
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var results = new List<DetectionPenaltyResult>();
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if ((hit.DeathType != IW4Info.MeansOfDeath.MOD_PISTOL_BULLET &&
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hit.DeathType != IW4Info.MeansOfDeath.MOD_RIFLE_BULLET &&
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hit.DeathType != IW4Info.MeansOfDeath.MOD_HEAD_SHOT) ||
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hit.HitLoc == IW4Info.HitLocation.none || hit.TimeOffset - LastOffset < 0 ||
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// hack: prevents false positives
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(LastWeapon != hit.Weapon && (hit.TimeOffset - LastOffset) == 50))
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{
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return new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Any,
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};
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}
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LastWeapon = hit.Weapon;
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HitLocationCount[hit.HitLoc].Count++;
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HitCount++;
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if (!isDamage)
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{
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Kills++;
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}
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2018-05-04 00:22:10 -04:00
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#region VIEWANGLES
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if (hit.AnglesList.Count >= 2)
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{
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double realAgainstPredict = Vector3.ViewAngleDistance(hit.AnglesList[0], hit.AnglesList[1], hit.ViewAngles);
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// LIFETIME
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var hitLoc = ClientStats.HitLocations
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.First(hl => hl.Location == hit.HitLoc);
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float previousAverage = hitLoc.HitOffsetAverage;
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double newAverage = (previousAverage * (hitLoc.HitCount - 1) + realAgainstPredict) / hitLoc.HitCount;
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hitLoc.HitOffsetAverage = (float)newAverage;
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int totalHits = ClientStats.HitLocations.Sum(_hit => _hit.HitCount);
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var weightedLifetimeAverage = ClientStats.HitLocations.Where(_hit => _hit.HitCount > 0)
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.Sum(_hit => _hit.HitOffsetAverage * _hit.HitCount) / totalHits;
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if (weightedLifetimeAverage > Thresholds.MaxOffset(totalHits) &&
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hitLoc.HitCount > 100)
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{
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Log.WriteDebug("*** Reached Max Lifetime Average for Angle Difference ***");
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Log.WriteDebug($"Lifetime Average = {newAverage}");
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Log.WriteDebug($"Bone = {hitLoc.Location}");
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Log.WriteDebug($"HitCount = {hitLoc.HitCount}");
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Log.WriteDebug($"ID = {hit.AttackerId}");
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results.Add(new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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Value = hitLoc.HitOffsetAverage,
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HitCount = hitLoc.HitCount,
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Type = DetectionType.Offset
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});
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}
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// SESSION
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var sessionHitLoc = HitLocationCount[hit.HitLoc];
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sessionHitLoc.Offset = (sessionHitLoc.Offset * (sessionHitLoc.Count - 1) + realAgainstPredict) / sessionHitLoc.Count;
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int totalSessionHits = HitLocationCount.Sum(_hit => _hit.Value.Count);
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var weightedSessionAverage = HitLocationCount.Where(_hit => _hit.Value.Count > 0)
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.Sum(_hit => _hit.Value.Offset * _hit.Value.Count) / totalSessionHits;
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AngleDifferenceAverage = weightedSessionAverage;
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if (weightedSessionAverage > Thresholds.MaxOffset(totalSessionHits) &&
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totalSessionHits >= (Thresholds.MediumSampleMinKills * 2))
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{
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Log.WriteDebug("*** Reached Max Session Average for Angle Difference ***");
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Log.WriteDebug($"Session Average = {weightedSessionAverage}");
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Log.WriteDebug($"HitCount = {HitCount}");
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Log.WriteDebug($"ID = {hit.AttackerId}");
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results.Add(new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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Value = weightedSessionAverage,
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HitCount = HitCount,
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Type = DetectionType.Offset,
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Location = hitLoc.Location
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});
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}
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#if DEBUG
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Log.WriteDebug($"PredictVsReal={realAgainstPredict}");
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#endif
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}
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#endregion
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#region STRAIN
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double currentStrain = Strain.GetStrain(hit.Distance / 0.0254, hit.ViewAngles, Math.Max(50, hit.TimeOffset - LastOffset));
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#if DEBUG == true
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Log.WriteDebug($"Current Strain: {currentStrain}");
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#endif
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LastOffset = hit.TimeOffset;
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if (currentStrain > ClientStats.MaxStrain)
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{
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ClientStats.MaxStrain = currentStrain;
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}
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// flag
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if (currentStrain > Thresholds.MaxStrainFlag)
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{
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results.Add(new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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Value = currentStrain,
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HitCount = HitCount,
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Type = DetectionType.Strain
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});
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}
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// ban
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if (currentStrain > Thresholds.MaxStrainBan &&
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HitCount >= 5)
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{
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results.Add(new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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Value = currentStrain,
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HitCount = HitCount,
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Type = DetectionType.Strain
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});
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}
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#endregion
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#region RECOIL
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float hitRecoilAverage = 0;
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if (!Plugin.Config.Configuration().RecoilessWeapons.Any(_weaponRegex => Regex.IsMatch(hit.Weapon.ToString(), _weaponRegex)))
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{
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hitRecoilAverage = (hit.AnglesList.Sum(_angle => _angle.Z) + hit.ViewAngles.Z) / (hit.AnglesList.Count + 1);
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sessionAverageRecoilAmount = (sessionAverageRecoilAmount * (HitCount - 1) + hitRecoilAverage) / HitCount;
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var lifeTimeHits = ClientStats.HitLocations.Sum(_loc => _loc.HitCount);
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ClientStats.AverageRecoilOffset = (ClientStats.AverageRecoilOffset * (lifeTimeHits - 1) + hitRecoilAverage) / lifeTimeHits;
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if (HitCount >= Thresholds.LowSampleMinKills && Kills > Thresholds.LowSampleMinKillsRecoil && sessionAverageRecoilAmount == 0)
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{
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results.Add(new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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Value = sessionAverageRecoilAmount,
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HitCount = HitCount,
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Type = DetectionType.Recoil
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});
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}
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}
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#endregion
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#region SESSION_RATIOS
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if (Kills >= Thresholds.LowSampleMinKills)
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{
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double marginOfError = Thresholds.GetMarginOfError(HitCount);
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// determine what the max headshot percentage can be for current number of kills
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double lerpAmount = Math.Min(1.0, (HitCount - Thresholds.LowSampleMinKills) / (double)(/*Thresholds.HighSampleMinKills*/ 60 - Thresholds.LowSampleMinKills));
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double maxHeadshotLerpValueForFlag = Thresholds.Lerp(Thresholds.HeadshotRatioThresholdLowSample(2.0), Thresholds.HeadshotRatioThresholdHighSample(2.0), lerpAmount) + marginOfError;
|
2018-06-02 00:48:10 -04:00
|
|
|
|
double maxHeadshotLerpValueForBan = Thresholds.Lerp(Thresholds.HeadshotRatioThresholdLowSample(3.5), Thresholds.HeadshotRatioThresholdHighSample(3.5), lerpAmount) + marginOfError;
|
2018-04-05 00:38:45 -04:00
|
|
|
|
// determine what the max bone percentage can be for current number of kills
|
|
|
|
|
double maxBoneRatioLerpValueForFlag = Thresholds.Lerp(Thresholds.BoneRatioThresholdLowSample(2.25), Thresholds.BoneRatioThresholdHighSample(2.25), lerpAmount) + marginOfError;
|
|
|
|
|
double maxBoneRatioLerpValueForBan = Thresholds.Lerp(Thresholds.BoneRatioThresholdLowSample(3.25), Thresholds.BoneRatioThresholdHighSample(3.25), lerpAmount) + marginOfError;
|
2018-03-18 22:24:06 -04:00
|
|
|
|
|
2018-04-05 00:38:45 -04:00
|
|
|
|
// calculate headshot ratio
|
2019-06-12 11:27:15 -04:00
|
|
|
|
double currentHeadshotRatio = ((HitLocationCount[IW4Info.HitLocation.head].Count + HitLocationCount[IW4Info.HitLocation.helmet].Count + HitLocationCount[IW4Info.HitLocation.neck].Count) / (double)HitCount);
|
2018-04-09 23:33:42 -04:00
|
|
|
|
|
2018-04-05 00:38:45 -04:00
|
|
|
|
// calculate maximum bone
|
2019-06-12 11:27:15 -04:00
|
|
|
|
double currentMaxBoneRatio = (HitLocationCount.Values.Select(v => v.Count / (double)HitCount).Max());
|
2019-06-13 20:10:08 -04:00
|
|
|
|
var bone = HitLocationCount.FirstOrDefault(b => b.Value.Count == HitLocationCount.Values.Max(_hit => _hit.Count)).Key;
|
2018-04-09 23:33:42 -04:00
|
|
|
|
|
2018-04-05 00:38:45 -04:00
|
|
|
|
#region HEADSHOT_RATIO
|
|
|
|
|
// flag on headshot
|
|
|
|
|
if (currentHeadshotRatio > maxHeadshotLerpValueForFlag)
|
|
|
|
|
{
|
|
|
|
|
// ban on headshot
|
2018-09-02 23:09:25 -04:00
|
|
|
|
if (currentHeadshotRatio > maxHeadshotLerpValueForBan)
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-06-15 18:37:43 -04:00
|
|
|
|
results.Add(new DetectionPenaltyResult()
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-05-29 17:55:35 -04:00
|
|
|
|
ClientPenalty = EFPenalty.PenaltyType.Ban,
|
2018-05-11 00:52:20 -04:00
|
|
|
|
Value = currentHeadshotRatio,
|
|
|
|
|
Location = IW4Info.HitLocation.head,
|
|
|
|
|
HitCount = HitCount,
|
|
|
|
|
Type = DetectionType.Bone
|
2019-06-15 18:37:43 -04:00
|
|
|
|
});
|
2018-04-05 00:38:45 -04:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2019-06-15 18:37:43 -04:00
|
|
|
|
results.Add(new DetectionPenaltyResult()
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-05-29 17:55:35 -04:00
|
|
|
|
ClientPenalty = EFPenalty.PenaltyType.Flag,
|
2018-05-11 00:52:20 -04:00
|
|
|
|
Value = currentHeadshotRatio,
|
|
|
|
|
Location = IW4Info.HitLocation.head,
|
|
|
|
|
HitCount = HitCount,
|
|
|
|
|
Type = DetectionType.Bone
|
2019-06-15 18:37:43 -04:00
|
|
|
|
});
|
2018-04-05 00:38:45 -04:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
2018-03-26 00:51:25 -04:00
|
|
|
|
|
2018-04-05 00:38:45 -04:00
|
|
|
|
#region BONE_RATIO
|
|
|
|
|
// flag on bone ratio
|
|
|
|
|
else if (currentMaxBoneRatio > maxBoneRatioLerpValueForFlag)
|
|
|
|
|
{
|
|
|
|
|
// ban on bone ratio
|
|
|
|
|
if (currentMaxBoneRatio > maxBoneRatioLerpValueForBan)
|
|
|
|
|
{
|
2019-06-15 18:37:43 -04:00
|
|
|
|
results.Add(new DetectionPenaltyResult()
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-05-29 17:55:35 -04:00
|
|
|
|
ClientPenalty = EFPenalty.PenaltyType.Ban,
|
2018-05-11 00:52:20 -04:00
|
|
|
|
Value = currentMaxBoneRatio,
|
|
|
|
|
Location = bone,
|
|
|
|
|
HitCount = HitCount,
|
|
|
|
|
Type = DetectionType.Bone
|
2019-06-15 18:37:43 -04:00
|
|
|
|
});
|
2018-04-05 00:38:45 -04:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2019-06-15 18:37:43 -04:00
|
|
|
|
results.Add(new DetectionPenaltyResult()
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-05-29 17:55:35 -04:00
|
|
|
|
ClientPenalty = EFPenalty.PenaltyType.Flag,
|
2018-05-11 00:52:20 -04:00
|
|
|
|
Value = currentMaxBoneRatio,
|
|
|
|
|
Location = bone,
|
|
|
|
|
HitCount = HitCount,
|
|
|
|
|
Type = DetectionType.Bone
|
2019-06-15 18:37:43 -04:00
|
|
|
|
});
|
2018-04-05 00:38:45 -04:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
}
|
2018-03-18 22:24:06 -04:00
|
|
|
|
|
2018-04-05 00:38:45 -04:00
|
|
|
|
#region CHEST_ABDOMEN_RATIO_SESSION
|
2019-06-12 11:27:15 -04:00
|
|
|
|
int chestHits = HitLocationCount[IW4Info.HitLocation.torso_upper].Count;
|
2018-03-18 22:24:06 -04:00
|
|
|
|
|
2018-05-11 00:52:20 -04:00
|
|
|
|
if (chestHits >= Thresholds.MediumSampleMinKills)
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2018-05-11 00:52:20 -04:00
|
|
|
|
double marginOfError = Thresholds.GetMarginOfError(chestHits);
|
|
|
|
|
double lerpAmount = Math.Min(1.0, (chestHits - Thresholds.MediumSampleMinKills) / (double)(Thresholds.HighSampleMinKills - Thresholds.LowSampleMinKills));
|
2018-04-05 00:38:45 -04:00
|
|
|
|
// determine max acceptable ratio of chest to abdomen kills
|
|
|
|
|
double chestAbdomenRatioLerpValueForFlag = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdLowSample(3), Thresholds.ChestAbdomenRatioThresholdHighSample(3), lerpAmount) + marginOfError;
|
|
|
|
|
double chestAbdomenLerpValueForBan = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdLowSample(4), Thresholds.ChestAbdomenRatioThresholdHighSample(4), lerpAmount) + marginOfError;
|
2018-03-18 22:24:06 -04:00
|
|
|
|
|
2019-06-12 11:27:15 -04:00
|
|
|
|
double currentChestAbdomenRatio = HitLocationCount[IW4Info.HitLocation.torso_upper].Count / (double)HitLocationCount[IW4Info.HitLocation.torso_lower].Count;
|
2018-03-18 22:24:06 -04:00
|
|
|
|
|
2018-04-05 00:38:45 -04:00
|
|
|
|
if (currentChestAbdomenRatio > chestAbdomenRatioLerpValueForFlag)
|
|
|
|
|
{
|
2018-03-26 00:51:25 -04:00
|
|
|
|
|
2019-07-27 18:46:48 -04:00
|
|
|
|
if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan && chestHits >= Thresholds.MediumSampleMinKills * 2)
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-06-15 18:37:43 -04:00
|
|
|
|
results.Add(new DetectionPenaltyResult()
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-05-29 17:55:35 -04:00
|
|
|
|
ClientPenalty = EFPenalty.PenaltyType.Ban,
|
2018-05-11 00:52:20 -04:00
|
|
|
|
Value = currentChestAbdomenRatio,
|
|
|
|
|
Location = IW4Info.HitLocation.torso_upper,
|
|
|
|
|
Type = DetectionType.Chest,
|
|
|
|
|
HitCount = chestHits
|
2019-06-15 18:37:43 -04:00
|
|
|
|
});
|
2018-04-05 00:38:45 -04:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2019-06-15 18:37:43 -04:00
|
|
|
|
results.Add(new DetectionPenaltyResult()
|
2018-04-05 00:38:45 -04:00
|
|
|
|
{
|
2019-05-29 17:55:35 -04:00
|
|
|
|
ClientPenalty = EFPenalty.PenaltyType.Flag,
|
2018-05-11 00:52:20 -04:00
|
|
|
|
Value = currentChestAbdomenRatio,
|
|
|
|
|
Location = IW4Info.HitLocation.torso_upper,
|
|
|
|
|
Type = DetectionType.Chest,
|
|
|
|
|
HitCount = chestHits
|
2019-06-15 18:37:43 -04:00
|
|
|
|
});
|
2018-04-05 00:38:45 -04:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endregion
|
|
|
|
|
#endregion
|
2018-05-20 22:35:56 -04:00
|
|
|
|
|
2018-06-05 17:31:36 -04:00
|
|
|
|
Tracker.OnChange(new EFACSnapshot()
|
2018-05-20 22:35:56 -04:00
|
|
|
|
{
|
2018-10-28 21:47:56 -04:00
|
|
|
|
When = hit.When,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
ClientId = ClientStats.ClientId,
|
|
|
|
|
SessionAngleOffset = AngleDifferenceAverage,
|
2019-06-15 18:37:43 -04:00
|
|
|
|
RecoilOffset = hitRecoilAverage,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
CurrentSessionLength = (int)(DateTime.UtcNow - ConnectionTime).TotalSeconds,
|
|
|
|
|
CurrentStrain = currentStrain,
|
2018-10-28 21:47:56 -04:00
|
|
|
|
CurrentViewAngle = hit.ViewAngles,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
Hits = HitCount,
|
|
|
|
|
Kills = Kills,
|
|
|
|
|
Deaths = ClientStats.SessionDeaths,
|
2018-10-28 21:47:56 -04:00
|
|
|
|
HitDestinationId = hit.DeathOrigin.Vector3Id,
|
|
|
|
|
HitDestination = hit.DeathOrigin,
|
|
|
|
|
HitOriginId = hit.KillOrigin.Vector3Id,
|
|
|
|
|
HitOrigin = hit.KillOrigin,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
EloRating = ClientStats.EloRating,
|
2018-10-28 21:47:56 -04:00
|
|
|
|
HitLocation = hit.HitLoc,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
LastStrainAngle = Strain.LastAngle,
|
2018-10-28 21:47:56 -04:00
|
|
|
|
PredictedViewAngles = hit.AnglesList,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
// this is in "meters"
|
2018-10-28 21:47:56 -04:00
|
|
|
|
Distance = hit.Distance,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
SessionScore = ClientStats.SessionScore,
|
2018-10-28 21:47:56 -04:00
|
|
|
|
HitType = hit.DeathType,
|
2018-06-05 17:31:36 -04:00
|
|
|
|
SessionSPM = ClientStats.SessionSPM,
|
|
|
|
|
StrainAngleBetween = Strain.LastDistance,
|
|
|
|
|
TimeSinceLastEvent = (int)Strain.LastDeltaTime,
|
2018-10-28 21:47:56 -04:00
|
|
|
|
WeaponId = hit.Weapon
|
2018-06-05 17:31:36 -04:00
|
|
|
|
});
|
2018-05-20 22:35:56 -04:00
|
|
|
|
|
2019-06-15 18:37:43 -04:00
|
|
|
|
return results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Ban) ??
|
|
|
|
|
results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Flag) ??
|
|
|
|
|
new DetectionPenaltyResult()
|
|
|
|
|
{
|
|
|
|
|
ClientPenalty = EFPenalty.PenaltyType.Any,
|
|
|
|
|
};
|
2018-03-26 00:51:25 -04:00
|
|
|
|
}
|
2018-03-18 22:24:06 -04:00
|
|
|
|
}
|
|
|
|
|
}
|