Donetsk/hook_lib
Sku-111 1f9319f845 added custom weapdef loading
added custom weapdef loading/dumping
moved LoadInventory & autoexec back to PartyHost_StartPrivateParty_Detour
2023-11-01 20:08:30 +01:00
..
common update 2023-10-09 12:12:37 -04:00
assets.cpp update 2023-10-09 12:12:37 -04:00
assets.h added custom weapdef loading 2023-11-01 20:08:30 +01:00
cmd.cpp sorted files and code 2023-10-24 16:16:45 +02:00
cmd.h sorted files and code 2023-10-24 16:16:45 +02:00
ddl.cpp sorted files and code 2023-10-24 16:16:45 +02:00
ddl.h sorted files and code 2023-10-24 16:16:45 +02:00
devgui.cpp sorted files and code 2023-10-24 16:16:45 +02:00
devgui.h sorted files and code 2023-10-24 16:16:45 +02:00
dvar.cpp added some little stuff 2023-10-25 19:26:27 +02:00
dvar.h sorted files and code 2023-10-24 16:16:45 +02:00
fastfile.cpp added some little stuff 2023-10-25 19:26:27 +02:00
fastfile.h added some little stuff 2023-10-25 19:26:27 +02:00
functions.cpp added custom weapdef loading 2023-11-01 20:08:30 +01:00
functions.hpp added custom weapdef loading 2023-11-01 20:08:30 +01:00
g_cmds.cpp added custom weapdef loading 2023-11-01 20:08:30 +01:00
g_cmds.h added custom weapdef loading 2023-11-01 20:08:30 +01:00
game_inc.h added custom weapdef loading 2023-11-01 20:08:30 +01:00
gamemode.cpp added donetsk splashscreen 2023-10-28 04:42:38 +02:00
gamemode.h sorted files and code 2023-10-24 16:16:45 +02:00
hook_lib.vcxproj added custom weapdef loading 2023-11-01 20:08:30 +01:00
hook_lib.vcxproj.filters added custom weapdef loading 2023-11-01 20:08:30 +01:00
hook_lib.vcxproj.user update 2023-10-09 12:12:37 -04:00
ini.h update 2023-10-09 12:12:37 -04:00
input.cpp sorted files and code 2023-10-24 16:16:45 +02:00
input.h sorted files and code 2023-10-24 16:16:45 +02:00
inventory.cpp Loadout saving improvements 2023-10-27 01:42:46 +02:00
inventory.h sorted files and code 2023-10-24 16:16:45 +02:00
json.hpp update 2023-10-09 12:12:37 -04:00
lui_cod.cpp Loadout saving improvements 2023-10-27 01:42:46 +02:00
lui_cod.h Loadout saving improvements 2023-10-27 01:42:46 +02:00
Main.cpp removed splashscreen stuff 2023-10-28 23:22:07 +02:00
Main.hpp removed splashscreen stuff 2023-10-28 23:22:07 +02:00
mp_init.cpp added custom weapdef loading 2023-11-01 20:08:30 +01:00
mp_init.h Shift LoadInventory and autoexec to CG_MainMP_Init 2023-10-30 18:01:52 +01:00
net_chan.cpp sorted files and code 2023-10-24 16:16:45 +02:00
net_chan.h sorted files and code 2023-10-24 16:16:45 +02:00
omnvars.cpp sorted files and code 2023-10-24 16:16:45 +02:00
omnvars.h sorted files and code 2023-10-24 16:16:45 +02:00
party.cpp added custom weapdef loading 2023-11-01 20:08:30 +01:00
party.h added custom weapdef loading 2023-11-01 20:08:30 +01:00
patch.cpp added custom weapdef loading 2023-11-01 20:08:30 +01:00
patch.h sorted files and code 2023-10-24 16:16:45 +02:00
resource.h update 2023-10-09 12:12:37 -04:00
screen.cpp sorted files and code 2023-10-24 16:16:45 +02:00
screen.h sorted files and code 2023-10-24 16:16:45 +02:00
script.cpp sorted files and code 2023-10-24 16:16:45 +02:00
script.h sorted files and code 2023-10-24 16:16:45 +02:00
stringed.cpp added donetsk splashscreen 2023-10-28 04:42:38 +02:00
stringed.h sorted files and code 2023-10-24 16:16:45 +02:00
structs.cpp update 2023-10-09 12:12:37 -04:00
structs.h update 2023-10-09 12:12:37 -04:00
sv_main.cpp sorted files and code 2023-10-24 16:16:45 +02:00
sv_main.h sorted files and code 2023-10-24 16:16:45 +02:00
transients.cpp sorted files and code 2023-10-24 16:16:45 +02:00
transients.h sorted files and code 2023-10-24 16:16:45 +02:00
weapons.cpp added custom weapdef loading 2023-11-01 20:08:30 +01:00
weapons.h added custom weapdef loading 2023-11-01 20:08:30 +01:00
zones.cpp sorted files and code 2023-10-24 16:16:45 +02:00
zones.h sorted files and code 2023-10-24 16:16:45 +02:00