[AssetHandler]: Increased font limit.

This commit is contained in:
JerryALT 2024-03-29 20:08:24 +03:00
parent 5324377f9e
commit 45bedf0918

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@ -212,6 +212,7 @@ namespace Components
Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_WEAPON, ASSET_TYPE_WEAPON_LIMIT);
Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_STRINGTABLE, 800);
Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_GAMEWORLD_MP, 1);
Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_FONT, 32);
//AssetHandler::ClearTemporaryAssets();
//Utils::Hook(Game::DB_FindXAssetHeader, AssetHandler::FindAssetStub).install()->quick();