From 45bedf09189c2adc3217217d2d11cf7570f55609 Mon Sep 17 00:00:00 2001 From: JerryALT Date: Fri, 29 Mar 2024 20:08:24 +0300 Subject: [PATCH] [AssetHandler]: Increased font limit. --- src/Components/Modules/AssetHandler.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Components/Modules/AssetHandler.cpp b/src/Components/Modules/AssetHandler.cpp index 455863f..10f8135 100644 --- a/src/Components/Modules/AssetHandler.cpp +++ b/src/Components/Modules/AssetHandler.cpp @@ -212,6 +212,7 @@ namespace Components Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_WEAPON, ASSET_TYPE_WEAPON_LIMIT); Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_STRINGTABLE, 800); Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_GAMEWORLD_MP, 1); + Game::DB_ReallocXAssetPool(Game::ASSET_TYPE_FONT, 32); //AssetHandler::ClearTemporaryAssets(); //Utils::Hook(Game::DB_FindXAssetHeader, AssetHandler::FindAssetStub).install()->quick();