mirror of
https://github.com/microsoft/GSL.git
synced 2024-11-03 17:56:43 -05:00
Merge branch 'master' into dev/neilmac/iterators
This commit is contained in:
commit
6b4ae834a3
@ -3,10 +3,10 @@ cmake_minimum_required(VERSION 2.8.7)
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project(GSL CXX)
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set(GSL_HEADERS
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"include/gsl.h"
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"include/gsl_assert.h"
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"include/span.h"
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"include/string_span.h"
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"gsl/gsl"
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"gsl/gsl_assert"
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"gsl/span"
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"gsl/string_span"
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)
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include_directories(
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24
README.md
24
README.md
@ -6,10 +6,10 @@ This repo contains Microsoft's implementation of GSL.
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The library includes types like `span<T>`, `string_span`, `owner<>` and others.
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The entire implementation is provided inline in the headers under the [include](./include) directory. The implementation generally assumes a platform that implements C++14 support. There are specific workarounds to support MSVC 2013 and 2015.
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The entire implementation is provided inline in the headers under the [gsl](./gsl) directory. The implementation generally assumes a platform that implements C++14 support. There are specific workarounds to support MSVC 2013 and 2015.
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While some types have been broken out into their own headers (e.g. [include/span.h](./include/span.h)),
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it is simplest to just include [gsl.h](./include/gsl.h) and gain access to the entire library.
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While some types have been broken out into their own headers (e.g. [gsl/span](./gsl/span)),
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it is simplest to just include [gsl/gsl](./gsl/gsl) and gain access to the entire library.
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> NOTE: We encourage contributions that improve or refine any of the types in this library as well as ports to
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other platforms. Please see [CONTRIBUTING.md](./CONTRIBUTING.md) for more information about contributing.
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@ -66,5 +66,19 @@ All tests should pass - indicating your platform is fully supported and you are
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## Using the libraries
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As the types are entirely implemented inline in headers, there are no linking requirements.
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Just place the contents of the [include](./include) directory within your source tree so it is available
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to your compiler, then include the appropriate headers in your program, and away you go!
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You can copy the [gsl](./gsl) directory into your source tree so it is available
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to your compiler, then include the appropriate headers in your program.
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Alternatively set your compiler's *include path* flag to point to the GSL development folder (`c:\GSL` in the example above) or installation folder (after running the install). Eg.
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MSVC++
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/I c:\GSL
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GCC/clang
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-I$HOME/dev/GSL
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Include the library using:
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#include <gsl/gsl>
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@ -19,11 +19,11 @@
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#ifndef GSL_GSL_H
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#define GSL_GSL_H
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#include "gsl_assert.h" // Ensures/Expects
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#include "gsl_util.h" // finally()/narrow()/narrow_cast()...
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#include "multi_span.h" // multi_span, strided_span...
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#include "span.h" // span
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#include "string_span.h" // zstring, string_span, zstring_builder...
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#include "gsl_assert" // Ensures/Expects
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#include "gsl_util" // finally()/narrow()/narrow_cast()...
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#include "multi_span" // multi_span, strided_span...
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#include "span" // span
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#include "string_span" // zstring, string_span, zstring_builder...
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#include <memory>
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#ifdef _MSC_VER
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@ -19,7 +19,7 @@
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#ifndef GSL_UTIL_H
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#define GSL_UTIL_H
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#include "gsl_assert.h" // Ensures/Expects
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#include "gsl_assert" // Ensures/Expects
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#include <array>
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#include <exception>
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#include <type_traits>
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@ -19,9 +19,9 @@
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#ifndef GSL_MULTI_SPAN_H
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#define GSL_MULTI_SPAN_H
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#include "gsl_assert.h"
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#include "gsl_byte.h"
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#include "gsl_util.h"
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#include "gsl_assert"
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#include "gsl_byte"
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#include "gsl_util"
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#include <algorithm>
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#include <array>
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#include <cassert>
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@ -20,9 +20,9 @@
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#ifndef GSL_SPAN_H
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#define GSL_SPAN_H
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#include "gsl_assert.h"
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#include "gsl_byte.h"
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#include "gsl_util.h"
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#include "gsl_assert"
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#include "gsl_byte"
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#include "gsl_util"
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#include <array>
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#include <iterator>
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#include <limits>
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@ -681,10 +681,13 @@ as_writeable_bytes(span<ElementType, Extent> s) noexcept
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#undef noexcept
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#ifdef _MSC_VER
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#pragma warning(pop)
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#pragma pop_macro("noexcept")
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#endif
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#endif // GSL_THROW_ON_CONTRACT_VIOLATION
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#endif // GSL_SPAN_H
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#ifndef GSL_STRING_SPAN_H
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#define GSL_STRING_SPAN_H
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#include "gsl_assert.h"
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#include "gsl_util.h"
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#include "span.h"
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#include "gsl_assert"
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#include "gsl_util"
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#include "span"
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#include <cstdint>
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#include <cstring>
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#include <string>
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@ -9,7 +9,7 @@ endif()
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add_subdirectory(unittest-cpp)
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include_directories(
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../include
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..
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./unittest-cpp
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)
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@ -33,7 +33,7 @@ else()
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endif()
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function(add_gsl_test name)
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add_executable(${name} ${name}.cpp ../include/gsl.h ../include/gsl_assert.h ../include/gsl_util.h ../include/multi_span.h ../include/span.h ../include/string_span.h)
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add_executable(${name} ${name}.cpp ../gsl/gsl ../gsl/gsl_assert ../gsl/gsl_util ../gsl/multi_span ../gsl/span ../gsl/string_span)
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target_link_libraries(${name} UnitTest++)
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install(TARGETS ${name}
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RUNTIME DESTINATION bin
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@ -15,7 +15,7 @@
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <gsl.h>
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#include <gsl/gsl>
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using namespace gsl;
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@ -15,7 +15,7 @@
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <gsl.h>
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#include <gsl/gsl>
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#include <vector>
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#include <initializer_list>
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <multi_span.h>
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#include <gsl/multi_span>
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#include <vector>
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using namespace std;
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <gsl_byte.h>
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#include <gsl/gsl_byte>
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#include <iostream>
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#include <list>
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <multi_span.h>
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#include <gsl/multi_span>
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#include <iostream>
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#include <list>
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <gsl.h>
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#include <gsl/gsl>
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#include <vector>
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using namespace gsl;
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@ -15,7 +15,7 @@
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <gsl.h>
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#include <gsl/gsl>
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#include <functional>
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using namespace gsl;
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <span.h>
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#include <gsl/span>
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#include <iostream>
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#include <list>
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <multi_span.h>
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#include <gsl/multi_span>
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#include <string>
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#include <vector>
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#include <UnitTest++/UnitTest++.h>
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#include <cstdlib>
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#include <string_span.h>
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#include <gsl/string_span>
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#include <vector>
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#include <map>
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using namespace std;
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using namespace gsl;
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@ -942,7 +943,13 @@ SUITE(string_span_tests)
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CHECK(*(str + 3) == L'\0');
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}
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}
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}
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TEST(Issue305)
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{
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std::map<gsl::cstring_span<>, int> foo = { { "foo", 0 },{ "bar", 1 } };
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CHECK(foo["foo"] == 0);
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CHECK(foo["bar"] == 1);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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#include <UnitTest++/UnitTest++.h>
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#include <gsl.h>
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#include <gsl/gsl>
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#include <functional>
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using namespace gsl;
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