GSL/include/fail_fast.h

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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2015 Microsoft Corporation. All rights reserved.
//
// This code is licensed under the MIT License (MIT).
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
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///////////////////////////////////////////////////////////////////////////////
#pragma once
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#ifndef GSL_FAIL_FAST_H
#define GSL_FAIL_FAST_H
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#include <exception>
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#include <stdexcept>
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namespace gsl
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{
//
// Having "fail fast" result in an exception makes unit testing
// the GSL classes that rely upon it much simpler.
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//
#if defined(GSL_THROWS_FOR_TESTING)
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struct fail_fast : public std::runtime_error
{
fail_fast() : std::runtime_error("")
{
}
explicit fail_fast(char const* const message) : std::runtime_error(message)
{
}
};
inline void fail_fast_assert(bool cond)
{
if (!cond) throw fail_fast();
}
inline void fail_fast_assert(bool cond, const char* const message)
{
if (!cond) throw fail_fast(message);
}
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#else
inline void fail_fast_assert(bool cond)
{
if (!cond) std::terminate();
}
inline void fail_fast_assert(bool cond, const char* const)
{
if (!cond) std::terminate();
}
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#endif // GSL_THROWS_FOR_TESTING
}
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#endif // GSL_FAIL_FAST_H