GSL/include/fail_fast.h

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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2015 Microsoft Corporation. All rights reserved.
//
// This code is licensed under the MIT License (MIT).
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include <exception>
namespace Guide
{
//
// Having "fail fast" result in an exception makes unit testing
// the GSL classes that rely upon it much simpler.
//
#if defined(SAFER_CPP_TESTING)
struct fail_fast : public std::exception
{
fail_fast() = default;
explicit fail_fast(char const* const message) :
std::exception(message)
{}
};
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inline void fail_fast_assert(bool cond) { if (!cond) throw fail_fast(); }
inline void fail_fast_assert(bool cond, const char* const message) { if (!cond) throw fail_fast(message); }
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#else
inline void fail_fast_assert(bool cond) { if (!cond) std::terminate(); }
inline void fail_fast_assert(bool cond, const char* const message) { if (!cond) std::terminate(); }
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#endif // SAFER_CPP_TESTING
}