t8-mod/source/proxy-dll/component/gsc_funcs.hpp

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#pragma once
#include <std_include.hpp>
#include "definitions/game.hpp"
namespace gsc_funcs
{
constexpr auto serious_custom_func_name = "SeriousCustom";
extern bool enable_dev_func;
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uint32_t canon_hash(const char* str);
constexpr uint64_t custom_error_id = 0x42693201;
void gsc_error(const char* message, game::scriptInstance_t inst, bool terminal, ...);
}