38 lines
774 B
C++
38 lines
774 B
C++
#include <std_include.hpp>
|
|
#include "loader/component_loader.hpp"
|
|
#include "game/game.hpp"
|
|
|
|
#include <utils/hook.hpp>
|
|
|
|
namespace intro
|
|
{
|
|
namespace
|
|
{
|
|
utils::hook::detour cinematic_start_playback_hook;
|
|
|
|
void ccc(const char* name, const char* key, const unsigned int playback_flags, const float volume,
|
|
void* callback_info, const int id)
|
|
{
|
|
if (name == "BO3_Global_Logo_LogoSequence"s)
|
|
{
|
|
return;
|
|
}
|
|
|
|
cinematic_start_playback_hook.invoke(name, key, playback_flags, volume, callback_info, id);
|
|
}
|
|
}
|
|
|
|
class component final : public client_component
|
|
{
|
|
public:
|
|
void post_unpack() override
|
|
{
|
|
cinematic_start_playback_hook.create(game::Cinematic_StartPlayback, ccc);
|
|
}
|
|
};
|
|
}
|
|
|
|
#ifdef DEV_BUILD
|
|
REGISTER_COMPONENT(intro::component)
|
|
#endif
|