152 lines
5.8 KiB
Lua
152 lines
5.8 KiB
Lua
if Engine.GetCurrentMap() ~= "core_frontend" then
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return
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end
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local enableLobbyMapVote = true -- toggle map vote in public lobby
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local enableLargeServerBrowserButton = true -- toggle large server browser button
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local utils = require("utils")
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require("datasources_start_menu_tabs")
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require("datasources_change_map_categories")
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require("datasources_gamesettingslyout_buttons")
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CoD.LobbyButtons.MP_PUBLIC_MATCH = {
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stringRef = "MENU_PLAY_CAPS",
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action = NavigateToLobby_SelectionList,
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param = "MPLobbyOnline",
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customId = "btnPublicMatch",
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}
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CoD.LobbyButtons.MP_FIND_MATCH = {
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stringRef = "MPUI_BASICTRAINING_CAPS",
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action = OpenFindMatch,
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customId = "btnFindMatch",
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}
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CoD.LobbyButtons.STATS = {
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stringRef = "STATS",
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action = function(self, element, controller, param, menu)
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SetPerControllerTableProperty(controller, "disableGameSettingsOptions", true)
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OpenPopup(menu, "BoiiiStatsMenu", controller)
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end,
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customId = "btnMPStats"
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}
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CoD.LobbyButtons.MP_START_GAME = {
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stringRef = "MENU_START_GAME_CAPS",
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action = function(self, element, controller, param, menu)
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Engine.SetDvar("party_minplayers", 1)
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Engine.Exec(nil, "launchgame")
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end,
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customId = "btnStartGame"
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}
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CoD.LobbyButtons.SETTING_UP_BOTS = {
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stringRef = "MENU_SETUP_BOTS_CAPS",
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action = function(self, element, controller, param, menu)
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SetPerControllerTableProperty(controller, "disableGameSettingsOptions", true)
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OpenPopup(menu, "GameSettings_Bots", controller)
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end,
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customId = "btnSettingUpBots"
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}
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CoD.LobbyButtons.GameSettingsFlyoutArenas = {
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stringRef = "MPUI_SETUP_GAME_CAPS",
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action = function(self, element, controller, param, menu)
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SetPerControllerTableProperty(controller, "disableGameSettingsOptions", true)
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OpenPopup(menu, "GameSettingsFlyoutMP", controller)
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end,
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customId = "btnGameSettingsFlyoutMP"
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}
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CoD.LobbyButtons.GameSettingsFlyoutMP = {
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stringRef = "MPUI_SETUP_GAME_CAPS",
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action = function(self, element, controller, param, menu)
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SetPerControllerTableProperty(controller, "disableGameSettingsOptions", true)
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OpenPopup(menu, "GameSettingsFlyoutMPCustom", controller)
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end,
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customId = "btnGameSettingsFlyoutMPCustom"
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}
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CoD.LobbyButtons.SERVER_BROWSER = {
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stringRef = "MENU_SERVER_BROWSER_CAPS",
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action = function(self, element, controller, param, menu)
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SetPerControllerTableProperty(controller, "disableGameSettingsOptions", true)
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OpenPopup(menu, "LobbyServerBrowserOnline", controller)
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end,
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customId = "btnDedicated"
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}
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local lobbyMapVoteIsEnabled = enableLobbyMapVote
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local lobbyMapVote = function(lobbyMapVoteIsEnabled)
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if lobbyMapVoteIsEnabled == true then
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Engine.Exec(nil, "LobbyStopDemo")
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end
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end
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local addCustomButtons = function(controller, menuId, buttonTable, isLeader)
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if menuId == LobbyData.UITargets.UI_MPLOBBYMAIN.id then
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utils.RemoveSpaces(buttonTable)
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.THEATER_MP) - 1)
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end
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if menuId == LobbyData.UITargets.UI_MPLOBBYONLINE.id or menuId == LobbyData.UITargets.UI_ZMLOBBYONLINE.id then
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utils.AddSmallButton(controller, buttonTable, CoD.LobbyButtons.STATS)
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end
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if menuId == LobbyData.UITargets.UI_MPLOBBYONLINE.id or menuId == LobbyData.UITargets.UI_ZMLOBBYONLINE.id or menuId == LobbyData.UITargets.UI_MPLOBBYMAIN.id or menuId == LobbyData.UITargets.UI_MPLOBBYLANGAME.id then
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Engine.Mods_Lists_UpdateUsermaps()
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end
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if menuId == LobbyData.UITargets.UI_MPLOBBYONLINE.id then
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lobbyMapVoteIsEnabled = enableLobbyMapVote
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if enableLargeServerBrowserButton then
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.SERVER_BROWSER, 1)
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end
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elseif menuId == LobbyData.UITargets.UI_MPLOBBYONLINEPUBLICGAME.id then
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utils.RemoveButton(buttonTable, CoD.LobbyButtons.MP_PUBLIC_LOBBY_LEADERBOARD)
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.MP_START_GAME, 1)
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utils.AddSmallButton(controller, buttonTable, CoD.LobbyButtons.GameSettingsFlyoutMP, 2)
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.GameSettingsFlyoutMP))
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lobbyMapVote(lobbyMapVoteIsEnabled)
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lobbyMapVoteIsEnabled = false
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elseif menuId == LobbyData.UITargets.UI_MPLOBBYONLINEARENAGAME.id then
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.MP_START_GAME, 1)
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utils.AddSmallButton(controller, buttonTable, CoD.LobbyButtons.GameSettingsFlyoutArenas, 2)
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.GameSettingsFlyoutArenas))
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end
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if menuId == LobbyData.UITargets.UI_ZMLOBBYONLINE.id then
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-- utils.RemoveButton(buttonTable,CoD.LobbyButtons.ZM_FIND_MATCH)
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utils.RemoveButton(buttonTable, CoD.LobbyButtons.THEATER_ZM)
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utils.AddLargeButton(controller, buttonTable, CoD.LobbyButtons.THEATER_ZM, #buttonTable + 1)
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utils.RemoveSpaces(buttonTable)
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.SERVER_BROWSER))
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.ZM_BUBBLEGUM_BUFFS) - 1)
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utils.AddSpacer(buttonTable, utils.GetButtonIndex(buttonTable, CoD.LobbyButtons.STATS))
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end
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end
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local oldAddButtonsForTarget = CoD.LobbyMenus.AddButtonsForTarget
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CoD.LobbyMenus.AddButtonsForTarget = function(controller, id)
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local model = nil
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if Engine.IsLobbyActive(Enum.LobbyType.LOBBY_TYPE_GAME) then
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model = Engine.GetModel(DataSources.LobbyRoot.getModel(controller), "gameClient.isHost")
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else
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model = Engine.GetModel(DataSources.LobbyRoot.getModel(controller), "privateClient.isHost")
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end
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local isLeader = nil
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if model ~= nil then
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isLeader = Engine.GetModelValue(model)
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else
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isLeader = 1
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end
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local result = oldAddButtonsForTarget(controller, id)
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addCustomButtons(controller, id, result, isLeader)
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return result
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end
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