66 lines
4.3 KiB
C++
66 lines
4.3 KiB
C++
#pragma once
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namespace steam
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{
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class user_stats
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{
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public:
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~user_stats() = default;
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virtual bool RequestCurrentStats();
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virtual bool GetStat(const char* pchName, int* pData);
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virtual bool GetStat(const char* pchName, float* pData);
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virtual bool SetStat(const char* pchName, int nData);
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virtual bool SetStat(const char* pchName, float fData);
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virtual bool UpdateAvgRateStat(const char* pchName, float flCountThisSession, double dSessionLength);
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virtual bool GetAchievement(const char* pchName, bool* pbAchieved);
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virtual bool SetAchievement(const char* pchName);
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virtual bool ClearAchievement(const char* pchName);
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virtual bool GetAchievementAndUnlockTime(const char* pchName, bool* pbAchieved, unsigned int* punUnlockTime);
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virtual bool StoreStats();
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virtual int GetAchievementIcon(const char* pchName);
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virtual const char* GetAchievementDisplayAttribute(const char* pchName, const char* pchKey);
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virtual bool IndicateAchievementProgress(const char* pchName, unsigned int nCurProgress,
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unsigned int nMaxProgress);
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virtual unsigned int GetNumAchievements();
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virtual const char* GetAchievementName(unsigned int iAchievement);
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virtual unsigned long long RequestUserStats(steam_id steamIDUser);
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virtual bool GetUserStat(steam_id steamIDUser, const char* pchName, int* pData);
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virtual bool GetUserStat(steam_id steamIDUser, const char* pchName, float* pData);
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virtual bool GetUserAchievement(steam_id steamIDUser, const char* pchName, bool* pbAchieved);
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virtual bool GetUserAchievementAndUnlockTime(steam_id steamIDUser, const char* pchName, bool* pbAchieved,
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unsigned int* punUnlockTime);
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virtual bool ResetAllStats(bool bAchievementsToo);
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virtual unsigned long long FindOrCreateLeaderboard(const char* pchLeaderboardName, int eLeaderboardSortMethod,
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int eLeaderboardDisplayType);
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virtual unsigned long long FindLeaderboard(const char* pchLeaderboardName);
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virtual const char* GetLeaderboardName(unsigned long long hSteamLeaderboard);
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virtual int GetLeaderboardEntryCount(unsigned long long hSteamLeaderboard);
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virtual int GetLeaderboardSortMethod(unsigned long long hSteamLeaderboard);
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virtual int GetLeaderboardDisplayType(unsigned long long hSteamLeaderboard);
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virtual unsigned long long DownloadLeaderboardEntries(unsigned long long hSteamLeaderboard,
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int eLeaderboardDataRequest, int nRangeStart,
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int nRangeEnd);
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virtual unsigned long long DownloadLeaderboardEntriesForUsers(unsigned long long hSteamLeaderboard,
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steam_id* prgUsers, int cUsers);
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virtual bool GetDownloadedLeaderboardEntry(unsigned long long hSteamLeaderboardEntries, int index,
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int* pLeaderboardEntry, int* pDetails, int cDetailsMax);
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virtual unsigned long long UploadLeaderboardScore(unsigned long long hSteamLeaderboard,
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int eLeaderboardUploadScoreMethod, int nScore,
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const int* pScoreDetails, int cScoreDetailsCount);
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virtual unsigned long long AttachLeaderboardUGC(unsigned long long hSteamLeaderboard, unsigned long long hUGC);
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virtual unsigned long long GetNumberOfCurrentPlayers();
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virtual unsigned long long RequestGlobalAchievementPercentages();
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virtual int GetMostAchievedAchievementInfo(char* pchName, unsigned int unNameBufLen, float* pflPercent,
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bool* pbAchieved);
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virtual int GetNextMostAchievedAchievementInfo(int iIteratorPrevious, char* pchName, unsigned int unNameBufLen,
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float* pflPercent, bool* pbAchieved);
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virtual bool GetAchievementAchievedPercent(const char* pchName, float* pflPercent);
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virtual unsigned long long RequestGlobalStats(int nHistoryDays);
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virtual bool GetGlobalStat(const char* pchStatName, long long* pData);
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virtual bool GetGlobalStat(const char* pchStatName, double* pData);
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virtual int GetGlobalStatHistory(const char* pchStatName, long long* pData, unsigned int cubData);
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virtual int GetGlobalStatHistory(const char* pchStatName, double* pData, unsigned int cubData);
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};
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}
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