t7x/src/client/steam/interfaces/user.hpp
2022-05-21 12:11:10 +02:00

64 lines
2.7 KiB
C++

#pragma once
namespace steam
{
struct encrypted_app_ticket_response final
{
enum { callback_id = 154 };
int m_e_result;
};
struct get_auth_session_ticket_response
{
enum { callback_id = 163 };
unsigned int m_h_auth_ticket;
int m_e_result;
};
class user
{
public:
~user() = default;
virtual int GetHSteamUser();
virtual bool LoggedOn();
virtual steam_id GetSteamID();
virtual int InitiateGameConnection(void* pAuthBlob, int cbMaxAuthBlob, steam_id steamIDGameServer,
unsigned int unIPServer, unsigned short usPortServer, bool bSecure);
virtual void TerminateGameConnection(unsigned int unIPServer, unsigned short usPortServer);
virtual void TrackAppUsageEvent(steam_id gameID, int eAppUsageEvent, const char* pchExtraInfo = "");
virtual bool GetUserDataFolder(char* pchBuffer, int cubBuffer);
virtual void StartVoiceRecording();
virtual void StopVoiceRecording();
virtual int GetAvailableVoice(unsigned int* pcbCompressed, unsigned int* pcbUncompressed,
unsigned int nUncompressedVoiceDesiredSampleRate);
virtual int GetVoice(bool bWantCompressed, void* pDestBuffer, unsigned int cbDestBufferSize,
unsigned int* nBytesWritten, bool bWantUncompressed, void* pUncompressedDestBuffer,
unsigned int cbUncompressedDestBufferSize, unsigned int* nUncompressBytesWritten,
unsigned int nUncompressedVoiceDesiredSampleRate);
virtual int DecompressVoice(void* pCompressed, unsigned int cbCompressed, void* pDestBuffer,
unsigned int cbDestBufferSize, unsigned int* nBytesWritten);
virtual unsigned int GetVoiceOptimalSampleRate();
virtual unsigned int GetAuthSessionTicket(void* pTicket, int cbMaxTicket, unsigned int* pcbTicket);
virtual int BeginAuthSession(const void* pAuthTicket, int cbAuthTicket, steam_id steamID);
virtual void EndAuthSession(steam_id steamID);
virtual void CancelAuthTicket(unsigned int hAuthTicket);
virtual unsigned int UserHasLicenseForApp(steam_id steamID, unsigned int appID);
virtual bool BIsBehindNAT();
virtual void AdvertiseGame(steam_id steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer);
virtual unsigned long long RequestEncryptedAppTicket(void* pUserData, int cbUserData);
virtual bool GetEncryptedAppTicket(void* pTicket, int cbMaxTicket, unsigned int* pcbTicket);
virtual int GetGameBadgeLevel(int nSeries, bool bFoil);
virtual int GetPlayerSteamLevel();
virtual uint64_t RequestStoreAuthURL(const char* pchRedirectURL);
virtual bool BIsPhoneVerified();
virtual bool BIsTwoFactorEnabled();
virtual bool BIsPhoneIdentifying();
virtual bool BIsPhoneRequiringVerification();
};
}