64 lines
2.7 KiB
C++
64 lines
2.7 KiB
C++
#pragma once
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namespace steam
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{
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struct encrypted_app_ticket_response final
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{
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enum { callback_id = 154 };
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int m_e_result;
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};
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struct get_auth_session_ticket_response
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{
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enum { callback_id = 163 };
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unsigned int m_h_auth_ticket;
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int m_e_result;
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};
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class user
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{
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public:
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~user() = default;
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virtual int GetHSteamUser();
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virtual bool LoggedOn();
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virtual steam_id GetSteamID();
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virtual int InitiateGameConnection(void* pAuthBlob, int cbMaxAuthBlob, steam_id steamIDGameServer,
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unsigned int unIPServer, unsigned short usPortServer, bool bSecure);
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virtual void TerminateGameConnection(unsigned int unIPServer, unsigned short usPortServer);
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virtual void TrackAppUsageEvent(steam_id gameID, int eAppUsageEvent, const char* pchExtraInfo = "");
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virtual bool GetUserDataFolder(char* pchBuffer, int cubBuffer);
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virtual void StartVoiceRecording();
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virtual void StopVoiceRecording();
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virtual int GetAvailableVoice(unsigned int* pcbCompressed, unsigned int* pcbUncompressed,
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unsigned int nUncompressedVoiceDesiredSampleRate);
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virtual int GetVoice(bool bWantCompressed, void* pDestBuffer, unsigned int cbDestBufferSize,
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unsigned int* nBytesWritten, bool bWantUncompressed, void* pUncompressedDestBuffer,
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unsigned int cbUncompressedDestBufferSize, unsigned int* nUncompressBytesWritten,
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unsigned int nUncompressedVoiceDesiredSampleRate);
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virtual int DecompressVoice(void* pCompressed, unsigned int cbCompressed, void* pDestBuffer,
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unsigned int cbDestBufferSize, unsigned int* nBytesWritten);
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virtual unsigned int GetVoiceOptimalSampleRate();
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virtual unsigned int GetAuthSessionTicket(void* pTicket, int cbMaxTicket, unsigned int* pcbTicket);
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virtual int BeginAuthSession(const void* pAuthTicket, int cbAuthTicket, steam_id steamID);
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virtual void EndAuthSession(steam_id steamID);
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virtual void CancelAuthTicket(unsigned int hAuthTicket);
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virtual unsigned int UserHasLicenseForApp(steam_id steamID, unsigned int appID);
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virtual bool BIsBehindNAT();
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virtual void AdvertiseGame(steam_id steamIDGameServer, unsigned int unIPServer, unsigned short usPortServer);
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virtual unsigned long long RequestEncryptedAppTicket(void* pUserData, int cbUserData);
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virtual bool GetEncryptedAppTicket(void* pTicket, int cbMaxTicket, unsigned int* pcbTicket);
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virtual int GetGameBadgeLevel(int nSeries, bool bFoil);
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virtual int GetPlayerSteamLevel();
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virtual uint64_t RequestStoreAuthURL(const char* pchRedirectURL);
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virtual bool BIsPhoneVerified();
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virtual bool BIsTwoFactorEnabled();
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virtual bool BIsPhoneIdentifying();
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virtual bool BIsPhoneRequiringVerification();
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};
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}
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